
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= y 1800000000000.0) (* x (+ 1.0 (* (* y y) -0.16666666666666666))) (/ 6.0 (* y (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 1800000000000.0) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = 6.0 / (y * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1800000000000.0d0) then
tmp = x * (1.0d0 + ((y * y) * (-0.16666666666666666d0)))
else
tmp = 6.0d0 / (y * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1800000000000.0) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = 6.0 / (y * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1800000000000.0: tmp = x * (1.0 + ((y * y) * -0.16666666666666666)) else: tmp = 6.0 / (y * (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 1800000000000.0) tmp = Float64(x * Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666))); else tmp = Float64(6.0 / Float64(y * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1800000000000.0) tmp = x * (1.0 + ((y * y) * -0.16666666666666666)); else tmp = 6.0 / (y * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1800000000000.0], N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1800000000000:\\
\;\;\;\;x \cdot \left(1 + \left(y \cdot y\right) \cdot -0.16666666666666666\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 1.8e12Initial program 99.9%
Taylor expanded in y around 0 69.3%
unpow269.3%
Simplified69.3%
if 1.8e12 < y Initial program 99.8%
clear-num99.6%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 37.1%
unpow237.1%
associate-*r*37.1%
Simplified37.1%
Taylor expanded in y around inf 37.1%
associate-*r/37.1%
unpow237.1%
times-frac37.2%
Simplified37.2%
*-commutative37.2%
clear-num37.2%
frac-times37.2%
metadata-eval37.2%
Applied egg-rr37.2%
Final simplification60.5%
(FPCore (x y) :precision binary64 (if (<= y 2.45) x (* (/ 6.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 2.45) {
tmp = x;
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.45d0) then
tmp = x
else
tmp = (6.0d0 / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.45) {
tmp = x;
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.45: tmp = x else: tmp = (6.0 / y) * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.45) tmp = x; else tmp = Float64(Float64(6.0 / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.45) tmp = x; else tmp = (6.0 / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.45], x, N[(N[(6.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.45:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 2.4500000000000002Initial program 99.9%
Taylor expanded in y around 0 70.7%
if 2.4500000000000002 < y Initial program 99.7%
clear-num99.6%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 36.1%
unpow236.1%
associate-*r*36.1%
Simplified36.1%
Taylor expanded in y around inf 36.1%
associate-*r/36.1%
unpow236.1%
times-frac36.2%
Simplified36.2%
Final simplification61.0%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (/ 6.0 (* y (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 / (y * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = 6.0d0 / (y * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 / (y * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = 6.0 / (y * (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(6.0 / Float64(y * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = 6.0 / (y * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(6.0 / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 70.7%
if 2.39999999999999991 < y Initial program 99.7%
clear-num99.6%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 36.1%
unpow236.1%
associate-*r*36.1%
Simplified36.1%
Taylor expanded in y around inf 36.1%
associate-*r/36.1%
unpow236.1%
times-frac36.2%
Simplified36.2%
*-commutative36.2%
clear-num36.2%
frac-times36.2%
metadata-eval36.2%
Applied egg-rr36.2%
Final simplification61.0%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* (* y y) -0.16666666666666666))))
double code(double x, double y) {
return x / (1.0 + ((y * y) * -0.16666666666666666));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + ((y * y) * (-0.16666666666666666d0)))
end function
public static double code(double x, double y) {
return x / (1.0 + ((y * y) * -0.16666666666666666));
}
def code(x, y): return x / (1.0 + ((y * y) * -0.16666666666666666))
function code(x, y) return Float64(x / Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666))) end
function tmp = code(x, y) tmp = x / (1.0 + ((y * y) * -0.16666666666666666)); end
code[x_, y_] := N[(x / N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \left(y \cdot y\right) \cdot -0.16666666666666666}
\end{array}
Initial program 99.9%
clear-num99.8%
un-div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 66.0%
unpow266.0%
associate-*r*66.0%
Simplified66.0%
*-commutative66.0%
add-sqr-sqrt33.2%
sqrt-unprod65.8%
*-commutative65.8%
*-commutative65.8%
swap-sqr65.8%
metadata-eval65.8%
metadata-eval65.8%
swap-sqr65.8%
sqrt-unprod32.6%
add-sqr-sqrt65.8%
pow165.8%
Applied egg-rr65.8%
unpow165.8%
Simplified65.8%
Taylor expanded in y around 0 65.8%
unpow265.8%
Simplified65.8%
Final simplification65.8%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* 0.16666666666666666 (* y y)))))
double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (0.16666666666666666d0 * (y * y)))
end function
public static double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
def code(x, y): return x / (1.0 + (0.16666666666666666 * (y * y)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(0.16666666666666666 * Float64(y * y)))) end
function tmp = code(x, y) tmp = x / (1.0 + (0.16666666666666666 * (y * y))); end
code[x_, y_] := N[(x / N[(1.0 + N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + 0.16666666666666666 \cdot \left(y \cdot y\right)}
\end{array}
Initial program 99.9%
clear-num99.8%
un-div-inv99.8%
Applied egg-rr99.8%
add-cube-cbrt99.3%
pow399.3%
Applied egg-rr99.3%
Taylor expanded in y around 0 66.0%
unpow266.0%
Simplified66.0%
Final simplification66.0%
(FPCore (x y) :precision binary64 (if (<= y 2.5e-8) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 2.5e-8) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.5d-8) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.5e-8) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.5e-8: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.5e-8) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.5e-8) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.5e-8], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5 \cdot 10^{-8}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 2.4999999999999999e-8Initial program 99.9%
Taylor expanded in y around 0 70.7%
if 2.4999999999999999e-8 < y Initial program 99.7%
Taylor expanded in x around 0 99.7%
Taylor expanded in y around 0 4.4%
associate-/l*35.3%
div-inv35.3%
clear-num33.2%
Applied egg-rr33.2%
Final simplification60.1%
(FPCore (x y) :precision binary64 (if (<= y 0.002) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 0.002) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.002d0) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.002) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.002: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 0.002) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.002) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.002], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.002:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 2e-3Initial program 99.9%
Taylor expanded in y around 0 70.7%
if 2e-3 < y Initial program 99.7%
Taylor expanded in x around 0 99.7%
Taylor expanded in y around 0 4.4%
associate-/l*35.3%
div-inv35.3%
clear-num33.2%
Applied egg-rr33.2%
clear-num35.3%
un-div-inv35.3%
Applied egg-rr35.3%
Final simplification60.7%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 52.1%
Final simplification52.1%
herbie shell --seed 2023229
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))