
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (fma (* y -0.5) z (* 0.125 x)) t))
double code(double x, double y, double z, double t) {
return fma((y * -0.5), z, (0.125 * x)) + t;
}
function code(x, y, z, t) return Float64(fma(Float64(y * -0.5), z, Float64(0.125 * x)) + t) end
code[x_, y_, z_, t_] := N[(N[(N[(y * -0.5), $MachinePrecision] * z + N[(0.125 * x), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y \cdot -0.5, z, 0.125 \cdot x\right) + t
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
sub-neg100.0%
+-commutative100.0%
distribute-lft-neg-in100.0%
fma-def100.0%
div-inv100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -5e+132) (not (<= (* y z) 200000.0))) (+ t (* -0.5 (* y z))) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+132) || !((y * z) <= 200000.0)) {
tmp = t + (-0.5 * (y * z));
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-5d+132)) .or. (.not. ((y * z) <= 200000.0d0))) then
tmp = t + ((-0.5d0) * (y * z))
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+132) || !((y * z) <= 200000.0)) {
tmp = t + (-0.5 * (y * z));
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -5e+132) or not ((y * z) <= 200000.0): tmp = t + (-0.5 * (y * z)) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -5e+132) || !(Float64(y * z) <= 200000.0)) tmp = Float64(t + Float64(-0.5 * Float64(y * z))); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -5e+132) || ~(((y * z) <= 200000.0))) tmp = t + (-0.5 * (y * z)); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -5e+132], N[Not[LessEqual[N[(y * z), $MachinePrecision], 200000.0]], $MachinePrecision]], N[(t + N[(-0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+132} \lor \neg \left(y \cdot z \leq 200000\right):\\
\;\;\;\;t + -0.5 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if (*.f64 y z) < -5.0000000000000001e132 or 2e5 < (*.f64 y z) Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 95.0%
if -5.0000000000000001e132 < (*.f64 y z) < 2e5Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 91.3%
Final simplification92.6%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -4.2e+220)
(and (not (<= y -1.35e+202))
(or (<= y -1.02e+114) (not (<= y 6.9e-56)))))
(* y (* -0.5 z))
t))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.2e+220) || (!(y <= -1.35e+202) && ((y <= -1.02e+114) || !(y <= 6.9e-56)))) {
tmp = y * (-0.5 * z);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4.2d+220)) .or. (.not. (y <= (-1.35d+202))) .and. (y <= (-1.02d+114)) .or. (.not. (y <= 6.9d-56))) then
tmp = y * ((-0.5d0) * z)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.2e+220) || (!(y <= -1.35e+202) && ((y <= -1.02e+114) || !(y <= 6.9e-56)))) {
tmp = y * (-0.5 * z);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -4.2e+220) or (not (y <= -1.35e+202) and ((y <= -1.02e+114) or not (y <= 6.9e-56))): tmp = y * (-0.5 * z) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -4.2e+220) || (!(y <= -1.35e+202) && ((y <= -1.02e+114) || !(y <= 6.9e-56)))) tmp = Float64(y * Float64(-0.5 * z)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -4.2e+220) || (~((y <= -1.35e+202)) && ((y <= -1.02e+114) || ~((y <= 6.9e-56))))) tmp = y * (-0.5 * z); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -4.2e+220], And[N[Not[LessEqual[y, -1.35e+202]], $MachinePrecision], Or[LessEqual[y, -1.02e+114], N[Not[LessEqual[y, 6.9e-56]], $MachinePrecision]]]], N[(y * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+220} \lor \neg \left(y \leq -1.35 \cdot 10^{+202}\right) \land \left(y \leq -1.02 \cdot 10^{+114} \lor \neg \left(y \leq 6.9 \cdot 10^{-56}\right)\right):\\
\;\;\;\;y \cdot \left(-0.5 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if y < -4.20000000000000014e220 or -1.34999999999999998e202 < y < -1.01999999999999999e114 or 6.8999999999999996e-56 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 76.8%
Taylor expanded in y around inf 55.7%
associate-*r*55.7%
*-commutative55.7%
associate-*r*55.7%
Simplified55.7%
if -4.20000000000000014e220 < y < -1.34999999999999998e202 or -1.01999999999999999e114 < y < 6.8999999999999996e-56Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 58.4%
Taylor expanded in y around 0 44.0%
Final simplification49.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (* -0.5 z))))
(if (<= y -4.2e+220)
t_1
(if (<= y -1.35e+202)
t
(if (or (<= y -2.55e+114) (not (<= y 1.45e-55)))
t_1
(+ (* 0.125 x) t))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (-0.5 * z);
double tmp;
if (y <= -4.2e+220) {
tmp = t_1;
} else if (y <= -1.35e+202) {
tmp = t;
} else if ((y <= -2.55e+114) || !(y <= 1.45e-55)) {
tmp = t_1;
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((-0.5d0) * z)
if (y <= (-4.2d+220)) then
tmp = t_1
else if (y <= (-1.35d+202)) then
tmp = t
else if ((y <= (-2.55d+114)) .or. (.not. (y <= 1.45d-55))) then
tmp = t_1
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (-0.5 * z);
double tmp;
if (y <= -4.2e+220) {
tmp = t_1;
} else if (y <= -1.35e+202) {
tmp = t;
} else if ((y <= -2.55e+114) || !(y <= 1.45e-55)) {
tmp = t_1;
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (-0.5 * z) tmp = 0 if y <= -4.2e+220: tmp = t_1 elif y <= -1.35e+202: tmp = t elif (y <= -2.55e+114) or not (y <= 1.45e-55): tmp = t_1 else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(-0.5 * z)) tmp = 0.0 if (y <= -4.2e+220) tmp = t_1; elseif (y <= -1.35e+202) tmp = t; elseif ((y <= -2.55e+114) || !(y <= 1.45e-55)) tmp = t_1; else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (-0.5 * z); tmp = 0.0; if (y <= -4.2e+220) tmp = t_1; elseif (y <= -1.35e+202) tmp = t; elseif ((y <= -2.55e+114) || ~((y <= 1.45e-55))) tmp = t_1; else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.2e+220], t$95$1, If[LessEqual[y, -1.35e+202], t, If[Or[LessEqual[y, -2.55e+114], N[Not[LessEqual[y, 1.45e-55]], $MachinePrecision]], t$95$1, N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(-0.5 \cdot z\right)\\
\mathbf{if}\;y \leq -4.2 \cdot 10^{+220}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -1.35 \cdot 10^{+202}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \leq -2.55 \cdot 10^{+114} \lor \neg \left(y \leq 1.45 \cdot 10^{-55}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if y < -4.20000000000000014e220 or -1.34999999999999998e202 < y < -2.55e114 or 1.45e-55 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 76.8%
Taylor expanded in y around inf 55.7%
associate-*r*55.7%
*-commutative55.7%
associate-*r*55.7%
Simplified55.7%
if -4.20000000000000014e220 < y < -1.34999999999999998e202Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 80.2%
if -2.55e114 < y < 1.45e-55Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 84.9%
Final simplification71.0%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (* z (/ y 2.0)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (z * (y / 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (z * (y / 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (z * (y / 2.0)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (z * (y / 2.0)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(z * Float64(y / 2.0)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (z * (y / 2.0))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(z * N[(y / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - z \cdot \frac{y}{2}\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 67.1%
Taylor expanded in y around 0 34.5%
Final simplification34.5%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2023224
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))