
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t_1 \cdot t_1\\
\frac{\frac{t_0 \cdot \left(\beta \cdot \alpha + t_0\right)}{t_2}}{t_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t_1 \cdot t_1\\
\frac{\frac{t_0 \cdot \left(\beta \cdot \alpha + t_0\right)}{t_2}}{t_2 - 1}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ i (+ alpha beta)))
(t_3 (* i t_2))
(t_4 (pow (fma i 2.0 (+ alpha beta)) 2.0)))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(* (/ t_3 (+ t_4 -1.0)) (/ (fma i t_2 (* alpha beta)) t_4))
(+ (* -0.125 (/ beta i)) (+ 0.0625 (* (/ beta i) 0.125))))))assert(alpha < beta);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i + (alpha + beta);
double t_3 = i * t_2;
double t_4 = pow(fma(i, 2.0, (alpha + beta)), 2.0);
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = (t_3 / (t_4 + -1.0)) * (fma(i, t_2, (alpha * beta)) / t_4);
} else {
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i + Float64(alpha + beta)) t_3 = Float64(i * t_2) t_4 = fma(i, 2.0, Float64(alpha + beta)) ^ 2.0 tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(Float64(t_3 / Float64(t_4 + -1.0)) * Float64(fma(i, t_2, Float64(alpha * beta)) / t_4)); else tmp = Float64(Float64(-0.125 * Float64(beta / i)) + Float64(0.0625 + Float64(Float64(beta / i) * 0.125))); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(i * t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[Power[N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(t$95$3 / N[(t$95$4 + -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(i * t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision] / t$95$4), $MachinePrecision]), $MachinePrecision], N[(N[(-0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision] + N[(0.0625 + N[(N[(beta / i), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t_0 \cdot t_0\\
t_2 := i + \left(\alpha + \beta\right)\\
t_3 := i \cdot t_2\\
t_4 := {\left(\mathsf{fma}\left(i, 2, \alpha + \beta\right)\right)}^{2}\\
\mathbf{if}\;\frac{\frac{t_3 \cdot \left(t_3 + \alpha \cdot \beta\right)}{t_1}}{t_1 + -1} \leq \infty:\\
\;\;\;\;\frac{t_3}{t_4 + -1} \cdot \frac{\mathsf{fma}\left(i, t_2, \alpha \cdot \beta\right)}{t_4}\\
\mathbf{else}:\\
\;\;\;\;-0.125 \cdot \frac{\beta}{i} + \left(0.0625 + \frac{\beta}{i} \cdot 0.125\right)\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) < +inf.0Initial program 37.9%
associate-/l/31.4%
+-commutative31.4%
fma-def31.4%
+-commutative31.4%
Simplified31.3%
times-frac99.6%
fma-udef99.6%
pow299.6%
associate-+r+99.6%
*-commutative99.6%
+-commutative99.6%
*-commutative99.6%
fma-udef99.6%
Applied egg-rr99.6%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
times-frac0.0%
Simplified4.8%
Taylor expanded in i around inf 79.2%
cancel-sign-sub-inv79.2%
distribute-lft-out79.2%
metadata-eval79.2%
Simplified79.2%
Taylor expanded in alpha around 0 70.6%
Final simplification80.0%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta))))
(t_4 (+ beta (+ i alpha))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/
(*
(fma i t_4 (* alpha beta))
(* (* i t_4) (/ 1.0 (pow (fma i 2.0 (+ alpha beta)) 2.0))))
t_2)
(+ (* -0.125 (/ beta i)) (+ 0.0625 (* (/ beta i) 0.125))))))assert(alpha < beta);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double t_4 = beta + (i + alpha);
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = (fma(i, t_4, (alpha * beta)) * ((i * t_4) * (1.0 / pow(fma(i, 2.0, (alpha + beta)), 2.0)))) / t_2;
} else {
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) t_4 = Float64(beta + Float64(i + alpha)) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64(fma(i, t_4, Float64(alpha * beta)) * Float64(Float64(i * t_4) * Float64(1.0 / (fma(i, 2.0, Float64(alpha + beta)) ^ 2.0)))) / t_2); else tmp = Float64(Float64(-0.125 * Float64(beta / i)) + Float64(0.0625 + Float64(Float64(beta / i) * 0.125))); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(beta + N[(i + alpha), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[(i * t$95$4 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision] * N[(N[(i * t$95$4), $MachinePrecision] * N[(1.0 / N[Power[N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(-0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision] + N[(0.0625 + N[(N[(beta / i), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t_0 \cdot t_0\\
t_2 := t_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_4 := \beta + \left(i + \alpha\right)\\
\mathbf{if}\;\frac{\frac{t_3 \cdot \left(t_3 + \alpha \cdot \beta\right)}{t_1}}{t_2} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(i, t_4, \alpha \cdot \beta\right) \cdot \left(\left(i \cdot t_4\right) \cdot \frac{1}{{\left(\mathsf{fma}\left(i, 2, \alpha + \beta\right)\right)}^{2}}\right)}{t_2}\\
\mathbf{else}:\\
\;\;\;\;-0.125 \cdot \frac{\beta}{i} + \left(0.0625 + \frac{\beta}{i} \cdot 0.125\right)\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) < +inf.0Initial program 37.9%
div-inv37.8%
*-commutative37.8%
+-commutative37.8%
+-commutative37.8%
*-commutative37.8%
fma-udef37.8%
+-commutative37.8%
pow237.8%
+-commutative37.8%
*-commutative37.8%
fma-udef37.8%
Applied egg-rr37.8%
associate-*l*99.5%
associate-+r+99.5%
+-commutative99.5%
*-commutative99.5%
associate-+r+99.5%
+-commutative99.5%
+-commutative99.5%
Simplified99.5%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
times-frac0.0%
Simplified4.8%
Taylor expanded in i around inf 79.2%
cancel-sign-sub-inv79.2%
distribute-lft-out79.2%
metadata-eval79.2%
Simplified79.2%
Taylor expanded in alpha around 0 70.6%
Final simplification79.9%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta)))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/ (/ (* i i) (/ (pow (fma i 2.0 beta) 2.0) (pow (+ i beta) 2.0))) t_2)
(+ (* -0.125 (/ beta i)) (+ 0.0625 (* (/ beta i) 0.125))))))assert(alpha < beta);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = ((i * i) / (pow(fma(i, 2.0, beta), 2.0) / pow((i + beta), 2.0))) / t_2;
} else {
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64(Float64(i * i) / Float64((fma(i, 2.0, beta) ^ 2.0) / (Float64(i + beta) ^ 2.0))) / t_2); else tmp = Float64(Float64(-0.125 * Float64(beta / i)) + Float64(0.0625 + Float64(Float64(beta / i) * 0.125))); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[(i * i), $MachinePrecision] / N[(N[Power[N[(i * 2.0 + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(-0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision] + N[(0.0625 + N[(N[(beta / i), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t_0 \cdot t_0\\
t_2 := t_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
\mathbf{if}\;\frac{\frac{t_3 \cdot \left(t_3 + \alpha \cdot \beta\right)}{t_1}}{t_2} \leq \infty:\\
\;\;\;\;\frac{\frac{i \cdot i}{\frac{{\left(\mathsf{fma}\left(i, 2, \beta\right)\right)}^{2}}{{\left(i + \beta\right)}^{2}}}}{t_2}\\
\mathbf{else}:\\
\;\;\;\;-0.125 \cdot \frac{\beta}{i} + \left(0.0625 + \frac{\beta}{i} \cdot 0.125\right)\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) < +inf.0Initial program 37.9%
Taylor expanded in alpha around 0 34.6%
associate-/l*89.5%
unpow289.5%
+-commutative89.5%
*-commutative89.5%
fma-udef89.5%
Simplified89.5%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
times-frac0.0%
Simplified4.8%
Taylor expanded in i around inf 79.2%
cancel-sign-sub-inv79.2%
distribute-lft-out79.2%
metadata-eval79.2%
Simplified79.2%
Taylor expanded in alpha around 0 70.6%
Final simplification76.7%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (pow (+ beta (* i 2.0)) 2.0)))
(if (<= (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(* (/ (* i i) t_3) (/ (pow (+ i beta) 2.0) (+ -1.0 t_3)))
(+ (* -0.125 (/ beta i)) (+ 0.0625 (* (/ beta i) 0.125))))))assert(alpha < beta);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = ((i * i) / t_3) * (pow((i + beta), 2.0) / (-1.0 + t_3));
} else {
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
}
return tmp;
}
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = Math.pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Double.POSITIVE_INFINITY) {
tmp = ((i * i) / t_3) * (Math.pow((i + beta), 2.0) / (-1.0 + t_3));
} else {
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = math.pow((beta + (i * 2.0)), 2.0) tmp = 0 if (((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= math.inf: tmp = ((i * i) / t_3) * (math.pow((i + beta), 2.0) / (-1.0 + t_3)) else: tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(beta + Float64(i * 2.0)) ^ 2.0 tmp = 0.0 if (Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(Float64(Float64(i * i) / t_3) * Float64((Float64(i + beta) ^ 2.0) / Float64(-1.0 + t_3))); else tmp = Float64(Float64(-0.125 * Float64(beta / i)) + Float64(0.0625 + Float64(Float64(beta / i) * 0.125))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (alpha + beta));
t_3 = (beta + (i * 2.0)) ^ 2.0;
tmp = 0.0;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Inf)
tmp = ((i * i) / t_3) * (((i + beta) ^ 2.0) / (-1.0 + t_3));
else
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(i * i), $MachinePrecision] / t$95$3), $MachinePrecision] * N[(N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[(-1.0 + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision] + N[(0.0625 + N[(N[(beta / i), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t_0 \cdot t_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := {\left(\beta + i \cdot 2\right)}^{2}\\
\mathbf{if}\;\frac{\frac{t_2 \cdot \left(t_2 + \alpha \cdot \beta\right)}{t_1}}{t_1 + -1} \leq \infty:\\
\;\;\;\;\frac{i \cdot i}{t_3} \cdot \frac{{\left(i + \beta\right)}^{2}}{-1 + t_3}\\
\mathbf{else}:\\
\;\;\;\;-0.125 \cdot \frac{\beta}{i} + \left(0.0625 + \frac{\beta}{i} \cdot 0.125\right)\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) < +inf.0Initial program 37.9%
associate-/l/31.4%
+-commutative31.4%
fma-def31.4%
+-commutative31.4%
Simplified31.3%
Taylor expanded in alpha around 0 28.6%
unpow228.6%
Simplified28.6%
Taylor expanded in alpha around 0 28.8%
times-frac89.2%
unpow289.2%
*-commutative89.2%
sub-neg89.2%
*-commutative89.2%
metadata-eval89.2%
Simplified89.2%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
times-frac0.0%
Simplified4.8%
Taylor expanded in i around inf 79.2%
cancel-sign-sub-inv79.2%
distribute-lft-out79.2%
metadata-eval79.2%
Simplified79.2%
Taylor expanded in alpha around 0 70.6%
Final simplification76.6%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 2.02e+217) (+ (* -0.125 (/ beta i)) (+ 0.0625 (* (/ beta i) 0.125))) (* (/ i beta) (/ i beta))))
assert(alpha < beta);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.02e+217) {
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2.02d+217) then
tmp = ((-0.125d0) * (beta / i)) + (0.0625d0 + ((beta / i) * 0.125d0))
else
tmp = (i / beta) * (i / beta)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.02e+217) {
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): tmp = 0 if beta <= 2.02e+217: tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125)) else: tmp = (i / beta) * (i / beta) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.02e+217) tmp = Float64(Float64(-0.125 * Float64(beta / i)) + Float64(0.0625 + Float64(Float64(beta / i) * 0.125))); else tmp = Float64(Float64(i / beta) * Float64(i / beta)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 2.02e+217)
tmp = (-0.125 * (beta / i)) + (0.0625 + ((beta / i) * 0.125));
else
tmp = (i / beta) * (i / beta);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 2.02e+217], N[(N[(-0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision] + N[(0.0625 + N[(N[(beta / i), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(i / beta), $MachinePrecision] * N[(i / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.02 \cdot 10^{+217}:\\
\;\;\;\;-0.125 \cdot \frac{\beta}{i} + \left(0.0625 + \frac{\beta}{i} \cdot 0.125\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{i}{\beta}\\
\end{array}
\end{array}
if beta < 2.0200000000000001e217Initial program 13.7%
associate-/l/11.4%
associate-*l*11.3%
times-frac21.3%
Simplified38.7%
Taylor expanded in i around inf 82.6%
cancel-sign-sub-inv82.6%
distribute-lft-out82.6%
metadata-eval82.6%
Simplified82.6%
Taylor expanded in alpha around 0 76.1%
if 2.0200000000000001e217 < beta Initial program 0.0%
associate-/l/0.0%
+-commutative0.0%
fma-def0.0%
+-commutative0.0%
Simplified0.0%
Taylor expanded in alpha around 0 0.0%
unpow20.0%
Simplified0.0%
Taylor expanded in beta around inf 24.7%
unpow224.7%
unpow224.7%
times-frac68.3%
Simplified68.3%
Final simplification75.2%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 2.02e+217) 0.0625 (* (/ i beta) (/ i beta))))
assert(alpha < beta);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.02e+217) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2.02d+217) then
tmp = 0.0625d0
else
tmp = (i / beta) * (i / beta)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.02e+217) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): tmp = 0 if beta <= 2.02e+217: tmp = 0.0625 else: tmp = (i / beta) * (i / beta) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.02e+217) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(i / beta)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 2.02e+217)
tmp = 0.0625;
else
tmp = (i / beta) * (i / beta);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 2.02e+217], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(i / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.02 \cdot 10^{+217}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{i}{\beta}\\
\end{array}
\end{array}
if beta < 2.0200000000000001e217Initial program 13.7%
associate-/l/11.4%
associate-*l*11.3%
times-frac21.3%
Simplified38.7%
Taylor expanded in i around inf 75.2%
if 2.0200000000000001e217 < beta Initial program 0.0%
associate-/l/0.0%
+-commutative0.0%
fma-def0.0%
+-commutative0.0%
Simplified0.0%
Taylor expanded in alpha around 0 0.0%
unpow20.0%
Simplified0.0%
Taylor expanded in beta around inf 24.7%
unpow224.7%
unpow224.7%
times-frac68.3%
Simplified68.3%
Final simplification74.5%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.22e+252) 0.0625 (/ 0.0 i)))
assert(alpha < beta);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.22e+252) {
tmp = 0.0625;
} else {
tmp = 0.0 / i;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.22d+252) then
tmp = 0.0625d0
else
tmp = 0.0d0 / i
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.22e+252) {
tmp = 0.0625;
} else {
tmp = 0.0 / i;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): tmp = 0 if beta <= 1.22e+252: tmp = 0.0625 else: tmp = 0.0 / i return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.22e+252) tmp = 0.0625; else tmp = Float64(0.0 / i); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.22e+252)
tmp = 0.0625;
else
tmp = 0.0 / i;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.22e+252], 0.0625, N[(0.0 / i), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.22 \cdot 10^{+252}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{0}{i}\\
\end{array}
\end{array}
if beta < 1.2199999999999999e252Initial program 13.2%
associate-/l/10.9%
associate-*l*10.9%
times-frac20.4%
Simplified37.5%
Taylor expanded in i around inf 73.5%
if 1.2199999999999999e252 < beta Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
times-frac0.0%
Simplified5.9%
Taylor expanded in i around inf 47.0%
cancel-sign-sub-inv47.0%
distribute-lft-out47.0%
metadata-eval47.0%
Simplified47.0%
Taylor expanded in alpha around 0 47.0%
Taylor expanded in i around 0 35.0%
distribute-rgt-out35.0%
metadata-eval35.0%
mul0-rgt35.0%
Simplified35.0%
Final simplification70.9%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): return 0.0625
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) return 0.0625 end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
0.0625
\end{array}
Initial program 12.3%
associate-/l/10.2%
associate-*l*10.1%
times-frac19.0%
Simplified35.4%
Taylor expanded in i around inf 69.7%
Final simplification69.7%
herbie shell --seed 2023224
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))