
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x)))))))
(if (<= (* -2.0 x) -0.05)
(+
(+ (* 0.5 (/ 2.0 (+ 1.0 (pow (exp x) -2.0)))) -0.5)
(log (sqrt (exp t_0))))
(if (<= (* -2.0 x) 5e-5)
(+
(* -0.3333333333333333 (pow x 3.0))
(+ x (* 0.13333333333333333 (pow x 5.0))))
t_0))))
double code(double x, double y) {
double t_0 = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
double tmp;
if ((-2.0 * x) <= -0.05) {
tmp = ((0.5 * (2.0 / (1.0 + pow(exp(x), -2.0)))) + -0.5) + log(sqrt(exp(t_0)));
} else if ((-2.0 * x) <= 5e-5) {
tmp = (-0.3333333333333333 * pow(x, 3.0)) + (x + (0.13333333333333333 * pow(x, 5.0)));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
if (((-2.0d0) * x) <= (-0.05d0)) then
tmp = ((0.5d0 * (2.0d0 / (1.0d0 + (exp(x) ** (-2.0d0))))) + (-0.5d0)) + log(sqrt(exp(t_0)))
else if (((-2.0d0) * x) <= 5d-5) then
tmp = ((-0.3333333333333333d0) * (x ** 3.0d0)) + (x + (0.13333333333333333d0 * (x ** 5.0d0)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
double tmp;
if ((-2.0 * x) <= -0.05) {
tmp = ((0.5 * (2.0 / (1.0 + Math.pow(Math.exp(x), -2.0)))) + -0.5) + Math.log(Math.sqrt(Math.exp(t_0)));
} else if ((-2.0 * x) <= 5e-5) {
tmp = (-0.3333333333333333 * Math.pow(x, 3.0)) + (x + (0.13333333333333333 * Math.pow(x, 5.0)));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) tmp = 0 if (-2.0 * x) <= -0.05: tmp = ((0.5 * (2.0 / (1.0 + math.pow(math.exp(x), -2.0)))) + -0.5) + math.log(math.sqrt(math.exp(t_0))) elif (-2.0 * x) <= 5e-5: tmp = (-0.3333333333333333 * math.pow(x, 3.0)) + (x + (0.13333333333333333 * math.pow(x, 5.0))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))) tmp = 0.0 if (Float64(-2.0 * x) <= -0.05) tmp = Float64(Float64(Float64(0.5 * Float64(2.0 / Float64(1.0 + (exp(x) ^ -2.0)))) + -0.5) + log(sqrt(exp(t_0)))); elseif (Float64(-2.0 * x) <= 5e-5) tmp = Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(x + Float64(0.13333333333333333 * (x ^ 5.0)))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); tmp = 0.0; if ((-2.0 * x) <= -0.05) tmp = ((0.5 * (2.0 / (1.0 + (exp(x) ^ -2.0)))) + -0.5) + log(sqrt(exp(t_0))); elseif ((-2.0 * x) <= 5e-5) tmp = (-0.3333333333333333 * (x ^ 3.0)) + (x + (0.13333333333333333 * (x ^ 5.0))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.05], N[(N[(N[(0.5 * N[(2.0 / N[(1.0 + N[Power[N[Exp[x], $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -0.5), $MachinePrecision] + N[Log[N[Sqrt[N[Exp[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-5], N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{if}\;-2 \cdot x \leq -0.05:\\
\;\;\;\;\left(0.5 \cdot \frac{2}{1 + {\left(e^{x}\right)}^{-2}} + -0.5\right) + \log \left(\sqrt{e^{t_0}}\right)\\
\mathbf{elif}\;-2 \cdot x \leq 5 \cdot 10^{-5}:\\
\;\;\;\;-0.3333333333333333 \cdot {x}^{3} + \left(x + 0.13333333333333333 \cdot {x}^{5}\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.050000000000000003Initial program 100.0%
add-log-exp99.9%
add-sqr-sqrt99.9%
log-prod100.0%
add-exp-log100.0%
expm1-def100.0%
log-div100.0%
log1p-udef100.0%
exp-prod100.0%
Applied egg-rr100.0%
*-un-lft-identity100.0%
log-prod100.0%
metadata-eval100.0%
pow1/2100.0%
log-pow99.9%
add-log-exp99.9%
Applied egg-rr99.9%
+-lft-identity99.9%
exp-prod99.9%
log1p-def99.9%
expm1-def100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-lft-in100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
sub-neg100.0%
exp-diff100.0%
rem-exp-log100.0%
exp-prod100.0%
rem-exp-log100.0%
exp-prod100.0%
*-commutative100.0%
exp-prod100.0%
metadata-eval100.0%
Simplified100.0%
pow-exp100.0%
Applied egg-rr100.0%
if -0.050000000000000003 < (*.f64 -2 x) < 5.00000000000000024e-5Initial program 7.4%
Taylor expanded in x around 0 100.0%
if 5.00000000000000024e-5 < (*.f64 -2 x) Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -0.05) (not (<= (* -2.0 x) 5e-5)))
(+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x)))))
(+
(* -0.3333333333333333 (pow x 3.0))
(+ x (* 0.13333333333333333 (pow x 5.0))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.05) || !((-2.0 * x) <= 5e-5)) {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
} else {
tmp = (-0.3333333333333333 * pow(x, 3.0)) + (x + (0.13333333333333333 * pow(x, 5.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.05d0)) .or. (.not. (((-2.0d0) * x) <= 5d-5))) then
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
else
tmp = ((-0.3333333333333333d0) * (x ** 3.0d0)) + (x + (0.13333333333333333d0 * (x ** 5.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.05) || !((-2.0 * x) <= 5e-5)) {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
} else {
tmp = (-0.3333333333333333 * Math.pow(x, 3.0)) + (x + (0.13333333333333333 * Math.pow(x, 5.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.05) or not ((-2.0 * x) <= 5e-5): tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) else: tmp = (-0.3333333333333333 * math.pow(x, 3.0)) + (x + (0.13333333333333333 * math.pow(x, 5.0))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.05) || !(Float64(-2.0 * x) <= 5e-5)) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); else tmp = Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(x + Float64(0.13333333333333333 * (x ^ 5.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.05) || ~(((-2.0 * x) <= 5e-5))) tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); else tmp = (-0.3333333333333333 * (x ^ 3.0)) + (x + (0.13333333333333333 * (x ^ 5.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.05], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-5]], $MachinePrecision]], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.05 \lor \neg \left(-2 \cdot x \leq 5 \cdot 10^{-5}\right):\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot {x}^{3} + \left(x + 0.13333333333333333 \cdot {x}^{5}\right)\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.050000000000000003 or 5.00000000000000024e-5 < (*.f64 -2 x) Initial program 100.0%
if -0.050000000000000003 < (*.f64 -2 x) < 5.00000000000000024e-5Initial program 7.4%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -0.05) (not (<= (* -2.0 x) 5e-5))) (+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.05) || !((-2.0 * x) <= 5e-5)) {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.05d0)) .or. (.not. (((-2.0d0) * x) <= 5d-5))) then
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.05) || !((-2.0 * x) <= 5e-5)) {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.05) or not ((-2.0 * x) <= 5e-5): tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.05) || !(Float64(-2.0 * x) <= 5e-5)) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.05) || ~(((-2.0 * x) <= 5e-5))) tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.05], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-5]], $MachinePrecision]], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.05 \lor \neg \left(-2 \cdot x \leq 5 \cdot 10^{-5}\right):\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.050000000000000003 or 5.00000000000000024e-5 < (*.f64 -2 x) Initial program 100.0%
if -0.050000000000000003 < (*.f64 -2 x) < 5.00000000000000024e-5Initial program 7.4%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -0.66) -1.0 (* (* x 2.0) (/ 1.0 (+ x 2.0)))))
double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (x * 2.0) * (1.0 / (x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.66d0)) then
tmp = -1.0d0
else
tmp = (x * 2.0d0) * (1.0d0 / (x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (x * 2.0) * (1.0 / (x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.66: tmp = -1.0 else: tmp = (x * 2.0) * (1.0 / (x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.66) tmp = -1.0; else tmp = Float64(Float64(x * 2.0) * Float64(1.0 / Float64(x + 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.66) tmp = -1.0; else tmp = (x * 2.0) * (1.0 / (x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.66], -1.0, N[(N[(x * 2.0), $MachinePrecision] * N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2\right) \cdot \frac{1}{x + 2}\\
\end{array}
\end{array}
if x < -0.660000000000000031Initial program 100.0%
Taylor expanded in x around 0 97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in x around inf 100.0%
if -0.660000000000000031 < x Initial program 43.5%
Taylor expanded in x around 0 5.0%
*-commutative5.0%
Simplified5.0%
Taylor expanded in x around 0 6.7%
+-commutative6.7%
Simplified6.7%
flip--6.5%
div-inv6.5%
metadata-eval6.5%
difference-of-sqr-16.5%
associate-+l+6.5%
metadata-eval6.5%
associate--l+62.8%
metadata-eval62.8%
+-rgt-identity62.8%
associate-+l+62.8%
metadata-eval62.8%
Applied egg-rr62.8%
Taylor expanded in x around 0 67.7%
*-commutative67.7%
Simplified67.7%
Final simplification76.4%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in x around inf 100.0%
if -1 < x Initial program 43.5%
Taylor expanded in x around 0 63.0%
Final simplification73.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 58.8%
Taylor expanded in x around 0 29.8%
*-commutative29.8%
Simplified29.8%
Taylor expanded in x around inf 29.1%
Final simplification29.1%
herbie shell --seed 2023230
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))