
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma x.re y.im (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(x_46_re, y_46_im, (x_46_im * y_46_re));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(x_46_re, y_46_im, Float64(x_46_im * y_46_re)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$im + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x.re, y.im, x.im \cdot y.re\right)
\end{array}
Initial program 99.6%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= (* x.re y.im) -4e+212)
(* x.re y.im)
(if (or (<= (* x.re y.im) -1.32e+151)
(and (not (<= (* x.re y.im) -3.3e+69)) (<= (* x.re y.im) 1.9e-66)))
(* x.im y.re)
(* x.re y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -4e+212) {
tmp = x_46_re * y_46_im;
} else if (((x_46_re * y_46_im) <= -1.32e+151) || (!((x_46_re * y_46_im) <= -3.3e+69) && ((x_46_re * y_46_im) <= 1.9e-66))) {
tmp = x_46_im * y_46_re;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((x_46re * y_46im) <= (-4d+212)) then
tmp = x_46re * y_46im
else if (((x_46re * y_46im) <= (-1.32d+151)) .or. (.not. ((x_46re * y_46im) <= (-3.3d+69))) .and. ((x_46re * y_46im) <= 1.9d-66)) then
tmp = x_46im * y_46re
else
tmp = x_46re * y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -4e+212) {
tmp = x_46_re * y_46_im;
} else if (((x_46_re * y_46_im) <= -1.32e+151) || (!((x_46_re * y_46_im) <= -3.3e+69) && ((x_46_re * y_46_im) <= 1.9e-66))) {
tmp = x_46_im * y_46_re;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (x_46_re * y_46_im) <= -4e+212: tmp = x_46_re * y_46_im elif ((x_46_re * y_46_im) <= -1.32e+151) or (not ((x_46_re * y_46_im) <= -3.3e+69) and ((x_46_re * y_46_im) <= 1.9e-66)): tmp = x_46_im * y_46_re else: tmp = x_46_re * y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(x_46_re * y_46_im) <= -4e+212) tmp = Float64(x_46_re * y_46_im); elseif ((Float64(x_46_re * y_46_im) <= -1.32e+151) || (!(Float64(x_46_re * y_46_im) <= -3.3e+69) && (Float64(x_46_re * y_46_im) <= 1.9e-66))) tmp = Float64(x_46_im * y_46_re); else tmp = Float64(x_46_re * y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((x_46_re * y_46_im) <= -4e+212) tmp = x_46_re * y_46_im; elseif (((x_46_re * y_46_im) <= -1.32e+151) || (~(((x_46_re * y_46_im) <= -3.3e+69)) && ((x_46_re * y_46_im) <= 1.9e-66))) tmp = x_46_im * y_46_re; else tmp = x_46_re * y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -4e+212], N[(x$46$re * y$46$im), $MachinePrecision], If[Or[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -1.32e+151], And[N[Not[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -3.3e+69]], $MachinePrecision], LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], 1.9e-66]]], N[(x$46$im * y$46$re), $MachinePrecision], N[(x$46$re * y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.im \leq -4 \cdot 10^{+212}:\\
\;\;\;\;x.re \cdot y.im\\
\mathbf{elif}\;x.re \cdot y.im \leq -1.32 \cdot 10^{+151} \lor \neg \left(x.re \cdot y.im \leq -3.3 \cdot 10^{+69}\right) \land x.re \cdot y.im \leq 1.9 \cdot 10^{-66}:\\
\;\;\;\;x.im \cdot y.re\\
\mathbf{else}:\\
\;\;\;\;x.re \cdot y.im\\
\end{array}
\end{array}
if (*.f64 x.re y.im) < -3.9999999999999996e212 or -1.31999999999999992e151 < (*.f64 x.re y.im) < -3.2999999999999999e69 or 1.8999999999999999e-66 < (*.f64 x.re y.im) Initial program 99.1%
Taylor expanded in x.re around inf 80.5%
if -3.9999999999999996e212 < (*.f64 x.re y.im) < -1.31999999999999992e151 or -3.2999999999999999e69 < (*.f64 x.re y.im) < 1.8999999999999999e-66Initial program 100.0%
Taylor expanded in x.re around 0 79.2%
Final simplification79.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.re y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46re * y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_re * y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_re * y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_re * y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$im), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im
\end{array}
Initial program 99.6%
Taylor expanded in x.re around inf 49.0%
Final simplification49.0%
herbie shell --seed 2023228
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))