
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))) (t_1 (/ (* a2 (/ a1 b2)) b1)))
(if (<= t_0 (- INFINITY))
t_1
(if (<= t_0 -5e-294)
t_0
(if (<= t_0 0.0)
t_1
(if (<= t_0 2e+264) t_0 (/ (* a2 (/ a1 b1)) b2)))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a2 * (a1 / b2)) / b1;
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_0 <= -5e-294) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+264) {
tmp = t_0;
} else {
tmp = (a2 * (a1 / b1)) / b2;
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a2 * (a1 / b2)) / b1;
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_0 <= -5e-294) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+264) {
tmp = t_0;
} else {
tmp = (a2 * (a1 / b1)) / b2;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) t_1 = (a2 * (a1 / b2)) / b1 tmp = 0 if t_0 <= -math.inf: tmp = t_1 elif t_0 <= -5e-294: tmp = t_0 elif t_0 <= 0.0: tmp = t_1 elif t_0 <= 2e+264: tmp = t_0 else: tmp = (a2 * (a1 / b1)) / b2 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) t_1 = Float64(Float64(a2 * Float64(a1 / b2)) / b1) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = t_1; elseif (t_0 <= -5e-294) tmp = t_0; elseif (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e+264) tmp = t_0; else tmp = Float64(Float64(a2 * Float64(a1 / b1)) / b2); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); t_1 = (a2 * (a1 / b2)) / b1; tmp = 0.0; if (t_0 <= -Inf) tmp = t_1; elseif (t_0 <= -5e-294) tmp = t_0; elseif (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e+264) tmp = t_0; else tmp = (a2 * (a1 / b1)) / b2; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a2 * N[(a1 / b2), $MachinePrecision]), $MachinePrecision] / b1), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], t$95$1, If[LessEqual[t$95$0, -5e-294], t$95$0, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 2e+264], t$95$0, N[(N[(a2 * N[(a1 / b1), $MachinePrecision]), $MachinePrecision] / b2), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
t_1 := \frac{a2 \cdot \frac{a1}{b2}}{b1}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq -5 \cdot 10^{-294}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+264}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a2 \cdot \frac{a1}{b1}}{b2}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0 or -5.0000000000000003e-294 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 0.0Initial program 75.0%
times-frac90.6%
Simplified90.6%
frac-times75.0%
*-commutative75.0%
frac-times90.7%
associate-*r/96.1%
Applied egg-rr96.1%
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -5.0000000000000003e-294 or 0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 2.00000000000000009e264Initial program 98.9%
if 2.00000000000000009e264 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 51.7%
times-frac91.2%
Simplified91.2%
associate-*r/95.5%
Applied egg-rr95.5%
Final simplification97.3%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))) (t_1 (* (/ a1 b1) (/ a2 b2))))
(if (<= t_0 -2e+214)
t_1
(if (<= t_0 -5e-302)
t_0
(if (<= t_0 0.0)
(/ a1 (/ b2 (/ a2 b1)))
(if (<= t_0 5e+258) t_0 t_1))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a1 / b1) * (a2 / b2);
double tmp;
if (t_0 <= -2e+214) {
tmp = t_1;
} else if (t_0 <= -5e-302) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = a1 / (b2 / (a2 / b1));
} else if (t_0 <= 5e+258) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
t_1 = (a1 / b1) * (a2 / b2)
if (t_0 <= (-2d+214)) then
tmp = t_1
else if (t_0 <= (-5d-302)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = a1 / (b2 / (a2 / b1))
else if (t_0 <= 5d+258) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a1 / b1) * (a2 / b2);
double tmp;
if (t_0 <= -2e+214) {
tmp = t_1;
} else if (t_0 <= -5e-302) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = a1 / (b2 / (a2 / b1));
} else if (t_0 <= 5e+258) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) t_1 = (a1 / b1) * (a2 / b2) tmp = 0 if t_0 <= -2e+214: tmp = t_1 elif t_0 <= -5e-302: tmp = t_0 elif t_0 <= 0.0: tmp = a1 / (b2 / (a2 / b1)) elif t_0 <= 5e+258: tmp = t_0 else: tmp = t_1 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) t_1 = Float64(Float64(a1 / b1) * Float64(a2 / b2)) tmp = 0.0 if (t_0 <= -2e+214) tmp = t_1; elseif (t_0 <= -5e-302) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(a1 / Float64(b2 / Float64(a2 / b1))); elseif (t_0 <= 5e+258) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); t_1 = (a1 / b1) * (a2 / b2); tmp = 0.0; if (t_0 <= -2e+214) tmp = t_1; elseif (t_0 <= -5e-302) tmp = t_0; elseif (t_0 <= 0.0) tmp = a1 / (b2 / (a2 / b1)); elseif (t_0 <= 5e+258) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+214], t$95$1, If[LessEqual[t$95$0, -5e-302], t$95$0, If[LessEqual[t$95$0, 0.0], N[(a1 / N[(b2 / N[(a2 / b1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+258], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
t_1 := \frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{+214}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq -5 \cdot 10^{-302}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a1}{\frac{b2}{\frac{a2}{b1}}}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+258}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -1.9999999999999999e214 or 5e258 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 62.4%
times-frac91.5%
Simplified91.5%
if -1.9999999999999999e214 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -5.00000000000000033e-302 or 0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 5e258Initial program 98.9%
if -5.00000000000000033e-302 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 0.0Initial program 76.1%
associate-/l*87.4%
*-commutative87.4%
associate-/l*91.4%
Simplified91.4%
Final simplification94.9%
(FPCore (a1 a2 b1 b2)
:precision binary64
(if (or (<= (* b1 b2) -5e+292)
(and (not (<= (* b1 b2) -1e-234))
(or (<= (* b1 b2) 1e-299) (not (<= (* b1 b2) 5e+118)))))
(* (/ a1 b1) (/ a2 b2))
(* a2 (/ a1 (* b1 b2)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (((b1 * b2) <= -5e+292) || (!((b1 * b2) <= -1e-234) && (((b1 * b2) <= 1e-299) || !((b1 * b2) <= 5e+118)))) {
tmp = (a1 / b1) * (a2 / b2);
} else {
tmp = a2 * (a1 / (b1 * b2));
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (((b1 * b2) <= (-5d+292)) .or. (.not. ((b1 * b2) <= (-1d-234))) .and. ((b1 * b2) <= 1d-299) .or. (.not. ((b1 * b2) <= 5d+118))) then
tmp = (a1 / b1) * (a2 / b2)
else
tmp = a2 * (a1 / (b1 * b2))
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (((b1 * b2) <= -5e+292) || (!((b1 * b2) <= -1e-234) && (((b1 * b2) <= 1e-299) || !((b1 * b2) <= 5e+118)))) {
tmp = (a1 / b1) * (a2 / b2);
} else {
tmp = a2 * (a1 / (b1 * b2));
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if ((b1 * b2) <= -5e+292) or (not ((b1 * b2) <= -1e-234) and (((b1 * b2) <= 1e-299) or not ((b1 * b2) <= 5e+118))): tmp = (a1 / b1) * (a2 / b2) else: tmp = a2 * (a1 / (b1 * b2)) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if ((Float64(b1 * b2) <= -5e+292) || (!(Float64(b1 * b2) <= -1e-234) && ((Float64(b1 * b2) <= 1e-299) || !(Float64(b1 * b2) <= 5e+118)))) tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); else tmp = Float64(a2 * Float64(a1 / Float64(b1 * b2))); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (((b1 * b2) <= -5e+292) || (~(((b1 * b2) <= -1e-234)) && (((b1 * b2) <= 1e-299) || ~(((b1 * b2) <= 5e+118))))) tmp = (a1 / b1) * (a2 / b2); else tmp = a2 * (a1 / (b1 * b2)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[Or[LessEqual[N[(b1 * b2), $MachinePrecision], -5e+292], And[N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], -1e-234]], $MachinePrecision], Or[LessEqual[N[(b1 * b2), $MachinePrecision], 1e-299], N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], 5e+118]], $MachinePrecision]]]], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \cdot b2 \leq -5 \cdot 10^{+292} \lor \neg \left(b1 \cdot b2 \leq -1 \cdot 10^{-234}\right) \land \left(b1 \cdot b2 \leq 10^{-299} \lor \neg \left(b1 \cdot b2 \leq 5 \cdot 10^{+118}\right)\right):\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -4.9999999999999996e292 or -9.9999999999999996e-235 < (*.f64 b1 b2) < 9.99999999999999992e-300 or 4.99999999999999972e118 < (*.f64 b1 b2) Initial program 63.5%
times-frac90.3%
Simplified90.3%
if -4.9999999999999996e292 < (*.f64 b1 b2) < -9.9999999999999996e-235 or 9.99999999999999992e-300 < (*.f64 b1 b2) < 4.99999999999999972e118Initial program 94.0%
associate-/l*93.5%
*-commutative93.5%
associate-/l*88.2%
Simplified88.2%
associate-/l*93.5%
*-commutative93.5%
associate-/r/95.0%
Applied egg-rr95.0%
Final simplification93.2%
(FPCore (a1 a2 b1 b2)
:precision binary64
(if (<= (* b1 b2) -5e+142)
(/ a1 (/ b2 (/ a2 b1)))
(if (or (<= (* b1 b2) -1e-234)
(and (not (<= (* b1 b2) 1e-299)) (<= (* b1 b2) 5e+118)))
(* a2 (/ a1 (* b1 b2)))
(* (/ a1 b1) (/ a2 b2)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 * b2) <= -5e+142) {
tmp = a1 / (b2 / (a2 / b1));
} else if (((b1 * b2) <= -1e-234) || (!((b1 * b2) <= 1e-299) && ((b1 * b2) <= 5e+118))) {
tmp = a2 * (a1 / (b1 * b2));
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if ((b1 * b2) <= (-5d+142)) then
tmp = a1 / (b2 / (a2 / b1))
else if (((b1 * b2) <= (-1d-234)) .or. (.not. ((b1 * b2) <= 1d-299)) .and. ((b1 * b2) <= 5d+118)) then
tmp = a2 * (a1 / (b1 * b2))
else
tmp = (a1 / b1) * (a2 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 * b2) <= -5e+142) {
tmp = a1 / (b2 / (a2 / b1));
} else if (((b1 * b2) <= -1e-234) || (!((b1 * b2) <= 1e-299) && ((b1 * b2) <= 5e+118))) {
tmp = a2 * (a1 / (b1 * b2));
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if (b1 * b2) <= -5e+142: tmp = a1 / (b2 / (a2 / b1)) elif ((b1 * b2) <= -1e-234) or (not ((b1 * b2) <= 1e-299) and ((b1 * b2) <= 5e+118)): tmp = a2 * (a1 / (b1 * b2)) else: tmp = (a1 / b1) * (a2 / b2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (Float64(b1 * b2) <= -5e+142) tmp = Float64(a1 / Float64(b2 / Float64(a2 / b1))); elseif ((Float64(b1 * b2) <= -1e-234) || (!(Float64(b1 * b2) <= 1e-299) && (Float64(b1 * b2) <= 5e+118))) tmp = Float64(a2 * Float64(a1 / Float64(b1 * b2))); else tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if ((b1 * b2) <= -5e+142) tmp = a1 / (b2 / (a2 / b1)); elseif (((b1 * b2) <= -1e-234) || (~(((b1 * b2) <= 1e-299)) && ((b1 * b2) <= 5e+118))) tmp = a2 * (a1 / (b1 * b2)); else tmp = (a1 / b1) * (a2 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[N[(b1 * b2), $MachinePrecision], -5e+142], N[(a1 / N[(b2 / N[(a2 / b1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(b1 * b2), $MachinePrecision], -1e-234], And[N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], 1e-299]], $MachinePrecision], LessEqual[N[(b1 * b2), $MachinePrecision], 5e+118]]], N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \cdot b2 \leq -5 \cdot 10^{+142}:\\
\;\;\;\;\frac{a1}{\frac{b2}{\frac{a2}{b1}}}\\
\mathbf{elif}\;b1 \cdot b2 \leq -1 \cdot 10^{-234} \lor \neg \left(b1 \cdot b2 \leq 10^{-299}\right) \land b1 \cdot b2 \leq 5 \cdot 10^{+118}:\\
\;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -5.0000000000000001e142Initial program 77.3%
associate-/l*77.6%
*-commutative77.6%
associate-/l*94.4%
Simplified94.4%
if -5.0000000000000001e142 < (*.f64 b1 b2) < -9.9999999999999996e-235 or 9.99999999999999992e-300 < (*.f64 b1 b2) < 4.99999999999999972e118Initial program 93.6%
associate-/l*93.8%
*-commutative93.8%
associate-/l*87.6%
Simplified87.6%
associate-/l*93.8%
*-commutative93.8%
associate-/r/96.2%
Applied egg-rr96.2%
if -9.9999999999999996e-235 < (*.f64 b1 b2) < 9.99999999999999992e-300 or 4.99999999999999972e118 < (*.f64 b1 b2) Initial program 65.5%
times-frac91.5%
Simplified91.5%
Final simplification94.5%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (* a2 (/ a1 (* b1 b2)))))
(if (<= (* b1 b2) -5e+142)
(/ a1 (/ b2 (/ a2 b1)))
(if (<= (* b1 b2) -5e-170)
t_0
(if (<= (* b1 b2) 5e-217)
(/ (* a2 (/ a1 b1)) b2)
(if (<= (* b1 b2) 5e+118) t_0 (* (/ a1 b1) (/ a2 b2))))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double tmp;
if ((b1 * b2) <= -5e+142) {
tmp = a1 / (b2 / (a2 / b1));
} else if ((b1 * b2) <= -5e-170) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-217) {
tmp = (a2 * (a1 / b1)) / b2;
} else if ((b1 * b2) <= 5e+118) {
tmp = t_0;
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = a2 * (a1 / (b1 * b2))
if ((b1 * b2) <= (-5d+142)) then
tmp = a1 / (b2 / (a2 / b1))
else if ((b1 * b2) <= (-5d-170)) then
tmp = t_0
else if ((b1 * b2) <= 5d-217) then
tmp = (a2 * (a1 / b1)) / b2
else if ((b1 * b2) <= 5d+118) then
tmp = t_0
else
tmp = (a1 / b1) * (a2 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double tmp;
if ((b1 * b2) <= -5e+142) {
tmp = a1 / (b2 / (a2 / b1));
} else if ((b1 * b2) <= -5e-170) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-217) {
tmp = (a2 * (a1 / b1)) / b2;
} else if ((b1 * b2) <= 5e+118) {
tmp = t_0;
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = a2 * (a1 / (b1 * b2)) tmp = 0 if (b1 * b2) <= -5e+142: tmp = a1 / (b2 / (a2 / b1)) elif (b1 * b2) <= -5e-170: tmp = t_0 elif (b1 * b2) <= 5e-217: tmp = (a2 * (a1 / b1)) / b2 elif (b1 * b2) <= 5e+118: tmp = t_0 else: tmp = (a1 / b1) * (a2 / b2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(a2 * Float64(a1 / Float64(b1 * b2))) tmp = 0.0 if (Float64(b1 * b2) <= -5e+142) tmp = Float64(a1 / Float64(b2 / Float64(a2 / b1))); elseif (Float64(b1 * b2) <= -5e-170) tmp = t_0; elseif (Float64(b1 * b2) <= 5e-217) tmp = Float64(Float64(a2 * Float64(a1 / b1)) / b2); elseif (Float64(b1 * b2) <= 5e+118) tmp = t_0; else tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = a2 * (a1 / (b1 * b2)); tmp = 0.0; if ((b1 * b2) <= -5e+142) tmp = a1 / (b2 / (a2 / b1)); elseif ((b1 * b2) <= -5e-170) tmp = t_0; elseif ((b1 * b2) <= 5e-217) tmp = (a2 * (a1 / b1)) / b2; elseif ((b1 * b2) <= 5e+118) tmp = t_0; else tmp = (a1 / b1) * (a2 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(b1 * b2), $MachinePrecision], -5e+142], N[(a1 / N[(b2 / N[(a2 / b1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b1 * b2), $MachinePrecision], -5e-170], t$95$0, If[LessEqual[N[(b1 * b2), $MachinePrecision], 5e-217], N[(N[(a2 * N[(a1 / b1), $MachinePrecision]), $MachinePrecision] / b2), $MachinePrecision], If[LessEqual[N[(b1 * b2), $MachinePrecision], 5e+118], t$95$0, N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a2 \cdot \frac{a1}{b1 \cdot b2}\\
\mathbf{if}\;b1 \cdot b2 \leq -5 \cdot 10^{+142}:\\
\;\;\;\;\frac{a1}{\frac{b2}{\frac{a2}{b1}}}\\
\mathbf{elif}\;b1 \cdot b2 \leq -5 \cdot 10^{-170}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b1 \cdot b2 \leq 5 \cdot 10^{-217}:\\
\;\;\;\;\frac{a2 \cdot \frac{a1}{b1}}{b2}\\
\mathbf{elif}\;b1 \cdot b2 \leq 5 \cdot 10^{+118}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -5.0000000000000001e142Initial program 77.3%
associate-/l*77.6%
*-commutative77.6%
associate-/l*94.4%
Simplified94.4%
if -5.0000000000000001e142 < (*.f64 b1 b2) < -5.0000000000000001e-170 or 5.0000000000000002e-217 < (*.f64 b1 b2) < 4.99999999999999972e118Initial program 94.6%
associate-/l*96.1%
*-commutative96.1%
associate-/l*89.7%
Simplified89.7%
associate-/l*96.1%
*-commutative96.1%
associate-/r/96.5%
Applied egg-rr96.5%
if -5.0000000000000001e-170 < (*.f64 b1 b2) < 5.0000000000000002e-217Initial program 64.9%
times-frac88.6%
Simplified88.6%
associate-*r/98.2%
Applied egg-rr98.2%
if 4.99999999999999972e118 < (*.f64 b1 b2) Initial program 76.8%
times-frac92.4%
Simplified92.4%
Final simplification95.9%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
Initial program 82.3%
times-frac84.0%
Simplified84.0%
Final simplification84.0%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023227
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))