
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (/ y -2.0) (fma 0.125 x t)))
double code(double x, double y, double z, double t) {
return fma(z, (y / -2.0), fma(0.125, x, t));
}
function code(x, y, z, t) return fma(z, Float64(y / -2.0), fma(0.125, x, t)) end
code[x_, y_, z_, t_] := N[(z * N[(y / -2.0), $MachinePrecision] + N[(0.125 * x + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \frac{y}{-2}, \mathsf{fma}\left(0.125, x, t\right)\right)
\end{array}
Initial program 100.0%
remove-double-neg100.0%
sub-neg100.0%
sub-neg100.0%
+-commutative100.0%
associate--l+100.0%
*-commutative100.0%
associate-*r/100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-*l/100.0%
associate-/l*100.0%
metadata-eval100.0%
fma-neg100.0%
remove-double-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z y) -1e-22) (not (<= (* z y) 4e+70))) (- t (* (* z y) 0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -1e-22) || !((z * y) <= 4e+70)) {
tmp = t - ((z * y) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * y) <= (-1d-22)) .or. (.not. ((z * y) <= 4d+70))) then
tmp = t - ((z * y) * 0.5d0)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -1e-22) || !((z * y) <= 4e+70)) {
tmp = t - ((z * y) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * y) <= -1e-22) or not ((z * y) <= 4e+70): tmp = t - ((z * y) * 0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * y) <= -1e-22) || !(Float64(z * y) <= 4e+70)) tmp = Float64(t - Float64(Float64(z * y) * 0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * y) <= -1e-22) || ~(((z * y) <= 4e+70))) tmp = t - ((z * y) * 0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * y), $MachinePrecision], -1e-22], N[Not[LessEqual[N[(z * y), $MachinePrecision], 4e+70]], $MachinePrecision]], N[(t - N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot y \leq -1 \cdot 10^{-22} \lor \neg \left(z \cdot y \leq 4 \cdot 10^{+70}\right):\\
\;\;\;\;t - \left(z \cdot y\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -1e-22 or 4.00000000000000029e70 < (*.f64 y z) Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 88.1%
if -1e-22 < (*.f64 y z) < 4.00000000000000029e70Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around 0 92.1%
Final simplification90.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* z y) 0.5)))
(if (<= (* z y) -5e+100)
(- (* 0.125 x) t_1)
(if (<= (* z y) 4e+70) (+ t (* 0.125 x)) (- t t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) * 0.5;
double tmp;
if ((z * y) <= -5e+100) {
tmp = (0.125 * x) - t_1;
} else if ((z * y) <= 4e+70) {
tmp = t + (0.125 * x);
} else {
tmp = t - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * y) * 0.5d0
if ((z * y) <= (-5d+100)) then
tmp = (0.125d0 * x) - t_1
else if ((z * y) <= 4d+70) then
tmp = t + (0.125d0 * x)
else
tmp = t - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * y) * 0.5;
double tmp;
if ((z * y) <= -5e+100) {
tmp = (0.125 * x) - t_1;
} else if ((z * y) <= 4e+70) {
tmp = t + (0.125 * x);
} else {
tmp = t - t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * y) * 0.5 tmp = 0 if (z * y) <= -5e+100: tmp = (0.125 * x) - t_1 elif (z * y) <= 4e+70: tmp = t + (0.125 * x) else: tmp = t - t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * y) * 0.5) tmp = 0.0 if (Float64(z * y) <= -5e+100) tmp = Float64(Float64(0.125 * x) - t_1); elseif (Float64(z * y) <= 4e+70) tmp = Float64(t + Float64(0.125 * x)); else tmp = Float64(t - t_1); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * y) * 0.5; tmp = 0.0; if ((z * y) <= -5e+100) tmp = (0.125 * x) - t_1; elseif ((z * y) <= 4e+70) tmp = t + (0.125 * x); else tmp = t - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[N[(z * y), $MachinePrecision], -5e+100], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision], If[LessEqual[N[(z * y), $MachinePrecision], 4e+70], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision], N[(t - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot y\right) \cdot 0.5\\
\mathbf{if}\;z \cdot y \leq -5 \cdot 10^{+100}:\\
\;\;\;\;0.125 \cdot x - t_1\\
\mathbf{elif}\;z \cdot y \leq 4 \cdot 10^{+70}:\\
\;\;\;\;t + 0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t - t_1\\
\end{array}
\end{array}
if (*.f64 y z) < -4.9999999999999999e100Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in t around 0 91.9%
if -4.9999999999999999e100 < (*.f64 y z) < 4.00000000000000029e70Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around 0 89.8%
if 4.00000000000000029e70 < (*.f64 y z) Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 94.0%
Final simplification91.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* y -0.5))))
(if (<= y -3.15e+74)
t_1
(if (<= y -1.18e-139)
(* 0.125 x)
(if (<= y -4.2e-286) t (if (<= y 6.5e-157) (* 0.125 x) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (y <= -3.15e+74) {
tmp = t_1;
} else if (y <= -1.18e-139) {
tmp = 0.125 * x;
} else if (y <= -4.2e-286) {
tmp = t;
} else if (y <= 6.5e-157) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y * (-0.5d0))
if (y <= (-3.15d+74)) then
tmp = t_1
else if (y <= (-1.18d-139)) then
tmp = 0.125d0 * x
else if (y <= (-4.2d-286)) then
tmp = t
else if (y <= 6.5d-157) then
tmp = 0.125d0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (y <= -3.15e+74) {
tmp = t_1;
} else if (y <= -1.18e-139) {
tmp = 0.125 * x;
} else if (y <= -4.2e-286) {
tmp = t;
} else if (y <= 6.5e-157) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (y * -0.5) tmp = 0 if y <= -3.15e+74: tmp = t_1 elif y <= -1.18e-139: tmp = 0.125 * x elif y <= -4.2e-286: tmp = t elif y <= 6.5e-157: tmp = 0.125 * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(y * -0.5)) tmp = 0.0 if (y <= -3.15e+74) tmp = t_1; elseif (y <= -1.18e-139) tmp = Float64(0.125 * x); elseif (y <= -4.2e-286) tmp = t; elseif (y <= 6.5e-157) tmp = Float64(0.125 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (y * -0.5); tmp = 0.0; if (y <= -3.15e+74) tmp = t_1; elseif (y <= -1.18e-139) tmp = 0.125 * x; elseif (y <= -4.2e-286) tmp = t; elseif (y <= 6.5e-157) tmp = 0.125 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.15e+74], t$95$1, If[LessEqual[y, -1.18e-139], N[(0.125 * x), $MachinePrecision], If[LessEqual[y, -4.2e-286], t, If[LessEqual[y, 6.5e-157], N[(0.125 * x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y \cdot -0.5\right)\\
\mathbf{if}\;y \leq -3.15 \cdot 10^{+74}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -1.18 \cdot 10^{-139}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;y \leq -4.2 \cdot 10^{-286}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{-157}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -3.15000000000000008e74 or 6.5000000000000002e-157 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around inf 56.0%
*-commutative56.0%
*-commutative56.0%
associate-*r*56.0%
Simplified56.0%
if -3.15000000000000008e74 < y < -1.18e-139 or -4.19999999999999977e-286 < y < 6.5000000000000002e-157Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 50.3%
if -1.18e-139 < y < -4.19999999999999977e-286Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in t around inf 46.8%
Final simplification53.3%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (* z (/ y 2.0)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (z * (y / 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (z * (y / 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (z * (y / 2.0)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (z * (y / 2.0)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(z * Float64(y / 2.0)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (z * (y / 2.0))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(z * N[(y / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - z \cdot \frac{y}{2}\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= y -4.5e+163) (not (<= y 1.4e-20))) (* z (* y -0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.5e+163) || !(y <= 1.4e-20)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4.5d+163)) .or. (.not. (y <= 1.4d-20))) then
tmp = z * (y * (-0.5d0))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.5e+163) || !(y <= 1.4e-20)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -4.5e+163) or not (y <= 1.4e-20): tmp = z * (y * -0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -4.5e+163) || !(y <= 1.4e-20)) tmp = Float64(z * Float64(y * -0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -4.5e+163) || ~((y <= 1.4e-20))) tmp = z * (y * -0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -4.5e+163], N[Not[LessEqual[y, 1.4e-20]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{+163} \lor \neg \left(y \leq 1.4 \cdot 10^{-20}\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if y < -4.49999999999999988e163 or 1.4000000000000001e-20 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around inf 65.5%
*-commutative65.5%
*-commutative65.5%
associate-*r*65.5%
Simplified65.5%
if -4.49999999999999988e163 < y < 1.4000000000000001e-20Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around 0 81.9%
Final simplification75.2%
(FPCore (x y z t) :precision binary64 (if (<= t -1.45e+105) t (if (<= t 6e-28) (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.45e+105) {
tmp = t;
} else if (t <= 6e-28) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.45d+105)) then
tmp = t
else if (t <= 6d-28) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.45e+105) {
tmp = t;
} else if (t <= 6e-28) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.45e+105: tmp = t elif t <= 6e-28: tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.45e+105) tmp = t; elseif (t <= 6e-28) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.45e+105) tmp = t; elseif (t <= 6e-28) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.45e+105], t, If[LessEqual[t, 6e-28], N[(0.125 * x), $MachinePrecision], t]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.45 \cdot 10^{+105}:\\
\;\;\;\;t\\
\mathbf{elif}\;t \leq 6 \cdot 10^{-28}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if t < -1.45000000000000005e105 or 6.00000000000000005e-28 < t Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in t around inf 56.1%
if -1.45000000000000005e105 < t < 6.00000000000000005e-28Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 45.0%
Final simplification49.8%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in t around inf 30.9%
Final simplification30.9%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2023227
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))