
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 (- INFINITY))
(/ (* a1 (* a2 (/ 1.0 b2))) b1)
(if (<= t_0 -2e-311)
t_0
(if (<= t_0 0.0)
(* (/ a1 b1) (/ a2 b2))
(if (<= t_0 2e+300) t_0 (* (/ a2 b1) (/ a1 b2))))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a1 * (a2 * (1.0 / b2))) / b1;
} else if (t_0 <= -2e-311) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a1 / b1) * (a2 / b2);
} else if (t_0 <= 2e+300) {
tmp = t_0;
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a1 * (a2 * (1.0 / b2))) / b1;
} else if (t_0 <= -2e-311) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a1 / b1) * (a2 / b2);
} else if (t_0 <= 2e+300) {
tmp = t_0;
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -math.inf: tmp = (a1 * (a2 * (1.0 / b2))) / b1 elif t_0 <= -2e-311: tmp = t_0 elif t_0 <= 0.0: tmp = (a1 / b1) * (a2 / b2) elif t_0 <= 2e+300: tmp = t_0 else: tmp = (a2 / b1) * (a1 / b2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a1 * Float64(a2 * Float64(1.0 / b2))) / b1); elseif (t_0 <= -2e-311) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); elseif (t_0 <= 2e+300) tmp = t_0; else tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -Inf) tmp = (a1 * (a2 * (1.0 / b2))) / b1; elseif (t_0 <= -2e-311) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a1 / b1) * (a2 / b2); elseif (t_0 <= 2e+300) tmp = t_0; else tmp = (a2 / b1) * (a1 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(N[(a1 * N[(a2 * N[(1.0 / b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b1), $MachinePrecision], If[LessEqual[t$95$0, -2e-311], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+300], t$95$0, N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;\frac{a1 \cdot \left(a2 \cdot \frac{1}{b2}\right)}{b1}\\
\mathbf{elif}\;t_0 \leq -2 \cdot 10^{-311}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+300}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0Initial program 78.2%
times-frac95.1%
Simplified95.1%
associate-*l/97.6%
associate-*r/92.7%
Applied egg-rr92.7%
div-inv92.7%
associate-*l*97.5%
Applied egg-rr97.5%
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -1.9999999999999e-311 or 0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 2.0000000000000001e300Initial program 99.0%
if -1.9999999999999e-311 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 0.0Initial program 81.9%
times-frac99.7%
Simplified99.7%
if 2.0000000000000001e300 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 47.9%
associate-/l*68.8%
*-commutative68.8%
associate-/l*96.2%
Simplified96.2%
associate-/r/99.8%
*-commutative99.8%
Applied egg-rr99.8%
Final simplification99.0%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))) (t_1 (* (/ a2 b1) (/ a1 b2))))
(if (<= t_0 (- INFINITY))
t_1
(if (<= t_0 -2e-311)
t_0
(if (<= t_0 0.0)
(* (/ a1 b1) (/ a2 b2))
(if (<= t_0 2e+300) t_0 t_1))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a2 / b1) * (a1 / b2);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_0 <= -2e-311) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a1 / b1) * (a2 / b2);
} else if (t_0 <= 2e+300) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a2 / b1) * (a1 / b2);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_0 <= -2e-311) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a1 / b1) * (a2 / b2);
} else if (t_0 <= 2e+300) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) t_1 = (a2 / b1) * (a1 / b2) tmp = 0 if t_0 <= -math.inf: tmp = t_1 elif t_0 <= -2e-311: tmp = t_0 elif t_0 <= 0.0: tmp = (a1 / b1) * (a2 / b2) elif t_0 <= 2e+300: tmp = t_0 else: tmp = t_1 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) t_1 = Float64(Float64(a2 / b1) * Float64(a1 / b2)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = t_1; elseif (t_0 <= -2e-311) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); elseif (t_0 <= 2e+300) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); t_1 = (a2 / b1) * (a1 / b2); tmp = 0.0; if (t_0 <= -Inf) tmp = t_1; elseif (t_0 <= -2e-311) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a1 / b1) * (a2 / b2); elseif (t_0 <= 2e+300) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], t$95$1, If[LessEqual[t$95$0, -2e-311], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+300], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
t_1 := \frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq -2 \cdot 10^{-311}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+300}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0 or 2.0000000000000001e300 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 65.6%
associate-/l*78.5%
*-commutative78.5%
associate-/l*91.3%
Simplified91.3%
associate-/r/97.1%
*-commutative97.1%
Applied egg-rr97.1%
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -1.9999999999999e-311 or 0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 2.0000000000000001e300Initial program 99.0%
if -1.9999999999999e-311 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 0.0Initial program 81.9%
times-frac99.7%
Simplified99.7%
Final simplification98.7%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (or (<= b1 -7e+54) (and (not (<= b1 -5.5e-108)) (<= b1 1.12e-203))) (* (/ a2 b1) (/ a1 b2)) (* (/ a1 b1) (/ a2 b2))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 <= -7e+54) || (!(b1 <= -5.5e-108) && (b1 <= 1.12e-203))) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if ((b1 <= (-7d+54)) .or. (.not. (b1 <= (-5.5d-108))) .and. (b1 <= 1.12d-203)) then
tmp = (a2 / b1) * (a1 / b2)
else
tmp = (a1 / b1) * (a2 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 <= -7e+54) || (!(b1 <= -5.5e-108) && (b1 <= 1.12e-203))) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if (b1 <= -7e+54) or (not (b1 <= -5.5e-108) and (b1 <= 1.12e-203)): tmp = (a2 / b1) * (a1 / b2) else: tmp = (a1 / b1) * (a2 / b2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if ((b1 <= -7e+54) || (!(b1 <= -5.5e-108) && (b1 <= 1.12e-203))) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); else tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if ((b1 <= -7e+54) || (~((b1 <= -5.5e-108)) && (b1 <= 1.12e-203))) tmp = (a2 / b1) * (a1 / b2); else tmp = (a1 / b1) * (a2 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[Or[LessEqual[b1, -7e+54], And[N[Not[LessEqual[b1, -5.5e-108]], $MachinePrecision], LessEqual[b1, 1.12e-203]]], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \leq -7 \cdot 10^{+54} \lor \neg \left(b1 \leq -5.5 \cdot 10^{-108}\right) \land b1 \leq 1.12 \cdot 10^{-203}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\end{array}
\end{array}
if b1 < -7.0000000000000002e54 or -5.50000000000000031e-108 < b1 < 1.12e-203Initial program 84.5%
associate-/l*83.8%
*-commutative83.8%
associate-/l*82.5%
Simplified82.5%
associate-/r/86.1%
*-commutative86.1%
Applied egg-rr86.1%
if -7.0000000000000002e54 < b1 < -5.50000000000000031e-108 or 1.12e-203 < b1 Initial program 88.2%
times-frac95.1%
Simplified95.1%
Final simplification90.9%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (<= b1 3.55e-217) (/ a1 (/ (* b1 b2) a2)) (* (/ a1 b1) (/ a2 b2))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b1 <= 3.55e-217) {
tmp = a1 / ((b1 * b2) / a2);
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (b1 <= 3.55d-217) then
tmp = a1 / ((b1 * b2) / a2)
else
tmp = (a1 / b1) * (a2 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b1 <= 3.55e-217) {
tmp = a1 / ((b1 * b2) / a2);
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if b1 <= 3.55e-217: tmp = a1 / ((b1 * b2) / a2) else: tmp = (a1 / b1) * (a2 / b2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (b1 <= 3.55e-217) tmp = Float64(a1 / Float64(Float64(b1 * b2) / a2)); else tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (b1 <= 3.55e-217) tmp = a1 / ((b1 * b2) / a2); else tmp = (a1 / b1) * (a2 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[b1, 3.55e-217], N[(a1 / N[(N[(b1 * b2), $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \leq 3.55 \cdot 10^{-217}:\\
\;\;\;\;\frac{a1}{\frac{b1 \cdot b2}{a2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\end{array}
\end{array}
if b1 < 3.5500000000000001e-217Initial program 85.4%
associate-/l*86.1%
*-commutative86.1%
associate-/l*83.7%
Simplified83.7%
Taylor expanded in b2 around 0 86.1%
if 3.5500000000000001e-217 < b1 Initial program 87.8%
times-frac93.1%
Simplified93.1%
Final simplification89.1%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
Initial program 86.5%
times-frac86.9%
Simplified86.9%
Final simplification86.9%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023230
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))