Difference of squares

Percentage Accurate: 93.0% → 98.0%
Time: 1.8s
Alternatives: 4
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ a \cdot a - b \cdot b \end{array} \]
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
	return (a * a) - (b * b);
}
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
	return (a * a) - (b * b);
}
def code(a, b):
	return (a * a) - (b * b)
function code(a, b)
	return Float64(Float64(a * a) - Float64(b * b))
end
function tmp = code(a, b)
	tmp = (a * a) - (b * b);
end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
a \cdot a - b \cdot b
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 93.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ a \cdot a - b \cdot b \end{array} \]
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
	return (a * a) - (b * b);
}
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
	return (a * a) - (b * b);
}
def code(a, b):
	return (a * a) - (b * b)
function code(a, b)
	return Float64(Float64(a * a) - Float64(b * b))
end
function tmp = code(a, b)
	tmp = (a * a) - (b * b);
end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
a \cdot a - b \cdot b
\end{array}

Alternative 1: 98.0% accurate, 0.1× speedup?

\[\begin{array}{l} a = |a|\\ \\ \begin{array}{l} \mathbf{if}\;a \leq 3.1 \cdot 10^{+199}:\\ \;\;\;\;\mathsf{fma}\left(a, a, b \cdot \left(-b\right)\right)\\ \mathbf{else}:\\ \;\;\;\;a \cdot a\\ \end{array} \end{array} \]
NOTE: a should be positive before calling this function
(FPCore (a b)
 :precision binary64
 (if (<= a 3.1e+199) (fma a a (* b (- b))) (* a a)))
a = abs(a);
double code(double a, double b) {
	double tmp;
	if (a <= 3.1e+199) {
		tmp = fma(a, a, (b * -b));
	} else {
		tmp = a * a;
	}
	return tmp;
}
a = abs(a)
function code(a, b)
	tmp = 0.0
	if (a <= 3.1e+199)
		tmp = fma(a, a, Float64(b * Float64(-b)));
	else
		tmp = Float64(a * a);
	end
	return tmp
end
NOTE: a should be positive before calling this function
code[a_, b_] := If[LessEqual[a, 3.1e+199], N[(a * a + N[(b * (-b)), $MachinePrecision]), $MachinePrecision], N[(a * a), $MachinePrecision]]
\begin{array}{l}
a = |a|\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq 3.1 \cdot 10^{+199}:\\
\;\;\;\;\mathsf{fma}\left(a, a, b \cdot \left(-b\right)\right)\\

\mathbf{else}:\\
\;\;\;\;a \cdot a\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if a < 3.09999999999999986e199

    1. Initial program 92.5%

      \[a \cdot a - b \cdot b \]
    2. Step-by-step derivation
      1. fma-neg95.4%

        \[\leadsto \color{blue}{\mathsf{fma}\left(a, a, -b \cdot b\right)} \]
      2. distribute-rgt-neg-in95.4%

        \[\leadsto \mathsf{fma}\left(a, a, \color{blue}{b \cdot \left(-b\right)}\right) \]
    3. Simplified95.4%

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, a, b \cdot \left(-b\right)\right)} \]

    if 3.09999999999999986e199 < a

    1. Initial program 80.0%

      \[a \cdot a - b \cdot b \]
    2. Taylor expanded in a around inf 93.3%

      \[\leadsto \color{blue}{{a}^{2}} \]
    3. Step-by-step derivation
      1. unpow293.3%

        \[\leadsto \color{blue}{a \cdot a} \]
    4. Simplified93.3%

      \[\leadsto \color{blue}{a \cdot a} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification95.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \leq 3.1 \cdot 10^{+199}:\\ \;\;\;\;\mathsf{fma}\left(a, a, b \cdot \left(-b\right)\right)\\ \mathbf{else}:\\ \;\;\;\;a \cdot a\\ \end{array} \]

Alternative 2: 95.7% accurate, 0.8× speedup?

\[\begin{array}{l} a = |a|\\ \\ \begin{array}{l} \mathbf{if}\;a \leq 7 \cdot 10^{+136}:\\ \;\;\;\;a \cdot a - b \cdot b\\ \mathbf{else}:\\ \;\;\;\;a \cdot a\\ \end{array} \end{array} \]
NOTE: a should be positive before calling this function
(FPCore (a b)
 :precision binary64
 (if (<= a 7e+136) (- (* a a) (* b b)) (* a a)))
a = abs(a);
double code(double a, double b) {
	double tmp;
	if (a <= 7e+136) {
		tmp = (a * a) - (b * b);
	} else {
		tmp = a * a;
	}
	return tmp;
}
NOTE: a should be positive before calling this function
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: tmp
    if (a <= 7d+136) then
        tmp = (a * a) - (b * b)
    else
        tmp = a * a
    end if
    code = tmp
end function
a = Math.abs(a);
public static double code(double a, double b) {
	double tmp;
	if (a <= 7e+136) {
		tmp = (a * a) - (b * b);
	} else {
		tmp = a * a;
	}
	return tmp;
}
a = abs(a)
def code(a, b):
	tmp = 0
	if a <= 7e+136:
		tmp = (a * a) - (b * b)
	else:
		tmp = a * a
	return tmp
a = abs(a)
function code(a, b)
	tmp = 0.0
	if (a <= 7e+136)
		tmp = Float64(Float64(a * a) - Float64(b * b));
	else
		tmp = Float64(a * a);
	end
	return tmp
end
a = abs(a)
function tmp_2 = code(a, b)
	tmp = 0.0;
	if (a <= 7e+136)
		tmp = (a * a) - (b * b);
	else
		tmp = a * a;
	end
	tmp_2 = tmp;
end
NOTE: a should be positive before calling this function
code[a_, b_] := If[LessEqual[a, 7e+136], N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision], N[(a * a), $MachinePrecision]]
\begin{array}{l}
a = |a|\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq 7 \cdot 10^{+136}:\\
\;\;\;\;a \cdot a - b \cdot b\\

\mathbf{else}:\\
\;\;\;\;a \cdot a\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if a < 7.00000000000000002e136

    1. Initial program 93.4%

      \[a \cdot a - b \cdot b \]

    if 7.00000000000000002e136 < a

    1. Initial program 78.6%

      \[a \cdot a - b \cdot b \]
    2. Taylor expanded in a around inf 89.3%

      \[\leadsto \color{blue}{{a}^{2}} \]
    3. Step-by-step derivation
      1. unpow289.3%

        \[\leadsto \color{blue}{a \cdot a} \]
    4. Simplified89.3%

      \[\leadsto \color{blue}{a \cdot a} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification93.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \leq 7 \cdot 10^{+136}:\\ \;\;\;\;a \cdot a - b \cdot b\\ \mathbf{else}:\\ \;\;\;\;a \cdot a\\ \end{array} \]

Alternative 3: 76.9% accurate, 0.9× speedup?

\[\begin{array}{l} a = |a|\\ \\ \begin{array}{l} \mathbf{if}\;a \cdot a \leq 1.22 \cdot 10^{+66}:\\ \;\;\;\;b \cdot \left(-b\right)\\ \mathbf{else}:\\ \;\;\;\;a \cdot a\\ \end{array} \end{array} \]
NOTE: a should be positive before calling this function
(FPCore (a b)
 :precision binary64
 (if (<= (* a a) 1.22e+66) (* b (- b)) (* a a)))
a = abs(a);
double code(double a, double b) {
	double tmp;
	if ((a * a) <= 1.22e+66) {
		tmp = b * -b;
	} else {
		tmp = a * a;
	}
	return tmp;
}
NOTE: a should be positive before calling this function
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: tmp
    if ((a * a) <= 1.22d+66) then
        tmp = b * -b
    else
        tmp = a * a
    end if
    code = tmp
end function
a = Math.abs(a);
public static double code(double a, double b) {
	double tmp;
	if ((a * a) <= 1.22e+66) {
		tmp = b * -b;
	} else {
		tmp = a * a;
	}
	return tmp;
}
a = abs(a)
def code(a, b):
	tmp = 0
	if (a * a) <= 1.22e+66:
		tmp = b * -b
	else:
		tmp = a * a
	return tmp
a = abs(a)
function code(a, b)
	tmp = 0.0
	if (Float64(a * a) <= 1.22e+66)
		tmp = Float64(b * Float64(-b));
	else
		tmp = Float64(a * a);
	end
	return tmp
end
a = abs(a)
function tmp_2 = code(a, b)
	tmp = 0.0;
	if ((a * a) <= 1.22e+66)
		tmp = b * -b;
	else
		tmp = a * a;
	end
	tmp_2 = tmp;
end
NOTE: a should be positive before calling this function
code[a_, b_] := If[LessEqual[N[(a * a), $MachinePrecision], 1.22e+66], N[(b * (-b)), $MachinePrecision], N[(a * a), $MachinePrecision]]
\begin{array}{l}
a = |a|\\
\\
\begin{array}{l}
\mathbf{if}\;a \cdot a \leq 1.22 \cdot 10^{+66}:\\
\;\;\;\;b \cdot \left(-b\right)\\

\mathbf{else}:\\
\;\;\;\;a \cdot a\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 a a) < 1.21999999999999993e66

    1. Initial program 100.0%

      \[a \cdot a - b \cdot b \]
    2. Taylor expanded in a around 0 83.1%

      \[\leadsto \color{blue}{-1 \cdot {b}^{2}} \]
    3. Step-by-step derivation
      1. unpow283.1%

        \[\leadsto -1 \cdot \color{blue}{\left(b \cdot b\right)} \]
      2. mul-1-neg83.1%

        \[\leadsto \color{blue}{-b \cdot b} \]
      3. distribute-rgt-neg-in83.1%

        \[\leadsto \color{blue}{b \cdot \left(-b\right)} \]
    4. Simplified83.1%

      \[\leadsto \color{blue}{b \cdot \left(-b\right)} \]

    if 1.21999999999999993e66 < (*.f64 a a)

    1. Initial program 82.5%

      \[a \cdot a - b \cdot b \]
    2. Taylor expanded in a around inf 79.9%

      \[\leadsto \color{blue}{{a}^{2}} \]
    3. Step-by-step derivation
      1. unpow279.9%

        \[\leadsto \color{blue}{a \cdot a} \]
    4. Simplified79.9%

      \[\leadsto \color{blue}{a \cdot a} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification81.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \cdot a \leq 1.22 \cdot 10^{+66}:\\ \;\;\;\;b \cdot \left(-b\right)\\ \mathbf{else}:\\ \;\;\;\;a \cdot a\\ \end{array} \]

Alternative 4: 54.2% accurate, 2.3× speedup?

\[\begin{array}{l} a = |a|\\ \\ a \cdot a \end{array} \]
NOTE: a should be positive before calling this function
(FPCore (a b) :precision binary64 (* a a))
a = abs(a);
double code(double a, double b) {
	return a * a;
}
NOTE: a should be positive before calling this function
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = a * a
end function
a = Math.abs(a);
public static double code(double a, double b) {
	return a * a;
}
a = abs(a)
def code(a, b):
	return a * a
a = abs(a)
function code(a, b)
	return Float64(a * a)
end
a = abs(a)
function tmp = code(a, b)
	tmp = a * a;
end
NOTE: a should be positive before calling this function
code[a_, b_] := N[(a * a), $MachinePrecision]
\begin{array}{l}
a = |a|\\
\\
a \cdot a
\end{array}
Derivation
  1. Initial program 91.8%

    \[a \cdot a - b \cdot b \]
  2. Taylor expanded in a around inf 50.0%

    \[\leadsto \color{blue}{{a}^{2}} \]
  3. Step-by-step derivation
    1. unpow250.0%

      \[\leadsto \color{blue}{a \cdot a} \]
  4. Simplified50.0%

    \[\leadsto \color{blue}{a \cdot a} \]
  5. Final simplification50.0%

    \[\leadsto a \cdot a \]

Developer target: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(a + b\right) \cdot \left(a - b\right) \end{array} \]
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
	return (a + b) * (a - b);
}
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
	return (a + b) * (a - b);
}
def code(a, b):
	return (a + b) * (a - b)
function code(a, b)
	return Float64(Float64(a + b) * Float64(a - b))
end
function tmp = code(a, b)
	tmp = (a + b) * (a - b);
end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}

Reproduce

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herbie shell --seed 2023229 
(FPCore (a b)
  :name "Difference of squares"
  :precision binary64

  :herbie-target
  (* (+ a b) (- a b))

  (- (* a a) (* b b)))