
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* y y))))
double code(double x, double y) {
return x * (1.0 + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + (y * y))
end function
public static double code(double x, double y) {
return x * (1.0 + (y * y));
}
def code(x, y): return x * (1.0 + (y * y))
function code(x, y) return Float64(x * Float64(1.0 + Float64(y * y))) end
function tmp = code(x, y) tmp = x * (1.0 + (y * y)); end
code[x_, y_] := N[(x * N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + y \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* y y))))
double code(double x, double y) {
return x * (1.0 + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + (y * y))
end function
public static double code(double x, double y) {
return x * (1.0 + (y * y));
}
def code(x, y): return x * (1.0 + (y * y))
function code(x, y) return Float64(x * Float64(1.0 + Float64(y * y))) end
function tmp = code(x, y) tmp = x * (1.0 + (y * y)); end
code[x_, y_] := N[(x * N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + y \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (* y y) 2e+70) (+ x (* x (* y y))) (* y (* y x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 2e+70) {
tmp = x + (x * (y * y));
} else {
tmp = y * (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2d+70) then
tmp = x + (x * (y * y))
else
tmp = y * (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 2e+70) {
tmp = x + (x * (y * y));
} else {
tmp = y * (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 2e+70: tmp = x + (x * (y * y)) else: tmp = y * (y * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 2e+70) tmp = Float64(x + Float64(x * Float64(y * y))); else tmp = Float64(y * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 2e+70) tmp = x + (x * (y * y)); else tmp = y * (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2e+70], N[(x + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{+70}:\\
\;\;\;\;x + x \cdot \left(y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.00000000000000015e70Initial program 99.9%
+-commutative99.9%
distribute-lft-in100.0%
*-rgt-identity100.0%
Applied egg-rr100.0%
if 2.00000000000000015e70 < (*.f64 y y) Initial program 89.0%
Taylor expanded in y around inf 89.0%
unpow289.0%
associate-*l*99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* (hypot 1.0 y) (* (hypot 1.0 y) x)))
double code(double x, double y) {
return hypot(1.0, y) * (hypot(1.0, y) * x);
}
public static double code(double x, double y) {
return Math.hypot(1.0, y) * (Math.hypot(1.0, y) * x);
}
def code(x, y): return math.hypot(1.0, y) * (math.hypot(1.0, y) * x)
function code(x, y) return Float64(hypot(1.0, y) * Float64(hypot(1.0, y) * x)) end
function tmp = code(x, y) tmp = hypot(1.0, y) * (hypot(1.0, y) * x); end
code[x_, y_] := N[(N[Sqrt[1.0 ^ 2 + y ^ 2], $MachinePrecision] * N[(N[Sqrt[1.0 ^ 2 + y ^ 2], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{hypot}\left(1, y\right) \cdot \left(\mathsf{hypot}\left(1, y\right) \cdot x\right)
\end{array}
Initial program 94.4%
+-commutative94.4%
distribute-lft-in94.4%
*-rgt-identity94.4%
fma-def94.4%
Simplified94.4%
fma-udef94.4%
*-rgt-identity94.4%
distribute-lft-in94.4%
+-commutative94.4%
*-commutative94.4%
add-sqr-sqrt94.4%
associate-*l*94.4%
hypot-1-def94.4%
hypot-1-def99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (* y y) 2e+70) (* x (+ 1.0 (* y y))) (* y (* y x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 2e+70) {
tmp = x * (1.0 + (y * y));
} else {
tmp = y * (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2d+70) then
tmp = x * (1.0d0 + (y * y))
else
tmp = y * (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 2e+70) {
tmp = x * (1.0 + (y * y));
} else {
tmp = y * (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 2e+70: tmp = x * (1.0 + (y * y)) else: tmp = y * (y * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 2e+70) tmp = Float64(x * Float64(1.0 + Float64(y * y))); else tmp = Float64(y * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 2e+70) tmp = x * (1.0 + (y * y)); else tmp = y * (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2e+70], N[(x * N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{+70}:\\
\;\;\;\;x \cdot \left(1 + y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.00000000000000015e70Initial program 99.9%
if 2.00000000000000015e70 < (*.f64 y y) Initial program 89.0%
Taylor expanded in y around inf 89.0%
unpow289.0%
associate-*l*99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1.0) x (* x (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1.0) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1.0d0) then
tmp = x
else
tmp = x * (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1.0) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1.0: tmp = x else: tmp = x * (y * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1.0) tmp = x; else tmp = Float64(x * Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1.0) tmp = x; else tmp = x * (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1.0], x, N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 1Initial program 100.0%
Taylor expanded in y around 0 99.3%
if 1 < (*.f64 y y) Initial program 90.3%
Taylor expanded in y around inf 89.3%
unpow289.3%
*-commutative89.3%
Simplified89.3%
Final simplification93.5%
(FPCore (x y) :precision binary64 (if (<= (* y y) 2e-6) x (* y (* y x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 2e-6) {
tmp = x;
} else {
tmp = y * (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2d-6) then
tmp = x
else
tmp = y * (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 2e-6) {
tmp = x;
} else {
tmp = y * (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 2e-6: tmp = x else: tmp = y * (y * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 2e-6) tmp = x; else tmp = Float64(y * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 2e-6) tmp = x; else tmp = y * (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2e-6], x, N[(y * N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 1.99999999999999991e-6Initial program 100.0%
Taylor expanded in y around 0 99.3%
if 1.99999999999999991e-6 < (*.f64 y y) Initial program 90.3%
Taylor expanded in y around inf 89.3%
unpow289.3%
associate-*l*98.8%
Simplified98.8%
Final simplification99.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.4%
Taylor expanded in y around 0 44.7%
Final simplification44.7%
(FPCore (x y) :precision binary64 (+ x (* (* x y) y)))
double code(double x, double y) {
return x + ((x * y) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x * y) * y)
end function
public static double code(double x, double y) {
return x + ((x * y) * y);
}
def code(x, y): return x + ((x * y) * y)
function code(x, y) return Float64(x + Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = x + ((x * y) * y); end
code[x_, y_] := N[(x + N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(x \cdot y\right) \cdot y
\end{array}
herbie shell --seed 2023229
(FPCore (x y)
:name "Numeric.Integration.TanhSinh:everywhere from integration-0.2.1"
:precision binary64
:herbie-target
(+ x (* (* x y) y))
(* x (+ 1.0 (* y y))))