
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= (* (* z 9.0) t) 1e+288) (/ (fma z (* t -9.0) (* x y)) (* a 2.0)) (/ -4.5 (/ (/ a z) t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 1e+288) {
tmp = fma(z, (t * -9.0), (x * y)) / (a * 2.0);
} else {
tmp = -4.5 / ((a / z) / t);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z * 9.0) * t) <= 1e+288) tmp = Float64(fma(z, Float64(t * -9.0), Float64(x * y)) / Float64(a * 2.0)); else tmp = Float64(-4.5 / Float64(Float64(a / z) / t)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision], 1e+288], N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-4.5 / N[(N[(a / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(z \cdot 9\right) \cdot t \leq 10^{+288}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-4.5}{\frac{\frac{a}{z}}{t}}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z 9) t) < 1e288Initial program 94.5%
sub-neg94.5%
+-commutative94.5%
associate-*l*94.5%
distribute-rgt-neg-in94.5%
fma-def94.9%
*-commutative94.9%
distribute-rgt-neg-in94.9%
metadata-eval94.9%
Simplified94.9%
if 1e288 < (*.f64 (*.f64 z 9) t) Initial program 61.1%
sub-neg61.1%
+-commutative61.1%
neg-sub061.1%
associate-+l-61.1%
sub0-neg61.1%
neg-mul-161.1%
associate-/l*61.1%
associate-/r/61.1%
*-commutative61.1%
sub-neg61.1%
+-commutative61.1%
neg-sub061.1%
associate-+l-61.1%
sub0-neg61.1%
distribute-lft-neg-out61.1%
distribute-rgt-neg-in61.1%
Simplified67.0%
associate-*r/67.0%
clear-num67.0%
*-commutative67.0%
Applied egg-rr67.0%
Taylor expanded in x around 0 67.0%
associate-/l*99.7%
Simplified99.7%
clear-num99.8%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification95.2%
(FPCore (x y z t a) :precision binary64 (if (<= (* (* z 9.0) t) 1e+288) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (/ -4.5 (/ (/ a z) t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 1e+288) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = -4.5 / ((a / z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z * 9.0d0) * t) <= 1d+288) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = (-4.5d0) / ((a / z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 1e+288) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = -4.5 / ((a / z) / t);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if ((z * 9.0) * t) <= 1e+288: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = -4.5 / ((a / z) / t) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z * 9.0) * t) <= 1e+288) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(-4.5 / Float64(Float64(a / z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (((z * 9.0) * t) <= 1e+288) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = -4.5 / ((a / z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision], 1e+288], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-4.5 / N[(N[(a / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(z \cdot 9\right) \cdot t \leq 10^{+288}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-4.5}{\frac{\frac{a}{z}}{t}}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z 9) t) < 1e288Initial program 94.5%
associate-*l*94.5%
Simplified94.5%
if 1e288 < (*.f64 (*.f64 z 9) t) Initial program 61.1%
sub-neg61.1%
+-commutative61.1%
neg-sub061.1%
associate-+l-61.1%
sub0-neg61.1%
neg-mul-161.1%
associate-/l*61.1%
associate-/r/61.1%
*-commutative61.1%
sub-neg61.1%
+-commutative61.1%
neg-sub061.1%
associate-+l-61.1%
sub0-neg61.1%
distribute-lft-neg-out61.1%
distribute-rgt-neg-in61.1%
Simplified67.0%
associate-*r/67.0%
clear-num67.0%
*-commutative67.0%
Applied egg-rr67.0%
Taylor expanded in x around 0 67.0%
associate-/l*99.7%
Simplified99.7%
clear-num99.8%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification94.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) -1e+62) (not (<= (* x y) 2.0))) (* y (/ (* x 0.5) a)) (* -4.5 (/ (* z t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -1e+62) || !((x * y) <= 2.0)) {
tmp = y * ((x * 0.5) / a);
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((x * y) <= (-1d+62)) .or. (.not. ((x * y) <= 2.0d0))) then
tmp = y * ((x * 0.5d0) / a)
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -1e+62) || !((x * y) <= 2.0)) {
tmp = y * ((x * 0.5) / a);
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if ((x * y) <= -1e+62) or not ((x * y) <= 2.0): tmp = y * ((x * 0.5) / a) else: tmp = -4.5 * ((z * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -1e+62) || !(Float64(x * y) <= 2.0)) tmp = Float64(y * Float64(Float64(x * 0.5) / a)); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (((x * y) <= -1e+62) || ~(((x * y) <= 2.0))) tmp = y * ((x * 0.5) / a); else tmp = -4.5 * ((z * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1e+62], N[Not[LessEqual[N[(x * y), $MachinePrecision], 2.0]], $MachinePrecision]], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+62} \lor \neg \left(x \cdot y \leq 2\right):\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.00000000000000004e62 or 2 < (*.f64 x y) Initial program 89.8%
sub-neg89.8%
+-commutative89.8%
neg-sub089.8%
associate-+l-89.8%
sub0-neg89.8%
neg-mul-189.8%
associate-/l*89.7%
associate-/r/89.7%
*-commutative89.7%
sub-neg89.7%
+-commutative89.7%
neg-sub089.7%
associate-+l-89.7%
sub0-neg89.7%
distribute-lft-neg-out89.7%
distribute-rgt-neg-in89.7%
Simplified90.6%
Taylor expanded in x around inf 75.5%
associate-*r/75.5%
*-commutative75.5%
associate-*l/75.5%
*-commutative75.5%
*-commutative75.5%
Simplified75.5%
expm1-log1p-u37.0%
expm1-udef29.3%
associate-*l*31.6%
Applied egg-rr31.6%
expm1-def37.7%
expm1-log1p78.0%
associate-*r/78.1%
Simplified78.1%
if -1.00000000000000004e62 < (*.f64 x y) < 2Initial program 94.6%
sub-neg94.6%
+-commutative94.6%
neg-sub094.6%
associate-+l-94.6%
sub0-neg94.6%
neg-mul-194.6%
associate-/l*94.5%
associate-/r/94.5%
*-commutative94.5%
sub-neg94.5%
+-commutative94.5%
neg-sub094.5%
associate-+l-94.5%
sub0-neg94.5%
distribute-lft-neg-out94.5%
distribute-rgt-neg-in94.5%
Simplified94.5%
Taylor expanded in x around 0 74.5%
Final simplification76.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.05e+71) (* -4.5 (* z (/ t a))) (if (<= z 1.02e-136) (* 0.5 (/ (* x y) a)) (* -4.5 (/ t (/ a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.05e+71) {
tmp = -4.5 * (z * (t / a));
} else if (z <= 1.02e-136) {
tmp = 0.5 * ((x * y) / a);
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.05d+71)) then
tmp = (-4.5d0) * (z * (t / a))
else if (z <= 1.02d-136) then
tmp = 0.5d0 * ((x * y) / a)
else
tmp = (-4.5d0) * (t / (a / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.05e+71) {
tmp = -4.5 * (z * (t / a));
} else if (z <= 1.02e-136) {
tmp = 0.5 * ((x * y) / a);
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.05e+71: tmp = -4.5 * (z * (t / a)) elif z <= 1.02e-136: tmp = 0.5 * ((x * y) / a) else: tmp = -4.5 * (t / (a / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.05e+71) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); elseif (z <= 1.02e-136) tmp = Float64(0.5 * Float64(Float64(x * y) / a)); else tmp = Float64(-4.5 * Float64(t / Float64(a / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.05e+71) tmp = -4.5 * (z * (t / a)); elseif (z <= 1.02e-136) tmp = 0.5 * ((x * y) / a); else tmp = -4.5 * (t / (a / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.05e+71], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.02e-136], N[(0.5 * N[(N[(x * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.05 \cdot 10^{+71}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;z \leq 1.02 \cdot 10^{-136}:\\
\;\;\;\;0.5 \cdot \frac{x \cdot y}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\end{array}
\end{array}
if z < -2.0500000000000001e71Initial program 89.3%
sub-neg89.3%
+-commutative89.3%
neg-sub089.3%
associate-+l-89.3%
sub0-neg89.3%
neg-mul-189.3%
associate-/l*89.2%
associate-/r/89.3%
*-commutative89.3%
sub-neg89.3%
+-commutative89.3%
neg-sub089.3%
associate-+l-89.3%
sub0-neg89.3%
distribute-lft-neg-out89.3%
distribute-rgt-neg-in89.3%
Simplified89.3%
Taylor expanded in x around 0 71.5%
associate-/l*67.4%
associate-/r/75.6%
Simplified75.6%
if -2.0500000000000001e71 < z < 1.0200000000000001e-136Initial program 94.4%
sub-neg94.4%
+-commutative94.4%
neg-sub094.4%
associate-+l-94.4%
sub0-neg94.4%
neg-mul-194.4%
associate-/l*94.3%
associate-/r/94.3%
*-commutative94.3%
sub-neg94.3%
+-commutative94.3%
neg-sub094.3%
associate-+l-94.3%
sub0-neg94.3%
distribute-lft-neg-out94.3%
distribute-rgt-neg-in94.3%
Simplified94.3%
Taylor expanded in x around inf 73.2%
if 1.0200000000000001e-136 < z Initial program 91.5%
sub-neg91.5%
+-commutative91.5%
neg-sub091.5%
associate-+l-91.5%
sub0-neg91.5%
neg-mul-191.5%
associate-/l*91.5%
associate-/r/91.5%
*-commutative91.5%
sub-neg91.5%
+-commutative91.5%
neg-sub091.5%
associate-+l-91.5%
sub0-neg91.5%
distribute-lft-neg-out91.5%
distribute-rgt-neg-in91.5%
Simplified92.6%
associate-*r/92.6%
clear-num92.6%
*-commutative92.6%
Applied egg-rr92.6%
Taylor expanded in x around 0 60.0%
associate-/l*60.3%
Simplified60.3%
Final simplification68.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.35e+72) (* -4.5 (* z (/ t a))) (if (<= z 1.02e-136) (* 0.5 (/ (* x y) a)) (* t (* -4.5 (/ z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.35e+72) {
tmp = -4.5 * (z * (t / a));
} else if (z <= 1.02e-136) {
tmp = 0.5 * ((x * y) / a);
} else {
tmp = t * (-4.5 * (z / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.35d+72)) then
tmp = (-4.5d0) * (z * (t / a))
else if (z <= 1.02d-136) then
tmp = 0.5d0 * ((x * y) / a)
else
tmp = t * ((-4.5d0) * (z / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.35e+72) {
tmp = -4.5 * (z * (t / a));
} else if (z <= 1.02e-136) {
tmp = 0.5 * ((x * y) / a);
} else {
tmp = t * (-4.5 * (z / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.35e+72: tmp = -4.5 * (z * (t / a)) elif z <= 1.02e-136: tmp = 0.5 * ((x * y) / a) else: tmp = t * (-4.5 * (z / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.35e+72) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); elseif (z <= 1.02e-136) tmp = Float64(0.5 * Float64(Float64(x * y) / a)); else tmp = Float64(t * Float64(-4.5 * Float64(z / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.35e+72) tmp = -4.5 * (z * (t / a)); elseif (z <= 1.02e-136) tmp = 0.5 * ((x * y) / a); else tmp = t * (-4.5 * (z / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.35e+72], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.02e-136], N[(0.5 * N[(N[(x * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(t * N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.35 \cdot 10^{+72}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;z \leq 1.02 \cdot 10^{-136}:\\
\;\;\;\;0.5 \cdot \frac{x \cdot y}{a}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if z < -1.35e72Initial program 89.3%
sub-neg89.3%
+-commutative89.3%
neg-sub089.3%
associate-+l-89.3%
sub0-neg89.3%
neg-mul-189.3%
associate-/l*89.2%
associate-/r/89.3%
*-commutative89.3%
sub-neg89.3%
+-commutative89.3%
neg-sub089.3%
associate-+l-89.3%
sub0-neg89.3%
distribute-lft-neg-out89.3%
distribute-rgt-neg-in89.3%
Simplified89.3%
Taylor expanded in x around 0 71.5%
associate-/l*67.4%
associate-/r/75.6%
Simplified75.6%
if -1.35e72 < z < 1.0200000000000001e-136Initial program 94.4%
sub-neg94.4%
+-commutative94.4%
neg-sub094.4%
associate-+l-94.4%
sub0-neg94.4%
neg-mul-194.4%
associate-/l*94.3%
associate-/r/94.3%
*-commutative94.3%
sub-neg94.3%
+-commutative94.3%
neg-sub094.3%
associate-+l-94.3%
sub0-neg94.3%
distribute-lft-neg-out94.3%
distribute-rgt-neg-in94.3%
Simplified94.3%
Taylor expanded in x around inf 73.2%
if 1.0200000000000001e-136 < z Initial program 91.5%
sub-neg91.5%
+-commutative91.5%
neg-sub091.5%
associate-+l-91.5%
sub0-neg91.5%
neg-mul-191.5%
associate-/l*91.5%
associate-/r/91.5%
*-commutative91.5%
sub-neg91.5%
+-commutative91.5%
neg-sub091.5%
associate-+l-91.5%
sub0-neg91.5%
distribute-lft-neg-out91.5%
distribute-rgt-neg-in91.5%
Simplified92.6%
associate-*r/92.6%
clear-num92.6%
*-commutative92.6%
Applied egg-rr92.6%
Taylor expanded in x around 0 60.0%
associate-/l*60.3%
Simplified60.3%
Taylor expanded in t around 0 60.0%
associate-*r/60.5%
*-commutative60.5%
associate-*r*60.5%
*-commutative60.5%
Simplified60.5%
Final simplification69.0%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.3e+74) (* -4.5 (* z (/ t a))) (* -4.5 (/ (* z t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.3e+74) {
tmp = -4.5 * (z * (t / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.3d+74)) then
tmp = (-4.5d0) * (z * (t / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.3e+74) {
tmp = -4.5 * (z * (t / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.3e+74: tmp = -4.5 * (z * (t / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.3e+74) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.3e+74) tmp = -4.5 * (z * (t / a)); else tmp = -4.5 * ((z * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.3e+74], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{+74}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if z < -2.2999999999999999e74Initial program 88.9%
sub-neg88.9%
+-commutative88.9%
neg-sub088.9%
associate-+l-88.9%
sub0-neg88.9%
neg-mul-188.9%
associate-/l*88.8%
associate-/r/88.9%
*-commutative88.9%
sub-neg88.9%
+-commutative88.9%
neg-sub088.9%
associate-+l-88.9%
sub0-neg88.9%
distribute-lft-neg-out88.9%
distribute-rgt-neg-in88.9%
Simplified88.9%
Taylor expanded in x around 0 70.4%
associate-/l*67.1%
associate-/r/74.7%
Simplified74.7%
if -2.2999999999999999e74 < z Initial program 93.1%
sub-neg93.1%
+-commutative93.1%
neg-sub093.1%
associate-+l-93.1%
sub0-neg93.1%
neg-mul-193.1%
associate-/l*93.0%
associate-/r/93.1%
*-commutative93.1%
sub-neg93.1%
+-commutative93.1%
neg-sub093.1%
associate-+l-93.1%
sub0-neg93.1%
distribute-lft-neg-out93.1%
distribute-rgt-neg-in93.1%
Simplified93.5%
Taylor expanded in x around 0 44.6%
Final simplification50.7%
(FPCore (x y z t a) :precision binary64 (* -4.5 (* z (/ t a))))
double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (z * (t / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
def code(x, y, z, t, a): return -4.5 * (z * (t / a))
function code(x, y, z, t, a) return Float64(-4.5 * Float64(z * Float64(t / a))) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * (z * (t / a)); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \left(z \cdot \frac{t}{a}\right)
\end{array}
Initial program 92.3%
sub-neg92.3%
+-commutative92.3%
neg-sub092.3%
associate-+l-92.3%
sub0-neg92.3%
neg-mul-192.3%
associate-/l*92.2%
associate-/r/92.2%
*-commutative92.2%
sub-neg92.2%
+-commutative92.2%
neg-sub092.2%
associate-+l-92.2%
sub0-neg92.2%
distribute-lft-neg-out92.2%
distribute-rgt-neg-in92.2%
Simplified92.6%
Taylor expanded in x around 0 49.9%
associate-/l*49.2%
associate-/r/50.0%
Simplified50.0%
Final simplification50.0%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2023228
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))