
(FPCore (x) :precision binary64 (- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))
double code(double x) {
return sqrt((1.0 + x)) - sqrt((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 + x)) - sqrt((1.0d0 - x))
end function
public static double code(double x) {
return Math.sqrt((1.0 + x)) - Math.sqrt((1.0 - x));
}
def code(x): return math.sqrt((1.0 + x)) - math.sqrt((1.0 - x))
function code(x) return Float64(sqrt(Float64(1.0 + x)) - sqrt(Float64(1.0 - x))) end
function tmp = code(x) tmp = sqrt((1.0 + x)) - sqrt((1.0 - x)); end
code[x_] := N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + x} - \sqrt{1 - x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))
double code(double x) {
return sqrt((1.0 + x)) - sqrt((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 + x)) - sqrt((1.0d0 - x))
end function
public static double code(double x) {
return Math.sqrt((1.0 + x)) - Math.sqrt((1.0 - x));
}
def code(x): return math.sqrt((1.0 + x)) - math.sqrt((1.0 - x))
function code(x) return Float64(sqrt(Float64(1.0 + x)) - sqrt(Float64(1.0 - x))) end
function tmp = code(x) tmp = sqrt((1.0 + x)) - sqrt((1.0 - x)); end
code[x_] := N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + x} - \sqrt{1 - x}
\end{array}
(FPCore (x) :precision binary64 (/ (+ x x) (+ (sqrt (+ x 1.0)) (sqrt (- 1.0 x)))))
double code(double x) {
return (x + x) / (sqrt((x + 1.0)) + sqrt((1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + x) / (sqrt((x + 1.0d0)) + sqrt((1.0d0 - x)))
end function
public static double code(double x) {
return (x + x) / (Math.sqrt((x + 1.0)) + Math.sqrt((1.0 - x)));
}
def code(x): return (x + x) / (math.sqrt((x + 1.0)) + math.sqrt((1.0 - x)))
function code(x) return Float64(Float64(x + x) / Float64(sqrt(Float64(x + 1.0)) + sqrt(Float64(1.0 - x)))) end
function tmp = code(x) tmp = (x + x) / (sqrt((x + 1.0)) + sqrt((1.0 - x))); end
code[x_] := N[(N[(x + x), $MachinePrecision] / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + x}{\sqrt{x + 1} + \sqrt{1 - x}}
\end{array}
Initial program 9.3%
+-commutative9.3%
metadata-eval9.3%
sub-neg9.3%
Simplified9.3%
flip--9.3%
add-sqr-sqrt9.4%
add-sqr-sqrt9.5%
associate--r-21.7%
sub-neg21.7%
metadata-eval21.7%
+-commutative21.7%
add-exp-log21.7%
log1p-udef21.7%
expm1-udef100.0%
expm1-log1p-u100.0%
sub-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (/ 2.0 (+ (* x -0.25) (* 2.0 (/ 1.0 x)))))
double code(double x) {
return 2.0 / ((x * -0.25) + (2.0 * (1.0 / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / ((x * (-0.25d0)) + (2.0d0 * (1.0d0 / x)))
end function
public static double code(double x) {
return 2.0 / ((x * -0.25) + (2.0 * (1.0 / x)));
}
def code(x): return 2.0 / ((x * -0.25) + (2.0 * (1.0 / x)))
function code(x) return Float64(2.0 / Float64(Float64(x * -0.25) + Float64(2.0 * Float64(1.0 / x)))) end
function tmp = code(x) tmp = 2.0 / ((x * -0.25) + (2.0 * (1.0 / x))); end
code[x_] := N[(2.0 / N[(N[(x * -0.25), $MachinePrecision] + N[(2.0 * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot -0.25 + 2 \cdot \frac{1}{x}}
\end{array}
Initial program 9.3%
+-commutative9.3%
metadata-eval9.3%
sub-neg9.3%
Simplified9.3%
flip--9.3%
div-inv9.3%
add-sqr-sqrt9.4%
add-sqr-sqrt9.5%
associate--r-21.6%
sub-neg21.6%
metadata-eval21.6%
+-commutative21.6%
add-exp-log21.6%
log1p-udef21.6%
expm1-udef100.0%
expm1-log1p-u100.0%
sub-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.0%
add-log-exp8.5%
div-inv8.5%
*-un-lft-identity8.5%
log-prod8.5%
metadata-eval8.5%
add-log-exp99.0%
count-299.0%
*-un-lft-identity99.0%
times-frac99.0%
metadata-eval99.0%
+-commutative99.0%
*-commutative99.0%
unpow299.0%
associate-*l*99.0%
fma-def99.0%
Applied egg-rr99.0%
+-lft-identity99.0%
associate-*r/99.0%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in x around 0 98.7%
Final simplification98.7%
(FPCore (x) :precision binary64 (/ (+ x x) (+ 2.0 (* x (* x -0.25)))))
double code(double x) {
return (x + x) / (2.0 + (x * (x * -0.25)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + x) / (2.0d0 + (x * (x * (-0.25d0))))
end function
public static double code(double x) {
return (x + x) / (2.0 + (x * (x * -0.25)));
}
def code(x): return (x + x) / (2.0 + (x * (x * -0.25)))
function code(x) return Float64(Float64(x + x) / Float64(2.0 + Float64(x * Float64(x * -0.25)))) end
function tmp = code(x) tmp = (x + x) / (2.0 + (x * (x * -0.25))); end
code[x_] := N[(N[(x + x), $MachinePrecision] / N[(2.0 + N[(x * N[(x * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + x}{2 + x \cdot \left(x \cdot -0.25\right)}
\end{array}
Initial program 9.3%
+-commutative9.3%
metadata-eval9.3%
sub-neg9.3%
Simplified9.3%
flip--9.3%
add-sqr-sqrt9.4%
add-sqr-sqrt9.5%
associate--r-21.7%
sub-neg21.7%
metadata-eval21.7%
+-commutative21.7%
add-exp-log21.7%
log1p-udef21.7%
expm1-udef100.0%
expm1-log1p-u100.0%
sub-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.0%
add-log-exp99.0%
*-un-lft-identity99.0%
log-prod99.0%
metadata-eval99.0%
add-log-exp99.0%
*-commutative99.0%
unpow299.0%
associate-*l*99.0%
Applied egg-rr99.0%
+-lft-identity99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 9.3%
+-commutative9.3%
metadata-eval9.3%
sub-neg9.3%
Simplified9.3%
Taylor expanded in x around 0 98.6%
Final simplification98.6%
(FPCore (x) :precision binary64 (/ (* 2.0 x) (+ (sqrt (+ 1.0 x)) (sqrt (- 1.0 x)))))
double code(double x) {
return (2.0 * x) / (sqrt((1.0 + x)) + sqrt((1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 * x) / (sqrt((1.0d0 + x)) + sqrt((1.0d0 - x)))
end function
public static double code(double x) {
return (2.0 * x) / (Math.sqrt((1.0 + x)) + Math.sqrt((1.0 - x)));
}
def code(x): return (2.0 * x) / (math.sqrt((1.0 + x)) + math.sqrt((1.0 - x)))
function code(x) return Float64(Float64(2.0 * x) / Float64(sqrt(Float64(1.0 + x)) + sqrt(Float64(1.0 - x)))) end
function tmp = code(x) tmp = (2.0 * x) / (sqrt((1.0 + x)) + sqrt((1.0 - x))); end
code[x_] := N[(N[(2.0 * x), $MachinePrecision] / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot x}{\sqrt{1 + x} + \sqrt{1 - x}}
\end{array}
herbie shell --seed 2023227
(FPCore (x)
:name "bug333 (missed optimization)"
:precision binary64
:pre (and (<= -1.0 x) (<= x 1.0))
:herbie-target
(/ (* 2.0 x) (+ (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))
(- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))