
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma (fma x y z) y t))
double code(double x, double y, double z, double t) {
return fma(fma(x, y, z), y, t);
}
function code(x, y, z, t) return fma(fma(x, y, z), y, t) end
code[x_, y_, z_, t_] := N[(N[(x * y + z), $MachinePrecision] * y + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(x, y, z\right), y, t\right)
\end{array}
Initial program 99.9%
fma-def99.9%
fma-def99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -2.6e+109)
(not
(or (<= y -1.9e+26)
(and (not (<= y -12500000000000.0)) (<= y 2.1e+52)))))
(* y (* x y))
(+ t (* y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.6e+109) || !((y <= -1.9e+26) || (!(y <= -12500000000000.0) && (y <= 2.1e+52)))) {
tmp = y * (x * y);
} else {
tmp = t + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.6d+109)) .or. (.not. (y <= (-1.9d+26)) .or. (.not. (y <= (-12500000000000.0d0))) .and. (y <= 2.1d+52))) then
tmp = y * (x * y)
else
tmp = t + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.6e+109) || !((y <= -1.9e+26) || (!(y <= -12500000000000.0) && (y <= 2.1e+52)))) {
tmp = y * (x * y);
} else {
tmp = t + (y * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -2.6e+109) or not ((y <= -1.9e+26) or (not (y <= -12500000000000.0) and (y <= 2.1e+52))): tmp = y * (x * y) else: tmp = t + (y * z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -2.6e+109) || !((y <= -1.9e+26) || (!(y <= -12500000000000.0) && (y <= 2.1e+52)))) tmp = Float64(y * Float64(x * y)); else tmp = Float64(t + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -2.6e+109) || ~(((y <= -1.9e+26) || (~((y <= -12500000000000.0)) && (y <= 2.1e+52))))) tmp = y * (x * y); else tmp = t + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -2.6e+109], N[Not[Or[LessEqual[y, -1.9e+26], And[N[Not[LessEqual[y, -12500000000000.0]], $MachinePrecision], LessEqual[y, 2.1e+52]]]], $MachinePrecision]], N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+109} \lor \neg \left(y \leq -1.9 \cdot 10^{+26} \lor \neg \left(y \leq -12500000000000\right) \land y \leq 2.1 \cdot 10^{+52}\right):\\
\;\;\;\;y \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t + y \cdot z\\
\end{array}
\end{array}
if y < -2.5999999999999998e109 or -1.9000000000000001e26 < y < -1.25e13 or 2.1e52 < y Initial program 99.9%
Taylor expanded in t around 0 93.7%
Taylor expanded in y around inf 79.3%
if -2.5999999999999998e109 < y < -1.9000000000000001e26 or -1.25e13 < y < 2.1e52Initial program 99.9%
Taylor expanded in x around 0 87.5%
Final simplification84.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (+ z (* x y)))))
(if (<= y -2.25e+114)
t_1
(if (<= y -2.5e-26)
(+ t (* x (* y y)))
(if (<= y 1.15e+48) (+ t (* y z)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z + (x * y));
double tmp;
if (y <= -2.25e+114) {
tmp = t_1;
} else if (y <= -2.5e-26) {
tmp = t + (x * (y * y));
} else if (y <= 1.15e+48) {
tmp = t + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z + (x * y))
if (y <= (-2.25d+114)) then
tmp = t_1
else if (y <= (-2.5d-26)) then
tmp = t + (x * (y * y))
else if (y <= 1.15d+48) then
tmp = t + (y * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z + (x * y));
double tmp;
if (y <= -2.25e+114) {
tmp = t_1;
} else if (y <= -2.5e-26) {
tmp = t + (x * (y * y));
} else if (y <= 1.15e+48) {
tmp = t + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z + (x * y)) tmp = 0 if y <= -2.25e+114: tmp = t_1 elif y <= -2.5e-26: tmp = t + (x * (y * y)) elif y <= 1.15e+48: tmp = t + (y * z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z + Float64(x * y))) tmp = 0.0 if (y <= -2.25e+114) tmp = t_1; elseif (y <= -2.5e-26) tmp = Float64(t + Float64(x * Float64(y * y))); elseif (y <= 1.15e+48) tmp = Float64(t + Float64(y * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z + (x * y)); tmp = 0.0; if (y <= -2.25e+114) tmp = t_1; elseif (y <= -2.5e-26) tmp = t + (x * (y * y)); elseif (y <= 1.15e+48) tmp = t + (y * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.25e+114], t$95$1, If[LessEqual[y, -2.5e-26], N[(t + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.15e+48], N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z + x \cdot y\right)\\
\mathbf{if}\;y \leq -2.25 \cdot 10^{+114}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -2.5 \cdot 10^{-26}:\\
\;\;\;\;t + x \cdot \left(y \cdot y\right)\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+48}:\\
\;\;\;\;t + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -2.25e114 or 1.15e48 < y Initial program 99.9%
Taylor expanded in t around 0 93.4%
if -2.25e114 < y < -2.5000000000000001e-26Initial program 99.9%
add-cube-cbrt99.2%
pow399.2%
fma-def99.2%
Applied egg-rr99.2%
Taylor expanded in x around inf 86.9%
*-commutative86.9%
unpow286.9%
Simplified86.9%
if -2.5000000000000001e-26 < y < 1.15e48Initial program 99.9%
Taylor expanded in x around 0 91.3%
Final simplification91.6%
(FPCore (x y z t)
:precision binary64
(if (<= z -3.9e+151)
(* y z)
(if (<= z 2.95e+35)
t
(if (<= z 7e+61) (* y z) (if (<= z 1.75e+123) t (* y z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.9e+151) {
tmp = y * z;
} else if (z <= 2.95e+35) {
tmp = t;
} else if (z <= 7e+61) {
tmp = y * z;
} else if (z <= 1.75e+123) {
tmp = t;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.9d+151)) then
tmp = y * z
else if (z <= 2.95d+35) then
tmp = t
else if (z <= 7d+61) then
tmp = y * z
else if (z <= 1.75d+123) then
tmp = t
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.9e+151) {
tmp = y * z;
} else if (z <= 2.95e+35) {
tmp = t;
} else if (z <= 7e+61) {
tmp = y * z;
} else if (z <= 1.75e+123) {
tmp = t;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -3.9e+151: tmp = y * z elif z <= 2.95e+35: tmp = t elif z <= 7e+61: tmp = y * z elif z <= 1.75e+123: tmp = t else: tmp = y * z return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -3.9e+151) tmp = Float64(y * z); elseif (z <= 2.95e+35) tmp = t; elseif (z <= 7e+61) tmp = Float64(y * z); elseif (z <= 1.75e+123) tmp = t; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -3.9e+151) tmp = y * z; elseif (z <= 2.95e+35) tmp = t; elseif (z <= 7e+61) tmp = y * z; elseif (z <= 1.75e+123) tmp = t; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -3.9e+151], N[(y * z), $MachinePrecision], If[LessEqual[z, 2.95e+35], t, If[LessEqual[z, 7e+61], N[(y * z), $MachinePrecision], If[LessEqual[z, 1.75e+123], t, N[(y * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.9 \cdot 10^{+151}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 2.95 \cdot 10^{+35}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+61}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 1.75 \cdot 10^{+123}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -3.89999999999999976e151 or 2.94999999999999993e35 < z < 7.00000000000000036e61 or 1.75e123 < z Initial program 100.0%
Taylor expanded in t around 0 87.4%
Taylor expanded in y around 0 68.6%
if -3.89999999999999976e151 < z < 2.94999999999999993e35 or 7.00000000000000036e61 < z < 1.75e123Initial program 99.9%
Taylor expanded in y around 0 49.2%
Final simplification55.1%
(FPCore (x y z t) :precision binary64 (if (or (<= y -6500000000.0) (not (<= y 1.3e+48))) (* y (+ z (* x y))) (+ t (* y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -6500000000.0) || !(y <= 1.3e+48)) {
tmp = y * (z + (x * y));
} else {
tmp = t + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-6500000000.0d0)) .or. (.not. (y <= 1.3d+48))) then
tmp = y * (z + (x * y))
else
tmp = t + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -6500000000.0) || !(y <= 1.3e+48)) {
tmp = y * (z + (x * y));
} else {
tmp = t + (y * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -6500000000.0) or not (y <= 1.3e+48): tmp = y * (z + (x * y)) else: tmp = t + (y * z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -6500000000.0) || !(y <= 1.3e+48)) tmp = Float64(y * Float64(z + Float64(x * y))); else tmp = Float64(t + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -6500000000.0) || ~((y <= 1.3e+48))) tmp = y * (z + (x * y)); else tmp = t + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -6500000000.0], N[Not[LessEqual[y, 1.3e+48]], $MachinePrecision]], N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6500000000 \lor \neg \left(y \leq 1.3 \cdot 10^{+48}\right):\\
\;\;\;\;y \cdot \left(z + x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t + y \cdot z\\
\end{array}
\end{array}
if y < -6.5e9 or 1.29999999999999998e48 < y Initial program 99.9%
Taylor expanded in t around 0 89.0%
if -6.5e9 < y < 1.29999999999999998e48Initial program 99.9%
Taylor expanded in x around 0 89.6%
Final simplification89.3%
(FPCore (x y z t) :precision binary64 (if (<= z -2.3e+95) (+ t (* y z)) (if (<= z 1.85e+124) (+ t (* y (* x y))) (* y (+ z (* x y))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.3e+95) {
tmp = t + (y * z);
} else if (z <= 1.85e+124) {
tmp = t + (y * (x * y));
} else {
tmp = y * (z + (x * y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-2.3d+95)) then
tmp = t + (y * z)
else if (z <= 1.85d+124) then
tmp = t + (y * (x * y))
else
tmp = y * (z + (x * y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.3e+95) {
tmp = t + (y * z);
} else if (z <= 1.85e+124) {
tmp = t + (y * (x * y));
} else {
tmp = y * (z + (x * y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -2.3e+95: tmp = t + (y * z) elif z <= 1.85e+124: tmp = t + (y * (x * y)) else: tmp = y * (z + (x * y)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -2.3e+95) tmp = Float64(t + Float64(y * z)); elseif (z <= 1.85e+124) tmp = Float64(t + Float64(y * Float64(x * y))); else tmp = Float64(y * Float64(z + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -2.3e+95) tmp = t + (y * z); elseif (z <= 1.85e+124) tmp = t + (y * (x * y)); else tmp = y * (z + (x * y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -2.3e+95], N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.85e+124], N[(t + N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{+95}:\\
\;\;\;\;t + y \cdot z\\
\mathbf{elif}\;z \leq 1.85 \cdot 10^{+124}:\\
\;\;\;\;t + y \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z + x \cdot y\right)\\
\end{array}
\end{array}
if z < -2.29999999999999997e95Initial program 100.0%
Taylor expanded in x around 0 85.9%
if -2.29999999999999997e95 < z < 1.85000000000000004e124Initial program 99.9%
Taylor expanded in x around inf 92.6%
if 1.85000000000000004e124 < z Initial program 100.0%
Taylor expanded in t around 0 85.6%
Final simplification90.6%
(FPCore (x y z t) :precision binary64 (if (or (<= y -720.0) (not (<= y 2.75e+48))) (* y (* x y)) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -720.0) || !(y <= 2.75e+48)) {
tmp = y * (x * y);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-720.0d0)) .or. (.not. (y <= 2.75d+48))) then
tmp = y * (x * y)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -720.0) || !(y <= 2.75e+48)) {
tmp = y * (x * y);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -720.0) or not (y <= 2.75e+48): tmp = y * (x * y) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -720.0) || !(y <= 2.75e+48)) tmp = Float64(y * Float64(x * y)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -720.0) || ~((y <= 2.75e+48))) tmp = y * (x * y); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -720.0], N[Not[LessEqual[y, 2.75e+48]], $MachinePrecision]], N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -720 \lor \neg \left(y \leq 2.75 \cdot 10^{+48}\right):\\
\;\;\;\;y \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if y < -720 or 2.7500000000000001e48 < y Initial program 99.9%
Taylor expanded in t around 0 89.0%
Taylor expanded in y around inf 73.5%
if -720 < y < 2.7500000000000001e48Initial program 99.9%
Taylor expanded in y around 0 63.1%
Final simplification68.2%
(FPCore (x y z t) :precision binary64 (+ t (* y (+ z (* x y)))))
double code(double x, double y, double z, double t) {
return t + (y * (z + (x * y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (y * (z + (x * y)))
end function
public static double code(double x, double y, double z, double t) {
return t + (y * (z + (x * y)));
}
def code(x, y, z, t): return t + (y * (z + (x * y)))
function code(x, y, z, t) return Float64(t + Float64(y * Float64(z + Float64(x * y)))) end
function tmp = code(x, y, z, t) tmp = t + (y * (z + (x * y))); end
code[x_, y_, z_, t_] := N[(t + N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + y \cdot \left(z + x \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 38.7%
Final simplification38.7%
herbie shell --seed 2023224
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))