
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* 2.0 (cbrt (* (pow PI 3.0) (pow u2 3.0)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf((2.0f * cbrtf((powf(((float) M_PI), 3.0f) * powf(u2, 3.0f)))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(2.0) * cbrt(Float32((Float32(pi) ^ Float32(3.0)) * (u2 ^ Float32(3.0))))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(2 \cdot \sqrt[3]{{\pi}^{3} \cdot {u2}^{3}}\right)
\end{array}
Initial program 60.9%
sub-neg60.9%
log1p-def98.3%
associate-*l*98.3%
Simplified98.3%
add-cbrt-cube98.3%
add-cbrt-cube98.3%
cbrt-unprod98.3%
pow398.3%
pow398.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (- (log (- 1.0 u1)))))
(if (<= t_0 0.004000000189989805)
(* (sqrt (- u1 (* u1 (* u1 -0.5)))) (sin (* u2 (* 2.0 PI))))
(* (sqrt t_0) (* 2.0 (* PI u2))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = -logf((1.0f - u1));
float tmp;
if (t_0 <= 0.004000000189989805f) {
tmp = sqrtf((u1 - (u1 * (u1 * -0.5f)))) * sinf((u2 * (2.0f * ((float) M_PI))));
} else {
tmp = sqrtf(t_0) * (2.0f * (((float) M_PI) * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(-log(Float32(Float32(1.0) - u1))) tmp = Float32(0.0) if (t_0 <= Float32(0.004000000189989805)) tmp = Float32(sqrt(Float32(u1 - Float32(u1 * Float32(u1 * Float32(-0.5))))) * sin(Float32(u2 * Float32(Float32(2.0) * Float32(pi))))); else tmp = Float32(sqrt(t_0) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = -log((single(1.0) - u1)); tmp = single(0.0); if (t_0 <= single(0.004000000189989805)) tmp = sqrt((u1 - (u1 * (u1 * single(-0.5))))) * sin((u2 * (single(2.0) * single(pi)))); else tmp = sqrt(t_0) * (single(2.0) * (single(pi) * u2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\log \left(1 - u1\right)\\
\mathbf{if}\;t_0 \leq 0.004000000189989805:\\
\;\;\;\;\sqrt{u1 - u1 \cdot \left(u1 \cdot -0.5\right)} \cdot \sin \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{t_0} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\end{array}
\end{array}
if (neg.f32 (log.f32 (-.f32 1 u1))) < 0.00400000019Initial program 46.3%
Taylor expanded in u1 around 0 97.4%
+-commutative97.4%
mul-1-neg97.4%
unsub-neg97.4%
unpow297.4%
associate-*r*97.4%
Simplified97.4%
if 0.00400000019 < (neg.f32 (log.f32 (-.f32 1 u1))) Initial program 94.8%
associate-*r*94.8%
add-cube-cbrt94.3%
pow394.5%
Applied egg-rr94.5%
Taylor expanded in u2 around 0 80.1%
associate-*r*80.1%
*-commutative80.1%
associate-*r*80.1%
Simplified80.1%
rem-cube-cbrt80.3%
associate-*r*80.3%
*-commutative80.3%
associate-*r*80.3%
Applied egg-rr80.3%
Final simplification92.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 60.9%
sub-neg60.9%
log1p-def98.3%
associate-*l*98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* 2.0 (* PI u2))))
(if (<= (- 1.0 u1) 0.9995399713516235)
(* (sqrt (- (log (- 1.0 u1)))) t_0)
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = 2.0f * (((float) M_PI) * u2);
float tmp;
if ((1.0f - u1) <= 0.9995399713516235f) {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(2.0) * Float32(Float32(pi) * u2)) tmp = Float32(0.0) if (Float32(Float32(1.0) - u1) <= Float32(0.9995399713516235)) tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = single(2.0) * (single(pi) * u2); tmp = single(0.0); if ((single(1.0) - u1) <= single(0.9995399713516235)) tmp = sqrt(-log((single(1.0) - u1))) * t_0; else tmp = sin(t_0) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot \left(\pi \cdot u2\right)\\
\mathbf{if}\;1 - u1 \leq 0.9995399713516235:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;\sin t_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (-.f32 1 u1) < 0.999539971Initial program 91.9%
associate-*r*91.9%
add-cube-cbrt91.5%
pow391.6%
Applied egg-rr91.6%
Taylor expanded in u2 around 0 79.1%
associate-*r*79.1%
*-commutative79.1%
associate-*r*79.1%
Simplified79.1%
rem-cube-cbrt79.3%
associate-*r*79.3%
*-commutative79.3%
associate-*r*79.3%
Applied egg-rr79.3%
if 0.999539971 < (-.f32 1 u1) Initial program 40.4%
sub-neg40.4%
log1p-def98.2%
associate-*l*98.2%
Simplified98.2%
log1p-udef40.4%
sub-neg40.4%
add-sqr-sqrt40.4%
pow240.4%
Applied egg-rr89.3%
Taylor expanded in u1 around 0 91.3%
Final simplification86.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* 2.0 (* PI u2))) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return sinf((2.0f * (((float) M_PI) * u2))) * sqrtf(u1);
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(2.0) * Float32(Float32(pi) * u2))) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(2.0) * (single(pi) * u2))) * sqrt(u1); end
\begin{array}{l}
\\
\sin \left(2 \cdot \left(\pi \cdot u2\right)\right) \cdot \sqrt{u1}
\end{array}
Initial program 60.9%
sub-neg60.9%
log1p-def98.3%
associate-*l*98.3%
Simplified98.3%
log1p-udef60.9%
sub-neg60.9%
add-sqr-sqrt60.9%
pow260.9%
Applied egg-rr72.2%
Taylor expanded in u1 around 0 74.6%
Final simplification74.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* u2 (* PI (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (u2 * (((float) M_PI) * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(u2 * Float32(Float32(pi) * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (u2 * (single(pi) * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(u2 \cdot \left(\pi \cdot \sqrt{u1}\right)\right)
\end{array}
Initial program 60.9%
Taylor expanded in u1 around 0 74.6%
mul-1-neg74.6%
Simplified74.6%
Taylor expanded in u2 around 0 65.1%
associate-*l*65.1%
Simplified65.1%
Final simplification65.1%
herbie shell --seed 2023228
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))