
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.3e-42) (not (<= y 2.65e-33))) (* y (- z x)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e-42) || !(y <= 2.65e-33)) {
tmp = y * (z - x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.3d-42)) .or. (.not. (y <= 2.65d-33))) then
tmp = y * (z - x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e-42) || !(y <= 2.65e-33)) {
tmp = y * (z - x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.3e-42) or not (y <= 2.65e-33): tmp = y * (z - x) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.3e-42) || !(y <= 2.65e-33)) tmp = Float64(y * Float64(z - x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.3e-42) || ~((y <= 2.65e-33))) tmp = y * (z - x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.3e-42], N[Not[LessEqual[y, 2.65e-33]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-42} \lor \neg \left(y \leq 2.65 \cdot 10^{-33}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.3e-42 or 2.64999999999999984e-33 < y Initial program 100.0%
Taylor expanded in y around inf 96.0%
if -1.3e-42 < y < 2.64999999999999984e-33Initial program 100.0%
Taylor expanded in y around 0 81.3%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.6e-41) (not (<= y 1.42e-32))) (* y (- z x)) (- x (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.6e-41) || !(y <= 1.42e-32)) {
tmp = y * (z - x);
} else {
tmp = x - (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.6d-41)) .or. (.not. (y <= 1.42d-32))) then
tmp = y * (z - x)
else
tmp = x - (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.6e-41) || !(y <= 1.42e-32)) {
tmp = y * (z - x);
} else {
tmp = x - (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.6e-41) or not (y <= 1.42e-32): tmp = y * (z - x) else: tmp = x - (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.6e-41) || !(y <= 1.42e-32)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x - Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.6e-41) || ~((y <= 1.42e-32))) tmp = y * (z - x); else tmp = x - (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.6e-41], N[Not[LessEqual[y, 1.42e-32]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{-41} \lor \neg \left(y \leq 1.42 \cdot 10^{-32}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot x\\
\end{array}
\end{array}
if y < -4.6000000000000002e-41 or 1.4199999999999999e-32 < y Initial program 100.0%
Taylor expanded in y around inf 96.0%
if -4.6000000000000002e-41 < y < 1.4199999999999999e-32Initial program 100.0%
Taylor expanded in x around inf 81.3%
+-commutative81.3%
distribute-rgt1-in81.3%
mul-1-neg81.3%
cancel-sign-sub-inv81.3%
Simplified81.3%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (<= y -1.4e-36) (* y z) (if (<= y 2.3e-34) x (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.4e-36) {
tmp = y * z;
} else if (y <= 2.3e-34) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.4d-36)) then
tmp = y * z
else if (y <= 2.3d-34) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.4e-36) {
tmp = y * z;
} else if (y <= 2.3e-34) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.4e-36: tmp = y * z elif y <= 2.3e-34: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.4e-36) tmp = Float64(y * z); elseif (y <= 2.3e-34) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.4e-36) tmp = y * z; elseif (y <= 2.3e-34) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.4e-36], N[(y * z), $MachinePrecision], If[LessEqual[y, 2.3e-34], x, N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{-36}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{-34}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -1.4000000000000001e-36 or 2.30000000000000011e-34 < y Initial program 100.0%
Taylor expanded in x around 0 60.7%
if -1.4000000000000001e-36 < y < 2.30000000000000011e-34Initial program 100.0%
Taylor expanded in y around 0 81.3%
Final simplification70.8%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 42.8%
Final simplification42.8%
herbie shell --seed 2023224
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))