
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (or (<= (* x 0.5) -5e-23)
(not
(or (<= (* x 0.5) 1e-157)
(and (not (<= (* x 0.5) 4e-120)) (<= (* x 0.5) 1e-63)))))
(- (* x 0.5) (* y z))
(* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
double tmp;
if (((x * 0.5) <= -5e-23) || !(((x * 0.5) <= 1e-157) || (!((x * 0.5) <= 4e-120) && ((x * 0.5) <= 1e-63)))) {
tmp = (x * 0.5) - (y * z);
} else {
tmp = y * ((1.0 - z) + log(z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x * 0.5d0) <= (-5d-23)) .or. (.not. ((x * 0.5d0) <= 1d-157) .or. (.not. ((x * 0.5d0) <= 4d-120)) .and. ((x * 0.5d0) <= 1d-63))) then
tmp = (x * 0.5d0) - (y * z)
else
tmp = y * ((1.0d0 - z) + log(z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((x * 0.5) <= -5e-23) || !(((x * 0.5) <= 1e-157) || (!((x * 0.5) <= 4e-120) && ((x * 0.5) <= 1e-63)))) {
tmp = (x * 0.5) - (y * z);
} else {
tmp = y * ((1.0 - z) + Math.log(z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((x * 0.5) <= -5e-23) or not (((x * 0.5) <= 1e-157) or (not ((x * 0.5) <= 4e-120) and ((x * 0.5) <= 1e-63))): tmp = (x * 0.5) - (y * z) else: tmp = y * ((1.0 - z) + math.log(z)) return tmp
function code(x, y, z) tmp = 0.0 if ((Float64(x * 0.5) <= -5e-23) || !((Float64(x * 0.5) <= 1e-157) || (!(Float64(x * 0.5) <= 4e-120) && (Float64(x * 0.5) <= 1e-63)))) tmp = Float64(Float64(x * 0.5) - Float64(y * z)); else tmp = Float64(y * Float64(Float64(1.0 - z) + log(z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((x * 0.5) <= -5e-23) || ~((((x * 0.5) <= 1e-157) || (~(((x * 0.5) <= 4e-120)) && ((x * 0.5) <= 1e-63))))) tmp = (x * 0.5) - (y * z); else tmp = y * ((1.0 - z) + log(z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[N[(x * 0.5), $MachinePrecision], -5e-23], N[Not[Or[LessEqual[N[(x * 0.5), $MachinePrecision], 1e-157], And[N[Not[LessEqual[N[(x * 0.5), $MachinePrecision], 4e-120]], $MachinePrecision], LessEqual[N[(x * 0.5), $MachinePrecision], 1e-63]]]], $MachinePrecision]], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 0.5 \leq -5 \cdot 10^{-23} \lor \neg \left(x \cdot 0.5 \leq 10^{-157} \lor \neg \left(x \cdot 0.5 \leq 4 \cdot 10^{-120}\right) \land x \cdot 0.5 \leq 10^{-63}\right):\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\left(1 - z\right) + \log z\right)\\
\end{array}
\end{array}
if (*.f64 x 1/2) < -5.0000000000000002e-23 or 9.99999999999999943e-158 < (*.f64 x 1/2) < 3.99999999999999991e-120 or 1.00000000000000007e-63 < (*.f64 x 1/2) Initial program 99.9%
Taylor expanded in z around inf 85.5%
mul-1-neg85.5%
distribute-rgt-neg-out85.5%
Simplified85.5%
distribute-rgt-neg-out85.5%
unsub-neg85.5%
Applied egg-rr85.5%
if -5.0000000000000002e-23 < (*.f64 x 1/2) < 9.99999999999999943e-158 or 3.99999999999999991e-120 < (*.f64 x 1/2) < 1.00000000000000007e-63Initial program 99.9%
sub-neg99.9%
associate-+l+99.9%
distribute-lft-in99.7%
*-rgt-identity99.7%
associate-+r+99.7%
fma-def99.7%
+-commutative99.7%
unsub-neg99.7%
Simplified99.7%
Taylor expanded in y around -inf 90.1%
mul-1-neg90.1%
distribute-rgt-neg-in90.1%
sub-neg90.1%
mul-1-neg90.1%
sub-neg90.1%
+-commutative90.1%
distribute-neg-in90.1%
remove-double-neg90.1%
sub-neg90.1%
metadata-eval90.1%
+-commutative90.1%
Simplified90.1%
distribute-neg-in90.1%
metadata-eval90.1%
sub-neg90.1%
associate-+l-90.1%
distribute-lft-out89.9%
Applied egg-rr89.9%
distribute-lft-out90.1%
*-commutative90.1%
+-commutative90.1%
Applied egg-rr90.1%
Final simplification87.4%
(FPCore (x y z) :precision binary64 (if (<= z 0.00044) (+ (* x 0.5) (* y (+ 1.0 (log z)))) (- (* x 0.5) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 0.00044) {
tmp = (x * 0.5) + (y * (1.0 + log(z)));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 0.00044d0) then
tmp = (x * 0.5d0) + (y * (1.0d0 + log(z)))
else
tmp = (x * 0.5d0) - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 0.00044) {
tmp = (x * 0.5) + (y * (1.0 + Math.log(z)));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 0.00044: tmp = (x * 0.5) + (y * (1.0 + math.log(z))) else: tmp = (x * 0.5) - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 0.00044) tmp = Float64(Float64(x * 0.5) + Float64(y * Float64(1.0 + log(z)))); else tmp = Float64(Float64(x * 0.5) - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 0.00044) tmp = (x * 0.5) + (y * (1.0 + log(z))); else tmp = (x * 0.5) - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 0.00044], N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(1.0 + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 0.00044:\\
\;\;\;\;x \cdot 0.5 + y \cdot \left(1 + \log z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\end{array}
\end{array}
if z < 4.40000000000000016e-4Initial program 99.8%
Taylor expanded in z around 0 99.0%
if 4.40000000000000016e-4 < z Initial program 100.0%
Taylor expanded in z around inf 97.8%
mul-1-neg97.8%
distribute-rgt-neg-out97.8%
Simplified97.8%
distribute-rgt-neg-out97.8%
unsub-neg97.8%
Applied egg-rr97.8%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (<= y -8.5e+198) (* y (+ 1.0 (log z))) (- (* x 0.5) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+198) {
tmp = y * (1.0 + log(z));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.5d+198)) then
tmp = y * (1.0d0 + log(z))
else
tmp = (x * 0.5d0) - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+198) {
tmp = y * (1.0 + Math.log(z));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.5e+198: tmp = y * (1.0 + math.log(z)) else: tmp = (x * 0.5) - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.5e+198) tmp = Float64(y * Float64(1.0 + log(z))); else tmp = Float64(Float64(x * 0.5) - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.5e+198) tmp = y * (1.0 + log(z)); else tmp = (x * 0.5) - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.5e+198], N[(y * N[(1.0 + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+198}:\\
\;\;\;\;y \cdot \left(1 + \log z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\end{array}
\end{array}
if y < -8.5000000000000001e198Initial program 99.7%
sub-neg99.7%
associate-+l+99.7%
distribute-lft-in99.5%
*-rgt-identity99.5%
associate-+r+99.4%
fma-def99.4%
+-commutative99.4%
unsub-neg99.4%
Simplified99.4%
Taylor expanded in y around -inf 94.2%
mul-1-neg94.2%
distribute-rgt-neg-in94.2%
sub-neg94.2%
mul-1-neg94.2%
sub-neg94.2%
+-commutative94.2%
distribute-neg-in94.2%
remove-double-neg94.2%
sub-neg94.2%
metadata-eval94.2%
+-commutative94.2%
Simplified94.2%
Taylor expanded in z around 0 78.8%
if -8.5000000000000001e198 < y Initial program 99.9%
Taylor expanded in z around inf 76.7%
mul-1-neg76.7%
distribute-rgt-neg-out76.7%
Simplified76.7%
distribute-rgt-neg-out76.7%
unsub-neg76.7%
Applied egg-rr76.7%
Final simplification76.8%
(FPCore (x y z) :precision binary64 (if (or (<= z 50000000.0) (and (not (<= z 4.2e+41)) (<= z 1.5e+58))) (* x 0.5) (* y (- z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= 50000000.0) || (!(z <= 4.2e+41) && (z <= 1.5e+58))) {
tmp = x * 0.5;
} else {
tmp = y * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= 50000000.0d0) .or. (.not. (z <= 4.2d+41)) .and. (z <= 1.5d+58)) then
tmp = x * 0.5d0
else
tmp = y * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= 50000000.0) || (!(z <= 4.2e+41) && (z <= 1.5e+58))) {
tmp = x * 0.5;
} else {
tmp = y * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= 50000000.0) or (not (z <= 4.2e+41) and (z <= 1.5e+58)): tmp = x * 0.5 else: tmp = y * -z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= 50000000.0) || (!(z <= 4.2e+41) && (z <= 1.5e+58))) tmp = Float64(x * 0.5); else tmp = Float64(y * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= 50000000.0) || (~((z <= 4.2e+41)) && (z <= 1.5e+58))) tmp = x * 0.5; else tmp = y * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, 50000000.0], And[N[Not[LessEqual[z, 4.2e+41]], $MachinePrecision], LessEqual[z, 1.5e+58]]], N[(x * 0.5), $MachinePrecision], N[(y * (-z)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 50000000 \lor \neg \left(z \leq 4.2 \cdot 10^{+41}\right) \land z \leq 1.5 \cdot 10^{+58}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\end{array}
\end{array}
if z < 5e7 or 4.1999999999999999e41 < z < 1.5000000000000001e58Initial program 99.9%
sub-neg99.9%
associate-+l+99.9%
distribute-lft-in99.7%
*-rgt-identity99.7%
associate-+r+99.7%
fma-def99.7%
+-commutative99.7%
unsub-neg99.7%
Simplified99.7%
Taylor expanded in x around inf 51.9%
if 5e7 < z < 4.1999999999999999e41 or 1.5000000000000001e58 < z Initial program 100.0%
sub-neg100.0%
associate-+l+100.0%
distribute-lft-in100.0%
*-rgt-identity100.0%
associate-+r+100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in y around -inf 80.1%
mul-1-neg80.1%
distribute-rgt-neg-in80.1%
sub-neg80.1%
mul-1-neg80.1%
sub-neg80.1%
+-commutative80.1%
distribute-neg-in80.1%
remove-double-neg80.1%
sub-neg80.1%
metadata-eval80.1%
+-commutative80.1%
Simplified80.1%
Taylor expanded in z around inf 79.0%
Final simplification63.2%
(FPCore (x y z) :precision binary64 (- (* x 0.5) (* y z)))
double code(double x, double y, double z) {
return (x * 0.5) - (y * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) - (y * z)
end function
public static double code(double x, double y, double z) {
return (x * 0.5) - (y * z);
}
def code(x, y, z): return (x * 0.5) - (y * z)
function code(x, y, z) return Float64(Float64(x * 0.5) - Float64(y * z)) end
function tmp = code(x, y, z) tmp = (x * 0.5) - (y * z); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 - y \cdot z
\end{array}
Initial program 99.9%
Taylor expanded in z around inf 72.5%
mul-1-neg72.5%
distribute-rgt-neg-out72.5%
Simplified72.5%
distribute-rgt-neg-out72.5%
unsub-neg72.5%
Applied egg-rr72.5%
Final simplification72.5%
(FPCore (x y z) :precision binary64 (* x 0.5))
double code(double x, double y, double z) {
return x * 0.5;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 0.5d0
end function
public static double code(double x, double y, double z) {
return x * 0.5;
}
def code(x, y, z): return x * 0.5
function code(x, y, z) return Float64(x * 0.5) end
function tmp = code(x, y, z) tmp = x * 0.5; end
code[x_, y_, z_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
sub-neg99.9%
associate-+l+99.9%
distribute-lft-in99.8%
*-rgt-identity99.8%
associate-+r+99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in x around inf 39.7%
Final simplification39.7%
(FPCore (x y z) :precision binary64 (- (+ y (* 0.5 x)) (* y (- z (log z)))))
double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (0.5d0 * x)) - (y * (z - log(z)))
end function
public static double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - Math.log(z)));
}
def code(x, y, z): return (y + (0.5 * x)) - (y * (z - math.log(z)))
function code(x, y, z) return Float64(Float64(y + Float64(0.5 * x)) - Float64(y * Float64(z - log(z)))) end
function tmp = code(x, y, z) tmp = (y + (0.5 * x)) - (y * (z - log(z))); end
code[x_, y_, z_] := N[(N[(y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[(y * N[(z - N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + 0.5 \cdot x\right) - y \cdot \left(z - \log z\right)
\end{array}
herbie shell --seed 2023230
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:herbie-target
(- (+ y (* 0.5 x)) (* y (- z (log z))))
(+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))