
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ (- x) s))))))
float code(float x, float s) {
return expf(-log1pf(expf((-x / s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(Float32(-x) / s))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{-x}{s}}\right)}
\end{array}
Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
Applied egg-rr99.8%
add-exp-log99.8%
log-rec99.8%
log1p-udef99.9%
rec-exp99.9%
Applied egg-rr99.9%
distribute-neg-frac99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (/ 1.0 (exp (/ x s))))))
float code(float x, float s) {
return 1.0f / (1.0f + (1.0f / expf((x / s))));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (1.0e0 / exp((x / s))))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / exp(Float32(x / s))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (single(1.0) / exp((x / s)))); end
\begin{array}{l}
\\
\frac{1}{1 + \frac{1}{e^{\frac{x}{s}}}}
\end{array}
Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ (- x) s)) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((-x / s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((-x / s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(Float32(-x) / s)) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((-x / s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{-x}{s}} + 1}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.0020000000949949026) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (+ 2.0 (- (* x (/ x (* s s))) (/ x s))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.0020000000949949026f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / (2.0f + ((x * (x / (s * s))) - (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.0020000000949949026e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / (2.0e0 + ((x * (x / (s * s))) - (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.0020000000949949026)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(x * Float32(x / Float32(s * s))) - Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.0020000000949949026)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / (single(2.0) + ((x * (x / (s * s))) - (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.0020000000949949026:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + \left(x \cdot \frac{x}{s \cdot s} - \frac{x}{s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.00200000009Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 95.8%
if 0.00200000009 < (/.f32 (neg.f32 x) s) Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 7.5%
Taylor expanded in x around 0 79.9%
unpow279.9%
unpow279.9%
associate-*r/82.9%
neg-mul-182.9%
distribute-neg-frac82.9%
Simplified82.9%
Final simplification90.8%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -10.0)
(/ 1.0 (+ 1.0 (/ s x)))
(if (<= t_0 2.0) (+ 0.5 (* (/ x s) 0.25)) (* (/ 2.0 x) (/ (* s s) x))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -10.0f) {
tmp = 1.0f / (1.0f + (s / x));
} else if (t_0 <= 2.0f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = (2.0f / x) * ((s * s) / x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-10.0e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else if (t_0 <= 2.0e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = (2.0e0 / x) * ((s * s) / x)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-10.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); elseif (t_0 <= Float32(2.0)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(Float32(2.0) / x) * Float32(Float32(s * s) / x)); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-10.0)) tmp = single(1.0) / (single(1.0) + (s / x)); elseif (t_0 <= single(2.0)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = (single(2.0) / x) * ((s * s) / x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -10:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{elif}\;t_0 \leq 2:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{x} \cdot \frac{s \cdot s}{x}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 96.2%
Taylor expanded in x around inf 96.2%
if -10 < (/.f32 (neg.f32 x) s) < 2Initial program 99.5%
Taylor expanded in x around 0 94.7%
*-commutative94.7%
Simplified94.7%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 81.8%
mul-1-neg81.8%
unsub-neg81.8%
unpow281.8%
unpow281.8%
times-frac77.6%
Simplified77.6%
Taylor expanded in x around inf 80.7%
unpow280.7%
associate-*r/80.7%
unpow280.7%
Simplified80.7%
times-frac82.9%
Applied egg-rr82.9%
Final simplification90.8%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -10.0)
(/ 1.0 (+ 1.0 (/ s x)))
(if (<= t_0 2.0) (+ 0.5 (* (/ x s) 0.25)) (/ 2.0 (* x (/ x (* s s))))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -10.0f) {
tmp = 1.0f / (1.0f + (s / x));
} else if (t_0 <= 2.0f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 2.0f / (x * (x / (s * s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-10.0e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else if (t_0 <= 2.0e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 2.0e0 / (x * (x / (s * s)))
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-10.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); elseif (t_0 <= Float32(2.0)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(2.0) / Float32(x * Float32(x / Float32(s * s)))); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-10.0)) tmp = single(1.0) / (single(1.0) + (s / x)); elseif (t_0 <= single(2.0)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(2.0) / (x * (x / (s * s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -10:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{elif}\;t_0 \leq 2:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{x \cdot \frac{x}{s \cdot s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 96.2%
Taylor expanded in x around inf 96.2%
if -10 < (/.f32 (neg.f32 x) s) < 2Initial program 99.5%
Taylor expanded in x around 0 94.7%
*-commutative94.7%
Simplified94.7%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 81.8%
mul-1-neg81.8%
unsub-neg81.8%
unpow281.8%
unpow281.8%
times-frac77.6%
Simplified77.6%
Taylor expanded in x around inf 80.7%
unpow280.7%
associate-*r/80.7%
unpow280.7%
Simplified80.7%
times-frac82.9%
Applied egg-rr82.9%
associate-*l/77.4%
*-commutative77.4%
associate-*l/82.9%
clear-num84.0%
frac-times84.9%
metadata-eval84.9%
Applied egg-rr84.9%
Final simplification91.5%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -10.0)
(- 1.0 (/ s x))
(if (<= t_0 2.0) (+ 0.5 (* (/ x s) 0.25)) (/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -10.0f) {
tmp = 1.0f - (s / x);
} else if (t_0 <= 2.0f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-10.0e0)) then
tmp = 1.0e0 - (s / x)
else if (t_0 <= 2.0e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-10.0)) tmp = Float32(Float32(1.0) - Float32(s / x)); elseif (t_0 <= Float32(2.0)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-10.0)) tmp = single(1.0) - (s / x); elseif (t_0 <= single(2.0)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -10:\\
\;\;\;\;1 - \frac{s}{x}\\
\mathbf{elif}\;t_0 \leq 2:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 96.2%
Taylor expanded in x around inf 96.1%
+-commutative96.1%
mul-1-neg96.1%
unsub-neg96.1%
Simplified96.1%
if -10 < (/.f32 (neg.f32 x) s) < 2Initial program 99.5%
Taylor expanded in x around 0 94.7%
*-commutative94.7%
Simplified94.7%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 41.3%
mul-1-neg41.3%
unsub-neg41.3%
Simplified41.3%
Taylor expanded in x around inf 41.3%
neg-mul-141.3%
distribute-neg-frac41.3%
Simplified41.3%
Final simplification75.2%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -10.0)
(/ 1.0 (+ 1.0 (/ s x)))
(if (<= t_0 2.0) (+ 0.5 (* (/ x s) 0.25)) (/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -10.0f) {
tmp = 1.0f / (1.0f + (s / x));
} else if (t_0 <= 2.0f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-10.0e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else if (t_0 <= 2.0e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-10.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); elseif (t_0 <= Float32(2.0)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-10.0)) tmp = single(1.0) / (single(1.0) + (s / x)); elseif (t_0 <= single(2.0)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -10:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{elif}\;t_0 \leq 2:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 96.2%
Taylor expanded in x around inf 96.2%
if -10 < (/.f32 (neg.f32 x) s) < 2Initial program 99.5%
Taylor expanded in x around 0 94.7%
*-commutative94.7%
Simplified94.7%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 41.3%
mul-1-neg41.3%
unsub-neg41.3%
Simplified41.3%
Taylor expanded in x around inf 41.3%
neg-mul-141.3%
distribute-neg-frac41.3%
Simplified41.3%
Final simplification75.2%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ (- x) s))) (if (<= t_0 -10.0) (- 1.0 (/ s x)) (if (<= t_0 2.0) 0.5 (/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -10.0f) {
tmp = 1.0f - (s / x);
} else if (t_0 <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-10.0e0)) then
tmp = 1.0e0 - (s / x)
else if (t_0 <= 2.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-10.0)) tmp = Float32(Float32(1.0) - Float32(s / x)); elseif (t_0 <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-10.0)) tmp = single(1.0) - (s / x); elseif (t_0 <= single(2.0)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -10:\\
\;\;\;\;1 - \frac{s}{x}\\
\mathbf{elif}\;t_0 \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 96.2%
Taylor expanded in x around inf 96.1%
+-commutative96.1%
mul-1-neg96.1%
unsub-neg96.1%
Simplified96.1%
if -10 < (/.f32 (neg.f32 x) s) < 2Initial program 99.5%
Taylor expanded in x around 0 86.2%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 41.3%
mul-1-neg41.3%
unsub-neg41.3%
Simplified41.3%
Taylor expanded in x around inf 41.3%
neg-mul-141.3%
distribute-neg-frac41.3%
Simplified41.3%
Final simplification72.6%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 5.0) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 2.0 (* x (/ x (* s s))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 5.0f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 2.0f / (x * (x / (s * s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 5.0e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 2.0e0 / (x * (x / (s * s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(5.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(2.0) / Float32(x * Float32(x / Float32(s * s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(5.0)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(2.0) / (x * (x / (s * s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 5:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{x \cdot \frac{x}{s \cdot s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 5Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 93.7%
if 5 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 82.7%
mul-1-neg82.7%
unsub-neg82.7%
unpow282.7%
unpow282.7%
times-frac78.2%
Simplified78.2%
Taylor expanded in x around inf 81.5%
unpow281.5%
associate-*r/81.5%
unpow281.5%
Simplified81.5%
times-frac83.7%
Applied egg-rr83.7%
associate-*l/78.0%
*-commutative78.0%
associate-*l/83.7%
clear-num84.9%
frac-times85.7%
metadata-eval85.7%
Applied egg-rr85.7%
Final simplification90.7%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -0.8999999761581421) (/ 1.0 (+ 1.0 (/ s x))) (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -0.8999999761581421f) {
tmp = 1.0f / (1.0f + (s / x));
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-0.8999999761581421e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-0.8999999761581421)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-0.8999999761581421)) tmp = single(1.0) / (single(1.0) + (s / x)); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -0.8999999761581421:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -0.899999976Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 94.8%
Taylor expanded in x around inf 94.7%
if -0.899999976 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 64.2%
mul-1-neg64.2%
unsub-neg64.2%
Simplified64.2%
Final simplification74.4%
(FPCore (x s) :precision binary32 (if (<= x -4.999999969612645e-9) (/ (- s) x) (if (<= x 2.000000033724767e-16) 0.5 (- 1.0 (/ s x)))))
float code(float x, float s) {
float tmp;
if (x <= -4.999999969612645e-9f) {
tmp = -s / x;
} else if (x <= 2.000000033724767e-16f) {
tmp = 0.5f;
} else {
tmp = 1.0f - (s / x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.999999969612645e-9)) then
tmp = -s / x
else if (x <= 2.000000033724767e-16) then
tmp = 0.5e0
else
tmp = 1.0e0 - (s / x)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.999999969612645e-9)) tmp = Float32(Float32(-s) / x); elseif (x <= Float32(2.000000033724767e-16)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) - Float32(s / x)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.999999969612645e-9)) tmp = -s / x; elseif (x <= single(2.000000033724767e-16)) tmp = single(0.5); else tmp = single(1.0) - (s / x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.999999969612645 \cdot 10^{-9}:\\
\;\;\;\;\frac{-s}{x}\\
\mathbf{elif}\;x \leq 2.000000033724767 \cdot 10^{-16}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{s}{x}\\
\end{array}
\end{array}
if x < -4.99999997e-9Initial program 100.0%
Taylor expanded in x around 0 47.4%
mul-1-neg47.4%
unsub-neg47.4%
Simplified47.4%
Taylor expanded in x around inf 44.8%
associate-*r/44.8%
neg-mul-144.8%
Simplified44.8%
if -4.99999997e-9 < x < 2.00000003e-16Initial program 99.5%
Taylor expanded in x around 0 69.6%
if 2.00000003e-16 < x Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 95.4%
Taylor expanded in x around inf 88.6%
+-commutative88.6%
mul-1-neg88.6%
unsub-neg88.6%
Simplified88.6%
Final simplification67.7%
(FPCore (x s) :precision binary32 (if (<= x -0.05000000074505806) (/ 1.0 (/ x s)) (if (<= x 2.000000033724767e-16) 0.5 (- 1.0 (/ s x)))))
float code(float x, float s) {
float tmp;
if (x <= -0.05000000074505806f) {
tmp = 1.0f / (x / s);
} else if (x <= 2.000000033724767e-16f) {
tmp = 0.5f;
} else {
tmp = 1.0f - (s / x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.05000000074505806e0)) then
tmp = 1.0e0 / (x / s)
else if (x <= 2.000000033724767e-16) then
tmp = 0.5e0
else
tmp = 1.0e0 - (s / x)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.05000000074505806)) tmp = Float32(Float32(1.0) / Float32(x / s)); elseif (x <= Float32(2.000000033724767e-16)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) - Float32(s / x)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.05000000074505806)) tmp = single(1.0) / (x / s); elseif (x <= single(2.000000033724767e-16)) tmp = single(0.5); else tmp = single(1.0) - (s / x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.05000000074505806:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\mathbf{elif}\;x \leq 2.000000033724767 \cdot 10^{-16}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{s}{x}\\
\end{array}
\end{array}
if x < -0.0500000007Initial program 100.0%
Taylor expanded in x around 0 52.9%
mul-1-neg52.9%
unsub-neg52.9%
Simplified52.9%
Taylor expanded in x around inf 50.2%
associate-*r/50.2%
neg-mul-150.2%
Simplified50.2%
expm1-log1p-u50.2%
expm1-udef96.0%
add-sqr-sqrt-0.0%
sqrt-unprod96.0%
sqr-neg96.0%
sqrt-prod96.0%
add-sqr-sqrt96.0%
Applied egg-rr96.0%
expm1-def50.2%
expm1-log1p50.2%
Simplified50.2%
clear-num52.9%
inv-pow52.9%
Applied egg-rr52.9%
unpow-152.9%
Simplified52.9%
if -0.0500000007 < x < 2.00000003e-16Initial program 99.5%
Taylor expanded in x around 0 62.8%
if 2.00000003e-16 < x Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 95.4%
Taylor expanded in x around inf 88.6%
+-commutative88.6%
mul-1-neg88.6%
unsub-neg88.6%
Simplified88.6%
Final simplification68.3%
(FPCore (x s) :precision binary32 (if (<= x -4.999999969612645e-9) (/ (- s) x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.999999969612645e-9f) {
tmp = -s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.999999969612645e-9)) then
tmp = -s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.999999969612645e-9)) tmp = Float32(Float32(-s) / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.999999969612645e-9)) tmp = -s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.999999969612645 \cdot 10^{-9}:\\
\;\;\;\;\frac{-s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.99999997e-9Initial program 100.0%
Taylor expanded in x around 0 47.4%
mul-1-neg47.4%
unsub-neg47.4%
Simplified47.4%
Taylor expanded in x around inf 44.8%
associate-*r/44.8%
neg-mul-144.8%
Simplified44.8%
if -4.99999997e-9 < x Initial program 99.7%
Taylor expanded in x around 0 51.7%
Final simplification49.5%
(FPCore (x s) :precision binary32 (if (<= x -0.05000000074505806) (/ s x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.05000000074505806f) {
tmp = s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.05000000074505806e0)) then
tmp = s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.05000000074505806)) tmp = Float32(s / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.05000000074505806)) tmp = s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.05000000074505806:\\
\;\;\;\;\frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -0.0500000007Initial program 100.0%
Taylor expanded in x around 0 52.9%
mul-1-neg52.9%
unsub-neg52.9%
Simplified52.9%
Taylor expanded in x around inf 50.2%
associate-*r/50.2%
neg-mul-150.2%
Simplified50.2%
expm1-log1p-u50.2%
expm1-udef96.0%
add-sqr-sqrt-0.0%
sqrt-unprod96.0%
sqr-neg96.0%
sqrt-prod96.0%
add-sqr-sqrt96.0%
Applied egg-rr96.0%
expm1-def50.2%
expm1-log1p50.2%
Simplified50.2%
if -0.0500000007 < x Initial program 99.7%
Taylor expanded in x around 0 49.0%
Final simplification49.3%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 37.3%
Final simplification37.3%
herbie shell --seed 2023223
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))