
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (+ -3.0 (/ -1.0 x)) (+ x (/ -1.0 x))))
double code(double x) {
return (-3.0 + (-1.0 / x)) / (x + (-1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-3.0d0) + ((-1.0d0) / x)) / (x + ((-1.0d0) / x))
end function
public static double code(double x) {
return (-3.0 + (-1.0 / x)) / (x + (-1.0 / x));
}
def code(x): return (-3.0 + (-1.0 / x)) / (x + (-1.0 / x))
function code(x) return Float64(Float64(-3.0 + Float64(-1.0 / x)) / Float64(x + Float64(-1.0 / x))) end
function tmp = code(x) tmp = (-3.0 + (-1.0 / x)) / (x + (-1.0 / x)); end
code[x_] := N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-3 + \frac{-1}{x}}{x + \frac{-1}{x}}
\end{array}
Initial program 53.2%
clear-num53.2%
frac-sub53.9%
*-un-lft-identity53.9%
sub-neg53.9%
metadata-eval53.9%
sub-neg53.9%
metadata-eval53.9%
Applied egg-rr53.9%
Taylor expanded in x around 0 99.9%
distribute-neg-in99.9%
metadata-eval99.9%
distribute-neg-frac99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (+ -3.0 (/ -1.0 x)) x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 + (-1.0 / x)) / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.3%
clear-num9.3%
frac-sub10.6%
*-un-lft-identity10.6%
sub-neg10.6%
metadata-eval10.6%
sub-neg10.6%
metadata-eval10.6%
Applied egg-rr10.6%
Taylor expanded in x around 0 99.9%
distribute-neg-in99.9%
metadata-eval99.9%
distribute-neg-frac99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 98.0%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 99.2%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 (+ x (/ 1.0 x))) (if (<= x 0.6) (+ 1.0 (* x 3.0)) (/ -3.0 (+ x (/ -1.0 x))))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / (x + (1.0 / x));
} else if (x <= 0.6) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / (x + (-1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / (x + (1.0d0 / x))
else if (x <= 0.6d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = (-3.0d0) / (x + ((-1.0d0) / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / (x + (1.0 / x));
} else if (x <= 0.6) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / (x + (-1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / (x + (1.0 / x)) elif x <= 0.6: tmp = 1.0 + (x * 3.0) else: tmp = -3.0 / (x + (-1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / Float64(x + Float64(1.0 / x))); elseif (x <= 0.6) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(-3.0 / Float64(x + Float64(-1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / (x + (1.0 / x)); elseif (x <= 0.6) tmp = 1.0 + (x * 3.0); else tmp = -3.0 / (x + (-1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / N[(x + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.6], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(-3.0 / N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x + \frac{1}{x}}\\
\mathbf{elif}\;x \leq 0.6:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x + \frac{-1}{x}}\\
\end{array}
\end{array}
if x < -1Initial program 10.3%
clear-num10.3%
frac-sub10.5%
*-un-lft-identity10.5%
sub-neg10.5%
metadata-eval10.5%
sub-neg10.5%
metadata-eval10.5%
Applied egg-rr10.5%
Taylor expanded in x around inf 96.0%
Taylor expanded in x around 0 96.0%
sub-neg96.0%
neg-mul-196.0%
div-inv96.0%
add-sqr-sqrt96.0%
sqrt-unprod96.0%
frac-times96.0%
metadata-eval96.0%
metadata-eval96.0%
frac-times96.0%
sqrt-unprod0.0%
add-sqr-sqrt96.1%
Applied egg-rr96.1%
if -1 < x < 0.599999999999999978Initial program 99.9%
Taylor expanded in x around 0 99.2%
if 0.599999999999999978 < x Initial program 8.2%
clear-num8.2%
frac-sub10.7%
*-un-lft-identity10.7%
sub-neg10.7%
metadata-eval10.7%
sub-neg10.7%
metadata-eval10.7%
Applied egg-rr10.7%
Taylor expanded in x around inf 98.2%
Taylor expanded in x around 0 98.2%
Final simplification98.1%
(FPCore (x) :precision binary64 (if (<= x -1.0) (+ (/ -3.0 x) (/ (/ -1.0 x) x)) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ (+ -3.0 (/ -1.0 x)) x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 + (-1.0 / x)) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 + (-1.0 / x)) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-3.0 / x) + ((-1.0 / x) / x) elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = (-3.0 + (-1.0 / x)) / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-3.0 / x) + ((-1.0 / x) / x); elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = (-3.0 + (-1.0 / x)) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if x < -1Initial program 10.3%
Taylor expanded in x around inf 96.8%
+-commutative96.8%
distribute-neg-in96.8%
sub-neg96.8%
associate-*r/97.4%
metadata-eval97.4%
distribute-neg-frac97.4%
metadata-eval97.4%
unpow297.4%
associate-/r*97.4%
Simplified97.4%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 99.2%
if 1 < x Initial program 8.2%
clear-num8.2%
frac-sub10.7%
*-un-lft-identity10.7%
sub-neg10.7%
metadata-eval10.7%
sub-neg10.7%
metadata-eval10.7%
Applied egg-rr10.7%
Taylor expanded in x around 0 100.0%
distribute-neg-in100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 98.7%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.3%
Taylor expanded in x around inf 97.0%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 99.2%
Final simplification98.1%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 (+ x (/ 1.0 x))) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / (x + (1.0 / x));
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / (x + (1.0d0 / x))
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / (x + (1.0 / x));
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / (x + (1.0 / x)) elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / Float64(x + Float64(1.0 / x))); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / (x + (1.0 / x)); elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / N[(x + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x + \frac{1}{x}}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1Initial program 10.3%
clear-num10.3%
frac-sub10.5%
*-un-lft-identity10.5%
sub-neg10.5%
metadata-eval10.5%
sub-neg10.5%
metadata-eval10.5%
Applied egg-rr10.5%
Taylor expanded in x around inf 96.0%
Taylor expanded in x around 0 96.0%
sub-neg96.0%
neg-mul-196.0%
div-inv96.0%
add-sqr-sqrt96.0%
sqrt-unprod96.0%
frac-times96.0%
metadata-eval96.0%
metadata-eval96.0%
frac-times96.0%
sqrt-unprod0.0%
add-sqr-sqrt96.1%
Applied egg-rr96.1%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 99.2%
if 1 < x Initial program 8.2%
Taylor expanded in x around inf 98.1%
Final simplification98.1%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (- x -1.0) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = x - -1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = x - (-1.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = x - -1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = x - -1.0 else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(x - -1.0); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = x - -1.0; else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(x - -1.0), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x - -1\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.3%
Taylor expanded in x around inf 97.0%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 99.2%
Taylor expanded in x around 0 97.7%
Final simplification97.3%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 53.2%
Taylor expanded in x around 0 49.4%
Final simplification49.4%
herbie shell --seed 2023229
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))