
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 96.9%
sub-neg96.9%
+-commutative96.9%
distribute-rgt1-in96.9%
associate-+l+96.9%
+-commutative96.9%
*-commutative96.9%
neg-mul-196.9%
associate-*r*96.9%
*-commutative96.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -9e+15)
t_0
(if (<= x -1.35e-33)
(* x z)
(if (<= x 7.2e-42) y (if (<= x 4.1e+170) (* x z) t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (x <= -9e+15) {
tmp = t_0;
} else if (x <= -1.35e-33) {
tmp = x * z;
} else if (x <= 7.2e-42) {
tmp = y;
} else if (x <= 4.1e+170) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-9d+15)) then
tmp = t_0
else if (x <= (-1.35d-33)) then
tmp = x * z
else if (x <= 7.2d-42) then
tmp = y
else if (x <= 4.1d+170) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (x <= -9e+15) {
tmp = t_0;
} else if (x <= -1.35e-33) {
tmp = x * z;
} else if (x <= 7.2e-42) {
tmp = y;
} else if (x <= 4.1e+170) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if x <= -9e+15: tmp = t_0 elif x <= -1.35e-33: tmp = x * z elif x <= 7.2e-42: tmp = y elif x <= 4.1e+170: tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -9e+15) tmp = t_0; elseif (x <= -1.35e-33) tmp = Float64(x * z); elseif (x <= 7.2e-42) tmp = y; elseif (x <= 4.1e+170) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (x <= -9e+15) tmp = t_0; elseif (x <= -1.35e-33) tmp = x * z; elseif (x <= 7.2e-42) tmp = y; elseif (x <= 4.1e+170) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -9e+15], t$95$0, If[LessEqual[x, -1.35e-33], N[(x * z), $MachinePrecision], If[LessEqual[x, 7.2e-42], y, If[LessEqual[x, 4.1e+170], N[(x * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -9 \cdot 10^{+15}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1.35 \cdot 10^{-33}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{-42}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{+170}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -9e15 or 4.1e170 < x Initial program 91.5%
sub-neg91.5%
+-commutative91.5%
distribute-rgt1-in91.5%
associate-+l+91.5%
+-commutative91.5%
*-commutative91.5%
neg-mul-191.5%
associate-*r*91.5%
*-commutative91.5%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in z around 0 67.1%
mul-1-neg67.1%
distribute-rgt-neg-out67.1%
Simplified67.1%
if -9e15 < x < -1.35e-33 or 7.2000000000000004e-42 < x < 4.1e170Initial program 100.0%
Taylor expanded in y around 0 64.2%
if -1.35e-33 < x < 7.2000000000000004e-42Initial program 100.0%
Taylor expanded in x around 0 73.4%
Final simplification68.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.55e-65) (not (<= y 3.15e-83))) (* y (- 1.0 x)) (* x z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.55e-65) || !(y <= 3.15e-83)) {
tmp = y * (1.0 - x);
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.55d-65)) .or. (.not. (y <= 3.15d-83))) then
tmp = y * (1.0d0 - x)
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.55e-65) || !(y <= 3.15e-83)) {
tmp = y * (1.0 - x);
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.55e-65) or not (y <= 3.15e-83): tmp = y * (1.0 - x) else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.55e-65) || !(y <= 3.15e-83)) tmp = Float64(y * Float64(1.0 - x)); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.55e-65) || ~((y <= 3.15e-83))) tmp = y * (1.0 - x); else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.55e-65], N[Not[LessEqual[y, 3.15e-83]], $MachinePrecision]], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.55 \cdot 10^{-65} \lor \neg \left(y \leq 3.15 \cdot 10^{-83}\right):\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if y < -3.55000000000000014e-65 or 3.14999999999999983e-83 < y Initial program 95.0%
Taylor expanded in y around inf 85.6%
if -3.55000000000000014e-65 < y < 3.14999999999999983e-83Initial program 100.0%
Taylor expanded in y around 0 77.9%
Final simplification82.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.3e-65) (not (<= y 2.75e+125))) (* y (- 1.0 x)) (* x (- z y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e-65) || !(y <= 2.75e+125)) {
tmp = y * (1.0 - x);
} else {
tmp = x * (z - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.3d-65)) .or. (.not. (y <= 2.75d+125))) then
tmp = y * (1.0d0 - x)
else
tmp = x * (z - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e-65) || !(y <= 2.75e+125)) {
tmp = y * (1.0 - x);
} else {
tmp = x * (z - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.3e-65) or not (y <= 2.75e+125): tmp = y * (1.0 - x) else: tmp = x * (z - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.3e-65) || !(y <= 2.75e+125)) tmp = Float64(y * Float64(1.0 - x)); else tmp = Float64(x * Float64(z - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.3e-65) || ~((y <= 2.75e+125))) tmp = y * (1.0 - x); else tmp = x * (z - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.3e-65], N[Not[LessEqual[y, 2.75e+125]], $MachinePrecision]], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{-65} \lor \neg \left(y \leq 2.75 \cdot 10^{+125}\right):\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z - y\right)\\
\end{array}
\end{array}
if y < -2.3e-65 or 2.74999999999999998e125 < y Initial program 93.6%
Taylor expanded in y around inf 92.0%
if -2.3e-65 < y < 2.74999999999999998e125Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
distribute-rgt1-in100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 82.5%
Final simplification87.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -11.5) (not (<= x 1.0))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -11.5) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-11.5d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -11.5) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -11.5) or not (x <= 1.0): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -11.5) || !(x <= 1.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -11.5) || ~((x <= 1.0))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -11.5], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -11.5 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -11.5 or 1 < x Initial program 94.0%
sub-neg94.0%
+-commutative94.0%
distribute-rgt1-in93.9%
associate-+l+93.9%
+-commutative93.9%
*-commutative93.9%
neg-mul-193.9%
associate-*r*93.9%
*-commutative93.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.5%
if -11.5 < x < 1Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
distribute-rgt1-in100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around inf 99.0%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (<= x -2.9e-28) (* x z) (if (<= x 8e-42) y (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.9e-28) {
tmp = x * z;
} else if (x <= 8e-42) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.9d-28)) then
tmp = x * z
else if (x <= 8d-42) then
tmp = y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.9e-28) {
tmp = x * z;
} else if (x <= 8e-42) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.9e-28: tmp = x * z elif x <= 8e-42: tmp = y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.9e-28) tmp = Float64(x * z); elseif (x <= 8e-42) tmp = y; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.9e-28) tmp = x * z; elseif (x <= 8e-42) tmp = y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.9e-28], N[(x * z), $MachinePrecision], If[LessEqual[x, 8e-42], y, N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{-28}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-42}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -2.90000000000000013e-28 or 8.0000000000000003e-42 < x Initial program 94.8%
Taylor expanded in y around 0 49.4%
if -2.90000000000000013e-28 < x < 8.0000000000000003e-42Initial program 100.0%
Taylor expanded in x around 0 73.4%
Final simplification59.0%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 96.9%
sub-neg96.9%
+-commutative96.9%
distribute-rgt1-in96.9%
associate-+l+96.9%
+-commutative96.9%
*-commutative96.9%
neg-mul-196.9%
associate-*r*96.9%
*-commutative96.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 96.9%
Taylor expanded in x around 0 32.8%
Final simplification32.8%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023230
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))