
(FPCore (x y z) :precision binary64 (+ (+ x y) z))
double code(double x, double y, double z) {
return (x + y) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) + z
end function
public static double code(double x, double y, double z) {
return (x + y) + z;
}
def code(x, y, z): return (x + y) + z
function code(x, y, z) return Float64(Float64(x + y) + z) end
function tmp = code(x, y, z) tmp = (x + y) + z; end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ x y) z))
double code(double x, double y, double z) {
return (x + y) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) + z
end function
public static double code(double x, double y, double z) {
return (x + y) + z;
}
def code(x, y, z): return (x + y) + z
function code(x, y, z) return Float64(Float64(x + y) + z) end
function tmp = code(x, y, z) tmp = (x + y) + z; end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) + z
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (+ z (+ x y)))
assert(x < y && y < z);
double code(double x, double y, double z) {
return z + (x + y);
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x + y)
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return z + (x + y);
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return z + (x + y)
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(z + Float64(x + y)) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = z + (x + y);
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
z + \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= z 3.2e+54) (+ x y) z))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (z <= 3.2e+54) {
tmp = x + y;
} else {
tmp = z;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 3.2d+54) then
tmp = x + y
else
tmp = z
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (z <= 3.2e+54) {
tmp = x + y;
} else {
tmp = z;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if z <= 3.2e+54: tmp = x + y else: tmp = z return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (z <= 3.2e+54) tmp = Float64(x + y); else tmp = z; end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (z <= 3.2e+54)
tmp = x + y;
else
tmp = z;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[z, 3.2e+54], N[(x + y), $MachinePrecision], z]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.2 \cdot 10^{+54}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < 3.2e54Initial program 100.0%
Taylor expanded in z around 0 77.3%
if 3.2e54 < z Initial program 100.0%
Taylor expanded in z around inf 68.8%
Final simplification75.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= x -16200000000000.0) (+ x y) (+ y z)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (x <= -16200000000000.0) {
tmp = x + y;
} else {
tmp = y + z;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-16200000000000.0d0)) then
tmp = x + y
else
tmp = y + z
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (x <= -16200000000000.0) {
tmp = x + y;
} else {
tmp = y + z;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if x <= -16200000000000.0: tmp = x + y else: tmp = y + z return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (x <= -16200000000000.0) tmp = Float64(x + y); else tmp = Float64(y + z); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (x <= -16200000000000.0)
tmp = x + y;
else
tmp = y + z;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[x, -16200000000000.0], N[(x + y), $MachinePrecision], N[(y + z), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -16200000000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y + z\\
\end{array}
\end{array}
if x < -1.62e13Initial program 100.0%
Taylor expanded in z around 0 90.3%
if -1.62e13 < x Initial program 100.0%
Taylor expanded in x around 0 74.4%
Final simplification78.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= z 3.5e+52) x z))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (z <= 3.5e+52) {
tmp = x;
} else {
tmp = z;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 3.5d+52) then
tmp = x
else
tmp = z
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (z <= 3.5e+52) {
tmp = x;
} else {
tmp = z;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if z <= 3.5e+52: tmp = x else: tmp = z return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (z <= 3.5e+52) tmp = x; else tmp = z; end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (z <= 3.5e+52)
tmp = x;
else
tmp = z;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[z, 3.5e+52], x, z]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.5 \cdot 10^{+52}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < 3.5e52Initial program 100.0%
Taylor expanded in x around inf 41.1%
if 3.5e52 < z Initial program 100.0%
Taylor expanded in z around inf 68.8%
Final simplification46.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (+ x z))
assert(x < y && y < z);
double code(double x, double y, double z) {
return x + z;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + z
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return x + z;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return x + z
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(x + z) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = x + z;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(x + z), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
x + z
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 67.0%
Final simplification67.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 x)
assert(x < y && y < z);
double code(double x, double y, double z) {
return x;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return x;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return x
x, y, z = sort([x, y, z]) function code(x, y, z) return x end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = x;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := x
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 35.6%
Final simplification35.6%
herbie shell --seed 2023238
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))