
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ (sin x) x) (/ x (tan (* x 0.5)))))
double code(double x) {
return (sin(x) / x) / (x / tan((x * 0.5)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sin(x) / x) / (x / tan((x * 0.5d0)))
end function
public static double code(double x) {
return (Math.sin(x) / x) / (x / Math.tan((x * 0.5)));
}
def code(x): return (math.sin(x) / x) / (x / math.tan((x * 0.5)))
function code(x) return Float64(Float64(sin(x) / x) / Float64(x / tan(Float64(x * 0.5)))) end
function tmp = code(x) tmp = (sin(x) / x) / (x / tan((x * 0.5))); end
code[x_] := N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] / N[(x / N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sin x}{x}}{\frac{x}{\tan \left(x \cdot 0.5\right)}}
\end{array}
Initial program 53.4%
flip--53.2%
div-inv53.2%
metadata-eval53.2%
1-sub-cos77.5%
pow277.5%
Applied egg-rr77.5%
unpow277.5%
associate-*l*77.4%
associate-*r/77.5%
*-rgt-identity77.5%
hang-0p-tan77.7%
Simplified77.7%
associate-/r*78.4%
div-inv78.3%
associate-/l*99.7%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-*l/99.7%
div-inv99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 5e-5) (+ 0.5 (* (* x x) -0.041666666666666664)) (* (tan (* x 0.5)) (/ (sin x) (* x x)))))
double code(double x) {
double tmp;
if (x <= 5e-5) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = tan((x * 0.5)) * (sin(x) / (x * x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 5d-5) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = tan((x * 0.5d0)) * (sin(x) / (x * x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 5e-5) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = Math.tan((x * 0.5)) * (Math.sin(x) / (x * x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 5e-5: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = math.tan((x * 0.5)) * (math.sin(x) / (x * x)) return tmp
function code(x) tmp = 0.0 if (x <= 5e-5) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(tan(Float64(x * 0.5)) * Float64(sin(x) / Float64(x * x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 5e-5) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = tan((x * 0.5)) * (sin(x) / (x * x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 5e-5], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5 \cdot 10^{-5}:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\tan \left(x \cdot 0.5\right) \cdot \frac{\sin x}{x \cdot x}\\
\end{array}
\end{array}
if x < 5.00000000000000024e-5Initial program 37.9%
Taylor expanded in x around 0 64.1%
*-commutative64.1%
unpow264.1%
Simplified64.1%
if 5.00000000000000024e-5 < x Initial program 98.8%
flip--98.3%
div-inv98.3%
metadata-eval98.3%
1-sub-cos99.2%
pow299.2%
Applied egg-rr99.2%
unpow299.2%
associate-*l*99.1%
associate-*r/99.1%
*-rgt-identity99.1%
hang-0p-tan99.7%
Simplified99.7%
associate-/l*99.6%
associate-/r/99.7%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Final simplification73.2%
(FPCore (x) :precision binary64 (if (<= x 0.0044) (+ 0.5 (* (* x x) -0.041666666666666664)) (* (/ 1.0 x) (/ (- 1.0 (cos x)) x))))
double code(double x) {
double tmp;
if (x <= 0.0044) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 / x) * ((1.0 - cos(x)) / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0044d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = (1.0d0 / x) * ((1.0d0 - cos(x)) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0044) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 / x) * ((1.0 - Math.cos(x)) / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0044: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = (1.0 / x) * ((1.0 - math.cos(x)) / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0044) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 / x) * Float64(Float64(1.0 - cos(x)) / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0044) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = (1.0 / x) * ((1.0 - cos(x)) / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0044], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] * N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0044:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x} \cdot \frac{1 - \cos x}{x}\\
\end{array}
\end{array}
if x < 0.00440000000000000027Initial program 37.9%
Taylor expanded in x around 0 64.1%
*-commutative64.1%
unpow264.1%
Simplified64.1%
if 0.00440000000000000027 < x Initial program 98.8%
associate-/r*98.7%
div-inv98.8%
Applied egg-rr98.8%
Final simplification72.9%
(FPCore (x) :precision binary64 (if (<= x 0.0044) (+ 0.5 (* (* x x) -0.041666666666666664)) (/ (/ 1.0 x) (/ x (- 1.0 (cos x))))))
double code(double x) {
double tmp;
if (x <= 0.0044) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 / x) / (x / (1.0 - cos(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0044d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = (1.0d0 / x) / (x / (1.0d0 - cos(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0044) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 / x) / (x / (1.0 - Math.cos(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0044: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = (1.0 / x) / (x / (1.0 - math.cos(x))) return tmp
function code(x) tmp = 0.0 if (x <= 0.0044) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 / x) / Float64(x / Float64(1.0 - cos(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0044) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = (1.0 / x) / (x / (1.0 - cos(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0044], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] / N[(x / N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0044:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x}}{\frac{x}{1 - \cos x}}\\
\end{array}
\end{array}
if x < 0.00440000000000000027Initial program 37.9%
Taylor expanded in x around 0 64.1%
*-commutative64.1%
unpow264.1%
Simplified64.1%
if 0.00440000000000000027 < x Initial program 98.8%
associate-/r*98.7%
div-inv98.8%
Applied egg-rr98.8%
*-commutative98.8%
clear-num98.8%
un-div-inv98.7%
Applied egg-rr98.7%
Final simplification72.9%
(FPCore (x) :precision binary64 (if (<= x 0.0044) (+ 0.5 (* (* x x) -0.041666666666666664)) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.0044) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0044d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0044) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0044: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0044) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0044) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0044], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0044:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.00440000000000000027Initial program 37.9%
Taylor expanded in x around 0 64.1%
*-commutative64.1%
unpow264.1%
Simplified64.1%
if 0.00440000000000000027 < x Initial program 98.8%
Final simplification72.9%
(FPCore (x) :precision binary64 (if (<= x 0.0044) (+ 0.5 (* (* x x) -0.041666666666666664)) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.0044) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0044d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0044) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0044: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.0044) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0044) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0044], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0044:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.00440000000000000027Initial program 37.9%
Taylor expanded in x around 0 64.1%
*-commutative64.1%
unpow264.1%
Simplified64.1%
if 0.00440000000000000027 < x Initial program 98.8%
associate-/r*98.7%
div-inv98.8%
Applied egg-rr98.8%
un-div-inv98.7%
Applied egg-rr98.7%
Final simplification72.9%
(FPCore (x) :precision binary64 (/ (/ (sin x) x) 2.0))
double code(double x) {
return (sin(x) / x) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sin(x) / x) / 2.0d0
end function
public static double code(double x) {
return (Math.sin(x) / x) / 2.0;
}
def code(x): return (math.sin(x) / x) / 2.0
function code(x) return Float64(Float64(sin(x) / x) / 2.0) end
function tmp = code(x) tmp = (sin(x) / x) / 2.0; end
code[x_] := N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sin x}{x}}{2}
\end{array}
Initial program 53.4%
flip--53.2%
div-inv53.2%
metadata-eval53.2%
1-sub-cos77.5%
pow277.5%
Applied egg-rr77.5%
unpow277.5%
associate-*l*77.4%
associate-*r/77.5%
*-rgt-identity77.5%
hang-0p-tan77.7%
Simplified77.7%
associate-/r*78.4%
div-inv78.3%
associate-/l*99.7%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-*l/99.7%
div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 50.1%
Final simplification50.1%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 53.4%
Taylor expanded in x around 0 49.2%
Final simplification49.2%
herbie shell --seed 2023223
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))