Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 88.0% → 99.8%
Time: 5.6s
Alternatives: 12
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.8% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{x + y}{t_0}\\ \mathbf{if}\;t_1 \leq -5 \cdot 10^{-280}:\\ \;\;\;\;\frac{1}{t_0} \cdot \left(x + y\right)\\ \mathbf{elif}\;t_1 \leq 0:\\ \;\;\;\;\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ (+ x y) t_0)))
   (if (<= t_1 -5e-280)
     (* (/ 1.0 t_0) (+ x y))
     (if (<= t_1 0.0) (- (- (- z) (/ z (/ y x))) (/ z (/ y z))) t_1))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = (x + y) / t_0;
	double tmp;
	if (t_1 <= -5e-280) {
		tmp = (1.0 / t_0) * (x + y);
	} else if (t_1 <= 0.0) {
		tmp = (-z - (z / (y / x))) - (z / (y / z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = (x + y) / t_0
    if (t_1 <= (-5d-280)) then
        tmp = (1.0d0 / t_0) * (x + y)
    else if (t_1 <= 0.0d0) then
        tmp = (-z - (z / (y / x))) - (z / (y / z))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = (x + y) / t_0;
	double tmp;
	if (t_1 <= -5e-280) {
		tmp = (1.0 / t_0) * (x + y);
	} else if (t_1 <= 0.0) {
		tmp = (-z - (z / (y / x))) - (z / (y / z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = (x + y) / t_0
	tmp = 0
	if t_1 <= -5e-280:
		tmp = (1.0 / t_0) * (x + y)
	elif t_1 <= 0.0:
		tmp = (-z - (z / (y / x))) - (z / (y / z))
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(Float64(x + y) / t_0)
	tmp = 0.0
	if (t_1 <= -5e-280)
		tmp = Float64(Float64(1.0 / t_0) * Float64(x + y));
	elseif (t_1 <= 0.0)
		tmp = Float64(Float64(Float64(-z) - Float64(z / Float64(y / x))) - Float64(z / Float64(y / z)));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = (x + y) / t_0;
	tmp = 0.0;
	if (t_1 <= -5e-280)
		tmp = (1.0 / t_0) * (x + y);
	elseif (t_1 <= 0.0)
		tmp = (-z - (z / (y / x))) - (z / (y / z));
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x + y), $MachinePrecision] / t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-280], N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(z / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x + y}{t_0}\\
\mathbf{if}\;t_1 \leq -5 \cdot 10^{-280}:\\
\;\;\;\;\frac{1}{t_0} \cdot \left(x + y\right)\\

\mathbf{elif}\;t_1 \leq 0:\\
\;\;\;\;\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -5.00000000000000028e-280

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Step-by-step derivation
      1. clear-num99.7%

        \[\leadsto \color{blue}{\frac{1}{\frac{1 - \frac{y}{z}}{x + y}}} \]
      2. associate-/r/99.9%

        \[\leadsto \color{blue}{\frac{1}{1 - \frac{y}{z}} \cdot \left(x + y\right)} \]
    3. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\frac{1}{1 - \frac{y}{z}} \cdot \left(x + y\right)} \]

    if -5.00000000000000028e-280 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0

    1. Initial program 8.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 99.9%

      \[\leadsto \color{blue}{\left(-1 \cdot z + -1 \cdot \frac{z \cdot x}{y}\right) - \frac{{z}^{2}}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg99.9%

        \[\leadsto \left(-1 \cdot z + \color{blue}{\left(-\frac{z \cdot x}{y}\right)}\right) - \frac{{z}^{2}}{y} \]
      2. unsub-neg99.9%

        \[\leadsto \color{blue}{\left(-1 \cdot z - \frac{z \cdot x}{y}\right)} - \frac{{z}^{2}}{y} \]
      3. mul-1-neg99.9%

        \[\leadsto \left(\color{blue}{\left(-z\right)} - \frac{z \cdot x}{y}\right) - \frac{{z}^{2}}{y} \]
      4. associate-/l*99.9%

        \[\leadsto \left(\left(-z\right) - \color{blue}{\frac{z}{\frac{y}{x}}}\right) - \frac{{z}^{2}}{y} \]
      5. unpow299.9%

        \[\leadsto \left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{\color{blue}{z \cdot z}}{y} \]
      6. associate-/l*99.9%

        \[\leadsto \left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \color{blue}{\frac{z}{\frac{y}{z}}} \]
    4. Simplified99.9%

      \[\leadsto \color{blue}{\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}} \]

    if 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -5 \cdot 10^{-280}:\\ \;\;\;\;\frac{1}{1 - \frac{y}{z}} \cdot \left(x + y\right)\\ \mathbf{elif}\;\frac{x + y}{1 - \frac{y}{z}} \leq 0:\\ \;\;\;\;\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \end{array} \]

Alternative 2: 99.8% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t_0 \leq -5 \cdot 10^{-280} \lor \neg \left(t_0 \leq 0\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -5e-280) (not (<= t_0 0.0))) t_0 (* z (/ (- (- y) x) y)))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -5e-280) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = z * ((-y - x) / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-5d-280)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = z * ((-y - x) / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -5e-280) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = z * ((-y - x) / y);
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -5e-280) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = z * ((-y - x) / y)
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -5e-280) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(z * Float64(Float64(Float64(-y) - x) / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -5e-280) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = z * ((-y - x) / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-280], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[((-y) - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-280} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -5.00000000000000028e-280 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]

    if -5.00000000000000028e-280 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0

    1. Initial program 8.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 97.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg97.9%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. associate-/l*8.0%

        \[\leadsto -\color{blue}{\frac{y + x}{\frac{y}{z}}} \]
      3. +-commutative8.0%

        \[\leadsto -\frac{\color{blue}{x + y}}{\frac{y}{z}} \]
      4. associate-/r/99.9%

        \[\leadsto -\color{blue}{\frac{x + y}{y} \cdot z} \]
      5. distribute-rgt-neg-in99.9%

        \[\leadsto \color{blue}{\frac{x + y}{y} \cdot \left(-z\right)} \]
      6. +-commutative99.9%

        \[\leadsto \frac{\color{blue}{y + x}}{y} \cdot \left(-z\right) \]
    4. Simplified99.9%

      \[\leadsto \color{blue}{\frac{y + x}{y} \cdot \left(-z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -5 \cdot 10^{-280} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\ \end{array} \]

Alternative 3: 99.8% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{x + y}{t_0}\\ \mathbf{if}\;t_1 \leq -5 \cdot 10^{-280}:\\ \;\;\;\;\frac{1}{t_0} \cdot \left(x + y\right)\\ \mathbf{elif}\;t_1 \leq 0:\\ \;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ (+ x y) t_0)))
   (if (<= t_1 -5e-280)
     (* (/ 1.0 t_0) (+ x y))
     (if (<= t_1 0.0) (* z (/ (- (- y) x) y)) t_1))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = (x + y) / t_0;
	double tmp;
	if (t_1 <= -5e-280) {
		tmp = (1.0 / t_0) * (x + y);
	} else if (t_1 <= 0.0) {
		tmp = z * ((-y - x) / y);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = (x + y) / t_0
    if (t_1 <= (-5d-280)) then
        tmp = (1.0d0 / t_0) * (x + y)
    else if (t_1 <= 0.0d0) then
        tmp = z * ((-y - x) / y)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = (x + y) / t_0;
	double tmp;
	if (t_1 <= -5e-280) {
		tmp = (1.0 / t_0) * (x + y);
	} else if (t_1 <= 0.0) {
		tmp = z * ((-y - x) / y);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = (x + y) / t_0
	tmp = 0
	if t_1 <= -5e-280:
		tmp = (1.0 / t_0) * (x + y)
	elif t_1 <= 0.0:
		tmp = z * ((-y - x) / y)
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(Float64(x + y) / t_0)
	tmp = 0.0
	if (t_1 <= -5e-280)
		tmp = Float64(Float64(1.0 / t_0) * Float64(x + y));
	elseif (t_1 <= 0.0)
		tmp = Float64(z * Float64(Float64(Float64(-y) - x) / y));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = (x + y) / t_0;
	tmp = 0.0;
	if (t_1 <= -5e-280)
		tmp = (1.0 / t_0) * (x + y);
	elseif (t_1 <= 0.0)
		tmp = z * ((-y - x) / y);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x + y), $MachinePrecision] / t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-280], N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(z * N[(N[((-y) - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x + y}{t_0}\\
\mathbf{if}\;t_1 \leq -5 \cdot 10^{-280}:\\
\;\;\;\;\frac{1}{t_0} \cdot \left(x + y\right)\\

\mathbf{elif}\;t_1 \leq 0:\\
\;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -5.00000000000000028e-280

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Step-by-step derivation
      1. clear-num99.7%

        \[\leadsto \color{blue}{\frac{1}{\frac{1 - \frac{y}{z}}{x + y}}} \]
      2. associate-/r/99.9%

        \[\leadsto \color{blue}{\frac{1}{1 - \frac{y}{z}} \cdot \left(x + y\right)} \]
    3. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\frac{1}{1 - \frac{y}{z}} \cdot \left(x + y\right)} \]

    if -5.00000000000000028e-280 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0

    1. Initial program 8.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 97.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg97.9%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. associate-/l*8.0%

        \[\leadsto -\color{blue}{\frac{y + x}{\frac{y}{z}}} \]
      3. +-commutative8.0%

        \[\leadsto -\frac{\color{blue}{x + y}}{\frac{y}{z}} \]
      4. associate-/r/99.9%

        \[\leadsto -\color{blue}{\frac{x + y}{y} \cdot z} \]
      5. distribute-rgt-neg-in99.9%

        \[\leadsto \color{blue}{\frac{x + y}{y} \cdot \left(-z\right)} \]
      6. +-commutative99.9%

        \[\leadsto \frac{\color{blue}{y + x}}{y} \cdot \left(-z\right) \]
    4. Simplified99.9%

      \[\leadsto \color{blue}{\frac{y + x}{y} \cdot \left(-z\right)} \]

    if 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification99.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -5 \cdot 10^{-280}:\\ \;\;\;\;\frac{1}{1 - \frac{y}{z}} \cdot \left(x + y\right)\\ \mathbf{elif}\;\frac{x + y}{1 - \frac{y}{z}} \leq 0:\\ \;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \end{array} \]

Alternative 4: 67.3% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.35 \cdot 10^{+132}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.2 \cdot 10^{-233}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 3.5 \cdot 10^{+45}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.35e+132)
   (- z)
   (if (<= y 4.2e-233)
     (+ x y)
     (if (<= y 3.5e+45) (/ x (- 1.0 (/ y z))) (- z)))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.35e+132) {
		tmp = -z;
	} else if (y <= 4.2e-233) {
		tmp = x + y;
	} else if (y <= 3.5e+45) {
		tmp = x / (1.0 - (y / z));
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.35d+132)) then
        tmp = -z
    else if (y <= 4.2d-233) then
        tmp = x + y
    else if (y <= 3.5d+45) then
        tmp = x / (1.0d0 - (y / z))
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.35e+132) {
		tmp = -z;
	} else if (y <= 4.2e-233) {
		tmp = x + y;
	} else if (y <= 3.5e+45) {
		tmp = x / (1.0 - (y / z));
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.35e+132:
		tmp = -z
	elif y <= 4.2e-233:
		tmp = x + y
	elif y <= 3.5e+45:
		tmp = x / (1.0 - (y / z))
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.35e+132)
		tmp = Float64(-z);
	elseif (y <= 4.2e-233)
		tmp = Float64(x + y);
	elseif (y <= 3.5e+45)
		tmp = Float64(x / Float64(1.0 - Float64(y / z)));
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.35e+132)
		tmp = -z;
	elseif (y <= 4.2e-233)
		tmp = x + y;
	elseif (y <= 3.5e+45)
		tmp = x / (1.0 - (y / z));
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.35e+132], (-z), If[LessEqual[y, 4.2e-233], N[(x + y), $MachinePrecision], If[LessEqual[y, 3.5e+45], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+132}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 4.2 \cdot 10^{-233}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 3.5 \cdot 10^{+45}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.35e132 or 3.50000000000000023e45 < y

    1. Initial program 56.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 74.0%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg74.0%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified74.0%

      \[\leadsto \color{blue}{-z} \]

    if -1.35e132 < y < 4.1999999999999997e-233

    1. Initial program 95.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 66.5%

      \[\leadsto \color{blue}{y + x} \]

    if 4.1999999999999997e-233 < y < 3.50000000000000023e45

    1. Initial program 98.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 75.8%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification71.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.35 \cdot 10^{+132}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.2 \cdot 10^{-233}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 3.5 \cdot 10^{+45}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 5: 68.6% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ \mathbf{if}\;y \leq -3.6 \cdot 10^{+134}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -7 \cdot 10^{-35}:\\ \;\;\;\;\frac{y}{t_0}\\ \mathbf{elif}\;y \leq 1.9 \cdot 10^{+36}:\\ \;\;\;\;\frac{x}{t_0}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))))
   (if (<= y -3.6e+134)
     (- z)
     (if (<= y -7e-35) (/ y t_0) (if (<= y 1.9e+36) (/ x t_0) (- z))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double tmp;
	if (y <= -3.6e+134) {
		tmp = -z;
	} else if (y <= -7e-35) {
		tmp = y / t_0;
	} else if (y <= 1.9e+36) {
		tmp = x / t_0;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    if (y <= (-3.6d+134)) then
        tmp = -z
    else if (y <= (-7d-35)) then
        tmp = y / t_0
    else if (y <= 1.9d+36) then
        tmp = x / t_0
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double tmp;
	if (y <= -3.6e+134) {
		tmp = -z;
	} else if (y <= -7e-35) {
		tmp = y / t_0;
	} else if (y <= 1.9e+36) {
		tmp = x / t_0;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	tmp = 0
	if y <= -3.6e+134:
		tmp = -z
	elif y <= -7e-35:
		tmp = y / t_0
	elif y <= 1.9e+36:
		tmp = x / t_0
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	tmp = 0.0
	if (y <= -3.6e+134)
		tmp = Float64(-z);
	elseif (y <= -7e-35)
		tmp = Float64(y / t_0);
	elseif (y <= 1.9e+36)
		tmp = Float64(x / t_0);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	tmp = 0.0;
	if (y <= -3.6e+134)
		tmp = -z;
	elseif (y <= -7e-35)
		tmp = y / t_0;
	elseif (y <= 1.9e+36)
		tmp = x / t_0;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.6e+134], (-z), If[LessEqual[y, -7e-35], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 1.9e+36], N[(x / t$95$0), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -3.6 \cdot 10^{+134}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -7 \cdot 10^{-35}:\\
\;\;\;\;\frac{y}{t_0}\\

\mathbf{elif}\;y \leq 1.9 \cdot 10^{+36}:\\
\;\;\;\;\frac{x}{t_0}\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -3.59999999999999988e134 or 1.90000000000000012e36 < y

    1. Initial program 55.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 74.5%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg74.5%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified74.5%

      \[\leadsto \color{blue}{-z} \]

    if -3.59999999999999988e134 < y < -6.99999999999999992e-35

    1. Initial program 88.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 57.0%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -6.99999999999999992e-35 < y < 1.90000000000000012e36

    1. Initial program 99.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 76.8%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification72.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.6 \cdot 10^{+134}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -7 \cdot 10^{-35}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 1.9 \cdot 10^{+36}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 6: 71.8% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.85 \cdot 10^{+46}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 1.35 \cdot 10^{+35}:\\ \;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -1.85e+46)
   (+ x y)
   (if (<= z 1.35e+35) (/ (* z (- (- y) x)) y) (+ x y))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.85e+46) {
		tmp = x + y;
	} else if (z <= 1.35e+35) {
		tmp = (z * (-y - x)) / y;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-1.85d+46)) then
        tmp = x + y
    else if (z <= 1.35d+35) then
        tmp = (z * (-y - x)) / y
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.85e+46) {
		tmp = x + y;
	} else if (z <= 1.35e+35) {
		tmp = (z * (-y - x)) / y;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -1.85e+46:
		tmp = x + y
	elif z <= 1.35e+35:
		tmp = (z * (-y - x)) / y
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -1.85e+46)
		tmp = Float64(x + y);
	elseif (z <= 1.35e+35)
		tmp = Float64(Float64(z * Float64(Float64(-y) - x)) / y);
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -1.85e+46)
		tmp = x + y;
	elseif (z <= 1.35e+35)
		tmp = (z * (-y - x)) / y;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -1.85e+46], N[(x + y), $MachinePrecision], If[LessEqual[z, 1.35e+35], N[(N[(z * N[((-y) - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.85 \cdot 10^{+46}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;z \leq 1.35 \cdot 10^{+35}:\\
\;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.84999999999999995e46 or 1.35000000000000001e35 < z

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 84.2%

      \[\leadsto \color{blue}{y + x} \]

    if -1.84999999999999995e46 < z < 1.35000000000000001e35

    1. Initial program 69.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 73.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg73.3%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative73.3%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative73.3%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative73.3%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified73.3%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification77.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.85 \cdot 10^{+46}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 1.35 \cdot 10^{+35}:\\ \;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]

Alternative 7: 72.4% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1 \cdot 10^{+38}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 2.8 \cdot 10^{+32}:\\ \;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -1e+38)
   (+ x y)
   (if (<= z 2.8e+32) (* z (/ (- (- y) x) y)) (+ x y))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -1e+38) {
		tmp = x + y;
	} else if (z <= 2.8e+32) {
		tmp = z * ((-y - x) / y);
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-1d+38)) then
        tmp = x + y
    else if (z <= 2.8d+32) then
        tmp = z * ((-y - x) / y)
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -1e+38) {
		tmp = x + y;
	} else if (z <= 2.8e+32) {
		tmp = z * ((-y - x) / y);
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -1e+38:
		tmp = x + y
	elif z <= 2.8e+32:
		tmp = z * ((-y - x) / y)
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -1e+38)
		tmp = Float64(x + y);
	elseif (z <= 2.8e+32)
		tmp = Float64(z * Float64(Float64(Float64(-y) - x) / y));
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -1e+38)
		tmp = x + y;
	elseif (z <= 2.8e+32)
		tmp = z * ((-y - x) / y);
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -1e+38], N[(x + y), $MachinePrecision], If[LessEqual[z, 2.8e+32], N[(z * N[(N[((-y) - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+38}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;z \leq 2.8 \cdot 10^{+32}:\\
\;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -9.99999999999999977e37 or 2.8e32 < z

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 84.2%

      \[\leadsto \color{blue}{y + x} \]

    if -9.99999999999999977e37 < z < 2.8e32

    1. Initial program 69.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 73.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg73.3%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. associate-/l*48.4%

        \[\leadsto -\color{blue}{\frac{y + x}{\frac{y}{z}}} \]
      3. +-commutative48.4%

        \[\leadsto -\frac{\color{blue}{x + y}}{\frac{y}{z}} \]
      4. associate-/r/77.9%

        \[\leadsto -\color{blue}{\frac{x + y}{y} \cdot z} \]
      5. distribute-rgt-neg-in77.9%

        \[\leadsto \color{blue}{\frac{x + y}{y} \cdot \left(-z\right)} \]
      6. +-commutative77.9%

        \[\leadsto \frac{\color{blue}{y + x}}{y} \cdot \left(-z\right) \]
    4. Simplified77.9%

      \[\leadsto \color{blue}{\frac{y + x}{y} \cdot \left(-z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification80.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \cdot 10^{+38}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 2.8 \cdot 10^{+32}:\\ \;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]

Alternative 8: 72.3% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.4 \cdot 10^{+45}:\\ \;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\ \mathbf{elif}\;z \leq 4.3 \cdot 10^{+33}:\\ \;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -1.4e+45)
   (* (+ x y) (+ 1.0 (/ y z)))
   (if (<= z 4.3e+33) (* z (/ (- (- y) x) y)) (+ x y))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.4e+45) {
		tmp = (x + y) * (1.0 + (y / z));
	} else if (z <= 4.3e+33) {
		tmp = z * ((-y - x) / y);
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-1.4d+45)) then
        tmp = (x + y) * (1.0d0 + (y / z))
    else if (z <= 4.3d+33) then
        tmp = z * ((-y - x) / y)
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.4e+45) {
		tmp = (x + y) * (1.0 + (y / z));
	} else if (z <= 4.3e+33) {
		tmp = z * ((-y - x) / y);
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -1.4e+45:
		tmp = (x + y) * (1.0 + (y / z))
	elif z <= 4.3e+33:
		tmp = z * ((-y - x) / y)
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -1.4e+45)
		tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z)));
	elseif (z <= 4.3e+33)
		tmp = Float64(z * Float64(Float64(Float64(-y) - x) / y));
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -1.4e+45)
		tmp = (x + y) * (1.0 + (y / z));
	elseif (z <= 4.3e+33)
		tmp = z * ((-y - x) / y);
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -1.4e+45], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.3e+33], N[(z * N[(N[((-y) - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{+45}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\

\mathbf{elif}\;z \leq 4.3 \cdot 10^{+33}:\\
\;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1.4e45

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 80.6%

      \[\leadsto \color{blue}{\frac{y \cdot \left(y + x\right)}{z} + \left(y + x\right)} \]
    3. Step-by-step derivation
      1. associate-/l*87.9%

        \[\leadsto \color{blue}{\frac{y}{\frac{z}{y + x}}} + \left(y + x\right) \]
      2. +-commutative87.9%

        \[\leadsto \frac{y}{\frac{z}{\color{blue}{x + y}}} + \left(y + x\right) \]
      3. associate-/r/87.9%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \left(x + y\right)} + \left(y + x\right) \]
      4. +-commutative87.9%

        \[\leadsto \frac{y}{z} \cdot \left(x + y\right) + \color{blue}{\left(x + y\right)} \]
      5. *-lft-identity87.9%

        \[\leadsto \frac{y}{z} \cdot \left(x + y\right) + \color{blue}{1 \cdot \left(x + y\right)} \]
      6. distribute-rgt-in87.9%

        \[\leadsto \color{blue}{\left(x + y\right) \cdot \left(\frac{y}{z} + 1\right)} \]
      7. +-commutative87.9%

        \[\leadsto \left(x + y\right) \cdot \color{blue}{\left(1 + \frac{y}{z}\right)} \]
      8. +-commutative87.9%

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot \left(1 + \frac{y}{z}\right) \]
    4. Simplified87.9%

      \[\leadsto \color{blue}{\left(y + x\right) \cdot \left(1 + \frac{y}{z}\right)} \]

    if -1.4e45 < z < 4.30000000000000028e33

    1. Initial program 69.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 73.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg73.3%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. associate-/l*48.4%

        \[\leadsto -\color{blue}{\frac{y + x}{\frac{y}{z}}} \]
      3. +-commutative48.4%

        \[\leadsto -\frac{\color{blue}{x + y}}{\frac{y}{z}} \]
      4. associate-/r/77.9%

        \[\leadsto -\color{blue}{\frac{x + y}{y} \cdot z} \]
      5. distribute-rgt-neg-in77.9%

        \[\leadsto \color{blue}{\frac{x + y}{y} \cdot \left(-z\right)} \]
      6. +-commutative77.9%

        \[\leadsto \frac{\color{blue}{y + x}}{y} \cdot \left(-z\right) \]
    4. Simplified77.9%

      \[\leadsto \color{blue}{\frac{y + x}{y} \cdot \left(-z\right)} \]

    if 4.30000000000000028e33 < z

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 81.7%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification80.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.4 \cdot 10^{+45}:\\ \;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\ \mathbf{elif}\;z \leq 4.3 \cdot 10^{+33}:\\ \;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]

Alternative 9: 57.6% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -4.2 \cdot 10^{+62}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -1.45 \cdot 10^{-36}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 3.5 \cdot 10^{+35}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -4.2e+62)
   (- z)
   (if (<= y -1.45e-36) y (if (<= y 3.5e+35) x (- z)))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -4.2e+62) {
		tmp = -z;
	} else if (y <= -1.45e-36) {
		tmp = y;
	} else if (y <= 3.5e+35) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-4.2d+62)) then
        tmp = -z
    else if (y <= (-1.45d-36)) then
        tmp = y
    else if (y <= 3.5d+35) then
        tmp = x
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -4.2e+62) {
		tmp = -z;
	} else if (y <= -1.45e-36) {
		tmp = y;
	} else if (y <= 3.5e+35) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -4.2e+62:
		tmp = -z
	elif y <= -1.45e-36:
		tmp = y
	elif y <= 3.5e+35:
		tmp = x
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -4.2e+62)
		tmp = Float64(-z);
	elseif (y <= -1.45e-36)
		tmp = y;
	elseif (y <= 3.5e+35)
		tmp = x;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -4.2e+62)
		tmp = -z;
	elseif (y <= -1.45e-36)
		tmp = y;
	elseif (y <= 3.5e+35)
		tmp = x;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -4.2e+62], (-z), If[LessEqual[y, -1.45e-36], y, If[LessEqual[y, 3.5e+35], x, (-z)]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+62}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -1.45 \cdot 10^{-36}:\\
\;\;\;\;y\\

\mathbf{elif}\;y \leq 3.5 \cdot 10^{+35}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -4.2e62 or 3.5000000000000001e35 < y

    1. Initial program 60.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 66.7%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg66.7%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified66.7%

      \[\leadsto \color{blue}{-z} \]

    if -4.2e62 < y < -1.45000000000000006e-36

    1. Initial program 94.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 53.9%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    3. Taylor expanded in y around 0 36.7%

      \[\leadsto \color{blue}{y} \]

    if -1.45000000000000006e-36 < y < 3.5000000000000001e35

    1. Initial program 99.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 59.5%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification60.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.2 \cdot 10^{+62}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -1.45 \cdot 10^{-36}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 3.5 \cdot 10^{+35}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 10: 67.0% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.35 \cdot 10^{+132}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 5.4 \cdot 10^{+42}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.35e+132) (- z) (if (<= y 5.4e+42) (+ x y) (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.35e+132) {
		tmp = -z;
	} else if (y <= 5.4e+42) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.35d+132)) then
        tmp = -z
    else if (y <= 5.4d+42) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.35e+132) {
		tmp = -z;
	} else if (y <= 5.4e+42) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.35e+132:
		tmp = -z
	elif y <= 5.4e+42:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.35e+132)
		tmp = Float64(-z);
	elseif (y <= 5.4e+42)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.35e+132)
		tmp = -z;
	elseif (y <= 5.4e+42)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.35e+132], (-z), If[LessEqual[y, 5.4e+42], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+132}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 5.4 \cdot 10^{+42}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.35e132 or 5.4000000000000001e42 < y

    1. Initial program 56.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 74.0%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg74.0%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified74.0%

      \[\leadsto \color{blue}{-z} \]

    if -1.35e132 < y < 5.4000000000000001e42

    1. Initial program 96.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 64.3%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification67.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.35 \cdot 10^{+132}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 5.4 \cdot 10^{+42}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 11: 37.9% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.52 \cdot 10^{-37}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 1.22 \cdot 10^{+23}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.52e-37) y (if (<= y 1.22e+23) x y)))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.52e-37) {
		tmp = y;
	} else if (y <= 1.22e+23) {
		tmp = x;
	} else {
		tmp = y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.52d-37)) then
        tmp = y
    else if (y <= 1.22d+23) then
        tmp = x
    else
        tmp = y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.52e-37) {
		tmp = y;
	} else if (y <= 1.22e+23) {
		tmp = x;
	} else {
		tmp = y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.52e-37:
		tmp = y
	elif y <= 1.22e+23:
		tmp = x
	else:
		tmp = y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.52e-37)
		tmp = y;
	elseif (y <= 1.22e+23)
		tmp = x;
	else
		tmp = y;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.52e-37)
		tmp = y;
	elseif (y <= 1.22e+23)
		tmp = x;
	else
		tmp = y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.52e-37], y, If[LessEqual[y, 1.22e+23], x, y]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.52 \cdot 10^{-37}:\\
\;\;\;\;y\\

\mathbf{elif}\;y \leq 1.22 \cdot 10^{+23}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.52e-37 or 1.22e23 < y

    1. Initial program 66.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 51.3%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    3. Taylor expanded in y around 0 21.5%

      \[\leadsto \color{blue}{y} \]

    if -1.52e-37 < y < 1.22e23

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 60.5%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification39.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.52 \cdot 10^{-37}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 1.22 \cdot 10^{+23}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]

Alternative 12: 34.7% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 81.9%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Taylor expanded in y around 0 31.7%

    \[\leadsto \color{blue}{x} \]
  3. Final simplification31.7%

    \[\leadsto x \]

Developer target: 93.6% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023229 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :herbie-target
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))