
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (* x x) (* y y)))
double code(double x, double y) {
return (x * x) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * y)
end function
public static double code(double x, double y) {
return (x * x) + (y * y);
}
def code(x, y): return (x * x) + (y * y)
function code(x, y) return Float64(Float64(x * x) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) + (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot y
\end{array}
Initial program 93.8%
Taylor expanded in x around inf 99.7%
unpow299.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(if (<= x -0.076)
(* x x)
(if (<= x -2.9e-88)
(* y y)
(if (<= x -5.8e-141) (* x (+ x (+ y y))) (* y y)))))
double code(double x, double y) {
double tmp;
if (x <= -0.076) {
tmp = x * x;
} else if (x <= -2.9e-88) {
tmp = y * y;
} else if (x <= -5.8e-141) {
tmp = x * (x + (y + y));
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.076d0)) then
tmp = x * x
else if (x <= (-2.9d-88)) then
tmp = y * y
else if (x <= (-5.8d-141)) then
tmp = x * (x + (y + y))
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.076) {
tmp = x * x;
} else if (x <= -2.9e-88) {
tmp = y * y;
} else if (x <= -5.8e-141) {
tmp = x * (x + (y + y));
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.076: tmp = x * x elif x <= -2.9e-88: tmp = y * y elif x <= -5.8e-141: tmp = x * (x + (y + y)) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.076) tmp = Float64(x * x); elseif (x <= -2.9e-88) tmp = Float64(y * y); elseif (x <= -5.8e-141) tmp = Float64(x * Float64(x + Float64(y + y))); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.076) tmp = x * x; elseif (x <= -2.9e-88) tmp = y * y; elseif (x <= -5.8e-141) tmp = x * (x + (y + y)); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.076], N[(x * x), $MachinePrecision], If[LessEqual[x, -2.9e-88], N[(y * y), $MachinePrecision], If[LessEqual[x, -5.8e-141], N[(x * N[(x + N[(y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.076:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq -2.9 \cdot 10^{-88}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq -5.8 \cdot 10^{-141}:\\
\;\;\;\;x \cdot \left(x + \left(y + y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if x < -0.0759999999999999981Initial program 86.8%
associate-+l+86.8%
fma-def86.8%
distribute-rgt-out95.6%
Simplified95.6%
fma-udef95.6%
distribute-rgt-in86.8%
associate-+l+86.8%
+-commutative86.8%
associate-*l*86.8%
distribute-lft-out91.2%
Applied egg-rr91.2%
Taylor expanded in y around 0 84.8%
unpow284.8%
Simplified84.8%
if -0.0759999999999999981 < x < -2.9000000000000001e-88 or -5.7999999999999999e-141 < x Initial program 96.0%
Taylor expanded in x around 0 72.0%
unpow272.0%
Simplified72.0%
if -2.9000000000000001e-88 < x < -5.7999999999999999e-141Initial program 100.0%
associate-+l+100.0%
fma-def100.0%
distribute-rgt-out100.0%
Simplified100.0%
fma-udef100.0%
distribute-rgt-in100.0%
associate-+l+100.0%
+-commutative100.0%
associate-*l*100.0%
distribute-lft-out100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 56.4%
associate-*r*56.4%
count-256.4%
unpow256.4%
distribute-rgt-in56.4%
Simplified56.4%
Final simplification74.7%
(FPCore (x y) :precision binary64 (if (or (<= x -3.9e-9) (and (not (<= x -2.9e-88)) (<= x -5.2e-141))) (* x x) (* y y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.9e-9) || (!(x <= -2.9e-88) && (x <= -5.2e-141))) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.9d-9)) .or. (.not. (x <= (-2.9d-88))) .and. (x <= (-5.2d-141))) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.9e-9) || (!(x <= -2.9e-88) && (x <= -5.2e-141))) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.9e-9) or (not (x <= -2.9e-88) and (x <= -5.2e-141)): tmp = x * x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.9e-9) || (!(x <= -2.9e-88) && (x <= -5.2e-141))) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.9e-9) || (~((x <= -2.9e-88)) && (x <= -5.2e-141))) tmp = x * x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.9e-9], And[N[Not[LessEqual[x, -2.9e-88]], $MachinePrecision], LessEqual[x, -5.2e-141]]], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{-9} \lor \neg \left(x \leq -2.9 \cdot 10^{-88}\right) \land x \leq -5.2 \cdot 10^{-141}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if x < -3.9000000000000002e-9 or -2.9000000000000001e-88 < x < -5.20000000000000022e-141Initial program 88.6%
associate-+l+88.6%
fma-def88.6%
distribute-rgt-out96.2%
Simplified96.2%
fma-udef96.2%
distribute-rgt-in88.6%
associate-+l+88.6%
+-commutative88.6%
associate-*l*88.6%
distribute-lft-out92.4%
Applied egg-rr92.4%
Taylor expanded in y around 0 80.6%
unpow280.6%
Simplified80.6%
if -3.9000000000000002e-9 < x < -2.9000000000000001e-88 or -5.20000000000000022e-141 < x Initial program 96.0%
Taylor expanded in x around 0 72.0%
unpow272.0%
Simplified72.0%
Final simplification74.6%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 93.8%
associate-+l+93.8%
fma-def93.8%
distribute-rgt-out98.0%
Simplified98.0%
fma-udef98.0%
distribute-rgt-in93.8%
associate-+l+93.8%
+-commutative93.8%
associate-*l*93.8%
distribute-lft-out95.7%
Applied egg-rr95.7%
Taylor expanded in y around 0 56.2%
unpow256.2%
Simplified56.2%
Final simplification56.2%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2023224
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:herbie-target
(+ (* x x) (+ (* y y) (* (* x y) 2.0)))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))