
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma x (log y) (fma z (log1p (- y)) (- t))))
double code(double x, double y, double z, double t) {
return fma(x, log(y), fma(z, log1p(-y), -t));
}
function code(x, y, z, t) return fma(x, log(y), fma(z, log1p(Float64(-y)), Float64(-t))) end
code[x_, y_, z_, t_] := N[(x * N[Log[y], $MachinePrecision] + N[(z * N[Log[1 + (-y)], $MachinePrecision] + (-t)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, \log y, \mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), -t\right)\right)
\end{array}
Initial program 86.0%
+-commutative86.0%
associate--l+86.0%
+-commutative86.0%
associate-+l-86.0%
fma-neg86.0%
sub0-neg86.0%
associate-+l-86.0%
neg-sub086.0%
+-commutative86.0%
fma-def86.0%
sub-neg86.0%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (fma z (log1p (- y)) (* x (log y))) t))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), (x * log(y))) - t;
}
function code(x, y, z, t) return Float64(fma(z, log1p(Float64(-y)), Float64(x * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y\right) - t
\end{array}
Initial program 86.0%
+-commutative86.0%
fma-def86.0%
sub-neg86.0%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* -0.5 (* y (* y z))) (- (* x (log y)) (* y z))) t))
double code(double x, double y, double z, double t) {
return ((-0.5 * (y * (y * z))) + ((x * log(y)) - (y * z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((-0.5d0) * (y * (y * z))) + ((x * log(y)) - (y * z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((-0.5 * (y * (y * z))) + ((x * Math.log(y)) - (y * z))) - t;
}
def code(x, y, z, t): return ((-0.5 * (y * (y * z))) + ((x * math.log(y)) - (y * z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(-0.5 * Float64(y * Float64(y * z))) + Float64(Float64(x * log(y)) - Float64(y * z))) - t) end
function tmp = code(x, y, z, t) tmp = ((-0.5 * (y * (y * z))) + ((x * log(y)) - (y * z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(-0.5 * N[(y * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(-0.5 \cdot \left(y \cdot \left(y \cdot z\right)\right) + \left(x \cdot \log y - y \cdot z\right)\right) - t
\end{array}
Initial program 86.0%
Taylor expanded in y around 0 99.5%
expm1-log1p-u94.0%
expm1-udef94.0%
*-commutative94.0%
unpow294.0%
associate-*r*94.0%
*-commutative94.0%
Applied egg-rr94.0%
expm1-def94.0%
expm1-log1p99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in y around inf 99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
mul-1-neg99.5%
distribute-lft-neg-in99.5%
log-rec99.5%
remove-double-neg99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (- (* y (* y -0.5)) y))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * ((y * (y * -0.5)) - y))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * ((y * (y * (-0.5d0))) - y))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * ((y * (y * -0.5)) - y))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * ((y * (y * -0.5)) - y))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(Float64(y * Float64(y * -0.5)) - y))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * ((y * (y * -0.5)) - y))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(N[(y * N[(y * -0.5), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(y \cdot \left(y \cdot -0.5\right) - y\right)\right) - t
\end{array}
Initial program 86.0%
Taylor expanded in y around 0 99.5%
*-commutative99.5%
associate-+r+99.5%
+-commutative99.5%
*-commutative99.5%
associate-*r*99.5%
associate-*r*99.5%
distribute-rgt-out99.5%
mul-1-neg99.5%
unsub-neg99.5%
unpow299.5%
associate-*r*99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.02e-91) (not (<= x 2.7e-111))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.02e-91) || !(x <= 2.7e-111)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.02e-91) || !(x <= 2.7e-111)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.02e-91) or not (x <= 2.7e-111): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.02e-91) || !(x <= 2.7e-111)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.02e-91], N[Not[LessEqual[x, 2.7e-111]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.02 \cdot 10^{-91} \lor \neg \left(x \leq 2.7 \cdot 10^{-111}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -1.01999999999999994e-91 or 2.69999999999999989e-111 < x Initial program 91.2%
Taylor expanded in y around 0 90.9%
if -1.01999999999999994e-91 < x < 2.69999999999999989e-111Initial program 76.3%
Taylor expanded in x around 0 72.2%
sub-neg72.2%
mul-1-neg72.2%
log1p-def95.9%
mul-1-neg95.9%
Simplified95.9%
Final simplification92.6%
(FPCore (x y z t) :precision binary64 (if (or (<= x -7.2e-94) (not (<= x 2.1e-114))) (- (* x (log y)) t) (- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.2e-94) || !(x <= 2.1e-114)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-7.2d-94)) .or. (.not. (x <= 2.1d-114))) then
tmp = (x * log(y)) - t
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.2e-94) || !(x <= 2.1e-114)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -7.2e-94) or not (x <= 2.1e-114): tmp = (x * math.log(y)) - t else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -7.2e-94) || !(x <= 2.1e-114)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -7.2e-94) || ~((x <= 2.1e-114))) tmp = (x * log(y)) - t; else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -7.2e-94], N[Not[LessEqual[x, 2.1e-114]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-94} \lor \neg \left(x \leq 2.1 \cdot 10^{-114}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -7.2e-94 or 2.09999999999999993e-114 < x Initial program 91.2%
Taylor expanded in y around 0 90.9%
if -7.2e-94 < x < 2.09999999999999993e-114Initial program 76.3%
Taylor expanded in x around 0 72.2%
sub-neg72.2%
mul-1-neg72.2%
log1p-def95.9%
mul-1-neg95.9%
Simplified95.9%
Taylor expanded in y around 0 94.6%
associate-*r*94.6%
mul-1-neg94.6%
Simplified94.6%
Final simplification92.2%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.9e-92) (not (<= x 2.7e-111))) (- (* x (log y)) t) (fma (- y) z (- t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.9e-92) || !(x <= 2.7e-111)) {
tmp = (x * log(y)) - t;
} else {
tmp = fma(-y, z, -t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.9e-92) || !(x <= 2.7e-111)) tmp = Float64(Float64(x * log(y)) - t); else tmp = fma(Float64(-y), z, Float64(-t)); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.9e-92], N[Not[LessEqual[x, 2.7e-111]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[((-y) * z + (-t)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{-92} \lor \neg \left(x \leq 2.7 \cdot 10^{-111}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-y, z, -t\right)\\
\end{array}
\end{array}
if x < -1.9e-92 or 2.69999999999999989e-111 < x Initial program 91.2%
Taylor expanded in y around 0 90.9%
if -1.9e-92 < x < 2.69999999999999989e-111Initial program 76.3%
Taylor expanded in x around 0 72.2%
sub-neg72.2%
mul-1-neg72.2%
log1p-def95.9%
mul-1-neg95.9%
Simplified95.9%
Taylor expanded in y around 0 94.6%
associate-*r*94.6%
mul-1-neg94.6%
Simplified94.6%
fma-neg94.6%
Applied egg-rr94.6%
Final simplification92.2%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* y z)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (y * z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (y * z)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (y * z)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (y * z)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(y * z)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (y * z)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - y \cdot z\right) - t
\end{array}
Initial program 86.0%
Taylor expanded in y around 0 99.3%
+-commutative99.3%
fma-def99.3%
mul-1-neg99.3%
fma-neg99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.25e+54) (not (<= x 9.5e-33))) (* x (log y)) (- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.25e+54) || !(x <= 9.5e-33)) {
tmp = x * log(y);
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.25d+54)) .or. (.not. (x <= 9.5d-33))) then
tmp = x * log(y)
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.25e+54) || !(x <= 9.5e-33)) {
tmp = x * Math.log(y);
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.25e+54) or not (x <= 9.5e-33): tmp = x * math.log(y) else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.25e+54) || !(x <= 9.5e-33)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.25e+54) || ~((x <= 9.5e-33))) tmp = x * log(y); else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.25e+54], N[Not[LessEqual[x, 9.5e-33]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{+54} \lor \neg \left(x \leq 9.5 \cdot 10^{-33}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -1.25000000000000001e54 or 9.50000000000000019e-33 < x Initial program 95.4%
Taylor expanded in y around 0 99.7%
Taylor expanded in x around inf 77.1%
if -1.25000000000000001e54 < x < 9.50000000000000019e-33Initial program 77.6%
Taylor expanded in x around 0 61.7%
sub-neg61.7%
mul-1-neg61.7%
log1p-def83.9%
mul-1-neg83.9%
Simplified83.9%
Taylor expanded in y around 0 83.0%
associate-*r*83.0%
mul-1-neg83.0%
Simplified83.0%
Final simplification80.2%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 86.0%
Taylor expanded in x around 0 42.4%
sub-neg42.4%
mul-1-neg42.4%
log1p-def55.9%
mul-1-neg55.9%
Simplified55.9%
Taylor expanded in y around 0 55.4%
associate-*r*55.4%
mul-1-neg55.4%
Simplified55.4%
Final simplification55.4%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 86.0%
Taylor expanded in t around inf 41.6%
mul-1-neg41.6%
Simplified41.6%
Final simplification41.6%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2023230
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))