
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ (/ x t) (- z)) (/ x (fma (- z) t y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (x / t) / -z;
} else {
tmp = x / fma(-z, t, y);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / fma(Float64(-z), t, y)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / N[((-z) * t + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, t, y\right)}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 65.0%
clear-num65.0%
associate-/r/65.0%
Applied egg-rr65.0%
Taylor expanded in y around 0 65.0%
associate-*l/65.0%
neg-mul-165.0%
associate-/r*100.0%
remove-double-neg100.0%
frac-2neg100.0%
frac-2neg100.0%
distribute-neg-frac100.0%
add-sqr-sqrt47.2%
sqrt-unprod70.1%
sqr-neg70.1%
sqrt-unprod37.2%
add-sqr-sqrt64.4%
remove-double-neg64.4%
frac-2neg64.4%
add-sqr-sqrt27.2%
sqrt-unprod64.9%
sqr-neg64.9%
sqrt-unprod52.6%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
if -inf.0 < (*.f64 z t) Initial program 99.0%
sub-neg99.0%
+-commutative99.0%
distribute-lft-neg-in99.0%
fma-def99.0%
Applied egg-rr99.0%
Final simplification99.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+258) (not (<= (* z t) 2e+104))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+258) || !((z * t) <= 2e+104)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+258)) .or. (.not. ((z * t) <= 2d+104))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+258) || !((z * t) <= 2e+104)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+258) or not ((z * t) <= 2e+104): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+258) || !(Float64(z * t) <= 2e+104)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e+258) || ~(((z * t) <= 2e+104))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+258], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e+104]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+258} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{+104}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5e258 or 2e104 < (*.f64 z t) Initial program 85.1%
clear-num85.1%
associate-/r/85.0%
Applied egg-rr85.0%
Taylor expanded in y around 0 80.0%
*-commutative80.0%
frac-2neg80.0%
metadata-eval80.0%
*-commutative80.0%
un-div-inv80.0%
distribute-rgt-neg-in80.0%
add-sqr-sqrt30.1%
sqrt-unprod62.1%
sqr-neg62.1%
sqrt-unprod33.6%
add-sqr-sqrt58.7%
Applied egg-rr58.7%
if -5e258 < (*.f64 z t) < 2e104Initial program 99.8%
Taylor expanded in y around inf 65.3%
Final simplification63.8%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ (/ x t) (- z)) (/ x (- y (* z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (x / t) / -z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (x / t) / -z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (x / t) / -z else: tmp = x / (y - (z * t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -Inf) tmp = (x / t) / -z; else tmp = x / (y - (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 65.0%
clear-num65.0%
associate-/r/65.0%
Applied egg-rr65.0%
Taylor expanded in y around 0 65.0%
associate-*l/65.0%
neg-mul-165.0%
associate-/r*100.0%
remove-double-neg100.0%
frac-2neg100.0%
frac-2neg100.0%
distribute-neg-frac100.0%
add-sqr-sqrt47.2%
sqrt-unprod70.1%
sqr-neg70.1%
sqrt-unprod37.2%
add-sqr-sqrt64.4%
remove-double-neg64.4%
frac-2neg64.4%
add-sqr-sqrt27.2%
sqrt-unprod64.9%
sqr-neg64.9%
sqrt-unprod52.6%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
if -inf.0 < (*.f64 z t) Initial program 99.0%
Final simplification99.1%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.8e-139) (not (<= y 2.5e-28))) (/ 1.0 (/ y x)) (/ (- x) (* z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.8e-139) || !(y <= 2.5e-28)) {
tmp = 1.0 / (y / x);
} else {
tmp = -x / (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.8d-139)) .or. (.not. (y <= 2.5d-28))) then
tmp = 1.0d0 / (y / x)
else
tmp = -x / (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.8e-139) || !(y <= 2.5e-28)) {
tmp = 1.0 / (y / x);
} else {
tmp = -x / (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.8e-139) or not (y <= 2.5e-28): tmp = 1.0 / (y / x) else: tmp = -x / (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.8e-139) || !(y <= 2.5e-28)) tmp = Float64(1.0 / Float64(y / x)); else tmp = Float64(Float64(-x) / Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.8e-139) || ~((y <= 2.5e-28))) tmp = 1.0 / (y / x); else tmp = -x / (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.8e-139], N[Not[LessEqual[y, 2.5e-28]], $MachinePrecision]], N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{-139} \lor \neg \left(y \leq 2.5 \cdot 10^{-28}\right):\\
\;\;\;\;\frac{1}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\end{array}
\end{array}
if y < -1.80000000000000002e-139 or 2.5000000000000001e-28 < y Initial program 97.0%
clear-num96.6%
associate-/r/96.8%
Applied egg-rr96.8%
Taylor expanded in y around inf 77.0%
associate-*l/77.2%
associate-/l*77.5%
Applied egg-rr77.5%
if -1.80000000000000002e-139 < y < 2.5000000000000001e-28Initial program 95.5%
Taylor expanded in y around 0 83.0%
associate-*r/83.0%
neg-mul-183.0%
Simplified83.0%
Final simplification79.5%
(FPCore (x y z t) :precision binary64 (/ 1.0 (/ y x)))
double code(double x, double y, double z, double t) {
return 1.0 / (y / x);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 / (y / x)
end function
public static double code(double x, double y, double z, double t) {
return 1.0 / (y / x);
}
def code(x, y, z, t): return 1.0 / (y / x)
function code(x, y, z, t) return Float64(1.0 / Float64(y / x)) end
function tmp = code(x, y, z, t) tmp = 1.0 / (y / x); end
code[x_, y_, z_, t_] := N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{y}{x}}
\end{array}
Initial program 96.5%
clear-num96.0%
associate-/r/96.2%
Applied egg-rr96.2%
Taylor expanded in y around inf 54.7%
associate-*l/54.9%
associate-/l*55.1%
Applied egg-rr55.1%
Final simplification55.1%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 96.5%
Taylor expanded in y around inf 54.9%
Final simplification54.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023230
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))