Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3

Percentage Accurate: 88.1% → 99.6%
Time: 6.2s
Alternatives: 10
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
	return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
	return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z):
	return (x * ((y - z) + 1.0)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * ((y - z) + 1.0)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
	return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
	return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z):
	return (x * ((y - z) + 1.0)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * ((y - z) + 1.0)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}

Alternative 1: 99.6% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -4 \cdot 10^{+63} \lor \neg \left(z \leq 5.8 \cdot 10^{+15}\right):\\ \;\;\;\;x \cdot \frac{y}{z} - x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot \left(\left(y + 1\right) - z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -4e+63) (not (<= z 5.8e+15)))
   (- (* x (/ y z)) x)
   (* (/ x z) (- (+ y 1.0) z))))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -4e+63) || !(z <= 5.8e+15)) {
		tmp = (x * (y / z)) - x;
	} else {
		tmp = (x / z) * ((y + 1.0) - z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-4d+63)) .or. (.not. (z <= 5.8d+15))) then
        tmp = (x * (y / z)) - x
    else
        tmp = (x / z) * ((y + 1.0d0) - z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -4e+63) || !(z <= 5.8e+15)) {
		tmp = (x * (y / z)) - x;
	} else {
		tmp = (x / z) * ((y + 1.0) - z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -4e+63) or not (z <= 5.8e+15):
		tmp = (x * (y / z)) - x
	else:
		tmp = (x / z) * ((y + 1.0) - z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -4e+63) || !(z <= 5.8e+15))
		tmp = Float64(Float64(x * Float64(y / z)) - x);
	else
		tmp = Float64(Float64(x / z) * Float64(Float64(y + 1.0) - z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -4e+63) || ~((z <= 5.8e+15)))
		tmp = (x * (y / z)) - x;
	else
		tmp = (x / z) * ((y + 1.0) - z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -4e+63], N[Not[LessEqual[z, 5.8e+15]], $MachinePrecision]], N[(N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(N[(y + 1.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{+63} \lor \neg \left(z \leq 5.8 \cdot 10^{+15}\right):\\
\;\;\;\;x \cdot \frac{y}{z} - x\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \left(\left(y + 1\right) - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -4.00000000000000023e63 or 5.8e15 < z

    1. Initial program 72.4%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified86.8%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in y around inf 86.8%

      \[\leadsto \color{blue}{\frac{y \cdot x}{z}} - x \]
    4. Step-by-step derivation
      1. associate-/l*96.3%

        \[\leadsto \color{blue}{\frac{y}{\frac{z}{x}}} - x \]
      2. associate-/r/99.9%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot x} - x \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot x} - x \]

    if -4.00000000000000023e63 < z < 5.8e15

    1. Initial program 99.2%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*94.2%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    3. Simplified94.2%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    4. Taylor expanded in x around 0 99.2%

      \[\leadsto \color{blue}{\frac{x \cdot \left(\left(1 + y\right) - z\right)}{z}} \]
    5. Step-by-step derivation
      1. associate-*l/99.8%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(\left(1 + y\right) - z\right)} \]
    6. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(\left(1 + y\right) - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4 \cdot 10^{+63} \lor \neg \left(z \leq 5.8 \cdot 10^{+15}\right):\\ \;\;\;\;x \cdot \frac{y}{z} - x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot \left(\left(y + 1\right) - z\right)\\ \end{array} \]

Alternative 2: 98.1% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(y - z\right) + 1\\ \mathbf{if}\;\frac{x \cdot t_0}{z} \leq 2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{\frac{z}{t_0}}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot \left(\left(y + 1\right) - z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ (- y z) 1.0)))
   (if (<= (/ (* x t_0) z) 2e-15)
     (/ x (/ z t_0))
     (* (/ x z) (- (+ y 1.0) z)))))
double code(double x, double y, double z) {
	double t_0 = (y - z) + 1.0;
	double tmp;
	if (((x * t_0) / z) <= 2e-15) {
		tmp = x / (z / t_0);
	} else {
		tmp = (x / z) * ((y + 1.0) - z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (y - z) + 1.0d0
    if (((x * t_0) / z) <= 2d-15) then
        tmp = x / (z / t_0)
    else
        tmp = (x / z) * ((y + 1.0d0) - z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (y - z) + 1.0;
	double tmp;
	if (((x * t_0) / z) <= 2e-15) {
		tmp = x / (z / t_0);
	} else {
		tmp = (x / z) * ((y + 1.0) - z);
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (y - z) + 1.0
	tmp = 0
	if ((x * t_0) / z) <= 2e-15:
		tmp = x / (z / t_0)
	else:
		tmp = (x / z) * ((y + 1.0) - z)
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(y - z) + 1.0)
	tmp = 0.0
	if (Float64(Float64(x * t_0) / z) <= 2e-15)
		tmp = Float64(x / Float64(z / t_0));
	else
		tmp = Float64(Float64(x / z) * Float64(Float64(y + 1.0) - z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (y - z) + 1.0;
	tmp = 0.0;
	if (((x * t_0) / z) <= 2e-15)
		tmp = x / (z / t_0);
	else
		tmp = (x / z) * ((y + 1.0) - z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[N[(N[(x * t$95$0), $MachinePrecision] / z), $MachinePrecision], 2e-15], N[(x / N[(z / t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(N[(y + 1.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(y - z\right) + 1\\
\mathbf{if}\;\frac{x \cdot t_0}{z} \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\frac{x}{\frac{z}{t_0}}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \left(\left(y + 1\right) - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 x (+.f64 (-.f64 y z) 1)) z) < 2.0000000000000002e-15

    1. Initial program 90.0%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*98.3%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    3. Simplified98.3%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]

    if 2.0000000000000002e-15 < (/.f64 (*.f64 x (+.f64 (-.f64 y z) 1)) z)

    1. Initial program 80.8%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*93.6%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    3. Simplified93.6%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    4. Taylor expanded in x around 0 80.8%

      \[\leadsto \color{blue}{\frac{x \cdot \left(\left(1 + y\right) - z\right)}{z}} \]
    5. Step-by-step derivation
      1. associate-*l/99.8%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(\left(1 + y\right) - z\right)} \]
    6. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(\left(1 + y\right) - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \leq 2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{\frac{z}{\left(y - z\right) + 1}}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot \left(\left(y + 1\right) - z\right)\\ \end{array} \]

Alternative 3: 95.2% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -8 \lor \neg \left(y \leq 7.2 \cdot 10^{-7}\right):\\ \;\;\;\;x \cdot \frac{y}{z} - x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} - x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -8.0) (not (<= y 7.2e-7))) (- (* x (/ y z)) x) (- (/ x z) x)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -8.0) || !(y <= 7.2e-7)) {
		tmp = (x * (y / z)) - x;
	} else {
		tmp = (x / z) - x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-8.0d0)) .or. (.not. (y <= 7.2d-7))) then
        tmp = (x * (y / z)) - x
    else
        tmp = (x / z) - x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -8.0) || !(y <= 7.2e-7)) {
		tmp = (x * (y / z)) - x;
	} else {
		tmp = (x / z) - x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -8.0) or not (y <= 7.2e-7):
		tmp = (x * (y / z)) - x
	else:
		tmp = (x / z) - x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -8.0) || !(y <= 7.2e-7))
		tmp = Float64(Float64(x * Float64(y / z)) - x);
	else
		tmp = Float64(Float64(x / z) - x);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -8.0) || ~((y <= 7.2e-7)))
		tmp = (x * (y / z)) - x;
	else
		tmp = (x / z) - x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.0], N[Not[LessEqual[y, 7.2e-7]], $MachinePrecision]], N[(N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \lor \neg \left(y \leq 7.2 \cdot 10^{-7}\right):\\
\;\;\;\;x \cdot \frac{y}{z} - x\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z} - x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -8 or 7.19999999999999989e-7 < y

    1. Initial program 84.1%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified87.5%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in y around inf 87.5%

      \[\leadsto \color{blue}{\frac{y \cdot x}{z}} - x \]
    4. Step-by-step derivation
      1. associate-/l*96.6%

        \[\leadsto \color{blue}{\frac{y}{\frac{z}{x}}} - x \]
      2. associate-/r/92.7%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot x} - x \]
    5. Simplified92.7%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot x} - x \]

    if -8 < y < 7.19999999999999989e-7

    1. Initial program 90.1%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified100.0%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in y around 0 99.5%

      \[\leadsto \color{blue}{\frac{x}{z}} - x \]
  3. Recombined 2 regimes into one program.
  4. Final simplification96.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8 \lor \neg \left(y \leq 7.2 \cdot 10^{-7}\right):\\ \;\;\;\;x \cdot \frac{y}{z} - x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} - x\\ \end{array} \]

Alternative 4: 97.2% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -8 \lor \neg \left(y \leq 7.2 \cdot 10^{-7}\right):\\ \;\;\;\;\frac{y}{\frac{z}{x}} - x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} - x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -8.0) (not (<= y 7.2e-7))) (- (/ y (/ z x)) x) (- (/ x z) x)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -8.0) || !(y <= 7.2e-7)) {
		tmp = (y / (z / x)) - x;
	} else {
		tmp = (x / z) - x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-8.0d0)) .or. (.not. (y <= 7.2d-7))) then
        tmp = (y / (z / x)) - x
    else
        tmp = (x / z) - x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -8.0) || !(y <= 7.2e-7)) {
		tmp = (y / (z / x)) - x;
	} else {
		tmp = (x / z) - x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -8.0) or not (y <= 7.2e-7):
		tmp = (y / (z / x)) - x
	else:
		tmp = (x / z) - x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -8.0) || !(y <= 7.2e-7))
		tmp = Float64(Float64(y / Float64(z / x)) - x);
	else
		tmp = Float64(Float64(x / z) - x);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -8.0) || ~((y <= 7.2e-7)))
		tmp = (y / (z / x)) - x;
	else
		tmp = (x / z) - x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.0], N[Not[LessEqual[y, 7.2e-7]], $MachinePrecision]], N[(N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \lor \neg \left(y \leq 7.2 \cdot 10^{-7}\right):\\
\;\;\;\;\frac{y}{\frac{z}{x}} - x\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z} - x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -8 or 7.19999999999999989e-7 < y

    1. Initial program 84.1%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified87.5%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in y around inf 87.5%

      \[\leadsto \color{blue}{\frac{y \cdot x}{z}} - x \]
    4. Step-by-step derivation
      1. associate-/l*96.6%

        \[\leadsto \color{blue}{\frac{y}{\frac{z}{x}}} - x \]
    5. Simplified96.6%

      \[\leadsto \color{blue}{\frac{y}{\frac{z}{x}}} - x \]

    if -8 < y < 7.19999999999999989e-7

    1. Initial program 90.1%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified100.0%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in y around 0 99.5%

      \[\leadsto \color{blue}{\frac{x}{z}} - x \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8 \lor \neg \left(y \leq 7.2 \cdot 10^{-7}\right):\\ \;\;\;\;\frac{y}{\frac{z}{x}} - x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} - x\\ \end{array} \]

Alternative 5: 98.4% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -34000000000 \lor \neg \left(z \leq 20000000000\right):\\ \;\;\;\;x \cdot \frac{y}{z} - x\\ \mathbf{else}:\\ \;\;\;\;\frac{x + x \cdot y}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -34000000000.0) (not (<= z 20000000000.0)))
   (- (* x (/ y z)) x)
   (/ (+ x (* x y)) z)))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -34000000000.0) || !(z <= 20000000000.0)) {
		tmp = (x * (y / z)) - x;
	} else {
		tmp = (x + (x * y)) / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-34000000000.0d0)) .or. (.not. (z <= 20000000000.0d0))) then
        tmp = (x * (y / z)) - x
    else
        tmp = (x + (x * y)) / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -34000000000.0) || !(z <= 20000000000.0)) {
		tmp = (x * (y / z)) - x;
	} else {
		tmp = (x + (x * y)) / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -34000000000.0) or not (z <= 20000000000.0):
		tmp = (x * (y / z)) - x
	else:
		tmp = (x + (x * y)) / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -34000000000.0) || !(z <= 20000000000.0))
		tmp = Float64(Float64(x * Float64(y / z)) - x);
	else
		tmp = Float64(Float64(x + Float64(x * y)) / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -34000000000.0) || ~((z <= 20000000000.0)))
		tmp = (x * (y / z)) - x;
	else
		tmp = (x + (x * y)) / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -34000000000.0], N[Not[LessEqual[z, 20000000000.0]], $MachinePrecision]], N[(N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], N[(N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -34000000000 \lor \neg \left(z \leq 20000000000\right):\\
\;\;\;\;x \cdot \frac{y}{z} - x\\

\mathbf{else}:\\
\;\;\;\;\frac{x + x \cdot y}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -3.4e10 or 2e10 < z

    1. Initial program 74.4%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified87.4%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in y around inf 87.3%

      \[\leadsto \color{blue}{\frac{y \cdot x}{z}} - x \]
    4. Step-by-step derivation
      1. associate-/l*96.5%

        \[\leadsto \color{blue}{\frac{y}{\frac{z}{x}}} - x \]
      2. associate-/r/99.8%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot x} - x \]
    5. Simplified99.8%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot x} - x \]

    if -3.4e10 < z < 2e10

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. distribute-lft-in99.9%

        \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right) + x \cdot 1}}{z} \]
      2. fma-def99.9%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(x, y - z, x \cdot 1\right)}}{z} \]
      3. *-rgt-identity99.9%

        \[\leadsto \frac{\mathsf{fma}\left(x, y - z, \color{blue}{x}\right)}{z} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y - z, x\right)}{z}} \]
    4. Taylor expanded in z around 0 99.2%

      \[\leadsto \frac{\color{blue}{y \cdot x + x}}{z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -34000000000 \lor \neg \left(z \leq 20000000000\right):\\ \;\;\;\;x \cdot \frac{y}{z} - x\\ \mathbf{else}:\\ \;\;\;\;\frac{x + x \cdot y}{z}\\ \end{array} \]

Alternative 6: 84.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -7 \cdot 10^{+104} \lor \neg \left(y \leq 310000000000\right):\\ \;\;\;\;y \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} - x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -7e+104) (not (<= y 310000000000.0)))
   (* y (/ x z))
   (- (/ x z) x)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -7e+104) || !(y <= 310000000000.0)) {
		tmp = y * (x / z);
	} else {
		tmp = (x / z) - x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-7d+104)) .or. (.not. (y <= 310000000000.0d0))) then
        tmp = y * (x / z)
    else
        tmp = (x / z) - x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -7e+104) || !(y <= 310000000000.0)) {
		tmp = y * (x / z);
	} else {
		tmp = (x / z) - x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -7e+104) or not (y <= 310000000000.0):
		tmp = y * (x / z)
	else:
		tmp = (x / z) - x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -7e+104) || !(y <= 310000000000.0))
		tmp = Float64(y * Float64(x / z));
	else
		tmp = Float64(Float64(x / z) - x);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -7e+104) || ~((y <= 310000000000.0)))
		tmp = y * (x / z);
	else
		tmp = (x / z) - x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -7e+104], N[Not[LessEqual[y, 310000000000.0]], $MachinePrecision]], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+104} \lor \neg \left(y \leq 310000000000\right):\\
\;\;\;\;y \cdot \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z} - x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -7.0000000000000003e104 or 3.1e11 < y

    1. Initial program 83.0%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*92.6%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    3. Simplified92.6%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    4. Taylor expanded in y around inf 69.0%

      \[\leadsto \frac{x}{\color{blue}{\frac{z}{y}}} \]
    5. Step-by-step derivation
      1. associate-/r/73.9%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
    6. Applied egg-rr73.9%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]

    if -7.0000000000000003e104 < y < 3.1e11

    1. Initial program 90.1%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified99.3%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in y around 0 95.1%

      \[\leadsto \color{blue}{\frac{x}{z}} - x \]
  3. Recombined 2 regimes into one program.
  4. Final simplification85.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -7 \cdot 10^{+104} \lor \neg \left(y \leq 310000000000\right):\\ \;\;\;\;y \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} - x\\ \end{array} \]

Alternative 7: 64.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -3.45 \cdot 10^{+44}:\\ \;\;\;\;-x\\ \mathbf{elif}\;z \leq 29000000000:\\ \;\;\;\;y \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;-x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -3.45e+44) (- x) (if (<= z 29000000000.0) (* y (/ x z)) (- x))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -3.45e+44) {
		tmp = -x;
	} else if (z <= 29000000000.0) {
		tmp = y * (x / z);
	} else {
		tmp = -x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-3.45d+44)) then
        tmp = -x
    else if (z <= 29000000000.0d0) then
        tmp = y * (x / z)
    else
        tmp = -x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -3.45e+44) {
		tmp = -x;
	} else if (z <= 29000000000.0) {
		tmp = y * (x / z);
	} else {
		tmp = -x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -3.45e+44:
		tmp = -x
	elif z <= 29000000000.0:
		tmp = y * (x / z)
	else:
		tmp = -x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -3.45e+44)
		tmp = Float64(-x);
	elseif (z <= 29000000000.0)
		tmp = Float64(y * Float64(x / z));
	else
		tmp = Float64(-x);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -3.45e+44)
		tmp = -x;
	elseif (z <= 29000000000.0)
		tmp = y * (x / z);
	else
		tmp = -x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -3.45e+44], (-x), If[LessEqual[z, 29000000000.0], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], (-x)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.45 \cdot 10^{+44}:\\
\;\;\;\;-x\\

\mathbf{elif}\;z \leq 29000000000:\\
\;\;\;\;y \cdot \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;-x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -3.4499999999999999e44 or 2.9e10 < z

    1. Initial program 73.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified87.6%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in z around inf 81.3%

      \[\leadsto \color{blue}{-1 \cdot x} \]
    4. Step-by-step derivation
      1. neg-mul-181.3%

        \[\leadsto \color{blue}{-x} \]
    5. Simplified81.3%

      \[\leadsto \color{blue}{-x} \]

    if -3.4499999999999999e44 < z < 2.9e10

    1. Initial program 99.2%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*93.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    3. Simplified93.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    4. Taylor expanded in y around inf 48.5%

      \[\leadsto \frac{x}{\color{blue}{\frac{z}{y}}} \]
    5. Step-by-step derivation
      1. associate-/r/59.4%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
    6. Applied egg-rr59.4%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification69.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.45 \cdot 10^{+44}:\\ \;\;\;\;-x\\ \mathbf{elif}\;z \leq 29000000000:\\ \;\;\;\;y \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;-x\\ \end{array} \]

Alternative 8: 65.0% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -34000000000:\\ \;\;\;\;-x\\ \mathbf{elif}\;z \leq 20000000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;-x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -34000000000.0) (- x) (if (<= z 20000000000.0) (/ x z) (- x))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -34000000000.0) {
		tmp = -x;
	} else if (z <= 20000000000.0) {
		tmp = x / z;
	} else {
		tmp = -x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-34000000000.0d0)) then
        tmp = -x
    else if (z <= 20000000000.0d0) then
        tmp = x / z
    else
        tmp = -x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -34000000000.0) {
		tmp = -x;
	} else if (z <= 20000000000.0) {
		tmp = x / z;
	} else {
		tmp = -x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -34000000000.0:
		tmp = -x
	elif z <= 20000000000.0:
		tmp = x / z
	else:
		tmp = -x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -34000000000.0)
		tmp = Float64(-x);
	elseif (z <= 20000000000.0)
		tmp = Float64(x / z);
	else
		tmp = Float64(-x);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -34000000000.0)
		tmp = -x;
	elseif (z <= 20000000000.0)
		tmp = x / z;
	else
		tmp = -x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -34000000000.0], (-x), If[LessEqual[z, 20000000000.0], N[(x / z), $MachinePrecision], (-x)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -34000000000:\\
\;\;\;\;-x\\

\mathbf{elif}\;z \leq 20000000000:\\
\;\;\;\;\frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;-x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -3.4e10 or 2e10 < z

    1. Initial program 74.4%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified87.4%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in z around inf 79.2%

      \[\leadsto \color{blue}{-1 \cdot x} \]
    4. Step-by-step derivation
      1. neg-mul-179.2%

        \[\leadsto \color{blue}{-x} \]
    5. Simplified79.2%

      \[\leadsto \color{blue}{-x} \]

    if -3.4e10 < z < 2e10

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Simplified99.9%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
    3. Taylor expanded in y around 0 56.0%

      \[\leadsto \color{blue}{\frac{x}{z}} - x \]
    4. Taylor expanded in z around 0 55.5%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification67.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -34000000000:\\ \;\;\;\;-x\\ \mathbf{elif}\;z \leq 20000000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;-x\\ \end{array} \]

Alternative 9: 38.7% accurate, 4.5× speedup?

\[\begin{array}{l} \\ -x \end{array} \]
(FPCore (x y z) :precision binary64 (- x))
double code(double x, double y, double z) {
	return -x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = -x
end function
public static double code(double x, double y, double z) {
	return -x;
}
def code(x, y, z):
	return -x
function code(x, y, z)
	return Float64(-x)
end
function tmp = code(x, y, z)
	tmp = -x;
end
code[x_, y_, z_] := (-x)
\begin{array}{l}

\\
-x
\end{array}
Derivation
  1. Initial program 87.0%

    \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
  2. Simplified93.6%

    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, x\right)}{z} - x} \]
  3. Taylor expanded in z around inf 41.5%

    \[\leadsto \color{blue}{-1 \cdot x} \]
  4. Step-by-step derivation
    1. neg-mul-141.5%

      \[\leadsto \color{blue}{-x} \]
  5. Simplified41.5%

    \[\leadsto \color{blue}{-x} \]
  6. Final simplification41.5%

    \[\leadsto -x \]

Alternative 10: 3.0% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 87.0%

    \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
  2. Taylor expanded in z around inf 31.1%

    \[\leadsto \frac{\color{blue}{-1 \cdot \left(z \cdot x\right)}}{z} \]
  3. Step-by-step derivation
    1. associate-*r*31.1%

      \[\leadsto \frac{\color{blue}{\left(-1 \cdot z\right) \cdot x}}{z} \]
    2. neg-mul-131.1%

      \[\leadsto \frac{\color{blue}{\left(-z\right)} \cdot x}{z} \]
  4. Simplified31.1%

    \[\leadsto \frac{\color{blue}{\left(-z\right) \cdot x}}{z} \]
  5. Step-by-step derivation
    1. expm1-log1p-u25.4%

      \[\leadsto \color{blue}{\mathsf{expm1}\left(\mathsf{log1p}\left(\frac{\left(-z\right) \cdot x}{z}\right)\right)} \]
    2. expm1-udef8.2%

      \[\leadsto \color{blue}{e^{\mathsf{log1p}\left(\frac{\left(-z\right) \cdot x}{z}\right)} - 1} \]
    3. associate-/l*14.8%

      \[\leadsto e^{\mathsf{log1p}\left(\color{blue}{\frac{-z}{\frac{z}{x}}}\right)} - 1 \]
    4. div-inv15.5%

      \[\leadsto e^{\mathsf{log1p}\left(\color{blue}{\left(-z\right) \cdot \frac{1}{\frac{z}{x}}}\right)} - 1 \]
    5. add-sqr-sqrt7.6%

      \[\leadsto e^{\mathsf{log1p}\left(\color{blue}{\left(\sqrt{-z} \cdot \sqrt{-z}\right)} \cdot \frac{1}{\frac{z}{x}}\right)} - 1 \]
    6. sqrt-unprod5.2%

      \[\leadsto e^{\mathsf{log1p}\left(\color{blue}{\sqrt{\left(-z\right) \cdot \left(-z\right)}} \cdot \frac{1}{\frac{z}{x}}\right)} - 1 \]
    7. sqr-neg5.2%

      \[\leadsto e^{\mathsf{log1p}\left(\sqrt{\color{blue}{z \cdot z}} \cdot \frac{1}{\frac{z}{x}}\right)} - 1 \]
    8. sqrt-unprod4.2%

      \[\leadsto e^{\mathsf{log1p}\left(\color{blue}{\left(\sqrt{z} \cdot \sqrt{z}\right)} \cdot \frac{1}{\frac{z}{x}}\right)} - 1 \]
    9. add-sqr-sqrt5.3%

      \[\leadsto e^{\mathsf{log1p}\left(\color{blue}{z} \cdot \frac{1}{\frac{z}{x}}\right)} - 1 \]
    10. clear-num5.3%

      \[\leadsto e^{\mathsf{log1p}\left(z \cdot \color{blue}{\frac{x}{z}}\right)} - 1 \]
  6. Applied egg-rr5.3%

    \[\leadsto \color{blue}{e^{\mathsf{log1p}\left(z \cdot \frac{x}{z}\right)} - 1} \]
  7. Step-by-step derivation
    1. expm1-def5.3%

      \[\leadsto \color{blue}{\mathsf{expm1}\left(\mathsf{log1p}\left(z \cdot \frac{x}{z}\right)\right)} \]
    2. expm1-log1p9.2%

      \[\leadsto \color{blue}{z \cdot \frac{x}{z}} \]
    3. associate-*r/2.8%

      \[\leadsto \color{blue}{\frac{z \cdot x}{z}} \]
    4. associate-*l/2.9%

      \[\leadsto \color{blue}{\frac{z}{z} \cdot x} \]
    5. *-inverses2.9%

      \[\leadsto \color{blue}{1} \cdot x \]
    6. *-lft-identity2.9%

      \[\leadsto \color{blue}{x} \]
  8. Simplified2.9%

    \[\leadsto \color{blue}{x} \]
  9. Final simplification2.9%

    \[\leadsto x \]

Developer target: 99.5% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\ \mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\ \;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (* (+ 1.0 y) (/ x z)) x)))
   (if (< x -2.71483106713436e-162)
     t_0
     (if (< x 3.874108816439546e-197)
       (* (* x (+ (- y z) 1.0)) (/ 1.0 z))
       t_0))))
double code(double x, double y, double z) {
	double t_0 = ((1.0 + y) * (x / z)) - x;
	double tmp;
	if (x < -2.71483106713436e-162) {
		tmp = t_0;
	} else if (x < 3.874108816439546e-197) {
		tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((1.0d0 + y) * (x / z)) - x
    if (x < (-2.71483106713436d-162)) then
        tmp = t_0
    else if (x < 3.874108816439546d-197) then
        tmp = (x * ((y - z) + 1.0d0)) * (1.0d0 / z)
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((1.0 + y) * (x / z)) - x;
	double tmp;
	if (x < -2.71483106713436e-162) {
		tmp = t_0;
	} else if (x < 3.874108816439546e-197) {
		tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((1.0 + y) * (x / z)) - x
	tmp = 0
	if x < -2.71483106713436e-162:
		tmp = t_0
	elif x < 3.874108816439546e-197:
		tmp = (x * ((y - z) + 1.0)) * (1.0 / z)
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x)
	tmp = 0.0
	if (x < -2.71483106713436e-162)
		tmp = t_0;
	elseif (x < 3.874108816439546e-197)
		tmp = Float64(Float64(x * Float64(Float64(y - z) + 1.0)) * Float64(1.0 / z));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((1.0 + y) * (x / z)) - x;
	tmp = 0.0;
	if (x < -2.71483106713436e-162)
		tmp = t_0;
	elseif (x < 3.874108816439546e-197)
		tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]}, If[Less[x, -2.71483106713436e-162], t$95$0, If[Less[x, 3.874108816439546e-197], N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\
\mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\
\;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023224 
(FPCore (x y z)
  :name "Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3"
  :precision binary64

  :herbie-target
  (if (< x -2.71483106713436e-162) (- (* (+ 1.0 y) (/ x z)) x) (if (< x 3.874108816439546e-197) (* (* x (+ (- y z) 1.0)) (/ 1.0 z)) (- (* (+ 1.0 y) (/ x z)) x)))

  (/ (* x (+ (- y z) 1.0)) z))