
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (or (<= x -1.8e+126)
(not (or (<= x 3.4e+18) (and (not (<= x 2.55e+87)) (<= x 2.6e+171)))))
(- (* x (log y)) y)
(- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.8e+126) || !((x <= 3.4e+18) || (!(x <= 2.55e+87) && (x <= 2.6e+171)))) {
tmp = (x * log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.8d+126)) .or. (.not. (x <= 3.4d+18) .or. (.not. (x <= 2.55d+87)) .and. (x <= 2.6d+171))) then
tmp = (x * log(y)) - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.8e+126) || !((x <= 3.4e+18) || (!(x <= 2.55e+87) && (x <= 2.6e+171)))) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.8e+126) or not ((x <= 3.4e+18) or (not (x <= 2.55e+87) and (x <= 2.6e+171))): tmp = (x * math.log(y)) - y else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.8e+126) || !((x <= 3.4e+18) || (!(x <= 2.55e+87) && (x <= 2.6e+171)))) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.8e+126) || ~(((x <= 3.4e+18) || (~((x <= 2.55e+87)) && (x <= 2.6e+171))))) tmp = (x * log(y)) - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.8e+126], N[Not[Or[LessEqual[x, 3.4e+18], And[N[Not[LessEqual[x, 2.55e+87]], $MachinePrecision], LessEqual[x, 2.6e+171]]]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{+126} \lor \neg \left(x \leq 3.4 \cdot 10^{+18} \lor \neg \left(x \leq 2.55 \cdot 10^{+87}\right) \land x \leq 2.6 \cdot 10^{+171}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -1.8e126 or 3.4e18 < x < 2.54999999999999994e87 or 2.6e171 < x Initial program 99.7%
sub-neg99.7%
associate--l+99.7%
fma-def99.7%
Simplified99.7%
Taylor expanded in z around 0 89.3%
if -1.8e126 < x < 3.4e18 or 2.54999999999999994e87 < x < 2.6e171Initial program 99.9%
Taylor expanded in x around 0 89.1%
mul-1-neg89.1%
Simplified89.1%
Final simplification89.2%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 66.2%
mul-1-neg66.2%
Simplified66.2%
Final simplification66.2%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around inf 31.8%
neg-mul-131.8%
Simplified31.8%
Final simplification31.8%
herbie shell --seed 2023228
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))