
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-272) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-272) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-272)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-272) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-272) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-272) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-272) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-272], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-272} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -9.9999999999999993e-273 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -9.9999999999999993e-273 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 11.1%
Taylor expanded in y around inf 97.5%
sub-neg97.5%
mul-1-neg97.5%
unsub-neg97.5%
associate-+l-97.5%
mul-1-neg97.5%
distribute-frac-neg97.5%
mul-1-neg97.5%
div-sub97.5%
sub-neg97.5%
mul-1-neg97.5%
remove-double-neg97.5%
unpow297.5%
distribute-lft-out97.5%
Simplified97.5%
div-inv97.5%
+-commutative97.5%
Applied egg-rr97.5%
Taylor expanded in z around 0 97.5%
Taylor expanded in z around 0 100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-lft-in100.0%
metadata-eval100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y -0.00092)
(* z (- -1.0 (/ x y)))
(if (<= y -6.5e-33)
(+ x y)
(if (<= y -7.2e-132)
(/ x (- 1.0 (/ y z)))
(if (<= y 4.5e+52) (+ x y) (- (- z) (/ z (/ y x))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -0.00092) {
tmp = z * (-1.0 - (x / y));
} else if (y <= -6.5e-33) {
tmp = x + y;
} else if (y <= -7.2e-132) {
tmp = x / (1.0 - (y / z));
} else if (y <= 4.5e+52) {
tmp = x + y;
} else {
tmp = -z - (z / (y / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-0.00092d0)) then
tmp = z * ((-1.0d0) - (x / y))
else if (y <= (-6.5d-33)) then
tmp = x + y
else if (y <= (-7.2d-132)) then
tmp = x / (1.0d0 - (y / z))
else if (y <= 4.5d+52) then
tmp = x + y
else
tmp = -z - (z / (y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -0.00092) {
tmp = z * (-1.0 - (x / y));
} else if (y <= -6.5e-33) {
tmp = x + y;
} else if (y <= -7.2e-132) {
tmp = x / (1.0 - (y / z));
} else if (y <= 4.5e+52) {
tmp = x + y;
} else {
tmp = -z - (z / (y / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -0.00092: tmp = z * (-1.0 - (x / y)) elif y <= -6.5e-33: tmp = x + y elif y <= -7.2e-132: tmp = x / (1.0 - (y / z)) elif y <= 4.5e+52: tmp = x + y else: tmp = -z - (z / (y / x)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -0.00092) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); elseif (y <= -6.5e-33) tmp = Float64(x + y); elseif (y <= -7.2e-132) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 4.5e+52) tmp = Float64(x + y); else tmp = Float64(Float64(-z) - Float64(z / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -0.00092) tmp = z * (-1.0 - (x / y)); elseif (y <= -6.5e-33) tmp = x + y; elseif (y <= -7.2e-132) tmp = x / (1.0 - (y / z)); elseif (y <= 4.5e+52) tmp = x + y; else tmp = -z - (z / (y / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -0.00092], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -6.5e-33], N[(x + y), $MachinePrecision], If[LessEqual[y, -7.2e-132], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.5e+52], N[(x + y), $MachinePrecision], N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00092:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{elif}\;y \leq -6.5 \cdot 10^{-33}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -7.2 \cdot 10^{-132}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+52}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < -9.2000000000000003e-4Initial program 64.3%
Taylor expanded in y around inf 71.1%
sub-neg71.1%
mul-1-neg71.1%
unsub-neg71.1%
associate-+l-71.1%
mul-1-neg71.1%
distribute-frac-neg71.1%
mul-1-neg71.1%
div-sub71.1%
sub-neg71.1%
mul-1-neg71.1%
remove-double-neg71.1%
unpow271.1%
distribute-lft-out71.2%
Simplified71.2%
div-inv71.2%
+-commutative71.2%
Applied egg-rr71.2%
Taylor expanded in z around 0 74.4%
Taylor expanded in z around 0 78.5%
associate-*r*78.5%
*-commutative78.5%
distribute-lft-in78.5%
metadata-eval78.5%
mul-1-neg78.5%
unsub-neg78.5%
Simplified78.5%
if -9.2000000000000003e-4 < y < -6.4999999999999993e-33 or -7.20000000000000015e-132 < y < 4.5e52Initial program 99.9%
Taylor expanded in z around inf 83.5%
if -6.4999999999999993e-33 < y < -7.20000000000000015e-132Initial program 99.9%
Taylor expanded in x around inf 68.0%
if 4.5e52 < y Initial program 75.0%
Taylor expanded in y around inf 72.0%
sub-neg72.0%
mul-1-neg72.0%
unsub-neg72.0%
associate-+l-72.0%
mul-1-neg72.0%
distribute-frac-neg72.0%
mul-1-neg72.0%
div-sub72.0%
sub-neg72.0%
mul-1-neg72.0%
remove-double-neg72.0%
unpow272.0%
distribute-lft-out72.0%
Simplified72.0%
Taylor expanded in z around 0 72.9%
associate-/l*79.7%
Simplified79.7%
Final simplification80.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))))
(if (<= y -0.27)
t_0
(if (<= y -5.6e-33)
(+ x y)
(if (<= y -4e-133)
(/ x (- 1.0 (/ y z)))
(if (<= y 1e+59) (+ x y) t_0))))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -0.27) {
tmp = t_0;
} else if (y <= -5.6e-33) {
tmp = x + y;
} else if (y <= -4e-133) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1e+59) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-0.27d0)) then
tmp = t_0
else if (y <= (-5.6d-33)) then
tmp = x + y
else if (y <= (-4d-133)) then
tmp = x / (1.0d0 - (y / z))
else if (y <= 1d+59) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -0.27) {
tmp = t_0;
} else if (y <= -5.6e-33) {
tmp = x + y;
} else if (y <= -4e-133) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1e+59) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -0.27: tmp = t_0 elif y <= -5.6e-33: tmp = x + y elif y <= -4e-133: tmp = x / (1.0 - (y / z)) elif y <= 1e+59: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -0.27) tmp = t_0; elseif (y <= -5.6e-33) tmp = Float64(x + y); elseif (y <= -4e-133) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 1e+59) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -0.27) tmp = t_0; elseif (y <= -5.6e-33) tmp = x + y; elseif (y <= -4e-133) tmp = x / (1.0 - (y / z)); elseif (y <= 1e+59) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.27], t$95$0, If[LessEqual[y, -5.6e-33], N[(x + y), $MachinePrecision], If[LessEqual[y, -4e-133], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1e+59], N[(x + y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -0.27:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -5.6 \cdot 10^{-33}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -4 \cdot 10^{-133}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 10^{+59}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -0.27000000000000002 or 9.99999999999999972e58 < y Initial program 69.4%
Taylor expanded in y around inf 71.5%
sub-neg71.5%
mul-1-neg71.5%
unsub-neg71.5%
associate-+l-71.5%
mul-1-neg71.5%
distribute-frac-neg71.5%
mul-1-neg71.5%
div-sub71.5%
sub-neg71.5%
mul-1-neg71.5%
remove-double-neg71.5%
unpow271.5%
distribute-lft-out71.6%
Simplified71.6%
div-inv71.6%
+-commutative71.6%
Applied egg-rr71.6%
Taylor expanded in z around 0 73.7%
Taylor expanded in z around 0 79.0%
associate-*r*79.0%
*-commutative79.0%
distribute-lft-in79.0%
metadata-eval79.0%
mul-1-neg79.0%
unsub-neg79.0%
Simplified79.0%
if -0.27000000000000002 < y < -5.6e-33 or -4.0000000000000003e-133 < y < 9.99999999999999972e58Initial program 99.9%
Taylor expanded in z around inf 83.5%
if -5.6e-33 < y < -4.0000000000000003e-133Initial program 99.9%
Taylor expanded in x around inf 68.0%
Final simplification80.1%
(FPCore (x y z)
:precision binary64
(if (<= y -9.5e+45)
(- z)
(if (<= y -3e-132)
y
(if (<= y 3.6e-44)
x
(if (<= y 3.7e+40) y (if (<= y 1.66e+102) x (- z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+45) {
tmp = -z;
} else if (y <= -3e-132) {
tmp = y;
} else if (y <= 3.6e-44) {
tmp = x;
} else if (y <= 3.7e+40) {
tmp = y;
} else if (y <= 1.66e+102) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.5d+45)) then
tmp = -z
else if (y <= (-3d-132)) then
tmp = y
else if (y <= 3.6d-44) then
tmp = x
else if (y <= 3.7d+40) then
tmp = y
else if (y <= 1.66d+102) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+45) {
tmp = -z;
} else if (y <= -3e-132) {
tmp = y;
} else if (y <= 3.6e-44) {
tmp = x;
} else if (y <= 3.7e+40) {
tmp = y;
} else if (y <= 1.66e+102) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.5e+45: tmp = -z elif y <= -3e-132: tmp = y elif y <= 3.6e-44: tmp = x elif y <= 3.7e+40: tmp = y elif y <= 1.66e+102: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.5e+45) tmp = Float64(-z); elseif (y <= -3e-132) tmp = y; elseif (y <= 3.6e-44) tmp = x; elseif (y <= 3.7e+40) tmp = y; elseif (y <= 1.66e+102) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.5e+45) tmp = -z; elseif (y <= -3e-132) tmp = y; elseif (y <= 3.6e-44) tmp = x; elseif (y <= 3.7e+40) tmp = y; elseif (y <= 1.66e+102) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.5e+45], (-z), If[LessEqual[y, -3e-132], y, If[LessEqual[y, 3.6e-44], x, If[LessEqual[y, 3.7e+40], y, If[LessEqual[y, 1.66e+102], x, (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+45}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -3 \cdot 10^{-132}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-44}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{+40}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 1.66 \cdot 10^{+102}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -9.4999999999999998e45 or 1.66e102 < y Initial program 64.9%
Taylor expanded in y around inf 71.2%
mul-1-neg71.2%
Simplified71.2%
if -9.4999999999999998e45 < y < -3e-132 or 3.5999999999999999e-44 < y < 3.7e40Initial program 99.9%
Taylor expanded in x around 0 48.8%
Taylor expanded in y around 0 41.9%
if -3e-132 < y < 3.5999999999999999e-44 or 3.7e40 < y < 1.66e102Initial program 99.0%
Taylor expanded in y around 0 66.6%
Final simplification62.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.6) (not (<= y 4.2e+55))) (* z (- -1.0 (/ x y))) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6) || !(y <= 4.2e+55)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.6d0)) .or. (.not. (y <= 4.2d+55))) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6) || !(y <= 4.2e+55)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.6) or not (y <= 4.2e+55): tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.6) || !(y <= 4.2e+55)) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.6) || ~((y <= 4.2e+55))) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.6], N[Not[LessEqual[y, 4.2e+55]], $MachinePrecision]], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \lor \neg \left(y \leq 4.2 \cdot 10^{+55}\right):\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -3.60000000000000009 or 4.2000000000000001e55 < y Initial program 69.4%
Taylor expanded in y around inf 71.5%
sub-neg71.5%
mul-1-neg71.5%
unsub-neg71.5%
associate-+l-71.5%
mul-1-neg71.5%
distribute-frac-neg71.5%
mul-1-neg71.5%
div-sub71.5%
sub-neg71.5%
mul-1-neg71.5%
remove-double-neg71.5%
unpow271.5%
distribute-lft-out71.6%
Simplified71.6%
div-inv71.6%
+-commutative71.6%
Applied egg-rr71.6%
Taylor expanded in z around 0 73.7%
Taylor expanded in z around 0 79.0%
associate-*r*79.0%
*-commutative79.0%
distribute-lft-in79.0%
metadata-eval79.0%
mul-1-neg79.0%
unsub-neg79.0%
Simplified79.0%
if -3.60000000000000009 < y < 4.2000000000000001e55Initial program 99.9%
Taylor expanded in z around inf 78.2%
Final simplification78.5%
(FPCore (x y z) :precision binary64 (if (<= x -0.06) x (if (<= x -1.75e-130) y (if (<= x -2.3e-210) x (if (<= x 9.5e-44) y x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -0.06) {
tmp = x;
} else if (x <= -1.75e-130) {
tmp = y;
} else if (x <= -2.3e-210) {
tmp = x;
} else if (x <= 9.5e-44) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-0.06d0)) then
tmp = x
else if (x <= (-1.75d-130)) then
tmp = y
else if (x <= (-2.3d-210)) then
tmp = x
else if (x <= 9.5d-44) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -0.06) {
tmp = x;
} else if (x <= -1.75e-130) {
tmp = y;
} else if (x <= -2.3e-210) {
tmp = x;
} else if (x <= 9.5e-44) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -0.06: tmp = x elif x <= -1.75e-130: tmp = y elif x <= -2.3e-210: tmp = x elif x <= 9.5e-44: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -0.06) tmp = x; elseif (x <= -1.75e-130) tmp = y; elseif (x <= -2.3e-210) tmp = x; elseif (x <= 9.5e-44) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -0.06) tmp = x; elseif (x <= -1.75e-130) tmp = y; elseif (x <= -2.3e-210) tmp = x; elseif (x <= 9.5e-44) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -0.06], x, If[LessEqual[x, -1.75e-130], y, If[LessEqual[x, -2.3e-210], x, If[LessEqual[x, 9.5e-44], y, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.06:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -1.75 \cdot 10^{-130}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq -2.3 \cdot 10^{-210}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{-44}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -0.059999999999999998 or -1.75e-130 < x < -2.3e-210 or 9.49999999999999924e-44 < x Initial program 89.6%
Taylor expanded in y around 0 48.7%
if -0.059999999999999998 < x < -1.75e-130 or -2.3e-210 < x < 9.49999999999999924e-44Initial program 82.3%
Taylor expanded in x around 0 70.3%
Taylor expanded in y around 0 41.4%
Final simplification45.8%
(FPCore (x y z) :precision binary64 (if (<= y -1.6e+48) (- z) (if (<= y 2.05e+103) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e+48) {
tmp = -z;
} else if (y <= 2.05e+103) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.6d+48)) then
tmp = -z
else if (y <= 2.05d+103) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e+48) {
tmp = -z;
} else if (y <= 2.05e+103) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.6e+48: tmp = -z elif y <= 2.05e+103: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.6e+48) tmp = Float64(-z); elseif (y <= 2.05e+103) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.6e+48) tmp = -z; elseif (y <= 2.05e+103) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.6e+48], (-z), If[LessEqual[y, 2.05e+103], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{+48}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+103}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.6000000000000001e48 or 2.0500000000000001e103 < y Initial program 64.9%
Taylor expanded in y around inf 71.2%
mul-1-neg71.2%
Simplified71.2%
if -1.6000000000000001e48 < y < 2.0500000000000001e103Initial program 99.3%
Taylor expanded in z around inf 74.5%
Final simplification73.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.7%
Taylor expanded in y around 0 34.1%
Final simplification34.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023230
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))