
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (fma x (- 1.0 y) y))
assert(x < y);
double code(double x, double y) {
return fma(x, (1.0 - y), y);
}
x, y = sort([x, y]) function code(x, y) return fma(x, Float64(1.0 - y), y) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\mathsf{fma}\left(x, 1 - y, y\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
+-commutative100.0%
*-rgt-identity100.0%
distribute-lft-out--100.0%
unsub-neg100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
(* x (- y))
(if (<= y 3.2e-124)
x
(if (<= y 9e-40) y (if (<= y 1.15e-24) x (* y (- 1.0 x)))))))assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * -y;
} else if (y <= 3.2e-124) {
tmp = x;
} else if (y <= 9e-40) {
tmp = y;
} else if (y <= 1.15e-24) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x * -y
else if (y <= 3.2d-124) then
tmp = x
else if (y <= 9d-40) then
tmp = y
else if (y <= 1.15d-24) then
tmp = x
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * -y;
} else if (y <= 3.2e-124) {
tmp = x;
} else if (y <= 9e-40) {
tmp = y;
} else if (y <= 1.15e-24) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= -1.0: tmp = x * -y elif y <= 3.2e-124: tmp = x elif y <= 9e-40: tmp = y elif y <= 1.15e-24: tmp = x else: tmp = y * (1.0 - x) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x * Float64(-y)); elseif (y <= 3.2e-124) tmp = x; elseif (y <= 9e-40) tmp = y; elseif (y <= 1.15e-24) tmp = x; else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= -1.0)
tmp = x * -y;
elseif (y <= 3.2e-124)
tmp = x;
elseif (y <= 9e-40)
tmp = y;
elseif (y <= 1.15e-24)
tmp = x;
else
tmp = y * (1.0 - x);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, -1.0], N[(x * (-y)), $MachinePrecision], If[LessEqual[y, 3.2e-124], x, If[LessEqual[y, 9e-40], y, If[LessEqual[y, 1.15e-24], x, N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{-124}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-40}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-24}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around inf 41.9%
mul-1-neg41.9%
distribute-rgt-neg-out41.9%
Simplified41.9%
if -1 < y < 3.20000000000000004e-124 or 9.0000000000000002e-40 < y < 1.1500000000000001e-24Initial program 100.0%
Taylor expanded in y around 0 82.4%
if 3.20000000000000004e-124 < y < 9.0000000000000002e-40Initial program 100.0%
Taylor expanded in x around 0 31.2%
if 1.1500000000000001e-24 < y Initial program 100.0%
Taylor expanded in y around inf 95.1%
Final simplification74.1%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -1.9e+287)
x
(if (<= x -5.8e+171) t_0 (if (<= x -1.4e-48) x (if (<= x 1.0) y t_0))))))assert(x < y);
double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (x <= -1.9e+287) {
tmp = x;
} else if (x <= -5.8e+171) {
tmp = t_0;
} else if (x <= -1.4e-48) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-1.9d+287)) then
tmp = x
else if (x <= (-5.8d+171)) then
tmp = t_0
else if (x <= (-1.4d-48)) then
tmp = x
else if (x <= 1.0d0) then
tmp = y
else
tmp = t_0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (x <= -1.9e+287) {
tmp = x;
} else if (x <= -5.8e+171) {
tmp = t_0;
} else if (x <= -1.4e-48) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): t_0 = x * -y tmp = 0 if x <= -1.9e+287: tmp = x elif x <= -5.8e+171: tmp = t_0 elif x <= -1.4e-48: tmp = x elif x <= 1.0: tmp = y else: tmp = t_0 return tmp
x, y = sort([x, y]) function code(x, y) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -1.9e+287) tmp = x; elseif (x <= -5.8e+171) tmp = t_0; elseif (x <= -1.4e-48) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = t_0; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
t_0 = x * -y;
tmp = 0.0;
if (x <= -1.9e+287)
tmp = x;
elseif (x <= -5.8e+171)
tmp = t_0;
elseif (x <= -1.4e-48)
tmp = x;
elseif (x <= 1.0)
tmp = y;
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -1.9e+287], x, If[LessEqual[x, -5.8e+171], t$95$0, If[LessEqual[x, -1.4e-48], x, If[LessEqual[x, 1.0], y, t$95$0]]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -1.9 \cdot 10^{+287}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -5.8 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1.4 \cdot 10^{-48}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.9e287 or -5.79999999999999969e171 < x < -1.40000000000000002e-48Initial program 100.0%
Taylor expanded in y around 0 57.3%
if -1.9e287 < x < -5.79999999999999969e171 or 1 < x Initial program 100.0%
Taylor expanded in y around inf 59.2%
Taylor expanded in x around inf 58.1%
mul-1-neg58.1%
distribute-rgt-neg-out58.1%
Simplified58.1%
if -1.40000000000000002e-48 < x < 1Initial program 100.0%
Taylor expanded in x around 0 83.8%
Final simplification69.5%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -2.2e-63) (* x (- 1.0 y)) (* y (- 1.0 x))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -2.2e-63) {
tmp = x * (1.0 - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.2d-63)) then
tmp = x * (1.0d0 - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -2.2e-63) {
tmp = x * (1.0 - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -2.2e-63: tmp = x * (1.0 - y) else: tmp = y * (1.0 - x) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -2.2e-63) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -2.2e-63)
tmp = x * (1.0 - y);
else
tmp = y * (1.0 - x);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -2.2e-63], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-63}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -2.2e-63Initial program 100.0%
Taylor expanded in x around inf 87.4%
if -2.2e-63 < x Initial program 100.0%
Taylor expanded in y around inf 73.7%
Final simplification78.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
assert(x < y);
double code(double x, double y) {
return (x + y) - (x * y);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
assert x < y;
public static double code(double x, double y) {
return (x + y) - (x * y);
}
[x, y] = sort([x, y]) def code(x, y): return (x + y) - (x * y)
x, y = sort([x, y]) function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = (x + y) - (x * y);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -3.9e-50) x y))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -3.9e-50) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.9d-50)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -3.9e-50) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -3.9e-50: tmp = x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -3.9e-50) tmp = x; else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -3.9e-50)
tmp = x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -3.9e-50], x, y]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{-50}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -3.90000000000000021e-50Initial program 100.0%
Taylor expanded in y around 0 47.3%
if -3.90000000000000021e-50 < x Initial program 100.0%
Taylor expanded in x around 0 55.6%
Final simplification52.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 x)
assert(x < y);
double code(double x, double y) {
return x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
assert x < y;
public static double code(double x, double y) {
return x;
}
[x, y] = sort([x, y]) def code(x, y): return x
x, y = sort([x, y]) function code(x, y) return x end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := x
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 34.3%
Final simplification34.3%
herbie shell --seed 2023229
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))