
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -4.9e+103)
-1.0
(if (<= x -1.7e-197)
1.0
(if (<= x 1.4e-273)
(* y -0.5)
(if (<= x 4e-78) 1.0 (if (<= x 3.0) (* x 0.5) -1.0))))))
double code(double x, double y) {
double tmp;
if (x <= -4.9e+103) {
tmp = -1.0;
} else if (x <= -1.7e-197) {
tmp = 1.0;
} else if (x <= 1.4e-273) {
tmp = y * -0.5;
} else if (x <= 4e-78) {
tmp = 1.0;
} else if (x <= 3.0) {
tmp = x * 0.5;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.9d+103)) then
tmp = -1.0d0
else if (x <= (-1.7d-197)) then
tmp = 1.0d0
else if (x <= 1.4d-273) then
tmp = y * (-0.5d0)
else if (x <= 4d-78) then
tmp = 1.0d0
else if (x <= 3.0d0) then
tmp = x * 0.5d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.9e+103) {
tmp = -1.0;
} else if (x <= -1.7e-197) {
tmp = 1.0;
} else if (x <= 1.4e-273) {
tmp = y * -0.5;
} else if (x <= 4e-78) {
tmp = 1.0;
} else if (x <= 3.0) {
tmp = x * 0.5;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.9e+103: tmp = -1.0 elif x <= -1.7e-197: tmp = 1.0 elif x <= 1.4e-273: tmp = y * -0.5 elif x <= 4e-78: tmp = 1.0 elif x <= 3.0: tmp = x * 0.5 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -4.9e+103) tmp = -1.0; elseif (x <= -1.7e-197) tmp = 1.0; elseif (x <= 1.4e-273) tmp = Float64(y * -0.5); elseif (x <= 4e-78) tmp = 1.0; elseif (x <= 3.0) tmp = Float64(x * 0.5); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.9e+103) tmp = -1.0; elseif (x <= -1.7e-197) tmp = 1.0; elseif (x <= 1.4e-273) tmp = y * -0.5; elseif (x <= 4e-78) tmp = 1.0; elseif (x <= 3.0) tmp = x * 0.5; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.9e+103], -1.0, If[LessEqual[x, -1.7e-197], 1.0, If[LessEqual[x, 1.4e-273], N[(y * -0.5), $MachinePrecision], If[LessEqual[x, 4e-78], 1.0, If[LessEqual[x, 3.0], N[(x * 0.5), $MachinePrecision], -1.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.9 \cdot 10^{+103}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq -1.7 \cdot 10^{-197}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-273}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-78}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -4.8999999999999999e103 or 3 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 74.6%
if -4.8999999999999999e103 < x < -1.6999999999999999e-197 or 1.39999999999999993e-273 < x < 4e-78Initial program 99.9%
associate--r+99.9%
Simplified99.9%
Taylor expanded in y around inf 59.5%
if -1.6999999999999999e-197 < x < 1.39999999999999993e-273Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 90.9%
mul-1-neg90.9%
distribute-neg-frac90.9%
Simplified90.9%
Taylor expanded in y around 0 58.9%
*-commutative58.9%
Simplified58.9%
if 4e-78 < x < 3Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 74.5%
Taylor expanded in x around 0 73.5%
*-commutative73.5%
Simplified73.5%
Final simplification67.4%
(FPCore (x y)
:precision binary64
(if (<= x -9.5e+103)
-1.0
(if (<= x -2.2e-197)
(+ 1.0 (/ 2.0 y))
(if (<= x 7e-273)
(* y -0.5)
(if (<= x 2e-79) 1.0 (if (<= x 3.1) (* x 0.5) -1.0))))))
double code(double x, double y) {
double tmp;
if (x <= -9.5e+103) {
tmp = -1.0;
} else if (x <= -2.2e-197) {
tmp = 1.0 + (2.0 / y);
} else if (x <= 7e-273) {
tmp = y * -0.5;
} else if (x <= 2e-79) {
tmp = 1.0;
} else if (x <= 3.1) {
tmp = x * 0.5;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9.5d+103)) then
tmp = -1.0d0
else if (x <= (-2.2d-197)) then
tmp = 1.0d0 + (2.0d0 / y)
else if (x <= 7d-273) then
tmp = y * (-0.5d0)
else if (x <= 2d-79) then
tmp = 1.0d0
else if (x <= 3.1d0) then
tmp = x * 0.5d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9.5e+103) {
tmp = -1.0;
} else if (x <= -2.2e-197) {
tmp = 1.0 + (2.0 / y);
} else if (x <= 7e-273) {
tmp = y * -0.5;
} else if (x <= 2e-79) {
tmp = 1.0;
} else if (x <= 3.1) {
tmp = x * 0.5;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9.5e+103: tmp = -1.0 elif x <= -2.2e-197: tmp = 1.0 + (2.0 / y) elif x <= 7e-273: tmp = y * -0.5 elif x <= 2e-79: tmp = 1.0 elif x <= 3.1: tmp = x * 0.5 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -9.5e+103) tmp = -1.0; elseif (x <= -2.2e-197) tmp = Float64(1.0 + Float64(2.0 / y)); elseif (x <= 7e-273) tmp = Float64(y * -0.5); elseif (x <= 2e-79) tmp = 1.0; elseif (x <= 3.1) tmp = Float64(x * 0.5); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9.5e+103) tmp = -1.0; elseif (x <= -2.2e-197) tmp = 1.0 + (2.0 / y); elseif (x <= 7e-273) tmp = y * -0.5; elseif (x <= 2e-79) tmp = 1.0; elseif (x <= 3.1) tmp = x * 0.5; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9.5e+103], -1.0, If[LessEqual[x, -2.2e-197], N[(1.0 + N[(2.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7e-273], N[(y * -0.5), $MachinePrecision], If[LessEqual[x, 2e-79], 1.0, If[LessEqual[x, 3.1], N[(x * 0.5), $MachinePrecision], -1.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{+103}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq -2.2 \cdot 10^{-197}:\\
\;\;\;\;1 + \frac{2}{y}\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-273}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{elif}\;x \leq 2 \cdot 10^{-79}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3.1:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -9.49999999999999922e103 or 3.10000000000000009 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 74.6%
if -9.49999999999999922e103 < x < -2.2e-197Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 64.2%
mul-1-neg64.2%
distribute-neg-frac64.2%
Simplified64.2%
Taylor expanded in y around inf 56.3%
+-commutative56.3%
associate-*r/56.3%
metadata-eval56.3%
Simplified56.3%
if -2.2e-197 < x < 6.99999999999999984e-273Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 90.9%
mul-1-neg90.9%
distribute-neg-frac90.9%
Simplified90.9%
Taylor expanded in y around 0 58.9%
*-commutative58.9%
Simplified58.9%
if 6.99999999999999984e-273 < x < 2e-79Initial program 99.9%
associate--r+99.9%
Simplified99.9%
Taylor expanded in y around inf 64.0%
if 2e-79 < x < 3.10000000000000009Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 74.5%
Taylor expanded in x around 0 73.5%
*-commutative73.5%
Simplified73.5%
Final simplification67.5%
(FPCore (x y) :precision binary64 (if (or (<= y -4.8e+88) (not (<= y 1.1e+54))) (+ 1.0 (/ (* x -2.0) y)) (/ x (- 2.0 x))))
double code(double x, double y) {
double tmp;
if ((y <= -4.8e+88) || !(y <= 1.1e+54)) {
tmp = 1.0 + ((x * -2.0) / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.8d+88)) .or. (.not. (y <= 1.1d+54))) then
tmp = 1.0d0 + ((x * (-2.0d0)) / y)
else
tmp = x / (2.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.8e+88) || !(y <= 1.1e+54)) {
tmp = 1.0 + ((x * -2.0) / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.8e+88) or not (y <= 1.1e+54): tmp = 1.0 + ((x * -2.0) / y) else: tmp = x / (2.0 - x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.8e+88) || !(y <= 1.1e+54)) tmp = Float64(1.0 + Float64(Float64(x * -2.0) / y)); else tmp = Float64(x / Float64(2.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.8e+88) || ~((y <= 1.1e+54))) tmp = 1.0 + ((x * -2.0) / y); else tmp = x / (2.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.8e+88], N[Not[LessEqual[y, 1.1e+54]], $MachinePrecision]], N[(1.0 + N[(N[(x * -2.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+88} \lor \neg \left(y \leq 1.1 \cdot 10^{+54}\right):\\
\;\;\;\;1 + \frac{x \cdot -2}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{2 - x}\\
\end{array}
\end{array}
if y < -4.7999999999999998e88 or 1.09999999999999995e54 < y Initial program 99.9%
associate--r+99.9%
Simplified99.9%
Taylor expanded in y around inf 84.0%
associate--l+84.1%
associate-*r/84.1%
associate-*r/84.1%
div-sub84.1%
cancel-sign-sub-inv84.1%
metadata-eval84.1%
*-lft-identity84.1%
+-commutative84.1%
mul-1-neg84.1%
unsub-neg84.1%
Simplified84.1%
Taylor expanded in x around inf 84.1%
*-commutative84.1%
Simplified84.1%
if -4.7999999999999998e88 < y < 1.09999999999999995e54Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 74.5%
Final simplification78.4%
(FPCore (x y) :precision binary64 (if (<= x -2.8e+110) -1.0 (if (<= x 1.6e-78) 1.0 (if (<= x 15.0) (* x 0.5) -1.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.8e+110) {
tmp = -1.0;
} else if (x <= 1.6e-78) {
tmp = 1.0;
} else if (x <= 15.0) {
tmp = x * 0.5;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.8d+110)) then
tmp = -1.0d0
else if (x <= 1.6d-78) then
tmp = 1.0d0
else if (x <= 15.0d0) then
tmp = x * 0.5d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.8e+110) {
tmp = -1.0;
} else if (x <= 1.6e-78) {
tmp = 1.0;
} else if (x <= 15.0) {
tmp = x * 0.5;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.8e+110: tmp = -1.0 elif x <= 1.6e-78: tmp = 1.0 elif x <= 15.0: tmp = x * 0.5 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.8e+110) tmp = -1.0; elseif (x <= 1.6e-78) tmp = 1.0; elseif (x <= 15.0) tmp = Float64(x * 0.5); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.8e+110) tmp = -1.0; elseif (x <= 1.6e-78) tmp = 1.0; elseif (x <= 15.0) tmp = x * 0.5; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.8e+110], -1.0, If[LessEqual[x, 1.6e-78], 1.0, If[LessEqual[x, 15.0], N[(x * 0.5), $MachinePrecision], -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{+110}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{-78}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 15:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -2.79999999999999987e110 or 15 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 74.6%
if -2.79999999999999987e110 < x < 1.6e-78Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 54.1%
if 1.6e-78 < x < 15Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 74.5%
Taylor expanded in x around 0 73.5%
*-commutative73.5%
Simplified73.5%
Final simplification65.0%
(FPCore (x y) :precision binary64 (if (<= y -1.95e+92) 1.0 (if (<= y 1.2e+81) (/ x (- 2.0 x)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.95e+92) {
tmp = 1.0;
} else if (y <= 1.2e+81) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.95d+92)) then
tmp = 1.0d0
else if (y <= 1.2d+81) then
tmp = x / (2.0d0 - x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.95e+92) {
tmp = 1.0;
} else if (y <= 1.2e+81) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.95e+92: tmp = 1.0 elif y <= 1.2e+81: tmp = x / (2.0 - x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.95e+92) tmp = 1.0; elseif (y <= 1.2e+81) tmp = Float64(x / Float64(2.0 - x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.95e+92) tmp = 1.0; elseif (y <= 1.2e+81) tmp = x / (2.0 - x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.95e+92], 1.0, If[LessEqual[y, 1.2e+81], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.95 \cdot 10^{+92}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{+81}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.95000000000000006e92 or 1.19999999999999995e81 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 86.5%
if -1.95000000000000006e92 < y < 1.19999999999999995e81Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 73.1%
Final simplification78.0%
(FPCore (x y) :precision binary64 (if (<= x -6.3e+103) -1.0 (if (<= x 11500.0) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (x <= -6.3e+103) {
tmp = -1.0;
} else if (x <= 11500.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.3d+103)) then
tmp = -1.0d0
else if (x <= 11500.0d0) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.3e+103) {
tmp = -1.0;
} else if (x <= 11500.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.3e+103: tmp = -1.0 elif x <= 11500.0: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -6.3e+103) tmp = -1.0; elseif (x <= 11500.0) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.3e+103) tmp = -1.0; elseif (x <= 11500.0) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.3e+103], -1.0, If[LessEqual[x, 11500.0], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.3 \cdot 10^{+103}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 11500:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -6.29999999999999969e103 or 11500 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 74.6%
if -6.29999999999999969e103 < x < 11500Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 50.3%
Final simplification61.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 38.0%
Final simplification38.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
herbie shell --seed 2023229
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
:precision binary64
:herbie-target
(- (/ x (- 2.0 (+ x y))) (/ y (- 2.0 (+ x y))))
(/ (- x y) (- 2.0 (+ x y))))