
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= a -4.1e+40) (+ x (/ y (/ a (- z t)))) (if (<= a 1.75e-38) (+ x (/ (* y (- z t)) a)) (fma y (/ (- z t) a) x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -4.1e+40) {
tmp = x + (y / (a / (z - t)));
} else if (a <= 1.75e-38) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = fma(y, ((z - t) / a), x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (a <= -4.1e+40) tmp = Float64(x + Float64(y / Float64(a / Float64(z - t)))); elseif (a <= 1.75e-38) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = fma(y, Float64(Float64(z - t) / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -4.1e+40], N[(x + N[(y / N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.75e-38], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.1 \cdot 10^{+40}:\\
\;\;\;\;x + \frac{y}{\frac{a}{z - t}}\\
\mathbf{elif}\;a \leq 1.75 \cdot 10^{-38}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\end{array}
\end{array}
if a < -4.1000000000000002e40Initial program 87.8%
associate-/l*99.9%
Simplified99.9%
if -4.1000000000000002e40 < a < 1.7500000000000001e-38Initial program 99.9%
if 1.7500000000000001e-38 < a Initial program 90.0%
+-commutative90.0%
associate-*r/99.9%
fma-def99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2e+41) (not (<= z 1e-71))) (+ x (* (- z t) (/ y a))) (+ x (/ y (/ a (- z t))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2e+41) || !(z <= 1e-71)) {
tmp = x + ((z - t) * (y / a));
} else {
tmp = x + (y / (a / (z - t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2d+41)) .or. (.not. (z <= 1d-71))) then
tmp = x + ((z - t) * (y / a))
else
tmp = x + (y / (a / (z - t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2e+41) || !(z <= 1e-71)) {
tmp = x + ((z - t) * (y / a));
} else {
tmp = x + (y / (a / (z - t)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2e+41) or not (z <= 1e-71): tmp = x + ((z - t) * (y / a)) else: tmp = x + (y / (a / (z - t))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2e+41) || !(z <= 1e-71)) tmp = Float64(x + Float64(Float64(z - t) * Float64(y / a))); else tmp = Float64(x + Float64(y / Float64(a / Float64(z - t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2e+41) || ~((z <= 1e-71))) tmp = x + ((z - t) * (y / a)); else tmp = x + (y / (a / (z - t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2e+41], N[Not[LessEqual[z, 1e-71]], $MachinePrecision]], N[(x + N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+41} \lor \neg \left(z \leq 10^{-71}\right):\\
\;\;\;\;x + \left(z - t\right) \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{a}{z - t}}\\
\end{array}
\end{array}
if z < -2.00000000000000001e41 or 9.9999999999999992e-72 < z Initial program 92.0%
associate-*l/98.4%
Simplified98.4%
if -2.00000000000000001e41 < z < 9.9999999999999992e-72Initial program 97.5%
associate-/l*99.8%
Simplified99.8%
Final simplification99.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -2.2e+39) (not (<= a 8.5e-25))) (+ x (/ y (/ a (- z t)))) (+ x (/ (* y (- z t)) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -2.2e+39) || !(a <= 8.5e-25)) {
tmp = x + (y / (a / (z - t)));
} else {
tmp = x + ((y * (z - t)) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-2.2d+39)) .or. (.not. (a <= 8.5d-25))) then
tmp = x + (y / (a / (z - t)))
else
tmp = x + ((y * (z - t)) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -2.2e+39) || !(a <= 8.5e-25)) {
tmp = x + (y / (a / (z - t)));
} else {
tmp = x + ((y * (z - t)) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -2.2e+39) or not (a <= 8.5e-25): tmp = x + (y / (a / (z - t))) else: tmp = x + ((y * (z - t)) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -2.2e+39) || !(a <= 8.5e-25)) tmp = Float64(x + Float64(y / Float64(a / Float64(z - t)))); else tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -2.2e+39) || ~((a <= 8.5e-25))) tmp = x + (y / (a / (z - t))); else tmp = x + ((y * (z - t)) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -2.2e+39], N[Not[LessEqual[a, 8.5e-25]], $MachinePrecision]], N[(x + N[(y / N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.2 \cdot 10^{+39} \lor \neg \left(a \leq 8.5 \cdot 10^{-25}\right):\\
\;\;\;\;x + \frac{y}{\frac{a}{z - t}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\end{array}
\end{array}
if a < -2.2000000000000001e39 or 8.49999999999999981e-25 < a Initial program 88.7%
associate-/l*99.8%
Simplified99.8%
if -2.2000000000000001e39 < a < 8.49999999999999981e-25Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (if (<= a -4.1e+39) (+ x (/ y (/ a (- z t)))) (if (<= a 8e-38) (+ x (/ (* y (- z t)) a)) (+ x (* y (/ (- z t) a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -4.1e+39) {
tmp = x + (y / (a / (z - t)));
} else if (a <= 8e-38) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y * ((z - t) / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-4.1d+39)) then
tmp = x + (y / (a / (z - t)))
else if (a <= 8d-38) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y * ((z - t) / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -4.1e+39) {
tmp = x + (y / (a / (z - t)));
} else if (a <= 8e-38) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y * ((z - t) / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -4.1e+39: tmp = x + (y / (a / (z - t))) elif a <= 8e-38: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y * ((z - t) / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -4.1e+39) tmp = Float64(x + Float64(y / Float64(a / Float64(z - t)))); elseif (a <= 8e-38) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y * Float64(Float64(z - t) / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -4.1e+39) tmp = x + (y / (a / (z - t))); elseif (a <= 8e-38) tmp = x + ((y * (z - t)) / a); else tmp = x + (y * ((z - t) / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -4.1e+39], N[(x + N[(y / N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 8e-38], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.1 \cdot 10^{+39}:\\
\;\;\;\;x + \frac{y}{\frac{a}{z - t}}\\
\mathbf{elif}\;a \leq 8 \cdot 10^{-38}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z - t}{a}\\
\end{array}
\end{array}
if a < -4.10000000000000004e39Initial program 87.8%
associate-/l*99.9%
Simplified99.9%
if -4.10000000000000004e39 < a < 7.9999999999999997e-38Initial program 99.9%
if 7.9999999999999997e-38 < a Initial program 90.0%
+-commutative90.0%
associate-*r/99.9%
fma-def99.9%
Simplified99.9%
fma-udef99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -4.2e+135) (not (<= t 2.45e-42))) (- x (* t (/ y a))) (+ x (/ z (/ a y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -4.2e+135) || !(t <= 2.45e-42)) {
tmp = x - (t * (y / a));
} else {
tmp = x + (z / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-4.2d+135)) .or. (.not. (t <= 2.45d-42))) then
tmp = x - (t * (y / a))
else
tmp = x + (z / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -4.2e+135) || !(t <= 2.45e-42)) {
tmp = x - (t * (y / a));
} else {
tmp = x + (z / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (t <= -4.2e+135) or not (t <= 2.45e-42): tmp = x - (t * (y / a)) else: tmp = x + (z / (a / y)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -4.2e+135) || !(t <= 2.45e-42)) tmp = Float64(x - Float64(t * Float64(y / a))); else tmp = Float64(x + Float64(z / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((t <= -4.2e+135) || ~((t <= 2.45e-42))) tmp = x - (t * (y / a)); else tmp = x + (z / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -4.2e+135], N[Not[LessEqual[t, 2.45e-42]], $MachinePrecision]], N[(x - N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.2 \cdot 10^{+135} \lor \neg \left(t \leq 2.45 \cdot 10^{-42}\right):\\
\;\;\;\;x - t \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{z}{\frac{a}{y}}\\
\end{array}
\end{array}
if t < -4.20000000000000019e135 or 2.45e-42 < t Initial program 95.7%
associate-*l/96.9%
Simplified96.9%
Taylor expanded in z around 0 84.7%
mul-1-neg84.7%
associate-*l/87.0%
distribute-rgt-neg-out87.0%
+-commutative87.0%
*-commutative87.0%
distribute-lft-neg-out87.0%
unsub-neg87.0%
Simplified87.0%
if -4.20000000000000019e135 < t < 2.45e-42Initial program 93.8%
associate-/l*93.3%
Simplified93.3%
add-cube-cbrt92.9%
div-inv92.9%
times-frac95.9%
pow295.9%
Applied egg-rr95.9%
Taylor expanded in z around inf 84.3%
*-commutative84.3%
associate-/l*89.4%
Simplified89.4%
Final simplification88.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -2.1e+135) (not (<= t 1.6e-42))) (- x (/ t (/ a y))) (+ x (/ z (/ a y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -2.1e+135) || !(t <= 1.6e-42)) {
tmp = x - (t / (a / y));
} else {
tmp = x + (z / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-2.1d+135)) .or. (.not. (t <= 1.6d-42))) then
tmp = x - (t / (a / y))
else
tmp = x + (z / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -2.1e+135) || !(t <= 1.6e-42)) {
tmp = x - (t / (a / y));
} else {
tmp = x + (z / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (t <= -2.1e+135) or not (t <= 1.6e-42): tmp = x - (t / (a / y)) else: tmp = x + (z / (a / y)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -2.1e+135) || !(t <= 1.6e-42)) tmp = Float64(x - Float64(t / Float64(a / y))); else tmp = Float64(x + Float64(z / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((t <= -2.1e+135) || ~((t <= 1.6e-42))) tmp = x - (t / (a / y)); else tmp = x + (z / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -2.1e+135], N[Not[LessEqual[t, 1.6e-42]], $MachinePrecision]], N[(x - N[(t / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.1 \cdot 10^{+135} \lor \neg \left(t \leq 1.6 \cdot 10^{-42}\right):\\
\;\;\;\;x - \frac{t}{\frac{a}{y}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{z}{\frac{a}{y}}\\
\end{array}
\end{array}
if t < -2.1000000000000001e135 or 1.60000000000000012e-42 < t Initial program 95.7%
associate-/l*91.3%
Simplified91.3%
Taylor expanded in z around 0 83.4%
associate-*r/83.4%
neg-mul-183.4%
Simplified83.4%
Taylor expanded in x around 0 84.7%
+-commutative84.7%
mul-1-neg84.7%
associate-*l/87.0%
sub-neg87.0%
associate-*l/84.7%
*-commutative84.7%
associate-/l*87.1%
Simplified87.1%
if -2.1000000000000001e135 < t < 1.60000000000000012e-42Initial program 93.8%
associate-/l*93.3%
Simplified93.3%
add-cube-cbrt92.9%
div-inv92.9%
times-frac95.9%
pow295.9%
Applied egg-rr95.9%
Taylor expanded in z around inf 84.3%
*-commutative84.3%
associate-/l*89.4%
Simplified89.4%
Final simplification88.6%
(FPCore (x y z t a) :precision binary64 (+ x (* (- z t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
return x + ((z - t) * (y / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((z - t) * (y / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((z - t) * (y / a));
}
def code(x, y, z, t, a): return x + ((z - t) * (y / a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(z - t) * Float64(y / a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((z - t) * (y / a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(z - t\right) \cdot \frac{y}{a}
\end{array}
Initial program 94.5%
associate-*l/95.6%
Simplified95.6%
Final simplification95.6%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ a z))))
double code(double x, double y, double z, double t, double a) {
return x + (y / (a / z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / (a / z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / (a / z));
}
def code(x, y, z, t, a): return x + (y / (a / z))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(a / z))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / (a / z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{a}{z}}
\end{array}
Initial program 94.5%
associate-/l*92.6%
Simplified92.6%
Taylor expanded in z around inf 70.1%
Final simplification70.1%
(FPCore (x y z t a) :precision binary64 (+ x (/ z (/ a y))))
double code(double x, double y, double z, double t, double a) {
return x + (z / (a / y));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (z / (a / y))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (z / (a / y));
}
def code(x, y, z, t, a): return x + (z / (a / y))
function code(x, y, z, t, a) return Float64(x + Float64(z / Float64(a / y))) end
function tmp = code(x, y, z, t, a) tmp = x + (z / (a / y)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(z / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{z}{\frac{a}{y}}
\end{array}
Initial program 94.5%
associate-/l*92.6%
Simplified92.6%
add-cube-cbrt92.2%
div-inv92.2%
times-frac95.7%
pow295.7%
Applied egg-rr95.7%
Taylor expanded in z around inf 70.7%
*-commutative70.7%
associate-/l*74.5%
Simplified74.5%
Final simplification74.5%
(FPCore (x y z t a) :precision binary64 (+ x (* z (/ y a))))
double code(double x, double y, double z, double t, double a) {
return x + (z * (y / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (z * (y / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (z * (y / a));
}
def code(x, y, z, t, a): return x + (z * (y / a))
function code(x, y, z, t, a) return Float64(x + Float64(z * Float64(y / a))) end
function tmp = code(x, y, z, t, a) tmp = x + (z * (y / a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \frac{y}{a}
\end{array}
Initial program 94.5%
associate-*l/95.6%
Simplified95.6%
Taylor expanded in t around 0 70.7%
associate-*l/74.7%
*-commutative74.7%
Simplified74.7%
Final simplification74.7%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.5%
associate-*l/95.6%
Simplified95.6%
Taylor expanded in x around inf 42.1%
Final simplification42.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t_1}\\
\end{array}
\end{array}
herbie shell --seed 2023230
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:herbie-target
(if (< y -1.0761266216389975e-10) (+ x (/ 1.0 (/ (/ a (- z t)) y))) (if (< y 2.894426862792089e-49) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t))))))
(+ x (/ (* y (- z t)) a)))