
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(-
(fma
-0.25
(/ (pow a 3.0) (/ (pow b 7.0) (* (pow c 4.0) 20.0)))
(/ (* -2.0 (* c (* (* a c) (* a c)))) (pow b 5.0)))
(/ c b))
(/ (* c c) (/ (pow b 3.0) a))))
double code(double a, double b, double c) {
return (fma(-0.25, (pow(a, 3.0) / (pow(b, 7.0) / (pow(c, 4.0) * 20.0))), ((-2.0 * (c * ((a * c) * (a * c)))) / pow(b, 5.0))) - (c / b)) - ((c * c) / (pow(b, 3.0) / a));
}
function code(a, b, c) return Float64(Float64(fma(-0.25, Float64((a ^ 3.0) / Float64((b ^ 7.0) / Float64((c ^ 4.0) * 20.0))), Float64(Float64(-2.0 * Float64(c * Float64(Float64(a * c) * Float64(a * c)))) / (b ^ 5.0))) - Float64(c / b)) - Float64(Float64(c * c) / Float64((b ^ 3.0) / a))) end
code[a_, b_, c_] := N[(N[(N[(-0.25 * N[(N[Power[a, 3.0], $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / N[(N[Power[c, 4.0], $MachinePrecision] * 20.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 * N[(c * N[(N[(a * c), $MachinePrecision] * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(-0.25, \frac{{a}^{3}}{\frac{{b}^{7}}{{c}^{4} \cdot 20}}, \frac{-2 \cdot \left(c \cdot \left(\left(a \cdot c\right) \cdot \left(a \cdot c\right)\right)\right)}{{b}^{5}}\right) - \frac{c}{b}\right) - \frac{c \cdot c}{\frac{{b}^{3}}{a}}
\end{array}
Initial program 29.9%
/-rgt-identity29.9%
metadata-eval29.9%
associate-/l*29.9%
associate-*r/29.9%
+-commutative29.9%
unsub-neg29.9%
fma-neg29.9%
associate-*l*29.9%
*-commutative29.9%
distribute-rgt-neg-in29.9%
metadata-eval29.9%
associate-/r*29.9%
metadata-eval29.9%
metadata-eval29.9%
Simplified29.9%
Taylor expanded in a around 0 96.0%
Simplified96.0%
Taylor expanded in b around 0 96.0%
associate-/l*96.0%
distribute-rgt-out96.0%
metadata-eval96.0%
Simplified96.0%
unpow296.0%
Applied egg-rr96.0%
Final simplification96.0%
(FPCore (a b c) :precision binary64 (- (- (/ (* -2.0 (* c (* (* a c) (* a c)))) (pow b 5.0)) (/ c b)) (/ (* c c) (/ (pow b 3.0) a))))
double code(double a, double b, double c) {
return (((-2.0 * (c * ((a * c) * (a * c)))) / pow(b, 5.0)) - (c / b)) - ((c * c) / (pow(b, 3.0) / a));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((-2.0d0) * (c * ((a * c) * (a * c)))) / (b ** 5.0d0)) - (c / b)) - ((c * c) / ((b ** 3.0d0) / a))
end function
public static double code(double a, double b, double c) {
return (((-2.0 * (c * ((a * c) * (a * c)))) / Math.pow(b, 5.0)) - (c / b)) - ((c * c) / (Math.pow(b, 3.0) / a));
}
def code(a, b, c): return (((-2.0 * (c * ((a * c) * (a * c)))) / math.pow(b, 5.0)) - (c / b)) - ((c * c) / (math.pow(b, 3.0) / a))
function code(a, b, c) return Float64(Float64(Float64(Float64(-2.0 * Float64(c * Float64(Float64(a * c) * Float64(a * c)))) / (b ^ 5.0)) - Float64(c / b)) - Float64(Float64(c * c) / Float64((b ^ 3.0) / a))) end
function tmp = code(a, b, c) tmp = (((-2.0 * (c * ((a * c) * (a * c)))) / (b ^ 5.0)) - (c / b)) - ((c * c) / ((b ^ 3.0) / a)); end
code[a_, b_, c_] := N[(N[(N[(N[(-2.0 * N[(c * N[(N[(a * c), $MachinePrecision] * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{-2 \cdot \left(c \cdot \left(\left(a \cdot c\right) \cdot \left(a \cdot c\right)\right)\right)}{{b}^{5}} - \frac{c}{b}\right) - \frac{c \cdot c}{\frac{{b}^{3}}{a}}
\end{array}
Initial program 29.9%
/-rgt-identity29.9%
metadata-eval29.9%
associate-/l*29.9%
associate-*r/29.9%
+-commutative29.9%
unsub-neg29.9%
fma-neg29.9%
associate-*l*29.9%
*-commutative29.9%
distribute-rgt-neg-in29.9%
metadata-eval29.9%
associate-/r*29.9%
metadata-eval29.9%
metadata-eval29.9%
Simplified29.9%
Taylor expanded in b around inf 94.8%
+-commutative94.8%
mul-1-neg94.8%
unsub-neg94.8%
Simplified94.8%
unpow296.0%
Applied egg-rr94.8%
Final simplification94.8%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (/ (* c c) (/ (pow b 3.0) a))))
double code(double a, double b, double c) {
return (-c / b) - ((c * c) / (pow(b, 3.0) / a));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - ((c * c) / ((b ** 3.0d0) / a))
end function
public static double code(double a, double b, double c) {
return (-c / b) - ((c * c) / (Math.pow(b, 3.0) / a));
}
def code(a, b, c): return (-c / b) - ((c * c) / (math.pow(b, 3.0) / a))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(Float64(c * c) / Float64((b ^ 3.0) / a))) end
function tmp = code(a, b, c) tmp = (-c / b) - ((c * c) / ((b ^ 3.0) / a)); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{c \cdot c}{\frac{{b}^{3}}{a}}
\end{array}
Initial program 29.9%
/-rgt-identity29.9%
metadata-eval29.9%
associate-/l*29.9%
associate-*r/29.9%
+-commutative29.9%
unsub-neg29.9%
fma-neg29.9%
associate-*l*29.9%
*-commutative29.9%
distribute-rgt-neg-in29.9%
metadata-eval29.9%
associate-/r*29.9%
metadata-eval29.9%
metadata-eval29.9%
Simplified29.9%
Taylor expanded in b around inf 92.1%
+-commutative92.1%
mul-1-neg92.1%
unsub-neg92.1%
mul-1-neg92.1%
associate-/l*92.1%
unpow292.1%
Simplified92.1%
Final simplification92.1%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 29.9%
/-rgt-identity29.9%
metadata-eval29.9%
associate-/l*29.9%
associate-*r/29.9%
+-commutative29.9%
unsub-neg29.9%
fma-neg29.9%
associate-*l*29.9%
*-commutative29.9%
distribute-rgt-neg-in29.9%
metadata-eval29.9%
associate-/r*29.9%
metadata-eval29.9%
metadata-eval29.9%
Simplified29.9%
Taylor expanded in b around inf 82.4%
mul-1-neg82.4%
Simplified82.4%
Final simplification82.4%
herbie shell --seed 2023230
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))