
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma 200.0 x (* y -200.0)))
double code(double x, double y) {
return fma(200.0, x, (y * -200.0));
}
function code(x, y) return fma(200.0, x, Float64(y * -200.0)) end
code[x_, y_] := N[(200.0 * x + N[(y * -200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(200, x, y \cdot -200\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
fma-def100.0%
Simplified100.0%
fma-udef99.9%
flip-+49.4%
*-commutative49.4%
*-commutative49.4%
*-commutative49.4%
*-commutative49.4%
swap-sqr49.3%
metadata-eval49.3%
*-commutative49.3%
*-commutative49.3%
Applied egg-rr49.3%
swap-sqr48.9%
metadata-eval48.9%
associate-*l*48.9%
*-commutative48.9%
*-commutative48.9%
Simplified48.9%
Taylor expanded in y around inf 25.3%
unpow225.3%
*-commutative25.3%
associate-*r*25.5%
Simplified25.5%
Taylor expanded in y around inf 99.9%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -5.5e+51)
(* 200.0 x)
(if (or (<= x -68000000000.0) (and (not (<= x -1.75e-30)) (<= x 7e-29)))
(* y -200.0)
(* 200.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -5.5e+51) {
tmp = 200.0 * x;
} else if ((x <= -68000000000.0) || (!(x <= -1.75e-30) && (x <= 7e-29))) {
tmp = y * -200.0;
} else {
tmp = 200.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5.5d+51)) then
tmp = 200.0d0 * x
else if ((x <= (-68000000000.0d0)) .or. (.not. (x <= (-1.75d-30))) .and. (x <= 7d-29)) then
tmp = y * (-200.0d0)
else
tmp = 200.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5.5e+51) {
tmp = 200.0 * x;
} else if ((x <= -68000000000.0) || (!(x <= -1.75e-30) && (x <= 7e-29))) {
tmp = y * -200.0;
} else {
tmp = 200.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5.5e+51: tmp = 200.0 * x elif (x <= -68000000000.0) or (not (x <= -1.75e-30) and (x <= 7e-29)): tmp = y * -200.0 else: tmp = 200.0 * x return tmp
function code(x, y) tmp = 0.0 if (x <= -5.5e+51) tmp = Float64(200.0 * x); elseif ((x <= -68000000000.0) || (!(x <= -1.75e-30) && (x <= 7e-29))) tmp = Float64(y * -200.0); else tmp = Float64(200.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5.5e+51) tmp = 200.0 * x; elseif ((x <= -68000000000.0) || (~((x <= -1.75e-30)) && (x <= 7e-29))) tmp = y * -200.0; else tmp = 200.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5.5e+51], N[(200.0 * x), $MachinePrecision], If[Or[LessEqual[x, -68000000000.0], And[N[Not[LessEqual[x, -1.75e-30]], $MachinePrecision], LessEqual[x, 7e-29]]], N[(y * -200.0), $MachinePrecision], N[(200.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{+51}:\\
\;\;\;\;200 \cdot x\\
\mathbf{elif}\;x \leq -68000000000 \lor \neg \left(x \leq -1.75 \cdot 10^{-30}\right) \land x \leq 7 \cdot 10^{-29}:\\
\;\;\;\;y \cdot -200\\
\mathbf{else}:\\
\;\;\;\;200 \cdot x\\
\end{array}
\end{array}
if x < -5.5e51 or -6.8e10 < x < -1.7500000000000001e-30 or 6.9999999999999995e-29 < x Initial program 100.0%
Taylor expanded in x around inf 82.3%
if -5.5e51 < x < -6.8e10 or -1.7500000000000001e-30 < x < 6.9999999999999995e-29Initial program 99.9%
Taylor expanded in x around 0 83.9%
Final simplification83.1%
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* y -200.0))
double code(double x, double y) {
return y * -200.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-200.0d0)
end function
public static double code(double x, double y) {
return y * -200.0;
}
def code(x, y): return y * -200.0
function code(x, y) return Float64(y * -200.0) end
function tmp = code(x, y) tmp = y * -200.0; end
code[x_, y_] := N[(y * -200.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -200
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 48.4%
Final simplification48.4%
herbie shell --seed 2023230
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))