
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: V and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e+268)
(* c0 (/ (sqrt (/ A V)) (sqrt l)))
(if (<= (* V l) -5e-295)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
(* c0 (pow (* V (/ l A)) -0.5))
(if (<= (* V l) 5e+293)
(/ c0 (/ (sqrt (* V l)) (sqrt A)))
(* (/ (sqrt A) (sqrt V)) (/ c0 (sqrt l))))))))assert(V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e+268) {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
} else if ((V * l) <= -5e-295) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 * pow((V * (l / A)), -0.5);
} else if ((V * l) <= 5e+293) {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
} else {
tmp = (sqrt(A) / sqrt(V)) * (c0 / sqrt(l));
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d+268)) then
tmp = c0 * (sqrt((a / v)) / sqrt(l))
else if ((v * l) <= (-5d-295)) then
tmp = c0 * (sqrt(-a) / sqrt((v * -l)))
else if ((v * l) <= 0.0d0) then
tmp = c0 * ((v * (l / a)) ** (-0.5d0))
else if ((v * l) <= 5d+293) then
tmp = c0 / (sqrt((v * l)) / sqrt(a))
else
tmp = (sqrt(a) / sqrt(v)) * (c0 / sqrt(l))
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e+268) {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
} else if ((V * l) <= -5e-295) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 * Math.pow((V * (l / A)), -0.5);
} else if ((V * l) <= 5e+293) {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
} else {
tmp = (Math.sqrt(A) / Math.sqrt(V)) * (c0 / Math.sqrt(l));
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e+268: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) elif (V * l) <= -5e-295: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = c0 * math.pow((V * (l / A)), -0.5) elif (V * l) <= 5e+293: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) else: tmp = (math.sqrt(A) / math.sqrt(V)) * (c0 / math.sqrt(l)) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e+268) tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); elseif (Float64(V * l) <= -5e-295) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 * (Float64(V * Float64(l / A)) ^ -0.5)); elseif (Float64(V * l) <= 5e+293) tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); else tmp = Float64(Float64(sqrt(A) / sqrt(V)) * Float64(c0 / sqrt(l))); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e+268)
tmp = c0 * (sqrt((A / V)) / sqrt(l));
elseif ((V * l) <= -5e-295)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = c0 * ((V * (l / A)) ^ -0.5);
elseif ((V * l) <= 5e+293)
tmp = c0 / (sqrt((V * l)) / sqrt(A));
else
tmp = (sqrt(A) / sqrt(V)) * (c0 / sqrt(l));
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e+268], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -5e-295], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 * N[Power[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 5e+293], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[V], $MachinePrecision]), $MachinePrecision] * N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{+268}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-295}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;c0 \cdot {\left(V \cdot \frac{\ell}{A}\right)}^{-0.5}\\
\mathbf{elif}\;V \cdot \ell \leq 5 \cdot 10^{+293}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V}} \cdot \frac{c0}{\sqrt{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -1.9999999999999999e268Initial program 51.8%
associate-/r*69.9%
sqrt-div42.9%
Applied egg-rr42.9%
if -1.9999999999999999e268 < (*.f64 V l) < -5.00000000000000008e-295Initial program 82.4%
frac-2neg82.4%
sqrt-div99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
Applied egg-rr99.5%
if -5.00000000000000008e-295 < (*.f64 V l) < -0.0Initial program 43.3%
pow1/243.3%
clear-num43.2%
inv-pow43.2%
pow-pow43.3%
associate-/l*76.5%
metadata-eval76.5%
Applied egg-rr76.5%
associate-/l*43.3%
*-lft-identity43.3%
times-frac76.5%
/-rgt-identity76.5%
Simplified76.5%
if -0.0 < (*.f64 V l) < 5.00000000000000033e293Initial program 85.7%
sqrt-div99.3%
associate-*r/93.4%
Applied egg-rr93.4%
associate-/l*99.4%
Simplified99.4%
if 5.00000000000000033e293 < (*.f64 V l) Initial program 34.5%
*-un-lft-identity34.5%
times-frac52.5%
Applied egg-rr52.5%
frac-times34.5%
*-un-lft-identity34.5%
sqrt-undiv40.3%
*-commutative40.3%
associate-*l/40.2%
sqrt-prod62.5%
associate-/r*62.3%
*-commutative62.3%
Applied egg-rr62.3%
associate-/r*62.5%
*-commutative62.5%
times-frac68.3%
Simplified68.3%
Final simplification88.4%
NOTE: V and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
(if (<= (* V l) -2e+268)
t_0
(if (<= (* V l) -5e-295)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
(* c0 (pow (* V (/ l A)) -0.5))
(if (<= (* V l) 2e+302) (/ c0 (/ (sqrt (* V l)) (sqrt A))) t_0))))))assert(V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * (sqrt((A / V)) / sqrt(l));
double tmp;
if ((V * l) <= -2e+268) {
tmp = t_0;
} else if ((V * l) <= -5e-295) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 * pow((V * (l / A)), -0.5);
} else if ((V * l) <= 2e+302) {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * (sqrt((a / v)) / sqrt(l))
if ((v * l) <= (-2d+268)) then
tmp = t_0
else if ((v * l) <= (-5d-295)) then
tmp = c0 * (sqrt(-a) / sqrt((v * -l)))
else if ((v * l) <= 0.0d0) then
tmp = c0 * ((v * (l / a)) ** (-0.5d0))
else if ((v * l) <= 2d+302) then
tmp = c0 / (sqrt((v * l)) / sqrt(a))
else
tmp = t_0
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
double tmp;
if ((V * l) <= -2e+268) {
tmp = t_0;
} else if ((V * l) <= -5e-295) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 * Math.pow((V * (l / A)), -0.5);
} else if ((V * l) <= 2e+302) {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
} else {
tmp = t_0;
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): t_0 = c0 * (math.sqrt((A / V)) / math.sqrt(l)) tmp = 0 if (V * l) <= -2e+268: tmp = t_0 elif (V * l) <= -5e-295: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = c0 * math.pow((V * (l / A)), -0.5) elif (V * l) <= 2e+302: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) else: tmp = t_0 return tmp
V, l = sort([V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))) tmp = 0.0 if (Float64(V * l) <= -2e+268) tmp = t_0; elseif (Float64(V * l) <= -5e-295) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 * (Float64(V * Float64(l / A)) ^ -0.5)); elseif (Float64(V * l) <= 2e+302) tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); else tmp = t_0; end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * (sqrt((A / V)) / sqrt(l));
tmp = 0.0;
if ((V * l) <= -2e+268)
tmp = t_0;
elseif ((V * l) <= -5e-295)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = c0 * ((V * (l / A)) ^ -0.5);
elseif ((V * l) <= 2e+302)
tmp = c0 / (sqrt((V * l)) / sqrt(A));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -2e+268], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -5e-295], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 * N[Power[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+302], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{+268}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-295}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;c0 \cdot {\left(V \cdot \frac{\ell}{A}\right)}^{-0.5}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+302}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (*.f64 V l) < -1.9999999999999999e268 or 2.0000000000000002e302 < (*.f64 V l) Initial program 46.8%
associate-/r*65.4%
sqrt-div48.4%
Applied egg-rr48.4%
if -1.9999999999999999e268 < (*.f64 V l) < -5.00000000000000008e-295Initial program 82.4%
frac-2neg82.4%
sqrt-div99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
Applied egg-rr99.5%
if -5.00000000000000008e-295 < (*.f64 V l) < -0.0Initial program 43.3%
pow1/243.3%
clear-num43.2%
inv-pow43.2%
pow-pow43.3%
associate-/l*76.5%
metadata-eval76.5%
Applied egg-rr76.5%
associate-/l*43.3%
*-lft-identity43.3%
times-frac76.5%
/-rgt-identity76.5%
Simplified76.5%
if -0.0 < (*.f64 V l) < 2.0000000000000002e302Initial program 85.0%
sqrt-div99.3%
associate-*r/93.5%
Applied egg-rr93.5%
associate-/l*99.4%
Simplified99.4%
Final simplification88.1%
NOTE: V and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (* c0 (pow (/ (* V l) A) -0.5)) (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
assert(V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * pow(((V * l) / A), -0.5);
} else {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = c0 * (((v * l) / a) ** (-0.5d0))
else
tmp = c0 * (sqrt((a / v)) / sqrt(l))
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * Math.pow(((V * l) / A), -0.5);
} else {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = c0 * math.pow(((V * l) / A), -0.5) else: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 * (Float64(Float64(V * l) / A) ^ -0.5)); else tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -2e-310)
tmp = c0 * (((V * l) / A) ^ -0.5);
else
tmp = c0 * (sqrt((A / V)) / sqrt(l));
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(c0 * N[Power[N[(N[(V * l), $MachinePrecision] / A), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot {\left(\frac{V \cdot \ell}{A}\right)}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 74.3%
pow1/274.3%
clear-num74.4%
inv-pow74.4%
pow-pow74.9%
associate-/l*74.3%
metadata-eval74.3%
Applied egg-rr74.3%
associate-/l*74.9%
Simplified74.9%
if -1.999999999999994e-310 < l Initial program 72.8%
associate-/r*71.4%
sqrt-div84.8%
Applied egg-rr84.8%
Final simplification79.8%
NOTE: V and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (* c0 (/ (sqrt A) (sqrt (* V l)))) (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
assert(V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = c0 * (sqrt(a) / sqrt((v * l)))
else
tmp = c0 * (sqrt((a / v)) / sqrt(l))
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -2e-310)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 * (sqrt((A / V)) / sqrt(l));
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 74.3%
sqrt-div47.5%
associate-*r/44.7%
Applied egg-rr44.7%
*-commutative44.7%
associate-*l/47.5%
Simplified47.5%
if -1.999999999999994e-310 < l Initial program 72.8%
associate-/r*71.4%
sqrt-div84.8%
Applied egg-rr84.8%
Final simplification66.2%
NOTE: V and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (/ c0 (/ (sqrt (* V l)) (sqrt A))) (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
assert(V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
} else {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = c0 / (sqrt((v * l)) / sqrt(a))
else
tmp = c0 * (sqrt((a / v)) / sqrt(l))
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
} else {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) else: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); else tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -2e-310)
tmp = c0 / (sqrt((V * l)) / sqrt(A));
else
tmp = c0 * (sqrt((A / V)) / sqrt(l));
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 74.3%
sqrt-div47.5%
associate-*r/44.7%
Applied egg-rr44.7%
associate-/l*47.6%
Simplified47.6%
if -1.999999999999994e-310 < l Initial program 72.8%
associate-/r*71.4%
sqrt-div84.8%
Applied egg-rr84.8%
Final simplification66.2%
NOTE: V and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))) (t_1 (* V (/ l A))))
(if (<= t_0 0.0)
(/ c0 (sqrt t_1))
(if (<= t_0 1e+278) (* c0 (sqrt t_0)) (* c0 (pow t_1 -0.5))))))assert(V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double t_1 = V * (l / A);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 / sqrt(t_1);
} else if (t_0 <= 1e+278) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 * pow(t_1, -0.5);
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a / (v * l)
t_1 = v * (l / a)
if (t_0 <= 0.0d0) then
tmp = c0 / sqrt(t_1)
else if (t_0 <= 1d+278) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 * (t_1 ** (-0.5d0))
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double t_1 = V * (l / A);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 / Math.sqrt(t_1);
} else if (t_0 <= 1e+278) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 * Math.pow(t_1, -0.5);
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): t_0 = A / (V * l) t_1 = V * (l / A) tmp = 0 if t_0 <= 0.0: tmp = c0 / math.sqrt(t_1) elif t_0 <= 1e+278: tmp = c0 * math.sqrt(t_0) else: tmp = c0 * math.pow(t_1, -0.5) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) t_1 = Float64(V * Float64(l / A)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 / sqrt(t_1)); elseif (t_0 <= 1e+278) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 * (t_1 ^ -0.5)); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
t_1 = V * (l / A);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 / sqrt(t_1);
elseif (t_0 <= 1e+278)
tmp = c0 * sqrt(t_0);
else
tmp = c0 * (t_1 ^ -0.5);
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+278], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Power[t$95$1, -0.5], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
t_1 := V \cdot \frac{\ell}{A}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{t_1}}\\
\mathbf{elif}\;t_0 \leq 10^{+278}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot {t_1}^{-0.5}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 39.2%
*-un-lft-identity39.2%
times-frac53.0%
Applied egg-rr53.0%
frac-times39.2%
*-un-lft-identity39.2%
sqrt-undiv27.6%
clear-num27.7%
sqrt-div39.2%
associate-*r/53.0%
un-div-inv53.1%
Applied egg-rr53.1%
if 0.0 < (/.f64 A (*.f64 V l)) < 9.99999999999999964e277Initial program 99.6%
if 9.99999999999999964e277 < (/.f64 A (*.f64 V l)) Initial program 42.5%
pow1/242.5%
clear-num42.5%
inv-pow42.5%
pow-pow45.7%
associate-/l*57.1%
metadata-eval57.1%
Applied egg-rr57.1%
associate-/l*45.7%
*-lft-identity45.7%
times-frac57.1%
/-rgt-identity57.1%
Simplified57.1%
Final simplification79.9%
NOTE: V and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))) (t_1 (* V (/ l A))))
(if (<= t_0 0.0)
(/ c0 (sqrt t_1))
(if (<= t_0 1e+278)
(* c0 (pow (/ (* V l) A) -0.5))
(* c0 (pow t_1 -0.5))))))assert(V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double t_1 = V * (l / A);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 / sqrt(t_1);
} else if (t_0 <= 1e+278) {
tmp = c0 * pow(((V * l) / A), -0.5);
} else {
tmp = c0 * pow(t_1, -0.5);
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a / (v * l)
t_1 = v * (l / a)
if (t_0 <= 0.0d0) then
tmp = c0 / sqrt(t_1)
else if (t_0 <= 1d+278) then
tmp = c0 * (((v * l) / a) ** (-0.5d0))
else
tmp = c0 * (t_1 ** (-0.5d0))
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double t_1 = V * (l / A);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 / Math.sqrt(t_1);
} else if (t_0 <= 1e+278) {
tmp = c0 * Math.pow(((V * l) / A), -0.5);
} else {
tmp = c0 * Math.pow(t_1, -0.5);
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): t_0 = A / (V * l) t_1 = V * (l / A) tmp = 0 if t_0 <= 0.0: tmp = c0 / math.sqrt(t_1) elif t_0 <= 1e+278: tmp = c0 * math.pow(((V * l) / A), -0.5) else: tmp = c0 * math.pow(t_1, -0.5) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) t_1 = Float64(V * Float64(l / A)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 / sqrt(t_1)); elseif (t_0 <= 1e+278) tmp = Float64(c0 * (Float64(Float64(V * l) / A) ^ -0.5)); else tmp = Float64(c0 * (t_1 ^ -0.5)); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
t_1 = V * (l / A);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 / sqrt(t_1);
elseif (t_0 <= 1e+278)
tmp = c0 * (((V * l) / A) ^ -0.5);
else
tmp = c0 * (t_1 ^ -0.5);
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+278], N[(c0 * N[Power[N[(N[(V * l), $MachinePrecision] / A), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Power[t$95$1, -0.5], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
t_1 := V \cdot \frac{\ell}{A}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{t_1}}\\
\mathbf{elif}\;t_0 \leq 10^{+278}:\\
\;\;\;\;c0 \cdot {\left(\frac{V \cdot \ell}{A}\right)}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot {t_1}^{-0.5}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 39.2%
*-un-lft-identity39.2%
times-frac53.0%
Applied egg-rr53.0%
frac-times39.2%
*-un-lft-identity39.2%
sqrt-undiv27.6%
clear-num27.7%
sqrt-div39.2%
associate-*r/53.0%
un-div-inv53.1%
Applied egg-rr53.1%
if 0.0 < (/.f64 A (*.f64 V l)) < 9.99999999999999964e277Initial program 99.6%
pow1/299.6%
clear-num99.7%
inv-pow99.7%
pow-pow99.7%
associate-/l*88.8%
metadata-eval88.8%
Applied egg-rr88.8%
associate-/l*99.7%
Simplified99.7%
if 9.99999999999999964e277 < (/.f64 A (*.f64 V l)) Initial program 42.5%
pow1/242.5%
clear-num42.5%
inv-pow42.5%
pow-pow45.7%
associate-/l*57.1%
metadata-eval57.1%
Applied egg-rr57.1%
associate-/l*45.7%
*-lft-identity45.7%
times-frac57.1%
/-rgt-identity57.1%
Simplified57.1%
Final simplification79.9%
NOTE: V and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (or (<= t_0 0.0) (not (<= t_0 1e+278)))
(* c0 (sqrt (/ (/ A l) V)))
(* c0 (sqrt t_0)))))assert(V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 1e+278)) {
tmp = c0 * sqrt(((A / l) / V));
} else {
tmp = c0 * sqrt(t_0);
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 1d+278))) then
tmp = c0 * sqrt(((a / l) / v))
else
tmp = c0 * sqrt(t_0)
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 1e+278)) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else {
tmp = c0 * Math.sqrt(t_0);
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 1e+278): tmp = c0 * math.sqrt(((A / l) / V)) else: tmp = c0 * math.sqrt(t_0) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 1e+278)) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); else tmp = Float64(c0 * sqrt(t_0)); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 1e+278)))
tmp = c0 * sqrt(((A / l) / V));
else
tmp = c0 * sqrt(t_0);
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 1e+278]], $MachinePrecision]], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0 \lor \neg \left(t_0 \leq 10^{+278}\right):\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 9.99999999999999964e277 < (/.f64 A (*.f64 V l)) Initial program 40.6%
pow1/240.6%
clear-num40.6%
inv-pow40.6%
pow-pow42.1%
associate-/l*54.8%
metadata-eval54.8%
Applied egg-rr54.8%
associate-/l*42.1%
Simplified42.1%
Taylor expanded in c0 around 0 40.6%
*-commutative40.6%
associate-/l/53.4%
Simplified53.4%
if 0.0 < (/.f64 A (*.f64 V l)) < 9.99999999999999964e277Initial program 99.6%
Final simplification79.2%
NOTE: V and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (or (<= t_0 0.0) (not (<= t_0 2e+305)))
(/ c0 (sqrt (* V (/ l A))))
(* c0 (sqrt t_0)))))assert(V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 2e+305)) {
tmp = c0 / sqrt((V * (l / A)));
} else {
tmp = c0 * sqrt(t_0);
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 2d+305))) then
tmp = c0 / sqrt((v * (l / a)))
else
tmp = c0 * sqrt(t_0)
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 2e+305)) {
tmp = c0 / Math.sqrt((V * (l / A)));
} else {
tmp = c0 * Math.sqrt(t_0);
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 2e+305): tmp = c0 / math.sqrt((V * (l / A))) else: tmp = c0 * math.sqrt(t_0) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 2e+305)) tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); else tmp = Float64(c0 * sqrt(t_0)); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 2e+305)))
tmp = c0 / sqrt((V * (l / A)));
else
tmp = c0 * sqrt(t_0);
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 2e+305]], $MachinePrecision]], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0 \lor \neg \left(t_0 \leq 2 \cdot 10^{+305}\right):\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 1.9999999999999999e305 < (/.f64 A (*.f64 V l)) Initial program 37.9%
*-un-lft-identity37.9%
times-frac51.3%
Applied egg-rr51.3%
frac-times37.9%
*-un-lft-identity37.9%
sqrt-undiv32.9%
clear-num32.9%
sqrt-div39.4%
associate-*r/52.7%
un-div-inv52.7%
Applied egg-rr52.7%
if 0.0 < (/.f64 A (*.f64 V l)) < 1.9999999999999999e305Initial program 99.6%
Final simplification79.9%
NOTE: V and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= t_0 2e+305) (* c0 (sqrt t_0)) (* c0 (sqrt (/ (/ A V) l)))))))assert(V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / l) / V));
} else if (t_0 <= 2e+305) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / l) / v))
else if (t_0 <= 2d+305) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 * sqrt(((a / v) / l))
end if
code = tmp
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if (t_0 <= 2e+305) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[V, l] = sort([V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / l) / V)) elif t_0 <= 2e+305: tmp = c0 * math.sqrt(t_0) else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
V, l = sort([V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (t_0 <= 2e+305) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
V, l = num2cell(sort([V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / l) / V));
elseif (t_0 <= 2e+305)
tmp = c0 * sqrt(t_0);
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: V and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+305], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 39.2%
pow1/239.2%
clear-num39.2%
inv-pow39.2%
pow-pow39.2%
associate-/l*53.0%
metadata-eval53.0%
Applied egg-rr53.0%
associate-/l*39.2%
Simplified39.2%
Taylor expanded in c0 around 0 39.2%
*-commutative39.2%
associate-/l/53.0%
Simplified53.0%
if 0.0 < (/.f64 A (*.f64 V l)) < 1.9999999999999999e305Initial program 99.6%
if 1.9999999999999999e305 < (/.f64 A (*.f64 V l)) Initial program 36.1%
sqrt-div40.2%
associate-*r/40.1%
Applied egg-rr40.1%
*-commutative40.1%
associate-*l/40.2%
Simplified40.2%
sqrt-undiv36.1%
associate-/r*48.9%
Applied egg-rr48.9%
Final simplification79.2%
NOTE: V and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
assert(V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
NOTE: V and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
assert V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
[V, l] = sort([V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
V, l = sort([V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
V, l = num2cell(sort([V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (V * l)));
end
NOTE: V and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[V, l] = \mathsf{sort}([V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Initial program 73.6%
Final simplification73.6%
herbie shell --seed 2023227
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))