
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (fma (sin eps) (cos x) (* (+ (cos eps) -1.0) (sin x))))
double code(double x, double eps) {
return fma(sin(eps), cos(x), ((cos(eps) + -1.0) * sin(x)));
}
function code(x, eps) return fma(sin(eps), cos(x), Float64(Float64(cos(eps) + -1.0) * sin(x))) end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[(N[Cos[eps], $MachinePrecision] + -1.0), $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin \varepsilon, \cos x, \left(\cos \varepsilon + -1\right) \cdot \sin x\right)
\end{array}
Initial program 44.0%
sin-sum69.3%
associate--l+69.2%
Applied egg-rr69.2%
+-commutative69.2%
sub-neg69.2%
associate-+l+99.5%
*-commutative99.5%
neg-mul-199.5%
*-commutative99.5%
distribute-rgt-out99.5%
+-commutative99.5%
Simplified99.5%
fma-def99.5%
*-commutative99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (+ (cos eps) -1.0) (sin x))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + ((cos(eps) + -1.0) * sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + ((cos(eps) + (-1.0d0)) * sin(x))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + ((Math.cos(eps) + -1.0) * Math.sin(x));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + ((math.cos(eps) + -1.0) * math.sin(x))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(Float64(cos(eps) + -1.0) * sin(x))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + ((cos(eps) + -1.0) * sin(x)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Cos[eps], $MachinePrecision] + -1.0), $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \left(\cos \varepsilon + -1\right) \cdot \sin x
\end{array}
Initial program 44.0%
sin-sum69.3%
associate--l+69.2%
Applied egg-rr69.2%
+-commutative69.2%
sub-neg69.2%
associate-+l+99.5%
*-commutative99.5%
neg-mul-199.5%
*-commutative99.5%
distribute-rgt-out99.5%
+-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x eps)
:precision binary64
(if (<= eps -0.00044)
(sin eps)
(if (<= eps 0.002)
(+ (* eps (cos x)) (* (* (sin x) (* eps eps)) -0.5))
(sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -0.00044) {
tmp = sin(eps);
} else if (eps <= 0.002) {
tmp = (eps * cos(x)) + ((sin(x) * (eps * eps)) * -0.5);
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-0.00044d0)) then
tmp = sin(eps)
else if (eps <= 0.002d0) then
tmp = (eps * cos(x)) + ((sin(x) * (eps * eps)) * (-0.5d0))
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -0.00044) {
tmp = Math.sin(eps);
} else if (eps <= 0.002) {
tmp = (eps * Math.cos(x)) + ((Math.sin(x) * (eps * eps)) * -0.5);
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -0.00044: tmp = math.sin(eps) elif eps <= 0.002: tmp = (eps * math.cos(x)) + ((math.sin(x) * (eps * eps)) * -0.5) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -0.00044) tmp = sin(eps); elseif (eps <= 0.002) tmp = Float64(Float64(eps * cos(x)) + Float64(Float64(sin(x) * Float64(eps * eps)) * -0.5)); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -0.00044) tmp = sin(eps); elseif (eps <= 0.002) tmp = (eps * cos(x)) + ((sin(x) * (eps * eps)) * -0.5); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -0.00044], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.002], N[(N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] * N[(eps * eps), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -0.00044:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.002:\\
\;\;\;\;\varepsilon \cdot \cos x + \left(\sin x \cdot \left(\varepsilon \cdot \varepsilon\right)\right) \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -4.40000000000000016e-4 or 2e-3 < eps Initial program 56.8%
Taylor expanded in x around 0 58.5%
if -4.40000000000000016e-4 < eps < 2e-3Initial program 26.5%
Taylor expanded in eps around 0 99.2%
fma-def99.2%
*-commutative99.2%
unpow299.2%
Simplified99.2%
fma-udef99.2%
*-commutative99.2%
Applied egg-rr99.2%
Final simplification75.7%
(FPCore (x eps) :precision binary64 (* (cos (* 0.5 (+ eps (+ x x)))) (* 2.0 (sin (* eps 0.5)))))
double code(double x, double eps) {
return cos((0.5 * (eps + (x + x)))) * (2.0 * sin((eps * 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((0.5d0 * (eps + (x + x)))) * (2.0d0 * sin((eps * 0.5d0)))
end function
public static double code(double x, double eps) {
return Math.cos((0.5 * (eps + (x + x)))) * (2.0 * Math.sin((eps * 0.5)));
}
def code(x, eps): return math.cos((0.5 * (eps + (x + x)))) * (2.0 * math.sin((eps * 0.5)))
function code(x, eps) return Float64(cos(Float64(0.5 * Float64(eps + Float64(x + x)))) * Float64(2.0 * sin(Float64(eps * 0.5)))) end
function tmp = code(x, eps) tmp = cos((0.5 * (eps + (x + x)))) * (2.0 * sin((eps * 0.5))); end
code[x_, eps_] := N[(N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right) \cdot \left(2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)
\end{array}
Initial program 44.0%
sin-sum69.3%
associate--l+69.2%
Applied egg-rr69.2%
+-commutative69.2%
sub-neg69.2%
associate-+l+99.5%
*-commutative99.5%
neg-mul-199.5%
*-commutative99.5%
distribute-rgt-out99.5%
+-commutative99.5%
Simplified99.5%
distribute-rgt-in99.5%
neg-mul-199.5%
associate-+r+69.3%
sin-sum44.0%
+-commutative44.0%
sub-neg44.0%
diff-sin43.5%
div-inv43.5%
+-commutative43.5%
associate--l+75.2%
metadata-eval75.2%
div-inv75.2%
+-commutative75.2%
associate-+l+75.1%
metadata-eval75.1%
Applied egg-rr75.1%
associate-*r*75.1%
*-commutative75.1%
*-commutative75.1%
+-inverses75.1%
+-rgt-identity75.1%
Simplified75.1%
Final simplification75.1%
(FPCore (x eps) :precision binary64 (* 2.0 (* (cos (* 0.5 (+ x (+ eps x)))) (sin (* eps 0.5)))))
double code(double x, double eps) {
return 2.0 * (cos((0.5 * (x + (eps + x)))) * sin((eps * 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (cos((0.5d0 * (x + (eps + x)))) * sin((eps * 0.5d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.cos((0.5 * (x + (eps + x)))) * Math.sin((eps * 0.5)));
}
def code(x, eps): return 2.0 * (math.cos((0.5 * (x + (eps + x)))) * math.sin((eps * 0.5)))
function code(x, eps) return Float64(2.0 * Float64(cos(Float64(0.5 * Float64(x + Float64(eps + x)))) * sin(Float64(eps * 0.5)))) end
function tmp = code(x, eps) tmp = 2.0 * (cos((0.5 * (x + (eps + x)))) * sin((eps * 0.5))); end
code[x_, eps_] := N[(2.0 * N[(N[Cos[N[(0.5 * N[(x + N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\cos \left(0.5 \cdot \left(x + \left(\varepsilon + x\right)\right)\right) \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)
\end{array}
Initial program 44.0%
add-log-exp35.2%
Applied egg-rr35.2%
add-log-exp44.0%
diff-sin43.5%
div-inv43.5%
+-commutative43.5%
associate--l+75.2%
metadata-eval75.2%
div-inv75.2%
+-commutative75.2%
associate-+l+75.1%
metadata-eval75.1%
Applied egg-rr75.1%
*-commutative75.1%
+-inverses75.1%
*-commutative75.1%
associate-+r+75.2%
+-commutative75.2%
Simplified75.2%
Final simplification75.2%
(FPCore (x eps) :precision binary64 (if (<= eps -1.45e-6) (sin eps) (if (<= eps 0.00122) (* eps (cos x)) (sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -1.45e-6) {
tmp = sin(eps);
} else if (eps <= 0.00122) {
tmp = eps * cos(x);
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-1.45d-6)) then
tmp = sin(eps)
else if (eps <= 0.00122d0) then
tmp = eps * cos(x)
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -1.45e-6) {
tmp = Math.sin(eps);
} else if (eps <= 0.00122) {
tmp = eps * Math.cos(x);
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -1.45e-6: tmp = math.sin(eps) elif eps <= 0.00122: tmp = eps * math.cos(x) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -1.45e-6) tmp = sin(eps); elseif (eps <= 0.00122) tmp = Float64(eps * cos(x)); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -1.45e-6) tmp = sin(eps); elseif (eps <= 0.00122) tmp = eps * cos(x); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -1.45e-6], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.00122], N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -1.45 \cdot 10^{-6}:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.00122:\\
\;\;\;\;\varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -1.4500000000000001e-6 or 0.00121999999999999995 < eps Initial program 56.8%
Taylor expanded in x around 0 58.5%
if -1.4500000000000001e-6 < eps < 0.00121999999999999995Initial program 26.5%
Taylor expanded in eps around 0 98.7%
Final simplification75.5%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 44.0%
Taylor expanded in x around 0 56.3%
Final simplification56.3%
(FPCore (x eps) :precision binary64 0.0)
double code(double x, double eps) {
return 0.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 0.0d0
end function
public static double code(double x, double eps) {
return 0.0;
}
def code(x, eps): return 0.0
function code(x, eps) return 0.0 end
function tmp = code(x, eps) tmp = 0.0; end
code[x_, eps_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 44.0%
add-cube-cbrt43.1%
pow343.0%
Applied egg-rr43.0%
Taylor expanded in eps around 0 4.0%
pow-base-14.0%
*-lft-identity4.0%
+-inverses4.0%
Simplified4.0%
Final simplification4.0%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 44.0%
Taylor expanded in eps around 0 43.5%
fma-def43.5%
*-commutative43.5%
unpow243.5%
Simplified43.5%
Taylor expanded in x around 0 24.0%
Final simplification24.0%
(FPCore (x eps) :precision binary64 (* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0)))))
double code(double x, double eps) {
return 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (cos((x + (eps / 2.0d0))) * sin((eps / 2.0d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.cos((x + (eps / 2.0))) * Math.sin((eps / 2.0)));
}
def code(x, eps): return 2.0 * (math.cos((x + (eps / 2.0))) * math.sin((eps / 2.0)))
function code(x, eps) return Float64(2.0 * Float64(cos(Float64(x + Float64(eps / 2.0))) * sin(Float64(eps / 2.0)))) end
function tmp = code(x, eps) tmp = 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0))); end
code[x_, eps_] := N[(2.0 * N[(N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\cos \left(x + \frac{\varepsilon}{2}\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)\right)
\end{array}
herbie shell --seed 2023229
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:herbie-target
(* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0))))
(- (sin (+ x eps)) (sin x)))