
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (+ 1.0 (+ 1.0 (- -1.0 (* v (* v 3.0))))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 + (1.0 + (-1.0 - (v * (v * 3.0))))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 + (1.0d0 + ((-1.0d0) - (v * (v * 3.0d0))))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 + (1.0 + (-1.0 - (v * (v * 3.0))))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 + (1.0 + (-1.0 - (v * (v * 3.0))))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 + Float64(1.0 + Float64(-1.0 - Float64(v * Float64(v * 3.0))))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 + (1.0 + (-1.0 - (v * (v * 3.0))))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 + N[(1.0 + N[(-1.0 - N[(v * N[(v * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 + \left(1 + \left(-1 - v \cdot \left(v \cdot 3\right)\right)\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Initial program 100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
log1p-udef100.0%
add-exp-log100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (sqrt (+ 0.125 (* v (* v -0.375))))))
double code(double v) {
return (1.0 - (v * v)) * sqrt((0.125 + (v * (v * -0.375))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = (1.0d0 - (v * v)) * sqrt((0.125d0 + (v * (v * (-0.375d0)))))
end function
public static double code(double v) {
return (1.0 - (v * v)) * Math.sqrt((0.125 + (v * (v * -0.375))));
}
def code(v): return (1.0 - (v * v)) * math.sqrt((0.125 + (v * (v * -0.375))))
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * sqrt(Float64(0.125 + Float64(v * Float64(v * -0.375))))) end
function tmp = code(v) tmp = (1.0 - (v * v)) * sqrt((0.125 + (v * (v * -0.375)))); end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(0.125 + N[(v * N[(v * -0.375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \sqrt{0.125 + v \cdot \left(v \cdot -0.375\right)}
\end{array}
Initial program 100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
log1p-udef100.0%
add-exp-log100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
expm1-log1p-u100.0%
expm1-udef98.4%
Applied egg-rr98.4%
expm1-def100.0%
expm1-log1p100.0%
*-commutative100.0%
sub-neg100.0%
distribute-lft-in100.0%
metadata-eval100.0%
associate-*r*100.0%
unpow2100.0%
distribute-rgt-neg-in100.0%
unpow2100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in v around 0 100.0%
*-commutative100.0%
unpow2100.0%
associate-*l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (sqrt (* 0.125 (- 1.0 (* v (* v 3.0))))))
double code(double v) {
return sqrt((0.125 * (1.0 - (v * (v * 3.0)))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt((0.125d0 * (1.0d0 - (v * (v * 3.0d0)))))
end function
public static double code(double v) {
return Math.sqrt((0.125 * (1.0 - (v * (v * 3.0)))));
}
def code(v): return math.sqrt((0.125 * (1.0 - (v * (v * 3.0)))))
function code(v) return sqrt(Float64(0.125 * Float64(1.0 - Float64(v * Float64(v * 3.0))))) end
function tmp = code(v) tmp = sqrt((0.125 * (1.0 - (v * (v * 3.0))))); end
code[v_] := N[Sqrt[N[(0.125 * N[(1.0 - N[(v * N[(v * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125 \cdot \left(1 - v \cdot \left(v \cdot 3\right)\right)}
\end{array}
Initial program 100.0%
add-sqr-sqrt98.4%
sqrt-unprod100.0%
*-commutative100.0%
*-commutative100.0%
swap-sqr100.0%
pow2100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 99.7%
*-commutative99.7%
unpow299.7%
Simplified99.7%
fma-udef99.7%
associate-*r*99.7%
metadata-eval99.7%
distribute-rgt-neg-in99.7%
*-commutative99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
associate-*l*99.7%
Applied egg-rr99.7%
Taylor expanded in v around 0 99.0%
Final simplification99.0%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (sqrt 0.125)))
double code(double v) {
return (1.0 - (v * v)) * sqrt(0.125);
}
real(8) function code(v)
real(8), intent (in) :: v
code = (1.0d0 - (v * v)) * sqrt(0.125d0)
end function
public static double code(double v) {
return (1.0 - (v * v)) * Math.sqrt(0.125);
}
def code(v): return (1.0 - (v * v)) * math.sqrt(0.125)
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * sqrt(0.125)) end
function tmp = code(v) tmp = (1.0 - (v * v)) * sqrt(0.125); end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.125], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \sqrt{0.125}
\end{array}
Initial program 100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
log1p-udef100.0%
add-exp-log100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 99.0%
sub-neg99.0%
distribute-lft-in99.0%
*-commutative99.0%
*-un-lft-identity99.0%
add-sqr-sqrt97.5%
sqrt-unprod99.0%
swap-sqr99.0%
metadata-eval99.0%
add-sqr-sqrt99.0%
metadata-eval99.0%
add-sqr-sqrt99.0%
sqrt-unprod99.0%
swap-sqr99.0%
metadata-eval99.0%
add-sqr-sqrt99.0%
metadata-eval99.0%
distribute-rgt-neg-in99.0%
Applied egg-rr99.0%
*-commutative99.0%
distribute-rgt1-in99.0%
+-commutative99.0%
*-commutative99.0%
cancel-sign-sub-inv99.0%
*-commutative99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (v) :precision binary64 (sqrt 0.125))
double code(double v) {
return sqrt(0.125);
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(0.125d0)
end function
public static double code(double v) {
return Math.sqrt(0.125);
}
def code(v): return math.sqrt(0.125)
function code(v) return sqrt(0.125) end
function tmp = code(v) tmp = sqrt(0.125); end
code[v_] := N[Sqrt[0.125], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125}
\end{array}
Initial program 100.0%
add-sqr-sqrt98.5%
sqrt-unprod100.0%
*-commutative100.0%
*-commutative100.0%
swap-sqr100.0%
add-sqr-sqrt100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
associate-*r*100.0%
fma-udef100.0%
frac-times100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 98.9%
Final simplification98.9%
herbie shell --seed 2023223
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))