
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -0.6) (/ (- p) x) (sqrt (* 0.5 (+ 1.0 (/ x (hypot (* p 2.0) x)))))))
p = abs(p);
double code(double p, double x) {
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -0.6) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * (1.0 + (x / hypot((p * 2.0), x)))));
}
return tmp;
}
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if ((x / Math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -0.6) {
tmp = -p / x;
} else {
tmp = Math.sqrt((0.5 * (1.0 + (x / Math.hypot((p * 2.0), x)))));
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if (x / math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -0.6: tmp = -p / x else: tmp = math.sqrt((0.5 * (1.0 + (x / math.hypot((p * 2.0), x))))) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -0.6) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * Float64(1.0 + Float64(x / hypot(Float64(p * 2.0), x))))); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -0.6) tmp = -p / x; else tmp = sqrt((0.5 * (1.0 + (x / hypot((p * 2.0), x))))); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -0.6], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(p * 2.0), $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -0.6:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(1 + \frac{x}{\mathsf{hypot}\left(p \cdot 2, x\right)}\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -0.599999999999999978Initial program 18.8%
Taylor expanded in x around -inf 57.0%
unpow257.0%
unpow257.0%
times-frac64.8%
Simplified64.8%
Taylor expanded in p around -inf 57.6%
associate-*r/57.6%
neg-mul-157.6%
Simplified57.6%
if -0.599999999999999978 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 100.0%
add-sqr-sqrt100.0%
hypot-def100.0%
associate-*l*100.0%
sqrt-prod100.0%
metadata-eval100.0%
sqrt-unprod52.8%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Final simplification89.6%
NOTE: p should be positive before calling this function
(FPCore (p x)
:precision binary64
(if (<= x -5.2e-12)
(/ (- p) x)
(if (<= x 5e-85)
(sqrt 0.5)
(if (<= x 5e-76) 1.0 (if (<= x 2.2e-36) (sqrt 0.5) 1.0)))))p = abs(p);
double code(double p, double x) {
double tmp;
if (x <= -5.2e-12) {
tmp = -p / x;
} else if (x <= 5e-85) {
tmp = sqrt(0.5);
} else if (x <= 5e-76) {
tmp = 1.0;
} else if (x <= 2.2e-36) {
tmp = sqrt(0.5);
} else {
tmp = 1.0;
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5.2d-12)) then
tmp = -p / x
else if (x <= 5d-85) then
tmp = sqrt(0.5d0)
else if (x <= 5d-76) then
tmp = 1.0d0
else if (x <= 2.2d-36) then
tmp = sqrt(0.5d0)
else
tmp = 1.0d0
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (x <= -5.2e-12) {
tmp = -p / x;
} else if (x <= 5e-85) {
tmp = Math.sqrt(0.5);
} else if (x <= 5e-76) {
tmp = 1.0;
} else if (x <= 2.2e-36) {
tmp = Math.sqrt(0.5);
} else {
tmp = 1.0;
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if x <= -5.2e-12: tmp = -p / x elif x <= 5e-85: tmp = math.sqrt(0.5) elif x <= 5e-76: tmp = 1.0 elif x <= 2.2e-36: tmp = math.sqrt(0.5) else: tmp = 1.0 return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (x <= -5.2e-12) tmp = Float64(Float64(-p) / x); elseif (x <= 5e-85) tmp = sqrt(0.5); elseif (x <= 5e-76) tmp = 1.0; elseif (x <= 2.2e-36) tmp = sqrt(0.5); else tmp = 1.0; end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (x <= -5.2e-12) tmp = -p / x; elseif (x <= 5e-85) tmp = sqrt(0.5); elseif (x <= 5e-76) tmp = 1.0; elseif (x <= 2.2e-36) tmp = sqrt(0.5); else tmp = 1.0; end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[x, -5.2e-12], N[((-p) / x), $MachinePrecision], If[LessEqual[x, 5e-85], N[Sqrt[0.5], $MachinePrecision], If[LessEqual[x, 5e-76], 1.0, If[LessEqual[x, 2.2e-36], N[Sqrt[0.5], $MachinePrecision], 1.0]]]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{-12}:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{elif}\;x \leq 5 \cdot 10^{-85}:\\
\;\;\;\;\sqrt{0.5}\\
\mathbf{elif}\;x \leq 5 \cdot 10^{-76}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{-36}:\\
\;\;\;\;\sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -5.19999999999999965e-12Initial program 40.7%
Taylor expanded in x around -inf 48.3%
unpow248.3%
unpow248.3%
times-frac48.6%
Simplified48.6%
Taylor expanded in p around -inf 46.1%
associate-*r/46.1%
neg-mul-146.1%
Simplified46.1%
if -5.19999999999999965e-12 < x < 5.0000000000000002e-85 or 4.9999999999999998e-76 < x < 2.1999999999999999e-36Initial program 87.4%
Taylor expanded in x around 0 77.4%
if 5.0000000000000002e-85 < x < 4.9999999999999998e-76 or 2.1999999999999999e-36 < x Initial program 100.0%
Taylor expanded in x around inf 72.1%
Final simplification67.2%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= x -9e-11) (/ (- p) x) (sqrt 0.5)))
p = abs(p);
double code(double p, double x) {
double tmp;
if (x <= -9e-11) {
tmp = -p / x;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-9d-11)) then
tmp = -p / x
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (x <= -9e-11) {
tmp = -p / x;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if x <= -9e-11: tmp = -p / x else: tmp = math.sqrt(0.5) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (x <= -9e-11) tmp = Float64(Float64(-p) / x); else tmp = sqrt(0.5); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (x <= -9e-11) tmp = -p / x; else tmp = sqrt(0.5); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[x, -9e-11], N[((-p) / x), $MachinePrecision], N[Sqrt[0.5], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-11}:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if x < -8.9999999999999999e-11Initial program 40.7%
Taylor expanded in x around -inf 48.3%
unpow248.3%
unpow248.3%
times-frac48.6%
Simplified48.6%
Taylor expanded in p around -inf 46.1%
associate-*r/46.1%
neg-mul-146.1%
Simplified46.1%
if -8.9999999999999999e-11 < x Initial program 93.9%
Taylor expanded in x around 0 61.6%
Final simplification57.5%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= x -4e-310) (/ (- p) x) (/ p x)))
p = abs(p);
double code(double p, double x) {
double tmp;
if (x <= -4e-310) {
tmp = -p / x;
} else {
tmp = p / x;
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4d-310)) then
tmp = -p / x
else
tmp = p / x
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (x <= -4e-310) {
tmp = -p / x;
} else {
tmp = p / x;
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if x <= -4e-310: tmp = -p / x else: tmp = p / x return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (x <= -4e-310) tmp = Float64(Float64(-p) / x); else tmp = Float64(p / x); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (x <= -4e-310) tmp = -p / x; else tmp = p / x; end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[x, -4e-310], N[((-p) / x), $MachinePrecision], N[(p / x), $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{p}{x}\\
\end{array}
\end{array}
if x < -3.999999999999988e-310Initial program 53.9%
Taylor expanded in x around -inf 34.5%
unpow234.5%
unpow234.5%
times-frac39.0%
Simplified39.0%
Taylor expanded in p around -inf 34.4%
associate-*r/34.4%
neg-mul-134.4%
Simplified34.4%
if -3.999999999999988e-310 < x Initial program 100.0%
Taylor expanded in x around -inf 4.5%
unpow24.5%
unpow24.5%
times-frac4.8%
Simplified4.8%
Taylor expanded in p around 0 3.4%
Final simplification16.9%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (/ p x))
p = abs(p);
double code(double p, double x) {
return p / x;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = p / x
end function
p = Math.abs(p);
public static double code(double p, double x) {
return p / x;
}
p = abs(p) def code(p, x): return p / x
p = abs(p) function code(p, x) return Float64(p / x) end
p = abs(p) function tmp = code(p, x) tmp = p / x; end
NOTE: p should be positive before calling this function code[p_, x_] := N[(p / x), $MachinePrecision]
\begin{array}{l}
p = |p|\\
\\
\frac{p}{x}
\end{array}
Initial program 80.0%
Taylor expanded in x around -inf 17.5%
unpow217.5%
unpow217.5%
times-frac19.6%
Simplified19.6%
Taylor expanded in p around 0 16.9%
Final simplification16.9%
(FPCore (p x) :precision binary64 (sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x))))))
double code(double p, double x) {
return sqrt((0.5 + (copysign(0.5, x) / hypot(1.0, ((2.0 * p) / x)))));
}
public static double code(double p, double x) {
return Math.sqrt((0.5 + (Math.copySign(0.5, x) / Math.hypot(1.0, ((2.0 * p) / x)))));
}
def code(p, x): return math.sqrt((0.5 + (math.copysign(0.5, x) / math.hypot(1.0, ((2.0 * p) / x)))))
function code(p, x) return sqrt(Float64(0.5 + Float64(copysign(0.5, x) / hypot(1.0, Float64(Float64(2.0 * p) / x))))) end
function tmp = code(p, x) tmp = sqrt((0.5 + ((sign(x) * abs(0.5)) / hypot(1.0, ((2.0 * p) / x))))); end
code[p_, x_] := N[Sqrt[N[(0.5 + N[(N[With[{TMP1 = Abs[0.5], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] / N[Sqrt[1.0 ^ 2 + N[(N[(2.0 * p), $MachinePrecision] / x), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 + \frac{\mathsf{copysign}\left(0.5, x\right)}{\mathsf{hypot}\left(1, \frac{2 \cdot p}{x}\right)}}
\end{array}
herbie shell --seed 2023222
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (and (< 1e-150 (fabs x)) (< (fabs x) 1e+150))
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))