
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y -4000000.0) (* x (- y)) (if (<= y -9.2e-48) (* y z) (if (<= y 2.8e-132) x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4000000.0) {
tmp = x * -y;
} else if (y <= -9.2e-48) {
tmp = y * z;
} else if (y <= 2.8e-132) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4000000.0d0)) then
tmp = x * -y
else if (y <= (-9.2d-48)) then
tmp = y * z
else if (y <= 2.8d-132) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4000000.0) {
tmp = x * -y;
} else if (y <= -9.2e-48) {
tmp = y * z;
} else if (y <= 2.8e-132) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4000000.0: tmp = x * -y elif y <= -9.2e-48: tmp = y * z elif y <= 2.8e-132: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4000000.0) tmp = Float64(x * Float64(-y)); elseif (y <= -9.2e-48) tmp = Float64(y * z); elseif (y <= 2.8e-132) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4000000.0) tmp = x * -y; elseif (y <= -9.2e-48) tmp = y * z; elseif (y <= 2.8e-132) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4000000.0], N[(x * (-y)), $MachinePrecision], If[LessEqual[y, -9.2e-48], N[(y * z), $MachinePrecision], If[LessEqual[y, 2.8e-132], x, N[(y * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4000000:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;y \leq -9.2 \cdot 10^{-48}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{-132}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -4e6Initial program 100.0%
Taylor expanded in y around inf 99.3%
Taylor expanded in z around 0 57.0%
associate-*r*57.0%
mul-1-neg57.0%
Simplified57.0%
if -4e6 < y < -9.2000000000000003e-48 or 2.80000000000000002e-132 < y Initial program 100.0%
Taylor expanded in x around 0 67.2%
if -9.2000000000000003e-48 < y < 2.80000000000000002e-132Initial program 100.0%
Taylor expanded in y around 0 76.4%
Final simplification67.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -8.6e-48) (not (<= y 3.9e-132))) (* y (- z x)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8.6e-48) || !(y <= 3.9e-132)) {
tmp = y * (z - x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8.6d-48)) .or. (.not. (y <= 3.9d-132))) then
tmp = y * (z - x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8.6e-48) || !(y <= 3.9e-132)) {
tmp = y * (z - x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8.6e-48) or not (y <= 3.9e-132): tmp = y * (z - x) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8.6e-48) || !(y <= 3.9e-132)) tmp = Float64(y * Float64(z - x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8.6e-48) || ~((y <= 3.9e-132))) tmp = y * (z - x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.6e-48], N[Not[LessEqual[y, 3.9e-132]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.6 \cdot 10^{-48} \lor \neg \left(y \leq 3.9 \cdot 10^{-132}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.6e-48 or 3.89999999999999982e-132 < y Initial program 100.0%
Taylor expanded in y around inf 91.8%
if -8.6e-48 < y < 3.89999999999999982e-132Initial program 100.0%
Taylor expanded in y around 0 76.4%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -65.0) (not (<= y 0.019))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -65.0) || !(y <= 0.019)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-65.0d0)) .or. (.not. (y <= 0.019d0))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -65.0) || !(y <= 0.019)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -65.0) or not (y <= 0.019): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -65.0) || !(y <= 0.019)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -65.0) || ~((y <= 0.019))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -65.0], N[Not[LessEqual[y, 0.019]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -65 \lor \neg \left(y \leq 0.019\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -65 or 0.0189999999999999995 < y Initial program 100.0%
Taylor expanded in y around inf 99.6%
if -65 < y < 0.0189999999999999995Initial program 100.0%
sub-neg100.0%
distribute-rgt-in100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 100.0%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y -1.35e-49) (* y z) (if (<= y 3.9e-132) x (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.35e-49) {
tmp = y * z;
} else if (y <= 3.9e-132) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.35d-49)) then
tmp = y * z
else if (y <= 3.9d-132) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.35e-49) {
tmp = y * z;
} else if (y <= 3.9e-132) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.35e-49: tmp = y * z elif y <= 3.9e-132: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.35e-49) tmp = Float64(y * z); elseif (y <= 3.9e-132) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.35e-49) tmp = y * z; elseif (y <= 3.9e-132) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.35e-49], N[(y * z), $MachinePrecision], If[LessEqual[y, 3.9e-132], x, N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{-49}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 3.9 \cdot 10^{-132}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -1.35e-49 or 3.89999999999999982e-132 < y Initial program 100.0%
Taylor expanded in x around 0 60.1%
if -1.35e-49 < y < 3.89999999999999982e-132Initial program 100.0%
Taylor expanded in y around 0 76.4%
Final simplification65.1%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 31.0%
Final simplification31.0%
herbie shell --seed 2023229
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))