
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (fma z (log1p (- y)) (* x (log y))) t))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), (x * log(y))) - t;
}
function code(x, y, z, t) return Float64(fma(z, log1p(Float64(-y)), Float64(x * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y\right) - t
\end{array}
Initial program 87.5%
+-commutative87.5%
fma-def87.5%
sub-neg87.5%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (fma -0.5 (* z (* y y)) (* z (- y))) (* x (log y))) t))
double code(double x, double y, double z, double t) {
return (fma(-0.5, (z * (y * y)), (z * -y)) + (x * log(y))) - t;
}
function code(x, y, z, t) return Float64(Float64(fma(-0.5, Float64(z * Float64(y * y)), Float64(z * Float64(-y))) + Float64(x * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[(N[(-0.5 * N[(z * N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(z * (-y)), $MachinePrecision]), $MachinePrecision] + N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(-0.5, z \cdot \left(y \cdot y\right), z \cdot \left(-y\right)\right) + x \cdot \log y\right) - t
\end{array}
Initial program 87.5%
Taylor expanded in y around 0 99.7%
fma-def99.7%
unpow299.7%
associate-*r*99.7%
mul-1-neg99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.4e-69) (not (<= x 5.4e-37))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.4e-69) || !(x <= 5.4e-37)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.4e-69) || !(x <= 5.4e-37)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.4e-69) or not (x <= 5.4e-37): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.4e-69) || !(x <= 5.4e-37)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.4e-69], N[Not[LessEqual[x, 5.4e-37]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{-69} \lor \neg \left(x \leq 5.4 \cdot 10^{-37}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -2.4000000000000001e-69 or 5.40000000000000032e-37 < x Initial program 94.8%
Taylor expanded in y around 0 99.6%
fma-def99.6%
unpow299.6%
associate-*r*99.6%
mul-1-neg99.6%
Simplified99.6%
Taylor expanded in x around inf 93.7%
if -2.4000000000000001e-69 < x < 5.40000000000000032e-37Initial program 77.2%
Taylor expanded in x around 0 71.9%
sub-neg71.9%
mul-1-neg71.9%
log1p-def94.6%
mul-1-neg94.6%
Simplified94.6%
Final simplification94.1%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.4e-69) (not (<= x 3.3e-37))) (- (* x (log y)) t) (- (* (* z y) (+ (* y -0.5) -1.0)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.4e-69) || !(x <= 3.3e-37)) {
tmp = (x * log(y)) - t;
} else {
tmp = ((z * y) * ((y * -0.5) + -1.0)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.4d-69)) .or. (.not. (x <= 3.3d-37))) then
tmp = (x * log(y)) - t
else
tmp = ((z * y) * ((y * (-0.5d0)) + (-1.0d0))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.4e-69) || !(x <= 3.3e-37)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = ((z * y) * ((y * -0.5) + -1.0)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.4e-69) or not (x <= 3.3e-37): tmp = (x * math.log(y)) - t else: tmp = ((z * y) * ((y * -0.5) + -1.0)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.4e-69) || !(x <= 3.3e-37)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(Float64(z * y) * Float64(Float64(y * -0.5) + -1.0)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.4e-69) || ~((x <= 3.3e-37))) tmp = (x * log(y)) - t; else tmp = ((z * y) * ((y * -0.5) + -1.0)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.4e-69], N[Not[LessEqual[x, 3.3e-37]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(N[(z * y), $MachinePrecision] * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{-69} \lor \neg \left(x \leq 3.3 \cdot 10^{-37}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot \left(y \cdot -0.5 + -1\right) - t\\
\end{array}
\end{array}
if x < -2.4000000000000001e-69 or 3.29999999999999982e-37 < x Initial program 94.8%
Taylor expanded in y around 0 99.6%
fma-def99.6%
unpow299.6%
associate-*r*99.6%
mul-1-neg99.6%
Simplified99.6%
Taylor expanded in x around inf 93.7%
if -2.4000000000000001e-69 < x < 3.29999999999999982e-37Initial program 77.2%
Taylor expanded in y around 0 99.9%
fma-def99.9%
unpow299.9%
associate-*r*99.9%
mul-1-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 94.5%
unpow294.5%
associate-*r*94.5%
mul-1-neg94.5%
sub-neg94.5%
associate-*r*94.5%
*-lft-identity94.5%
distribute-rgt-out--94.5%
*-commutative94.5%
Simplified94.5%
Final simplification94.1%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 87.5%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
fma-def99.2%
mul-1-neg99.2%
fma-neg99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (- (* z (- (- y) (* (* y y) 0.5))) t))
double code(double x, double y, double z, double t) {
return (z * (-y - ((y * y) * 0.5))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * (-y - ((y * y) * 0.5d0))) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * (-y - ((y * y) * 0.5))) - t;
}
def code(x, y, z, t): return (z * (-y - ((y * y) * 0.5))) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(Float64(-y) - Float64(Float64(y * y) * 0.5))) - t) end
function tmp = code(x, y, z, t) tmp = (z * (-y - ((y * y) * 0.5))) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[((-y) - N[(N[(y * y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(\left(-y\right) - \left(y \cdot y\right) \cdot 0.5\right) - t
\end{array}
Initial program 87.5%
Taylor expanded in y around 0 99.7%
fma-def99.7%
unpow299.7%
associate-*r*99.7%
mul-1-neg99.7%
Simplified99.7%
Taylor expanded in z around -inf 58.7%
mul-1-neg58.7%
*-commutative58.7%
*-commutative58.7%
unpow258.7%
Simplified58.7%
Final simplification58.7%
(FPCore (x y z t) :precision binary64 (- (* (* z y) (+ (* y -0.5) -1.0)) t))
double code(double x, double y, double z, double t) {
return ((z * y) * ((y * -0.5) + -1.0)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((z * y) * ((y * (-0.5d0)) + (-1.0d0))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((z * y) * ((y * -0.5) + -1.0)) - t;
}
def code(x, y, z, t): return ((z * y) * ((y * -0.5) + -1.0)) - t
function code(x, y, z, t) return Float64(Float64(Float64(z * y) * Float64(Float64(y * -0.5) + -1.0)) - t) end
function tmp = code(x, y, z, t) tmp = ((z * y) * ((y * -0.5) + -1.0)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(z * y), $MachinePrecision] * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(z \cdot y\right) \cdot \left(y \cdot -0.5 + -1\right) - t
\end{array}
Initial program 87.5%
Taylor expanded in y around 0 99.7%
fma-def99.7%
unpow299.7%
associate-*r*99.7%
mul-1-neg99.7%
Simplified99.7%
Taylor expanded in x around 0 58.8%
unpow258.8%
associate-*r*58.8%
mul-1-neg58.8%
sub-neg58.8%
associate-*r*58.8%
*-lft-identity58.8%
distribute-rgt-out--58.7%
*-commutative58.7%
Simplified58.7%
Final simplification58.7%
(FPCore (x y z t) :precision binary64 (- (- t) (* z y)))
double code(double x, double y, double z, double t) {
return -t - (z * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t - (z * y)
end function
public static double code(double x, double y, double z, double t) {
return -t - (z * y);
}
def code(x, y, z, t): return -t - (z * y)
function code(x, y, z, t) return Float64(Float64(-t) - Float64(z * y)) end
function tmp = code(x, y, z, t) tmp = -t - (z * y); end
code[x_, y_, z_, t_] := N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-t\right) - z \cdot y
\end{array}
Initial program 87.5%
Taylor expanded in x around 0 46.6%
sub-neg46.6%
mul-1-neg46.6%
log1p-def58.9%
mul-1-neg58.9%
Simplified58.9%
Taylor expanded in y around 0 58.2%
neg-mul-158.2%
mul-1-neg58.2%
unsub-neg58.2%
Simplified58.2%
Final simplification58.2%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 87.5%
Taylor expanded in x around 0 46.6%
sub-neg46.6%
mul-1-neg46.6%
log1p-def58.9%
mul-1-neg58.9%
Simplified58.9%
Taylor expanded in z around 0 45.4%
neg-mul-145.4%
Simplified45.4%
Final simplification45.4%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2023238
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))