
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
sub-neg99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+l+99.8%
sub-neg99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
neg-mul-199.8%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y 1.05e-229)
(- x z)
(if (<= y 2.35e-176)
(- (* (log y) -0.5) z)
(if (<= y 5e+116) (- x z) (* y (- 1.0 (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e-229) {
tmp = x - z;
} else if (y <= 2.35e-176) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 5e+116) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.05d-229) then
tmp = x - z
else if (y <= 2.35d-176) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 5d+116) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e-229) {
tmp = x - z;
} else if (y <= 2.35e-176) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 5e+116) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.05e-229: tmp = x - z elif y <= 2.35e-176: tmp = (math.log(y) * -0.5) - z elif y <= 5e+116: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.05e-229) tmp = Float64(x - z); elseif (y <= 2.35e-176) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 5e+116) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.05e-229) tmp = x - z; elseif (y <= 2.35e-176) tmp = (log(y) * -0.5) - z; elseif (y <= 5e+116) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.05e-229], N[(x - z), $MachinePrecision], If[LessEqual[y, 2.35e-176], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 5e+116], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.05 \cdot 10^{-229}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 2.35 \cdot 10^{-176}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+116}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.04999999999999992e-229 or 2.34999999999999992e-176 < y < 5.00000000000000025e116Initial program 99.9%
Taylor expanded in x around inf 72.6%
if 1.04999999999999992e-229 < y < 2.34999999999999992e-176Initial program 100.0%
Taylor expanded in x around 0 87.8%
Taylor expanded in y around 0 87.8%
*-commutative87.8%
Simplified87.8%
if 5.00000000000000025e116 < y Initial program 99.7%
Taylor expanded in x around 0 84.5%
Taylor expanded in z around 0 74.7%
Taylor expanded in y around inf 74.8%
mul-1-neg74.8%
log-rec74.8%
remove-double-neg74.8%
Simplified74.8%
Final simplification74.6%
(FPCore (x y z) :precision binary64 (if (<= x -7.2e-10) (- x z) (if (<= x 0.135) (- y (* (log y) (+ y 0.5))) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-10) {
tmp = x - z;
} else if (x <= 0.135) {
tmp = y - (log(y) * (y + 0.5));
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.2d-10)) then
tmp = x - z
else if (x <= 0.135d0) then
tmp = y - (log(y) * (y + 0.5d0))
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-10) {
tmp = x - z;
} else if (x <= 0.135) {
tmp = y - (Math.log(y) * (y + 0.5));
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.2e-10: tmp = x - z elif x <= 0.135: tmp = y - (math.log(y) * (y + 0.5)) else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.2e-10) tmp = Float64(x - z); elseif (x <= 0.135) tmp = Float64(y - Float64(log(y) * Float64(y + 0.5))); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.2e-10) tmp = x - z; elseif (x <= 0.135) tmp = y - (log(y) * (y + 0.5)); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.2e-10], N[(x - z), $MachinePrecision], If[LessEqual[x, 0.135], N[(y - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-10}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;x \leq 0.135:\\
\;\;\;\;y - \log y \cdot \left(y + 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if x < -7.2e-10 or 0.13500000000000001 < x Initial program 99.9%
Taylor expanded in x around inf 80.6%
if -7.2e-10 < x < 0.13500000000000001Initial program 99.8%
Taylor expanded in x around 0 99.6%
Taylor expanded in z around 0 66.7%
Final simplification73.6%
(FPCore (x y z) :precision binary64 (if (<= x -3800.0) (- x z) (if (<= x 0.205) (- (* y (- 1.0 (log y))) z) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3800.0) {
tmp = x - z;
} else if (x <= 0.205) {
tmp = (y * (1.0 - log(y))) - z;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3800.0d0)) then
tmp = x - z
else if (x <= 0.205d0) then
tmp = (y * (1.0d0 - log(y))) - z
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3800.0) {
tmp = x - z;
} else if (x <= 0.205) {
tmp = (y * (1.0 - Math.log(y))) - z;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3800.0: tmp = x - z elif x <= 0.205: tmp = (y * (1.0 - math.log(y))) - z else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3800.0) tmp = Float64(x - z); elseif (x <= 0.205) tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3800.0) tmp = x - z; elseif (x <= 0.205) tmp = (y * (1.0 - log(y))) - z; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3800.0], N[(x - z), $MachinePrecision], If[LessEqual[x, 0.205], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3800:\\
\;\;\;\;x - z\\
\mathbf{elif}\;x \leq 0.205:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if x < -3800 or 0.204999999999999988 < x Initial program 99.9%
Taylor expanded in x around inf 80.6%
if -3800 < x < 0.204999999999999988Initial program 99.8%
Taylor expanded in x around 0 99.6%
Taylor expanded in y around inf 78.6%
mul-1-neg45.3%
log-rec45.3%
remove-double-neg45.3%
Simplified78.6%
Final simplification79.5%
(FPCore (x y z) :precision binary64 (if (<= y 1.15e-43) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.15e-43) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.15d-43) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.15e-43) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.15e-43: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.15e-43) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.15e-43) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.15e-43], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.15 \cdot 10^{-43}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 1.1499999999999999e-43Initial program 100.0%
Taylor expanded in y around 0 100.0%
if 1.1499999999999999e-43 < y Initial program 99.7%
sub-neg99.7%
sub-neg99.7%
associate-+l+99.8%
associate-+l+99.8%
sub-neg99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
neg-mul-199.8%
Simplified99.9%
Taylor expanded in y around inf 98.9%
log-rec98.9%
sub-neg98.9%
Simplified98.9%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.55e+115) (- (- x (* (log y) 0.5)) z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.55e+115) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.55d+115) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.55e+115) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.55e+115: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.55e+115) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.55e+115) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.55e+115], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.55 \cdot 10^{+115}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 1.55000000000000002e115Initial program 99.9%
Taylor expanded in y around 0 88.4%
if 1.55000000000000002e115 < y Initial program 99.7%
Taylor expanded in x around 0 84.7%
Taylor expanded in y around inf 84.9%
mul-1-neg74.0%
log-rec74.0%
remove-double-neg74.0%
Simplified84.9%
Final simplification87.3%
(FPCore (x y z) :precision binary64 (if (<= y 1.45e+116) (- x z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.45e+116) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.45d+116) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.45e+116) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.45e+116: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.45e+116) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.45e+116) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.45e+116], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.45 \cdot 10^{+116}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.4500000000000001e116Initial program 99.9%
Taylor expanded in x around inf 71.8%
if 1.4500000000000001e116 < y Initial program 99.7%
Taylor expanded in x around 0 84.5%
Taylor expanded in z around 0 74.7%
Taylor expanded in y around inf 74.8%
mul-1-neg74.8%
log-rec74.8%
remove-double-neg74.8%
Simplified74.8%
Final simplification72.7%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 57.7%
Final simplification57.7%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 70.6%
Taylor expanded in z around inf 29.9%
neg-mul-129.9%
Simplified29.9%
Final simplification29.9%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.8%
add-cube-cbrt99.1%
pow399.1%
*-commutative99.1%
Applied egg-rr99.1%
Taylor expanded in y around 0 67.9%
Taylor expanded in y around inf 2.4%
Final simplification2.4%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2023238
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))