
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\end{array}
(FPCore (v) :precision binary64 (expm1 (log1p (acos (/ (fma (* v v) -5.0 1.0) (fma v v -1.0))))))
double code(double v) {
return expm1(log1p(acos((fma((v * v), -5.0, 1.0) / fma(v, v, -1.0)))));
}
function code(v) return expm1(log1p(acos(Float64(fma(Float64(v * v), -5.0, 1.0) / fma(v, v, -1.0))))) end
code[v_] := N[(Exp[N[Log[1 + N[ArcCos[N[(N[(N[(v * v), $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(\mathsf{log1p}\left(\cos^{-1} \left(\frac{\mathsf{fma}\left(v \cdot v, -5, 1\right)}{\mathsf{fma}\left(v, v, -1\right)}\right)\right)\right)
\end{array}
Initial program 98.8%
expm1-log1p-u98.8%
sub-neg98.8%
+-commutative98.8%
*-commutative98.8%
distribute-rgt-neg-in98.8%
fma-def98.8%
metadata-eval98.8%
fma-neg98.8%
metadata-eval98.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (v) :precision binary64 (* (* (acos (/ (fma v (* v -5.0) 1.0) (fma v v -1.0))) 0.3333333333333333) 3.0))
double code(double v) {
return (acos((fma(v, (v * -5.0), 1.0) / fma(v, v, -1.0))) * 0.3333333333333333) * 3.0;
}
function code(v) return Float64(Float64(acos(Float64(fma(v, Float64(v * -5.0), 1.0) / fma(v, v, -1.0))) * 0.3333333333333333) * 3.0) end
code[v_] := N[(N[(N[ArcCos[N[(N[(v * N[(v * -5.0), $MachinePrecision] + 1.0), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * 3.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos^{-1} \left(\frac{\mathsf{fma}\left(v, v \cdot -5, 1\right)}{\mathsf{fma}\left(v, v, -1\right)}\right) \cdot 0.3333333333333333\right) \cdot 3
\end{array}
Initial program 98.8%
add-cube-cbrt96.5%
pow397.4%
sub-neg97.4%
+-commutative97.4%
*-commutative97.4%
distribute-rgt-neg-in97.4%
fma-def97.4%
metadata-eval97.4%
fma-neg97.4%
metadata-eval97.4%
Applied egg-rr97.4%
rem-cube-cbrt98.8%
*-un-lft-identity98.8%
*-un-lft-identity98.8%
fma-udef98.8%
associate-*r*98.8%
fma-udef98.8%
*-un-lft-identity98.8%
*-commutative98.8%
metadata-eval98.8%
associate-*l*98.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* (* v v) 5.0)) (+ (* v v) -1.0))))
double code(double v) {
return acos(((1.0 - ((v * v) * 5.0)) / ((v * v) + -1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - ((v * v) * 5.0d0)) / ((v * v) + (-1.0d0))))
end function
public static double code(double v) {
return Math.acos(((1.0 - ((v * v) * 5.0)) / ((v * v) + -1.0)));
}
def code(v): return math.acos(((1.0 - ((v * v) * 5.0)) / ((v * v) + -1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(Float64(v * v) * 5.0)) / Float64(Float64(v * v) + -1.0))) end
function tmp = code(v) tmp = acos(((1.0 - ((v * v) * 5.0)) / ((v * v) + -1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(N[(v * v), $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - \left(v \cdot v\right) \cdot 5}{v \cdot v + -1}\right)
\end{array}
Initial program 98.8%
Final simplification98.8%
herbie shell --seed 2023229
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 1"
:precision binary64
(acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))