
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4.5e+49)
(if (>= b 0.0) (/ 2.0 (/ (- (- b) b) c)) (/ (* (* b -2.0) 0.5) a))
(if (<= b 6e+153)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0)
(* -2.0 (/ c (+ b (+ b (* -2.0 (/ c (/ b a)))))))
(* (+ (* -2.0 (/ (* c a) b)) (* b 2.0)) (/ -0.5 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.5e+49) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 2.0 / ((-b - b) / c);
} else {
tmp_2 = ((b * -2.0) * 0.5) / a;
}
tmp_1 = tmp_2;
} else if (b <= 6e+153) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp_1 = ((-2.0 * ((c * a) / b)) + (b * 2.0)) * (-0.5 / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-4.5d+49)) then
if (b >= 0.0d0) then
tmp_2 = 2.0d0 / ((-b - b) / c)
else
tmp_2 = ((b * (-2.0d0)) * 0.5d0) / a
end if
tmp_1 = tmp_2
else if (b <= 6d+153) then
if (b >= 0.0d0) then
tmp_3 = (2.0d0 * c) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (-2.0d0) * (c / (b + (b + ((-2.0d0) * (c / (b / a))))))
else
tmp_1 = (((-2.0d0) * ((c * a) / b)) + (b * 2.0d0)) * ((-0.5d0) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.5e+49) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 2.0 / ((-b - b) / c);
} else {
tmp_2 = ((b * -2.0) * 0.5) / a;
}
tmp_1 = tmp_2;
} else if (b <= 6e+153) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp_1 = ((-2.0 * ((c * a) / b)) + (b * 2.0)) * (-0.5 / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -4.5e+49: tmp_2 = 0 if b >= 0.0: tmp_2 = 2.0 / ((-b - b) / c) else: tmp_2 = ((b * -2.0) * 0.5) / a tmp_1 = tmp_2 elif b <= 6e+153: tmp_3 = 0 if b >= 0.0: tmp_3 = (2.0 * c) / (-b - t_0) else: tmp_3 = (t_0 - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))) else: tmp_1 = ((-2.0 * ((c * a) / b)) + (b * 2.0)) * (-0.5 / a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4.5e+49) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(2.0 / Float64(Float64(Float64(-b) - b) / c)); else tmp_2 = Float64(Float64(Float64(b * -2.0) * 0.5) / a); end tmp_1 = tmp_2; elseif (b <= 6e+153) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(c / Float64(b / a))))))); else tmp_1 = Float64(Float64(Float64(-2.0 * Float64(Float64(c * a) / b)) + Float64(b * 2.0)) * Float64(-0.5 / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -4.5e+49) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = 2.0 / ((-b - b) / c); else tmp_3 = ((b * -2.0) * 0.5) / a; end tmp_2 = tmp_3; elseif (b <= 6e+153) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (2.0 * c) / (-b - t_0); else tmp_4 = (t_0 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))); else tmp_2 = ((-2.0 * ((c * a) / b)) + (b * 2.0)) * (-0.5 / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.5e+49], If[GreaterEqual[b, 0.0], N[(2.0 / N[(N[((-b) - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b * -2.0), $MachinePrecision] * 0.5), $MachinePrecision] / a), $MachinePrecision]], If[LessEqual[b, 6e+153], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-2.0 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4.5 \cdot 10^{+49}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{\frac{\left(-b\right) - b}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b \cdot -2\right) \cdot 0.5}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 6 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \frac{c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \frac{c \cdot a}{b} + b \cdot 2\right) \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
if b < -4.49999999999999982e49Initial program 60.4%
Simplified60.4%
Taylor expanded in b around inf 60.4%
div-sub60.4%
fma-udef60.4%
add-sqr-sqrt32.8%
hypot-def51.0%
*-commutative51.0%
*-commutative51.0%
Applied egg-rr51.0%
div-sub51.0%
*-rgt-identity51.0%
associate-*r/50.8%
*-commutative50.8%
associate-*l*50.8%
*-commutative50.8%
associate-/r*50.8%
metadata-eval50.8%
Simplified50.8%
Taylor expanded in b around -inf 95.5%
*-commutative95.5%
Simplified95.5%
associate-*r/95.9%
Applied egg-rr95.9%
if -4.49999999999999982e49 < b < 6.00000000000000037e153Initial program 85.3%
if 6.00000000000000037e153 < b Initial program 32.6%
Simplified32.6%
Taylor expanded in b around inf 86.7%
associate-/l*96.4%
Simplified96.4%
Taylor expanded in b around -inf 96.4%
Final simplification90.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b (+ b (* -2.0 (/ c (/ b a))))))) (* (/ -0.5 a) (+ b (- b (* a (/ (* 2.0 c) b)))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp = (-0.5 / a) * (b + (b - (a * ((2.0 * c) / b))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + (b + ((-2.0d0) * (c / (b / a))))))
else
tmp = ((-0.5d0) / a) * (b + (b - (a * ((2.0d0 * c) / b))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp = (-0.5 / a) * (b + (b - (a * ((2.0 * c) / b))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))) else: tmp = (-0.5 / a) * (b + (b - (a * ((2.0 * c) / b)))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(c / Float64(b / a))))))); else tmp = Float64(Float64(-0.5 / a) * Float64(b + Float64(b - Float64(a * Float64(Float64(2.0 * c) / b))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))); else tmp = (-0.5 / a) * (b + (b - (a * ((2.0 * c) / b)))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + N[(b - N[(a * N[(N[(2.0 * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \frac{c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + \left(b - a \cdot \frac{2 \cdot c}{b}\right)\right)\\
\end{array}
\end{array}
Initial program 68.3%
Simplified68.2%
Taylor expanded in b around inf 68.9%
associate-/l*70.9%
Simplified70.9%
Taylor expanded in b around -inf 69.0%
neg-mul-169.0%
unsub-neg69.0%
associate-/l*70.6%
associate-*r/70.6%
Simplified70.6%
associate-/r/70.6%
Applied egg-rr70.6%
Final simplification70.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (- (- b) b) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (-b - b) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (-b - b) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (-b - b) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (-b - b) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(Float64(-b) - b) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (-b - b) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[((-b) - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) - b}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 68.3%
Simplified68.0%
Taylor expanded in b around inf 70.4%
Taylor expanded in b around -inf 70.1%
neg-mul-170.1%
Simplified70.1%
Taylor expanded in b around 0 70.5%
associate-*r/70.3%
mul-1-neg70.3%
Simplified70.5%
Final simplification70.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* (* b -2.0) (/ 0.5 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (b * -2.0) * (0.5 / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (b * (-2.0d0)) * (0.5d0 / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (b * -2.0) * (0.5 / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (b * -2.0) * (0.5 / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(b * -2.0) * Float64(0.5 / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (b * -2.0) * (0.5 / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot -2\right) \cdot \frac{0.5}{a}\\
\end{array}
\end{array}
Initial program 68.3%
Simplified68.0%
Taylor expanded in b around inf 70.4%
div-sub70.4%
fma-udef70.4%
add-sqr-sqrt60.1%
hypot-def65.7%
*-commutative65.7%
*-commutative65.7%
Applied egg-rr65.7%
div-sub65.7%
*-rgt-identity65.7%
associate-*r/65.7%
*-commutative65.7%
associate-*l*65.7%
*-commutative65.7%
associate-/r*65.7%
metadata-eval65.7%
Simplified65.7%
Taylor expanded in b around -inf 70.0%
*-commutative70.0%
Simplified70.0%
Taylor expanded in b around 0 70.3%
associate-*r/70.3%
mul-1-neg70.3%
Simplified70.3%
Final simplification70.3%
herbie shell --seed 2023229
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))