
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5e+247) (fma x x (* (- (* z z) t) (* y -4.0))) (fma x x (* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+247) {
tmp = fma(x, x, (((z * z) - t) * (y * -4.0)));
} else {
tmp = fma(x, x, (z * (z * (y * -4.0))));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e+247) tmp = fma(x, x, Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0))); else tmp = fma(x, x, Float64(z * Float64(z * Float64(y * -4.0)))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+247], N[(x * x + N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+247}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 5.00000000000000023e247Initial program 98.9%
fma-neg98.9%
*-commutative98.9%
distribute-rgt-neg-in98.9%
distribute-rgt-neg-in98.9%
metadata-eval98.9%
Simplified98.9%
if 5.00000000000000023e247 < (*.f64 z z) Initial program 74.8%
Taylor expanded in t around 0 74.8%
unpow274.8%
fma-neg86.2%
*-commutative86.2%
unpow286.2%
*-commutative86.2%
associate-*r*86.2%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5e+247) (+ (* x x) (* (* y 4.0) (- t (* z z)))) (fma x x (* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+247) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = fma(x, x, (z * (z * (y * -4.0))));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e+247) tmp = Float64(Float64(x * x) + Float64(Float64(y * 4.0) * Float64(t - Float64(z * z)))); else tmp = fma(x, x, Float64(z * Float64(z * Float64(y * -4.0)))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+247], N[(N[(x * x), $MachinePrecision] + N[(N[(y * 4.0), $MachinePrecision] * N[(t - N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+247}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 5.00000000000000023e247Initial program 98.9%
if 5.00000000000000023e247 < (*.f64 z z) Initial program 74.8%
Taylor expanded in t around 0 74.8%
unpow274.8%
fma-neg86.2%
*-commutative86.2%
unpow286.2%
*-commutative86.2%
associate-*r*86.2%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification99.2%
(FPCore (x y z t)
:precision binary64
(if (<= (* z z) 5e-41)
(- (* x x) (* t (* y -4.0)))
(if (<= (* z z) 5e+295)
(- (* x x) (* z (* z (* y 4.0))))
(* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e-41) {
tmp = (x * x) - (t * (y * -4.0));
} else if ((z * z) <= 5e+295) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 5d-41) then
tmp = (x * x) - (t * (y * (-4.0d0)))
else if ((z * z) <= 5d+295) then
tmp = (x * x) - (z * (z * (y * 4.0d0)))
else
tmp = z * (z * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e-41) {
tmp = (x * x) - (t * (y * -4.0));
} else if ((z * z) <= 5e+295) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 5e-41: tmp = (x * x) - (t * (y * -4.0)) elif (z * z) <= 5e+295: tmp = (x * x) - (z * (z * (y * 4.0))) else: tmp = z * (z * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e-41) tmp = Float64(Float64(x * x) - Float64(t * Float64(y * -4.0))); elseif (Float64(z * z) <= 5e+295) tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); else tmp = Float64(z * Float64(z * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 5e-41) tmp = (x * x) - (t * (y * -4.0)); elseif ((z * z) <= 5e+295) tmp = (x * x) - (z * (z * (y * 4.0))); else tmp = z * (z * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e-41], N[(N[(x * x), $MachinePrecision] - N[(t * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * z), $MachinePrecision], 5e+295], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{-41}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\mathbf{elif}\;z \cdot z \leq 5 \cdot 10^{+295}:\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 4.9999999999999996e-41Initial program 99.2%
Taylor expanded in z around 0 96.3%
*-commutative96.3%
*-commutative96.3%
associate-*l*96.3%
Simplified96.3%
if 4.9999999999999996e-41 < (*.f64 z z) < 4.99999999999999991e295Initial program 98.3%
Taylor expanded in z around inf 85.3%
unpow285.3%
associate-*r*85.3%
*-commutative85.3%
associate-*r*85.3%
*-commutative85.3%
Simplified85.3%
if 4.99999999999999991e295 < (*.f64 z z) Initial program 70.1%
Taylor expanded in z around inf 83.7%
metadata-eval83.7%
distribute-lft-neg-in83.7%
*-commutative83.7%
unpow283.7%
*-commutative83.7%
associate-*r*83.7%
associate-*l*96.7%
distribute-rgt-neg-in96.7%
distribute-rgt-neg-in96.7%
distribute-rgt-neg-in96.7%
metadata-eval96.7%
Simplified96.7%
Final simplification93.6%
(FPCore (x y z t)
:precision binary64
(if (or (<= (* x x) 4.1e+20)
(and (not (<= (* x x) 1.45e+54)) (<= (* x x) 1.75e+118)))
(* t (* y 4.0))
(* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) <= 4.1e+20) || (!((x * x) <= 1.45e+54) && ((x * x) <= 1.75e+118))) {
tmp = t * (y * 4.0);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) <= 4.1d+20) .or. (.not. ((x * x) <= 1.45d+54)) .and. ((x * x) <= 1.75d+118)) then
tmp = t * (y * 4.0d0)
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) <= 4.1e+20) || (!((x * x) <= 1.45e+54) && ((x * x) <= 1.75e+118))) {
tmp = t * (y * 4.0);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) <= 4.1e+20) or (not ((x * x) <= 1.45e+54) and ((x * x) <= 1.75e+118)): tmp = t * (y * 4.0) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x * x) <= 4.1e+20) || (!(Float64(x * x) <= 1.45e+54) && (Float64(x * x) <= 1.75e+118))) tmp = Float64(t * Float64(y * 4.0)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) <= 4.1e+20) || (~(((x * x) <= 1.45e+54)) && ((x * x) <= 1.75e+118))) tmp = t * (y * 4.0); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x * x), $MachinePrecision], 4.1e+20], And[N[Not[LessEqual[N[(x * x), $MachinePrecision], 1.45e+54]], $MachinePrecision], LessEqual[N[(x * x), $MachinePrecision], 1.75e+118]]], N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 4.1 \cdot 10^{+20} \lor \neg \left(x \cdot x \leq 1.45 \cdot 10^{+54}\right) \land x \cdot x \leq 1.75 \cdot 10^{+118}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 4.1e20 or 1.4499999999999999e54 < (*.f64 x x) < 1.75000000000000008e118Initial program 93.6%
Taylor expanded in t around inf 55.4%
associate-*r*55.4%
Simplified55.4%
if 4.1e20 < (*.f64 x x) < 1.4499999999999999e54 or 1.75000000000000008e118 < (*.f64 x x) Initial program 90.7%
Taylor expanded in x around inf 73.5%
unpow273.5%
Simplified73.5%
Final simplification63.8%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5e+295) (+ (* x x) (* (* y 4.0) (- t (* z z)))) (* z (* z (* y -4.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+295) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 5d+295) then
tmp = (x * x) + ((y * 4.0d0) * (t - (z * z)))
else
tmp = z * (z * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+295) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 5e+295: tmp = (x * x) + ((y * 4.0) * (t - (z * z))) else: tmp = z * (z * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e+295) tmp = Float64(Float64(x * x) + Float64(Float64(y * 4.0) * Float64(t - Float64(z * z)))); else tmp = Float64(z * Float64(z * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 5e+295) tmp = (x * x) + ((y * 4.0) * (t - (z * z))); else tmp = z * (z * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+295], N[(N[(x * x), $MachinePrecision] + N[(N[(y * 4.0), $MachinePrecision] * N[(t - N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+295}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 4.99999999999999991e295Initial program 98.9%
if 4.99999999999999991e295 < (*.f64 z z) Initial program 70.1%
Taylor expanded in z around inf 83.7%
metadata-eval83.7%
distribute-lft-neg-in83.7%
*-commutative83.7%
unpow283.7%
*-commutative83.7%
associate-*r*83.7%
associate-*l*96.7%
distribute-rgt-neg-in96.7%
distribute-rgt-neg-in96.7%
distribute-rgt-neg-in96.7%
metadata-eval96.7%
Simplified96.7%
Final simplification98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* t (* y 4.0))))
(if (<= z 1.22e-224)
(* x x)
(if (<= z 1.35e-185)
t_1
(if (<= z 6.5e-71)
(* x x)
(if (<= z 2.15e+20) t_1 (* -4.0 (* (* z z) y))))))))
double code(double x, double y, double z, double t) {
double t_1 = t * (y * 4.0);
double tmp;
if (z <= 1.22e-224) {
tmp = x * x;
} else if (z <= 1.35e-185) {
tmp = t_1;
} else if (z <= 6.5e-71) {
tmp = x * x;
} else if (z <= 2.15e+20) {
tmp = t_1;
} else {
tmp = -4.0 * ((z * z) * y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = t * (y * 4.0d0)
if (z <= 1.22d-224) then
tmp = x * x
else if (z <= 1.35d-185) then
tmp = t_1
else if (z <= 6.5d-71) then
tmp = x * x
else if (z <= 2.15d+20) then
tmp = t_1
else
tmp = (-4.0d0) * ((z * z) * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t * (y * 4.0);
double tmp;
if (z <= 1.22e-224) {
tmp = x * x;
} else if (z <= 1.35e-185) {
tmp = t_1;
} else if (z <= 6.5e-71) {
tmp = x * x;
} else if (z <= 2.15e+20) {
tmp = t_1;
} else {
tmp = -4.0 * ((z * z) * y);
}
return tmp;
}
def code(x, y, z, t): t_1 = t * (y * 4.0) tmp = 0 if z <= 1.22e-224: tmp = x * x elif z <= 1.35e-185: tmp = t_1 elif z <= 6.5e-71: tmp = x * x elif z <= 2.15e+20: tmp = t_1 else: tmp = -4.0 * ((z * z) * y) return tmp
function code(x, y, z, t) t_1 = Float64(t * Float64(y * 4.0)) tmp = 0.0 if (z <= 1.22e-224) tmp = Float64(x * x); elseif (z <= 1.35e-185) tmp = t_1; elseif (z <= 6.5e-71) tmp = Float64(x * x); elseif (z <= 2.15e+20) tmp = t_1; else tmp = Float64(-4.0 * Float64(Float64(z * z) * y)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t * (y * 4.0); tmp = 0.0; if (z <= 1.22e-224) tmp = x * x; elseif (z <= 1.35e-185) tmp = t_1; elseif (z <= 6.5e-71) tmp = x * x; elseif (z <= 2.15e+20) tmp = t_1; else tmp = -4.0 * ((z * z) * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, 1.22e-224], N[(x * x), $MachinePrecision], If[LessEqual[z, 1.35e-185], t$95$1, If[LessEqual[z, 6.5e-71], N[(x * x), $MachinePrecision], If[LessEqual[z, 2.15e+20], t$95$1, N[(-4.0 * N[(N[(z * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;z \leq 1.22 \cdot 10^{-224}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{-185}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{-71}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;z \leq 2.15 \cdot 10^{+20}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(\left(z \cdot z\right) \cdot y\right)\\
\end{array}
\end{array}
if z < 1.22000000000000003e-224 or 1.34999999999999994e-185 < z < 6.50000000000000005e-71Initial program 93.3%
Taylor expanded in x around inf 44.3%
unpow244.3%
Simplified44.3%
if 1.22000000000000003e-224 < z < 1.34999999999999994e-185 or 6.50000000000000005e-71 < z < 2.15e20Initial program 100.0%
Taylor expanded in t around inf 66.1%
associate-*r*66.1%
Simplified66.1%
if 2.15e20 < z Initial program 83.2%
Taylor expanded in z around inf 64.3%
unpow264.3%
Simplified64.3%
Final simplification50.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* t (* y 4.0))))
(if (<= z 7.2e-225)
(* x x)
(if (<= z 3.7e-184)
t_1
(if (<= z 1.6e-70)
(* x x)
(if (<= z 2.8e+20) t_1 (* z (* z (* y -4.0)))))))))
double code(double x, double y, double z, double t) {
double t_1 = t * (y * 4.0);
double tmp;
if (z <= 7.2e-225) {
tmp = x * x;
} else if (z <= 3.7e-184) {
tmp = t_1;
} else if (z <= 1.6e-70) {
tmp = x * x;
} else if (z <= 2.8e+20) {
tmp = t_1;
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = t * (y * 4.0d0)
if (z <= 7.2d-225) then
tmp = x * x
else if (z <= 3.7d-184) then
tmp = t_1
else if (z <= 1.6d-70) then
tmp = x * x
else if (z <= 2.8d+20) then
tmp = t_1
else
tmp = z * (z * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t * (y * 4.0);
double tmp;
if (z <= 7.2e-225) {
tmp = x * x;
} else if (z <= 3.7e-184) {
tmp = t_1;
} else if (z <= 1.6e-70) {
tmp = x * x;
} else if (z <= 2.8e+20) {
tmp = t_1;
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): t_1 = t * (y * 4.0) tmp = 0 if z <= 7.2e-225: tmp = x * x elif z <= 3.7e-184: tmp = t_1 elif z <= 1.6e-70: tmp = x * x elif z <= 2.8e+20: tmp = t_1 else: tmp = z * (z * (y * -4.0)) return tmp
function code(x, y, z, t) t_1 = Float64(t * Float64(y * 4.0)) tmp = 0.0 if (z <= 7.2e-225) tmp = Float64(x * x); elseif (z <= 3.7e-184) tmp = t_1; elseif (z <= 1.6e-70) tmp = Float64(x * x); elseif (z <= 2.8e+20) tmp = t_1; else tmp = Float64(z * Float64(z * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t * (y * 4.0); tmp = 0.0; if (z <= 7.2e-225) tmp = x * x; elseif (z <= 3.7e-184) tmp = t_1; elseif (z <= 1.6e-70) tmp = x * x; elseif (z <= 2.8e+20) tmp = t_1; else tmp = z * (z * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, 7.2e-225], N[(x * x), $MachinePrecision], If[LessEqual[z, 3.7e-184], t$95$1, If[LessEqual[z, 1.6e-70], N[(x * x), $MachinePrecision], If[LessEqual[z, 2.8e+20], t$95$1, N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;z \leq 7.2 \cdot 10^{-225}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{-184}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{-70}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{+20}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\end{array}
\end{array}
if z < 7.20000000000000018e-225 or 3.6999999999999999e-184 < z < 1.5999999999999999e-70Initial program 93.3%
Taylor expanded in x around inf 44.3%
unpow244.3%
Simplified44.3%
if 7.20000000000000018e-225 < z < 3.6999999999999999e-184 or 1.5999999999999999e-70 < z < 2.8e20Initial program 100.0%
Taylor expanded in t around inf 66.1%
associate-*r*66.1%
Simplified66.1%
if 2.8e20 < z Initial program 83.2%
Taylor expanded in z around inf 64.3%
metadata-eval64.3%
distribute-lft-neg-in64.3%
*-commutative64.3%
unpow264.3%
*-commutative64.3%
associate-*r*64.3%
associate-*l*76.7%
distribute-rgt-neg-in76.7%
distribute-rgt-neg-in76.7%
distribute-rgt-neg-in76.7%
metadata-eval76.7%
Simplified76.7%
Final simplification52.9%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1e+199) (- (* x x) (* t (* y -4.0))) (* z (* z (* y -4.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+199) {
tmp = (x * x) - (t * (y * -4.0));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 1d+199) then
tmp = (x * x) - (t * (y * (-4.0d0)))
else
tmp = z * (z * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+199) {
tmp = (x * x) - (t * (y * -4.0));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 1e+199: tmp = (x * x) - (t * (y * -4.0)) else: tmp = z * (z * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1e+199) tmp = Float64(Float64(x * x) - Float64(t * Float64(y * -4.0))); else tmp = Float64(z * Float64(z * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 1e+199) tmp = (x * x) - (t * (y * -4.0)); else tmp = z * (z * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+199], N[(N[(x * x), $MachinePrecision] - N[(t * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+199}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 1.0000000000000001e199Initial program 98.8%
Taylor expanded in z around 0 86.7%
*-commutative86.7%
*-commutative86.7%
associate-*l*86.7%
Simplified86.7%
if 1.0000000000000001e199 < (*.f64 z z) Initial program 78.2%
Taylor expanded in z around inf 80.9%
metadata-eval80.9%
distribute-lft-neg-in80.9%
*-commutative80.9%
unpow280.9%
*-commutative80.9%
associate-*r*80.9%
associate-*l*90.3%
distribute-rgt-neg-in90.3%
distribute-rgt-neg-in90.3%
distribute-rgt-neg-in90.3%
metadata-eval90.3%
Simplified90.3%
Final simplification87.8%
(FPCore (x y z t) :precision binary64 (* x x))
double code(double x, double y, double z, double t) {
return x * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * x
end function
public static double code(double x, double y, double z, double t) {
return x * x;
}
def code(x, y, z, t): return x * x
function code(x, y, z, t) return Float64(x * x) end
function tmp = code(x, y, z, t) tmp = x * x; end
code[x_, y_, z_, t_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 92.3%
Taylor expanded in x around inf 39.3%
unpow239.3%
Simplified39.3%
Final simplification39.3%
(FPCore (x y z t) :precision binary64 (- (* x x) (* 4.0 (* y (- (* z z) t)))))
double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - (4.0d0 * (y * ((z * z) - t)))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
def code(x, y, z, t): return (x * x) - (4.0 * (y * ((z * z) - t)))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(4.0 * Float64(y * Float64(Float64(z * z) - t)))) end
function tmp = code(x, y, z, t) tmp = (x * x) - (4.0 * (y * ((z * z) - t))); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(y * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right)
\end{array}
herbie shell --seed 2023229
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))