?

Average Error: 0.0 → 0.0
Time: 4.6s
Precision: binary64
Cost: 448

?

\[\frac{x - y}{z - y} \]
\[\frac{x - y}{z - y} \]
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x - y) / (z - y)
end function
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
public static double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
def code(x, y, z):
	return (x - y) / (z - y)
def code(x, y, z):
	return (x - y) / (z - y)
function code(x, y, z)
	return Float64(Float64(x - y) / Float64(z - y))
end
function code(x, y, z)
	return Float64(Float64(x - y) / Float64(z - y))
end
function tmp = code(x, y, z)
	tmp = (x - y) / (z - y);
end
function tmp = code(x, y, z)
	tmp = (x - y) / (z - y);
end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\frac{x - y}{z - y}
\frac{x - y}{z - y}

Error?

Try it out?

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y} \]

Derivation?

  1. Initial program 0.0

    \[\frac{x - y}{z - y} \]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y} \]

Alternatives

Alternative 1
Error19.4
Cost848
\[\begin{array}{l} t_0 := 1 - \frac{x}{y}\\ t_1 := \frac{y}{y - z}\\ \mathbf{if}\;y \leq -1.9 \cdot 10^{+154}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq -2.45 \cdot 10^{+54}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq -1.18 \cdot 10^{-29}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq 3.8 \cdot 10^{-41}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \]
Alternative 2
Error15.8
Cost848
\[\begin{array}{l} t_0 := 1 - \frac{x}{y}\\ t_1 := \frac{y}{y - z}\\ \mathbf{if}\;y \leq -1 \cdot 10^{+149}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq -9.2 \cdot 10^{+53}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq -2.1 \cdot 10^{-16}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq 21000000000:\\ \;\;\;\;\frac{x - y}{z}\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \]
Alternative 3
Error15.9
Cost781
\[\begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+149}:\\ \;\;\;\;1 - \frac{x}{y}\\ \mathbf{elif}\;y \leq -1.7 \cdot 10^{+46} \lor \neg \left(y \leq 185000\right):\\ \;\;\;\;\frac{y}{y - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{y - z}\\ \end{array} \]
Alternative 4
Error25.2
Cost720
\[\begin{array}{l} \mathbf{if}\;y \leq -76000000:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq -3.4 \cdot 10^{-25}:\\ \;\;\;\;-\frac{x}{y}\\ \mathbf{elif}\;y \leq -9.8 \cdot 10^{-29}:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 520:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
Alternative 5
Error25.2
Cost720
\[\begin{array}{l} \mathbf{if}\;y \leq -32000000:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq -2.65 \cdot 10^{-17}:\\ \;\;\;\;-\frac{x}{y}\\ \mathbf{elif}\;y \leq -3.5 \cdot 10^{-28}:\\ \;\;\;\;\frac{-y}{z}\\ \mathbf{elif}\;y \leq 750:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
Alternative 6
Error19.2
Cost585
\[\begin{array}{l} \mathbf{if}\;y \leq -5.8 \cdot 10^{-30} \lor \neg \left(y \leq 1.45 \cdot 10^{-40}\right):\\ \;\;\;\;1 - \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \]
Alternative 7
Error25.1
Cost456
\[\begin{array}{l} \mathbf{if}\;y \leq -16000000000:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 66000000000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
Alternative 8
Error41.3
Cost64
\[1 \]

Error

Reproduce?

herbie shell --seed 2023237 
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))