
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w)))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_2 (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))))
(if (<= t_2 INFINITY)
t_2
(*
t_0
(fma 0.5 (/ (* (* w h) (* M M)) (* c0 (pow (/ d D) 2.0))) (* c0 0.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))));
double tmp;
if (t_2 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = t_0 * fma(0.5, (((w * h) * (M * M)) / (c0 * pow((d / D), 2.0))), (c0 * 0.0));
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_2 = Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) tmp = 0.0 if (t_2 <= Inf) tmp = t_2; else tmp = Float64(t_0 * fma(0.5, Float64(Float64(Float64(w * h) * Float64(M * M)) / Float64(c0 * (Float64(d / D) ^ 2.0))), Float64(c0 * 0.0))); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, Infinity], t$95$2, N[(t$95$0 * N[(0.5 * N[(N[(N[(w * h), $MachinePrecision] * N[(M * M), $MachinePrecision]), $MachinePrecision] / N[(c0 * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_2 := t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right)\\
\mathbf{if}\;t_2 \leq \infty:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \mathsf{fma}\left(0.5, \frac{\left(w \cdot h\right) \cdot \left(M \cdot M\right)}{c0 \cdot {\left(\frac{d}{D}\right)}^{2}}, c0 \cdot 0\right)\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 77.8%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
fma-def0.0%
associate-/r*0.1%
difference-of-squares11.6%
Simplified17.2%
fma-udef17.2%
associate-/l/12.7%
frac-times17.6%
pow217.6%
fma-udef17.6%
associate-/l/12.7%
times-frac11.5%
associate-/l/11.5%
times-frac11.5%
Applied egg-rr9.3%
Taylor expanded in c0 around -inf 0.2%
Simplified39.4%
Final simplification51.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w)))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_2 (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))))
(if (<= t_2 INFINITY) t_2 (* t_0 (* c0 0.0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))));
double tmp;
if (t_2 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = t_0 * (c0 * 0.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))));
double tmp;
if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = t_2;
} else {
tmp = t_0 * (c0 * 0.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) t_2 = t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M)))) tmp = 0 if t_2 <= math.inf: tmp = t_2 else: tmp = t_0 * (c0 * 0.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_2 = Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) tmp = 0.0 if (t_2 <= Inf) tmp = t_2; else tmp = Float64(t_0 * Float64(c0 * 0.0)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); t_2 = t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M)))); tmp = 0.0; if (t_2 <= Inf) tmp = t_2; else tmp = t_0 * (c0 * 0.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, Infinity], t$95$2, N[(t$95$0 * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_2 := t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right)\\
\mathbf{if}\;t_2 \leq \infty:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \left(c0 \cdot 0\right)\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 77.8%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
fma-def0.0%
associate-/r*0.1%
difference-of-squares11.6%
Simplified17.2%
Taylor expanded in c0 around -inf 0.2%
associate-*r*0.2%
distribute-rgt1-in0.2%
metadata-eval0.2%
mul0-lft38.4%
metadata-eval38.4%
mul0-lft0.8%
metadata-eval0.8%
distribute-lft1-in0.8%
*-commutative0.8%
distribute-lft1-in0.8%
metadata-eval0.8%
mul0-lft38.4%
Simplified38.4%
Final simplification51.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))))
(if (or (<= M 2.5e-194) (and (not (<= M 4.8e-154)) (<= M 1.26e-85)))
(* t_0 (* c0 0.0))
(* t_0 (* 2.0 (* (/ c0 (* w h)) (* (/ d D) (/ d D))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double tmp;
if ((M <= 2.5e-194) || (!(M <= 4.8e-154) && (M <= 1.26e-85))) {
tmp = t_0 * (c0 * 0.0);
} else {
tmp = t_0 * (2.0 * ((c0 / (w * h)) * ((d / D) * (d / D))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / (2.0d0 * w)
if ((m <= 2.5d-194) .or. (.not. (m <= 4.8d-154)) .and. (m <= 1.26d-85)) then
tmp = t_0 * (c0 * 0.0d0)
else
tmp = t_0 * (2.0d0 * ((c0 / (w * h)) * ((d_1 / d) * (d_1 / d))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double tmp;
if ((M <= 2.5e-194) || (!(M <= 4.8e-154) && (M <= 1.26e-85))) {
tmp = t_0 * (c0 * 0.0);
} else {
tmp = t_0 * (2.0 * ((c0 / (w * h)) * ((d / D) * (d / D))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) tmp = 0 if (M <= 2.5e-194) or (not (M <= 4.8e-154) and (M <= 1.26e-85)): tmp = t_0 * (c0 * 0.0) else: tmp = t_0 * (2.0 * ((c0 / (w * h)) * ((d / D) * (d / D)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) tmp = 0.0 if ((M <= 2.5e-194) || (!(M <= 4.8e-154) && (M <= 1.26e-85))) tmp = Float64(t_0 * Float64(c0 * 0.0)); else tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d / D) * Float64(d / D))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); tmp = 0.0; if ((M <= 2.5e-194) || (~((M <= 4.8e-154)) && (M <= 1.26e-85))) tmp = t_0 * (c0 * 0.0); else tmp = t_0 * (2.0 * ((c0 / (w * h)) * ((d / D) * (d / D)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[M, 2.5e-194], And[N[Not[LessEqual[M, 4.8e-154]], $MachinePrecision], LessEqual[M, 1.26e-85]]], N[(t$95$0 * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(2.0 * N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
\mathbf{if}\;M \leq 2.5 \cdot 10^{-194} \lor \neg \left(M \leq 4.8 \cdot 10^{-154}\right) \land M \leq 1.26 \cdot 10^{-85}:\\
\;\;\;\;t_0 \cdot \left(c0 \cdot 0\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \left(\frac{c0}{w \cdot h} \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right)\right)\\
\end{array}
\end{array}
if M < 2.5000000000000001e-194 or 4.79999999999999974e-154 < M < 1.26e-85Initial program 21.8%
times-frac19.5%
fma-def19.0%
associate-/r*19.2%
difference-of-squares25.9%
Simplified30.8%
Taylor expanded in c0 around -inf 3.8%
associate-*r*3.8%
distribute-rgt1-in3.8%
metadata-eval3.8%
mul0-lft32.0%
metadata-eval32.0%
mul0-lft4.4%
metadata-eval4.4%
distribute-lft1-in4.4%
*-commutative4.4%
distribute-lft1-in4.4%
metadata-eval4.4%
mul0-lft32.0%
Simplified32.0%
if 2.5000000000000001e-194 < M < 4.79999999999999974e-154 or 1.26e-85 < M Initial program 31.9%
times-frac31.1%
fma-def31.1%
associate-/r*31.2%
difference-of-squares41.4%
Simplified45.1%
Taylor expanded in c0 around inf 45.3%
*-commutative45.3%
*-commutative45.3%
times-frac44.5%
unpow244.5%
unpow244.5%
Simplified44.5%
times-frac50.9%
Applied egg-rr50.9%
Final simplification37.8%
(FPCore (c0 w h D d M) :precision binary64 (if (<= M 2.05e-79) (* (/ c0 (* 2.0 w)) (* c0 0.0)) (* (/ (* d d) (* D D)) (/ (* c0 c0) (* w (* w h))))))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 2.05e-79) {
tmp = (c0 / (2.0 * w)) * (c0 * 0.0);
} else {
tmp = ((d * d) / (D * D)) * ((c0 * c0) / (w * (w * h)));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if (m <= 2.05d-79) then
tmp = (c0 / (2.0d0 * w)) * (c0 * 0.0d0)
else
tmp = ((d_1 * d_1) / (d * d)) * ((c0 * c0) / (w * (w * h)))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 2.05e-79) {
tmp = (c0 / (2.0 * w)) * (c0 * 0.0);
} else {
tmp = ((d * d) / (D * D)) * ((c0 * c0) / (w * (w * h)));
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if M <= 2.05e-79: tmp = (c0 / (2.0 * w)) * (c0 * 0.0) else: tmp = ((d * d) / (D * D)) * ((c0 * c0) / (w * (w * h))) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (M <= 2.05e-79) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(c0 * 0.0)); else tmp = Float64(Float64(Float64(d * d) / Float64(D * D)) * Float64(Float64(c0 * c0) / Float64(w * Float64(w * h)))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (M <= 2.05e-79) tmp = (c0 / (2.0 * w)) * (c0 * 0.0); else tmp = ((d * d) / (D * D)) * ((c0 * c0) / (w * (w * h))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[M, 2.05e-79], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision] * N[(N[(c0 * c0), $MachinePrecision] / N[(w * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;M \leq 2.05 \cdot 10^{-79}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(c0 \cdot 0\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{d \cdot d}{D \cdot D} \cdot \frac{c0 \cdot c0}{w \cdot \left(w \cdot h\right)}\\
\end{array}
\end{array}
if M < 2.04999999999999997e-79Initial program 24.0%
times-frac21.5%
fma-def21.0%
associate-/r*21.1%
difference-of-squares27.6%
Simplified32.7%
Taylor expanded in c0 around -inf 3.6%
associate-*r*3.6%
distribute-rgt1-in3.6%
metadata-eval3.6%
mul0-lft32.1%
metadata-eval32.1%
mul0-lft4.2%
metadata-eval4.2%
distribute-lft1-in4.2%
*-commutative4.2%
distribute-lft1-in4.2%
metadata-eval4.2%
mul0-lft32.1%
Simplified32.1%
if 2.04999999999999997e-79 < M Initial program 27.4%
times-frac27.4%
fma-def27.4%
associate-/r*27.5%
difference-of-squares38.9%
Simplified41.7%
Taylor expanded in c0 around inf 42.6%
*-commutative42.6%
*-commutative42.6%
times-frac42.5%
unpow242.5%
unpow242.5%
Simplified42.5%
Taylor expanded in c0 around 0 36.5%
times-frac36.5%
unpow236.5%
unpow236.5%
unpow236.5%
unpow236.5%
associate-*l*36.6%
Simplified36.6%
Final simplification33.4%
(FPCore (c0 w h D d M) :precision binary64 (if (<= M 3.2e-95) (* (/ c0 (* 2.0 w)) (* c0 0.0)) (/ (* d d) (* (/ (* D (* D (* w w))) c0) (/ h c0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 3.2e-95) {
tmp = (c0 / (2.0 * w)) * (c0 * 0.0);
} else {
tmp = (d * d) / (((D * (D * (w * w))) / c0) * (h / c0));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if (m <= 3.2d-95) then
tmp = (c0 / (2.0d0 * w)) * (c0 * 0.0d0)
else
tmp = (d_1 * d_1) / (((d * (d * (w * w))) / c0) * (h / c0))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 3.2e-95) {
tmp = (c0 / (2.0 * w)) * (c0 * 0.0);
} else {
tmp = (d * d) / (((D * (D * (w * w))) / c0) * (h / c0));
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if M <= 3.2e-95: tmp = (c0 / (2.0 * w)) * (c0 * 0.0) else: tmp = (d * d) / (((D * (D * (w * w))) / c0) * (h / c0)) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (M <= 3.2e-95) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(c0 * 0.0)); else tmp = Float64(Float64(d * d) / Float64(Float64(Float64(D * Float64(D * Float64(w * w))) / c0) * Float64(h / c0))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (M <= 3.2e-95) tmp = (c0 / (2.0 * w)) * (c0 * 0.0); else tmp = (d * d) / (((D * (D * (w * w))) / c0) * (h / c0)); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[M, 3.2e-95], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision], N[(N[(d * d), $MachinePrecision] / N[(N[(N[(D * N[(D * N[(w * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c0), $MachinePrecision] * N[(h / c0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;M \leq 3.2 \cdot 10^{-95}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(c0 \cdot 0\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{d \cdot d}{\frac{D \cdot \left(D \cdot \left(w \cdot w\right)\right)}{c0} \cdot \frac{h}{c0}}\\
\end{array}
\end{array}
if M < 3.1999999999999997e-95Initial program 23.8%
times-frac21.2%
fma-def20.7%
associate-/r*20.8%
difference-of-squares27.5%
Simplified31.8%
Taylor expanded in c0 around -inf 3.8%
associate-*r*3.8%
distribute-rgt1-in3.8%
metadata-eval3.8%
mul0-lft31.7%
metadata-eval31.7%
mul0-lft4.3%
metadata-eval4.3%
distribute-lft1-in4.3%
*-commutative4.3%
distribute-lft1-in4.3%
metadata-eval4.3%
mul0-lft31.7%
Simplified31.7%
if 3.1999999999999997e-95 < M Initial program 27.5%
associate-*l*26.2%
difference-of-squares36.7%
associate-*l*36.7%
associate-*l*38.0%
Simplified38.0%
Taylor expanded in c0 around inf 35.8%
associate-/l*35.8%
unpow235.8%
associate-*r*35.8%
unpow235.8%
unpow235.8%
unpow235.8%
Simplified35.8%
times-frac35.9%
associate-*l*42.6%
Applied egg-rr42.6%
Final simplification35.0%
(FPCore (c0 w h D d M) :precision binary64 (* -0.5 (/ (* 0.0 (* c0 c0)) w)))
double code(double c0, double w, double h, double D, double d, double M) {
return -0.5 * ((0.0 * (c0 * c0)) / w);
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = (-0.5d0) * ((0.0d0 * (c0 * c0)) / w)
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return -0.5 * ((0.0 * (c0 * c0)) / w);
}
def code(c0, w, h, D, d, M): return -0.5 * ((0.0 * (c0 * c0)) / w)
function code(c0, w, h, D, d, M) return Float64(-0.5 * Float64(Float64(0.0 * Float64(c0 * c0)) / w)) end
function tmp = code(c0, w, h, D, d, M) tmp = -0.5 * ((0.0 * (c0 * c0)) / w); end
code[c0_, w_, h_, D_, d_, M_] := N[(-0.5 * N[(N[(0.0 * N[(c0 * c0), $MachinePrecision]), $MachinePrecision] / w), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{0 \cdot \left(c0 \cdot c0\right)}{w}
\end{array}
Initial program 24.9%
associate-*l*23.8%
difference-of-squares31.6%
associate-*l*31.6%
associate-*l*33.6%
Simplified33.6%
Taylor expanded in c0 around -inf 2.2%
*-commutative2.2%
unpow22.2%
distribute-rgt1-in2.2%
metadata-eval2.2%
mul0-lft23.6%
Simplified23.6%
Final simplification23.6%
(FPCore (c0 w h D d M) :precision binary64 (* (/ c0 (* 2.0 w)) (* c0 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
return (c0 / (2.0 * w)) * (c0 * 0.0);
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = (c0 / (2.0d0 * w)) * (c0 * 0.0d0)
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return (c0 / (2.0 * w)) * (c0 * 0.0);
}
def code(c0, w, h, D, d, M): return (c0 / (2.0 * w)) * (c0 * 0.0)
function code(c0, w, h, D, d, M) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(c0 * 0.0)) end
function tmp = code(c0, w, h, D, d, M) tmp = (c0 / (2.0 * w)) * (c0 * 0.0); end
code[c0_, w_, h_, D_, d_, M_] := N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c0}{2 \cdot w} \cdot \left(c0 \cdot 0\right)
\end{array}
Initial program 24.9%
times-frac23.1%
fma-def22.8%
associate-/r*22.9%
difference-of-squares30.7%
Simplified35.2%
Taylor expanded in c0 around -inf 2.7%
associate-*r*2.7%
distribute-rgt1-in2.7%
metadata-eval2.7%
mul0-lft29.0%
metadata-eval29.0%
mul0-lft3.1%
metadata-eval3.1%
distribute-lft1-in3.1%
*-commutative3.1%
distribute-lft1-in3.1%
metadata-eval3.1%
mul0-lft29.0%
Simplified29.0%
Final simplification29.0%
herbie shell --seed 2023229
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))