
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Initial program 99.2%
Final simplification99.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -6.5e-80) (not (<= z 9.6e-23))) (+ x (* y (/ z (- z a)))) (+ x (* y (/ t a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e-80) || !(z <= 9.6e-23)) {
tmp = x + (y * (z / (z - a)));
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-6.5d-80)) .or. (.not. (z <= 9.6d-23))) then
tmp = x + (y * (z / (z - a)))
else
tmp = x + (y * (t / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e-80) || !(z <= 9.6e-23)) {
tmp = x + (y * (z / (z - a)));
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -6.5e-80) or not (z <= 9.6e-23): tmp = x + (y * (z / (z - a))) else: tmp = x + (y * (t / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -6.5e-80) || !(z <= 9.6e-23)) tmp = Float64(x + Float64(y * Float64(z / Float64(z - a)))); else tmp = Float64(x + Float64(y * Float64(t / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -6.5e-80) || ~((z <= 9.6e-23))) tmp = x + (y * (z / (z - a))); else tmp = x + (y * (t / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.5e-80], N[Not[LessEqual[z, 9.6e-23]], $MachinePrecision]], N[(x + N[(y * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{-80} \lor \neg \left(z \leq 9.6 \cdot 10^{-23}\right):\\
\;\;\;\;x + y \cdot \frac{z}{z - a}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if z < -6.49999999999999984e-80 or 9.59999999999999986e-23 < z Initial program 99.9%
Taylor expanded in t around 0 83.4%
if -6.49999999999999984e-80 < z < 9.59999999999999986e-23Initial program 98.0%
Taylor expanded in z around 0 85.5%
Final simplification84.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4.6e-80) (not (<= z 2.5e-53))) (+ x (* y (/ (- z t) z))) (+ x (* y (/ t a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.6e-80) || !(z <= 2.5e-53)) {
tmp = x + (y * ((z - t) / z));
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4.6d-80)) .or. (.not. (z <= 2.5d-53))) then
tmp = x + (y * ((z - t) / z))
else
tmp = x + (y * (t / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.6e-80) || !(z <= 2.5e-53)) {
tmp = x + (y * ((z - t) / z));
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4.6e-80) or not (z <= 2.5e-53): tmp = x + (y * ((z - t) / z)) else: tmp = x + (y * (t / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4.6e-80) || !(z <= 2.5e-53)) tmp = Float64(x + Float64(y * Float64(Float64(z - t) / z))); else tmp = Float64(x + Float64(y * Float64(t / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4.6e-80) || ~((z <= 2.5e-53))) tmp = x + (y * ((z - t) / z)); else tmp = x + (y * (t / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.6e-80], N[Not[LessEqual[z, 2.5e-53]], $MachinePrecision]], N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.6 \cdot 10^{-80} \lor \neg \left(z \leq 2.5 \cdot 10^{-53}\right):\\
\;\;\;\;x + y \cdot \frac{z - t}{z}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if z < -4.5999999999999996e-80 or 2.5e-53 < z Initial program 99.4%
Taylor expanded in a around 0 86.4%
if -4.5999999999999996e-80 < z < 2.5e-53Initial program 98.8%
Taylor expanded in z around 0 87.0%
Final simplification86.6%
(FPCore (x y z t a) :precision binary64 (if (<= z -6e-10) (+ x (* y (/ z (- z a)))) (if (<= z 6.2e+37) (- x (* t (/ y (- z a)))) (+ x (* y (/ (- z t) z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -6e-10) {
tmp = x + (y * (z / (z - a)));
} else if (z <= 6.2e+37) {
tmp = x - (t * (y / (z - a)));
} else {
tmp = x + (y * ((z - t) / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-6d-10)) then
tmp = x + (y * (z / (z - a)))
else if (z <= 6.2d+37) then
tmp = x - (t * (y / (z - a)))
else
tmp = x + (y * ((z - t) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -6e-10) {
tmp = x + (y * (z / (z - a)));
} else if (z <= 6.2e+37) {
tmp = x - (t * (y / (z - a)));
} else {
tmp = x + (y * ((z - t) / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -6e-10: tmp = x + (y * (z / (z - a))) elif z <= 6.2e+37: tmp = x - (t * (y / (z - a))) else: tmp = x + (y * ((z - t) / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -6e-10) tmp = Float64(x + Float64(y * Float64(z / Float64(z - a)))); elseif (z <= 6.2e+37) tmp = Float64(x - Float64(t * Float64(y / Float64(z - a)))); else tmp = Float64(x + Float64(y * Float64(Float64(z - t) / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -6e-10) tmp = x + (y * (z / (z - a))); elseif (z <= 6.2e+37) tmp = x - (t * (y / (z - a))); else tmp = x + (y * ((z - t) / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -6e-10], N[(x + N[(y * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.2e+37], N[(x - N[(t * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6 \cdot 10^{-10}:\\
\;\;\;\;x + y \cdot \frac{z}{z - a}\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{+37}:\\
\;\;\;\;x - t \cdot \frac{y}{z - a}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z - t}{z}\\
\end{array}
\end{array}
if z < -6e-10Initial program 99.9%
Taylor expanded in t around 0 87.1%
if -6e-10 < z < 6.2000000000000004e37Initial program 98.4%
Taylor expanded in t around inf 92.9%
neg-mul-192.9%
distribute-neg-frac92.9%
Simplified92.9%
Taylor expanded in x around 0 92.9%
+-commutative92.9%
mul-1-neg92.9%
associate-*l/91.3%
*-commutative91.3%
distribute-lft-neg-in91.3%
cancel-sign-sub-inv91.3%
Simplified91.3%
if 6.2000000000000004e37 < z Initial program 99.9%
Taylor expanded in a around 0 94.1%
Final simplification90.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -8.5e-11) (+ x (* y (/ z (- z a)))) (if (<= z 6.5e+38) (- x (* y (/ t (- z a)))) (+ x (* y (/ (- z t) z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8.5e-11) {
tmp = x + (y * (z / (z - a)));
} else if (z <= 6.5e+38) {
tmp = x - (y * (t / (z - a)));
} else {
tmp = x + (y * ((z - t) / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-8.5d-11)) then
tmp = x + (y * (z / (z - a)))
else if (z <= 6.5d+38) then
tmp = x - (y * (t / (z - a)))
else
tmp = x + (y * ((z - t) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8.5e-11) {
tmp = x + (y * (z / (z - a)));
} else if (z <= 6.5e+38) {
tmp = x - (y * (t / (z - a)));
} else {
tmp = x + (y * ((z - t) / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -8.5e-11: tmp = x + (y * (z / (z - a))) elif z <= 6.5e+38: tmp = x - (y * (t / (z - a))) else: tmp = x + (y * ((z - t) / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -8.5e-11) tmp = Float64(x + Float64(y * Float64(z / Float64(z - a)))); elseif (z <= 6.5e+38) tmp = Float64(x - Float64(y * Float64(t / Float64(z - a)))); else tmp = Float64(x + Float64(y * Float64(Float64(z - t) / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -8.5e-11) tmp = x + (y * (z / (z - a))); elseif (z <= 6.5e+38) tmp = x - (y * (t / (z - a))); else tmp = x + (y * ((z - t) / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -8.5e-11], N[(x + N[(y * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.5e+38], N[(x - N[(y * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{-11}:\\
\;\;\;\;x + y \cdot \frac{z}{z - a}\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{+38}:\\
\;\;\;\;x - y \cdot \frac{t}{z - a}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z - t}{z}\\
\end{array}
\end{array}
if z < -8.50000000000000037e-11Initial program 99.9%
Taylor expanded in t around 0 87.1%
if -8.50000000000000037e-11 < z < 6.5e38Initial program 98.4%
Taylor expanded in t around inf 92.9%
neg-mul-192.9%
distribute-neg-frac92.9%
Simplified92.9%
if 6.5e38 < z Initial program 99.9%
Taylor expanded in a around 0 94.1%
Final simplification91.7%
(FPCore (x y z t a) :precision binary64 (if (<= z -8.5e+14) (+ x y) (if (<= z 5.8e+38) (+ x (* y (/ t a))) (+ x y))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8.5e+14) {
tmp = x + y;
} else if (z <= 5.8e+38) {
tmp = x + (y * (t / a));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-8.5d+14)) then
tmp = x + y
else if (z <= 5.8d+38) then
tmp = x + (y * (t / a))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8.5e+14) {
tmp = x + y;
} else if (z <= 5.8e+38) {
tmp = x + (y * (t / a));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -8.5e+14: tmp = x + y elif z <= 5.8e+38: tmp = x + (y * (t / a)) else: tmp = x + y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -8.5e+14) tmp = Float64(x + y); elseif (z <= 5.8e+38) tmp = Float64(x + Float64(y * Float64(t / a))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -8.5e+14) tmp = x + y; elseif (z <= 5.8e+38) tmp = x + (y * (t / a)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -8.5e+14], N[(x + y), $MachinePrecision], If[LessEqual[z, 5.8e+38], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{+14}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{+38}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -8.5e14 or 5.80000000000000013e38 < z Initial program 99.9%
Taylor expanded in z around inf 81.1%
if -8.5e14 < z < 5.80000000000000013e38Initial program 98.5%
Taylor expanded in z around 0 79.3%
Final simplification80.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.05e-92) (+ x y) (if (<= z 6800000000.0) x (+ x y))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.05e-92) {
tmp = x + y;
} else if (z <= 6800000000.0) {
tmp = x;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.05d-92)) then
tmp = x + y
else if (z <= 6800000000.0d0) then
tmp = x
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.05e-92) {
tmp = x + y;
} else if (z <= 6800000000.0) {
tmp = x;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.05e-92: tmp = x + y elif z <= 6800000000.0: tmp = x else: tmp = x + y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.05e-92) tmp = Float64(x + y); elseif (z <= 6800000000.0) tmp = x; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.05e-92) tmp = x + y; elseif (z <= 6800000000.0) tmp = x; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.05e-92], N[(x + y), $MachinePrecision], If[LessEqual[z, 6800000000.0], x, N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{-92}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 6800000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1.05e-92 or 6.8e9 < z Initial program 99.9%
Taylor expanded in z around inf 76.6%
if -1.05e-92 < z < 6.8e9Initial program 98.1%
Taylor expanded in x around inf 55.7%
Final simplification68.3%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.2%
Taylor expanded in x around inf 52.7%
Final simplification52.7%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2023230
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))