
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ 0.5 y) x z))
double code(double x, double y, double z) {
return fma((0.5 + y), x, z);
}
function code(x, y, z) return fma(Float64(0.5 + y), x, z) end
code[x_, y_, z_] := N[(N[(0.5 + y), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5 + y, x, z\right)
\end{array}
Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -42000.0)
(* y x)
(if (<= y -4.8e-46)
z
(if (<= y -9e-156)
(* 0.5 x)
(if (<= y -3.3e-254)
z
(if (<= y 4.8e-293)
(* 0.5 x)
(if (<= y 1.8e-152)
z
(if (<= y 1.9e-42)
(* 0.5 x)
(if (<= y 130000000.0)
z
(if (<= y 2.5e+22)
(* y x)
(if (<= y 2.2e+54) z (* y x))))))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -42000.0) {
tmp = y * x;
} else if (y <= -4.8e-46) {
tmp = z;
} else if (y <= -9e-156) {
tmp = 0.5 * x;
} else if (y <= -3.3e-254) {
tmp = z;
} else if (y <= 4.8e-293) {
tmp = 0.5 * x;
} else if (y <= 1.8e-152) {
tmp = z;
} else if (y <= 1.9e-42) {
tmp = 0.5 * x;
} else if (y <= 130000000.0) {
tmp = z;
} else if (y <= 2.5e+22) {
tmp = y * x;
} else if (y <= 2.2e+54) {
tmp = z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-42000.0d0)) then
tmp = y * x
else if (y <= (-4.8d-46)) then
tmp = z
else if (y <= (-9d-156)) then
tmp = 0.5d0 * x
else if (y <= (-3.3d-254)) then
tmp = z
else if (y <= 4.8d-293) then
tmp = 0.5d0 * x
else if (y <= 1.8d-152) then
tmp = z
else if (y <= 1.9d-42) then
tmp = 0.5d0 * x
else if (y <= 130000000.0d0) then
tmp = z
else if (y <= 2.5d+22) then
tmp = y * x
else if (y <= 2.2d+54) then
tmp = z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -42000.0) {
tmp = y * x;
} else if (y <= -4.8e-46) {
tmp = z;
} else if (y <= -9e-156) {
tmp = 0.5 * x;
} else if (y <= -3.3e-254) {
tmp = z;
} else if (y <= 4.8e-293) {
tmp = 0.5 * x;
} else if (y <= 1.8e-152) {
tmp = z;
} else if (y <= 1.9e-42) {
tmp = 0.5 * x;
} else if (y <= 130000000.0) {
tmp = z;
} else if (y <= 2.5e+22) {
tmp = y * x;
} else if (y <= 2.2e+54) {
tmp = z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -42000.0: tmp = y * x elif y <= -4.8e-46: tmp = z elif y <= -9e-156: tmp = 0.5 * x elif y <= -3.3e-254: tmp = z elif y <= 4.8e-293: tmp = 0.5 * x elif y <= 1.8e-152: tmp = z elif y <= 1.9e-42: tmp = 0.5 * x elif y <= 130000000.0: tmp = z elif y <= 2.5e+22: tmp = y * x elif y <= 2.2e+54: tmp = z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -42000.0) tmp = Float64(y * x); elseif (y <= -4.8e-46) tmp = z; elseif (y <= -9e-156) tmp = Float64(0.5 * x); elseif (y <= -3.3e-254) tmp = z; elseif (y <= 4.8e-293) tmp = Float64(0.5 * x); elseif (y <= 1.8e-152) tmp = z; elseif (y <= 1.9e-42) tmp = Float64(0.5 * x); elseif (y <= 130000000.0) tmp = z; elseif (y <= 2.5e+22) tmp = Float64(y * x); elseif (y <= 2.2e+54) tmp = z; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -42000.0) tmp = y * x; elseif (y <= -4.8e-46) tmp = z; elseif (y <= -9e-156) tmp = 0.5 * x; elseif (y <= -3.3e-254) tmp = z; elseif (y <= 4.8e-293) tmp = 0.5 * x; elseif (y <= 1.8e-152) tmp = z; elseif (y <= 1.9e-42) tmp = 0.5 * x; elseif (y <= 130000000.0) tmp = z; elseif (y <= 2.5e+22) tmp = y * x; elseif (y <= 2.2e+54) tmp = z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -42000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, -4.8e-46], z, If[LessEqual[y, -9e-156], N[(0.5 * x), $MachinePrecision], If[LessEqual[y, -3.3e-254], z, If[LessEqual[y, 4.8e-293], N[(0.5 * x), $MachinePrecision], If[LessEqual[y, 1.8e-152], z, If[LessEqual[y, 1.9e-42], N[(0.5 * x), $MachinePrecision], If[LessEqual[y, 130000000.0], z, If[LessEqual[y, 2.5e+22], N[(y * x), $MachinePrecision], If[LessEqual[y, 2.2e+54], z, N[(y * x), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -42000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -4.8 \cdot 10^{-46}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq -9 \cdot 10^{-156}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{elif}\;y \leq -3.3 \cdot 10^{-254}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{-293}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-152}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{-42}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{elif}\;y \leq 130000000:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+22}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{+54}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -42000 or 1.3e8 < y < 2.4999999999999998e22 or 2.1999999999999999e54 < y Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 73.4%
if -42000 < y < -4.80000000000000027e-46 or -8.99999999999999971e-156 < y < -3.30000000000000016e-254 or 4.7999999999999998e-293 < y < 1.8e-152 or 1.90000000000000009e-42 < y < 1.3e8 or 2.4999999999999998e22 < y < 2.1999999999999999e54Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 69.9%
if -4.80000000000000027e-46 < y < -8.99999999999999971e-156 or -3.30000000000000016e-254 < y < 4.7999999999999998e-293 or 1.8e-152 < y < 1.90000000000000009e-42Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 77.2%
Taylor expanded in y around 0 77.2%
Final simplification73.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (+ 0.5 y) x)))
(if (<= y -88.0)
t_0
(if (<= y 5.2)
(+ z (* 0.5 x))
(if (<= y 1.3e+21) t_0 (if (<= y 4e+52) z (* y x)))))))
double code(double x, double y, double z) {
double t_0 = (0.5 + y) * x;
double tmp;
if (y <= -88.0) {
tmp = t_0;
} else if (y <= 5.2) {
tmp = z + (0.5 * x);
} else if (y <= 1.3e+21) {
tmp = t_0;
} else if (y <= 4e+52) {
tmp = z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.5d0 + y) * x
if (y <= (-88.0d0)) then
tmp = t_0
else if (y <= 5.2d0) then
tmp = z + (0.5d0 * x)
else if (y <= 1.3d+21) then
tmp = t_0
else if (y <= 4d+52) then
tmp = z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.5 + y) * x;
double tmp;
if (y <= -88.0) {
tmp = t_0;
} else if (y <= 5.2) {
tmp = z + (0.5 * x);
} else if (y <= 1.3e+21) {
tmp = t_0;
} else if (y <= 4e+52) {
tmp = z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): t_0 = (0.5 + y) * x tmp = 0 if y <= -88.0: tmp = t_0 elif y <= 5.2: tmp = z + (0.5 * x) elif y <= 1.3e+21: tmp = t_0 elif y <= 4e+52: tmp = z else: tmp = y * x return tmp
function code(x, y, z) t_0 = Float64(Float64(0.5 + y) * x) tmp = 0.0 if (y <= -88.0) tmp = t_0; elseif (y <= 5.2) tmp = Float64(z + Float64(0.5 * x)); elseif (y <= 1.3e+21) tmp = t_0; elseif (y <= 4e+52) tmp = z; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.5 + y) * x; tmp = 0.0; if (y <= -88.0) tmp = t_0; elseif (y <= 5.2) tmp = z + (0.5 * x); elseif (y <= 1.3e+21) tmp = t_0; elseif (y <= 4e+52) tmp = z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.5 + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[y, -88.0], t$95$0, If[LessEqual[y, 5.2], N[(z + N[(0.5 * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.3e+21], t$95$0, If[LessEqual[y, 4e+52], z, N[(y * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(0.5 + y\right) \cdot x\\
\mathbf{if}\;y \leq -88:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 5.2:\\
\;\;\;\;z + 0.5 \cdot x\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+21}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 4 \cdot 10^{+52}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -88 or 5.20000000000000018 < y < 1.3e21Initial program 99.9%
associate-+l+99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 77.5%
if -88 < y < 5.20000000000000018Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.7%
if 1.3e21 < y < 4e52Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if 4e52 < y Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 70.8%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (<= z -9.5e+199) z (if (<= z 1.85e+38) (* (+ 0.5 y) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -9.5e+199) {
tmp = z;
} else if (z <= 1.85e+38) {
tmp = (0.5 + y) * x;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-9.5d+199)) then
tmp = z
else if (z <= 1.85d+38) then
tmp = (0.5d0 + y) * x
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -9.5e+199) {
tmp = z;
} else if (z <= 1.85e+38) {
tmp = (0.5 + y) * x;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -9.5e+199: tmp = z elif z <= 1.85e+38: tmp = (0.5 + y) * x else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -9.5e+199) tmp = z; elseif (z <= 1.85e+38) tmp = Float64(Float64(0.5 + y) * x); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -9.5e+199) tmp = z; elseif (z <= 1.85e+38) tmp = (0.5 + y) * x; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -9.5e+199], z, If[LessEqual[z, 1.85e+38], N[(N[(0.5 + y), $MachinePrecision] * x), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+199}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 1.85 \cdot 10^{+38}:\\
\;\;\;\;\left(0.5 + y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -9.49999999999999954e199 or 1.8500000000000001e38 < z Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 74.8%
if -9.49999999999999954e199 < z < 1.8500000000000001e38Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 81.3%
Final simplification79.1%
(FPCore (x y z) :precision binary64 (if (<= z -1.5e+146) z (if (<= z 1.65e-99) (* 0.5 x) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.5e+146) {
tmp = z;
} else if (z <= 1.65e-99) {
tmp = 0.5 * x;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.5d+146)) then
tmp = z
else if (z <= 1.65d-99) then
tmp = 0.5d0 * x
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.5e+146) {
tmp = z;
} else if (z <= 1.65e-99) {
tmp = 0.5 * x;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.5e+146: tmp = z elif z <= 1.65e-99: tmp = 0.5 * x else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.5e+146) tmp = z; elseif (z <= 1.65e-99) tmp = Float64(0.5 * x); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.5e+146) tmp = z; elseif (z <= 1.65e-99) tmp = 0.5 * x; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.5e+146], z, If[LessEqual[z, 1.65e-99], N[(0.5 * x), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+146}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{-99}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -1.50000000000000001e146 or 1.64999999999999993e-99 < z Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 62.2%
if -1.50000000000000001e146 < z < 1.64999999999999993e-99Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 87.7%
Taylor expanded in y around 0 51.1%
Final simplification56.8%
(FPCore (x y z) :precision binary64 (+ z (* (+ 0.5 y) x)))
double code(double x, double y, double z) {
return z + ((0.5 + y) * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + ((0.5d0 + y) * x)
end function
public static double code(double x, double y, double z) {
return z + ((0.5 + y) * x);
}
def code(x, y, z): return z + ((0.5 + y) * x)
function code(x, y, z) return Float64(z + Float64(Float64(0.5 + y) * x)) end
function tmp = code(x, y, z) tmp = z + ((0.5 + y) * x); end
code[x_, y_, z_] := N[(z + N[(N[(0.5 + y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + \left(0.5 + y\right) \cdot x
\end{array}
Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 39.3%
Final simplification39.3%
herbie shell --seed 2023224
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))