
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (+ y z) (- z)))
double code(double x, double y, double z) {
return fma(x, (y + z), -z);
}
function code(x, y, z) return fma(x, Float64(y + z), Float64(-z)) end
code[x_, y_, z_] := N[(x * N[(y + z), $MachinePrecision] + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y + z, -z\right)
\end{array}
Initial program 98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
associate-+r+98.8%
distribute-lft-out100.0%
fma-def100.0%
metadata-eval100.0%
mul-1-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.32e+149)
(* x y)
(if (<= x -2.2e+99)
(* x z)
(if (<= x -27.0)
(* x y)
(if (<= x 2.5e-62)
(- z)
(if (or (<= x 820000000000.0) (not (<= x 4.5e+168)))
(* x y)
(* x z)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.32e+149) {
tmp = x * y;
} else if (x <= -2.2e+99) {
tmp = x * z;
} else if (x <= -27.0) {
tmp = x * y;
} else if (x <= 2.5e-62) {
tmp = -z;
} else if ((x <= 820000000000.0) || !(x <= 4.5e+168)) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.32d+149)) then
tmp = x * y
else if (x <= (-2.2d+99)) then
tmp = x * z
else if (x <= (-27.0d0)) then
tmp = x * y
else if (x <= 2.5d-62) then
tmp = -z
else if ((x <= 820000000000.0d0) .or. (.not. (x <= 4.5d+168))) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.32e+149) {
tmp = x * y;
} else if (x <= -2.2e+99) {
tmp = x * z;
} else if (x <= -27.0) {
tmp = x * y;
} else if (x <= 2.5e-62) {
tmp = -z;
} else if ((x <= 820000000000.0) || !(x <= 4.5e+168)) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.32e+149: tmp = x * y elif x <= -2.2e+99: tmp = x * z elif x <= -27.0: tmp = x * y elif x <= 2.5e-62: tmp = -z elif (x <= 820000000000.0) or not (x <= 4.5e+168): tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.32e+149) tmp = Float64(x * y); elseif (x <= -2.2e+99) tmp = Float64(x * z); elseif (x <= -27.0) tmp = Float64(x * y); elseif (x <= 2.5e-62) tmp = Float64(-z); elseif ((x <= 820000000000.0) || !(x <= 4.5e+168)) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.32e+149) tmp = x * y; elseif (x <= -2.2e+99) tmp = x * z; elseif (x <= -27.0) tmp = x * y; elseif (x <= 2.5e-62) tmp = -z; elseif ((x <= 820000000000.0) || ~((x <= 4.5e+168))) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.32e+149], N[(x * y), $MachinePrecision], If[LessEqual[x, -2.2e+99], N[(x * z), $MachinePrecision], If[LessEqual[x, -27.0], N[(x * y), $MachinePrecision], If[LessEqual[x, 2.5e-62], (-z), If[Or[LessEqual[x, 820000000000.0], N[Not[LessEqual[x, 4.5e+168]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.32 \cdot 10^{+149}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -2.2 \cdot 10^{+99}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -27:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-62}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 820000000000 \lor \neg \left(x \leq 4.5 \cdot 10^{+168}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1.32000000000000004e149 or -2.19999999999999978e99 < x < -27 or 2.5000000000000001e-62 < x < 8.2e11 or 4.50000000000000012e168 < x Initial program 96.5%
Taylor expanded in y around inf 65.2%
if -1.32000000000000004e149 < x < -2.19999999999999978e99 or 8.2e11 < x < 4.50000000000000012e168Initial program 100.0%
Taylor expanded in y around 0 68.6%
Taylor expanded in x around inf 67.9%
if -27 < x < 2.5000000000000001e-62Initial program 100.0%
Taylor expanded in x around 0 75.3%
mul-1-neg75.3%
Simplified75.3%
Final simplification70.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -8e-7) (not (<= x 7.5e-61))) (* x (+ y z)) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -8e-7) || !(x <= 7.5e-61)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-8d-7)) .or. (.not. (x <= 7.5d-61))) then
tmp = x * (y + z)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -8e-7) || !(x <= 7.5e-61)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -8e-7) or not (x <= 7.5e-61): tmp = x * (y + z) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -8e-7) || !(x <= 7.5e-61)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -8e-7) || ~((x <= 7.5e-61))) tmp = x * (y + z); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -8e-7], N[Not[LessEqual[x, 7.5e-61]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{-7} \lor \neg \left(x \leq 7.5 \cdot 10^{-61}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -7.9999999999999996e-7 or 7.50000000000000047e-61 < x Initial program 97.7%
Taylor expanded in x around inf 95.6%
+-commutative95.6%
Simplified95.6%
if -7.9999999999999996e-7 < x < 7.50000000000000047e-61Initial program 100.0%
Taylor expanded in x around 0 75.8%
mul-1-neg75.8%
Simplified75.8%
Final simplification86.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -27.0) (not (<= x 8.5e-62))) (* x (+ y z)) (* z (+ x -1.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -27.0) || !(x <= 8.5e-62)) {
tmp = x * (y + z);
} else {
tmp = z * (x + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-27.0d0)) .or. (.not. (x <= 8.5d-62))) then
tmp = x * (y + z)
else
tmp = z * (x + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -27.0) || !(x <= 8.5e-62)) {
tmp = x * (y + z);
} else {
tmp = z * (x + -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -27.0) or not (x <= 8.5e-62): tmp = x * (y + z) else: tmp = z * (x + -1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -27.0) || !(x <= 8.5e-62)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(z * Float64(x + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -27.0) || ~((x <= 8.5e-62))) tmp = x * (y + z); else tmp = z * (x + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -27.0], N[Not[LessEqual[x, 8.5e-62]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -27 \lor \neg \left(x \leq 8.5 \cdot 10^{-62}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if x < -27 or 8.4999999999999995e-62 < x Initial program 97.7%
Taylor expanded in x around inf 96.1%
+-commutative96.1%
Simplified96.1%
if -27 < x < 8.4999999999999995e-62Initial program 100.0%
Taylor expanded in y around 0 76.3%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.000116))) (* x (+ y z)) (- (* x y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 0.000116)) {
tmp = x * (y + z);
} else {
tmp = (x * y) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.000116d0))) then
tmp = x * (y + z)
else
tmp = (x * y) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 0.000116)) {
tmp = x * (y + z);
} else {
tmp = (x * y) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 0.000116): tmp = x * (y + z) else: tmp = (x * y) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.000116)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(Float64(x * y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.000116))) tmp = x * (y + z); else tmp = (x * y) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.000116]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.000116\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - z\\
\end{array}
\end{array}
if x < -1 or 1.16e-4 < x Initial program 97.5%
Taylor expanded in x around inf 98.0%
+-commutative98.0%
Simplified98.0%
if -1 < x < 1.16e-4Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
distribute-rgt-in100.0%
associate-+r+100.0%
metadata-eval100.0%
mul-1-neg100.0%
unsub-neg100.0%
distribute-lft-out100.0%
Simplified100.0%
flip-+56.5%
associate-*r/54.6%
difference-of-squares54.7%
sub-neg54.7%
add-sqr-sqrt25.5%
sqrt-unprod54.5%
sqr-neg54.5%
sqrt-unprod29.1%
add-sqr-sqrt54.1%
pow254.1%
sub-neg54.1%
add-sqr-sqrt25.0%
sqrt-unprod53.3%
sqr-neg53.3%
sqrt-unprod29.2%
add-sqr-sqrt54.7%
Applied egg-rr54.7%
associate-/l*56.5%
unpow256.5%
associate-/r*99.9%
*-inverses99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 99.2%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (<= x -27.0) (* x y) (if (<= x 7e-63) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -27.0) {
tmp = x * y;
} else if (x <= 7e-63) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-27.0d0)) then
tmp = x * y
else if (x <= 7d-63) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -27.0) {
tmp = x * y;
} else if (x <= 7e-63) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -27.0: tmp = x * y elif x <= 7e-63: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -27.0) tmp = Float64(x * y); elseif (x <= 7e-63) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -27.0) tmp = x * y; elseif (x <= 7e-63) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -27.0], N[(x * y), $MachinePrecision], If[LessEqual[x, 7e-63], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -27:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-63}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -27 or 7.00000000000000006e-63 < x Initial program 97.7%
Taylor expanded in y around inf 54.2%
if -27 < x < 7.00000000000000006e-63Initial program 100.0%
Taylor expanded in x around 0 75.3%
mul-1-neg75.3%
Simplified75.3%
Final simplification64.5%
(FPCore (x y z) :precision binary64 (- (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) - z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
def code(x, y, z): return (x * (y + z)) - z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) - z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) - z
\end{array}
Initial program 98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
associate-+r+98.8%
metadata-eval98.8%
mul-1-neg98.8%
unsub-neg98.8%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 38.8%
mul-1-neg38.8%
Simplified38.8%
Final simplification38.8%
herbie shell --seed 2023229
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))