| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
\[\mathsf{fma}\left(-200, y, 200 \cdot x\right)
\]

(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
(FPCore (x y) :precision binary64 (fma -200.0 y (* 200.0 x)))
double code(double x, double y) {
return 200.0 * (x - y);
}
double code(double x, double y) {
return fma(-200.0, y, (200.0 * x));
}
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function code(x, y) return fma(-200.0, y, Float64(200.0 * x)) end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(-200.0 * y + N[(200.0 * x), $MachinePrecision]), $MachinePrecision]
200 \cdot \left(x - y\right)
\mathsf{fma}\left(-200, y, 200 \cdot x\right)
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Initial program 100.0%
Taylor expanded in x around 0 100.0%
Simplified100.0%
[Start]100.0% | \[ 200 \cdot x + -200 \cdot y
\] |
|---|---|
+-commutative [=>]100.0% | \[ \color{blue}{-200 \cdot y + 200 \cdot x}
\] |
fma-def [=>]100.0% | \[ \color{blue}{\mathsf{fma}\left(-200, y, 200 \cdot x\right)}
\] |
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
| Alternative 2 | |
|---|---|
| Accuracy | 74.2% |
| Cost | 456 |
| Alternative 3 | |
|---|---|
| Accuracy | 99.9% |
| Cost | 448 |
| Alternative 4 | |
|---|---|
| Accuracy | 99.9% |
| Cost | 320 |
| Alternative 5 | |
|---|---|
| Accuracy | 50.1% |
| Cost | 192 |
herbie shell --seed 2023229
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))