Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 88.1% → 99.7%
Time: 5.9s
Alternatives: 8
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.7% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t_0 \leq -2 \cdot 10^{-271} \lor \neg \left(t_0 \leq 0\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -2e-271) (not (<= t_0 0.0))) t_0 (- (- z) (/ z (/ y x))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -2e-271) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = -z - (z / (y / x));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-2d-271)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = -z - (z / (y / x))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -2e-271) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = -z - (z / (y / x));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -2e-271) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = -z - (z / (y / x))
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -2e-271) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(Float64(-z) - Float64(z / Float64(y / x)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -2e-271) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = -z - (z / (y / x));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-271], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-271} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.99999999999999993e-271 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]

    if -1.99999999999999993e-271 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0

    1. Initial program 5.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 99.8%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg99.8%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative99.8%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative99.8%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative99.8%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified99.8%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 99.8%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Step-by-step derivation
      1. +-commutative99.8%

        \[\leadsto -\color{blue}{\left(z + \frac{z \cdot x}{y}\right)} \]
      2. associate-/l*99.9%

        \[\leadsto -\left(z + \color{blue}{\frac{z}{\frac{y}{x}}}\right) \]
    7. Simplified99.9%

      \[\leadsto -\color{blue}{\left(z + \frac{z}{\frac{y}{x}}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -2 \cdot 10^{-271} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \end{array} \]

Alternative 2: 72.8% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{if}\;y \leq -2.2 \cdot 10^{+227}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq -1.95 \cdot 10^{+191}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -1.05 \cdot 10^{-61} \lor \neg \left(y \leq 4500000000000\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (- z) (/ z (/ y x)))))
   (if (<= y -2.2e+227)
     t_0
     (if (<= y -1.95e+191)
       (/ y (- 1.0 (/ y z)))
       (if (or (<= y -1.05e-61) (not (<= y 4500000000000.0))) t_0 (+ x y))))))
double code(double x, double y, double z) {
	double t_0 = -z - (z / (y / x));
	double tmp;
	if (y <= -2.2e+227) {
		tmp = t_0;
	} else if (y <= -1.95e+191) {
		tmp = y / (1.0 - (y / z));
	} else if ((y <= -1.05e-61) || !(y <= 4500000000000.0)) {
		tmp = t_0;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = -z - (z / (y / x))
    if (y <= (-2.2d+227)) then
        tmp = t_0
    else if (y <= (-1.95d+191)) then
        tmp = y / (1.0d0 - (y / z))
    else if ((y <= (-1.05d-61)) .or. (.not. (y <= 4500000000000.0d0))) then
        tmp = t_0
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = -z - (z / (y / x));
	double tmp;
	if (y <= -2.2e+227) {
		tmp = t_0;
	} else if (y <= -1.95e+191) {
		tmp = y / (1.0 - (y / z));
	} else if ((y <= -1.05e-61) || !(y <= 4500000000000.0)) {
		tmp = t_0;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = -z - (z / (y / x))
	tmp = 0
	if y <= -2.2e+227:
		tmp = t_0
	elif y <= -1.95e+191:
		tmp = y / (1.0 - (y / z))
	elif (y <= -1.05e-61) or not (y <= 4500000000000.0):
		tmp = t_0
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(-z) - Float64(z / Float64(y / x)))
	tmp = 0.0
	if (y <= -2.2e+227)
		tmp = t_0;
	elseif (y <= -1.95e+191)
		tmp = Float64(y / Float64(1.0 - Float64(y / z)));
	elseif ((y <= -1.05e-61) || !(y <= 4500000000000.0))
		tmp = t_0;
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = -z - (z / (y / x));
	tmp = 0.0;
	if (y <= -2.2e+227)
		tmp = t_0;
	elseif (y <= -1.95e+191)
		tmp = y / (1.0 - (y / z));
	elseif ((y <= -1.05e-61) || ~((y <= 4500000000000.0)))
		tmp = t_0;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.2e+227], t$95$0, If[LessEqual[y, -1.95e+191], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -1.05e-61], N[Not[LessEqual[y, 4500000000000.0]], $MachinePrecision]], t$95$0, N[(x + y), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(-z\right) - \frac{z}{\frac{y}{x}}\\
\mathbf{if}\;y \leq -2.2 \cdot 10^{+227}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y \leq -1.95 \cdot 10^{+191}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\

\mathbf{elif}\;y \leq -1.05 \cdot 10^{-61} \lor \neg \left(y \leq 4500000000000\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -2.2000000000000002e227 or -1.95e191 < y < -1.05e-61 or 4.5e12 < y

    1. Initial program 81.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 65.2%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg65.2%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative65.2%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative65.2%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative65.2%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified65.2%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 74.9%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Step-by-step derivation
      1. +-commutative74.9%

        \[\leadsto -\color{blue}{\left(z + \frac{z \cdot x}{y}\right)} \]
      2. associate-/l*79.4%

        \[\leadsto -\left(z + \color{blue}{\frac{z}{\frac{y}{x}}}\right) \]
    7. Simplified79.4%

      \[\leadsto -\color{blue}{\left(z + \frac{z}{\frac{y}{x}}\right)} \]

    if -2.2000000000000002e227 < y < -1.95e191

    1. Initial program 91.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 91.4%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -1.05e-61 < y < 4.5e12

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 82.7%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification81.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.2 \cdot 10^{+227}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq -1.95 \cdot 10^{+191}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -1.05 \cdot 10^{-61} \lor \neg \left(y \leq 4500000000000\right):\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]

Alternative 3: 72.2% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{if}\;y \leq -1.8 \cdot 10^{+227}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq -1.02 \cdot 10^{+180}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -1.05 \cdot 10^{-61}:\\ \;\;\;\;-\frac{z \cdot \left(x + y\right)}{y}\\ \mathbf{elif}\;y \leq 8200000000:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (- z) (/ z (/ y x)))))
   (if (<= y -1.8e+227)
     t_0
     (if (<= y -1.02e+180)
       (/ y (- 1.0 (/ y z)))
       (if (<= y -1.05e-61)
         (- (/ (* z (+ x y)) y))
         (if (<= y 8200000000.0) (+ x y) t_0))))))
double code(double x, double y, double z) {
	double t_0 = -z - (z / (y / x));
	double tmp;
	if (y <= -1.8e+227) {
		tmp = t_0;
	} else if (y <= -1.02e+180) {
		tmp = y / (1.0 - (y / z));
	} else if (y <= -1.05e-61) {
		tmp = -((z * (x + y)) / y);
	} else if (y <= 8200000000.0) {
		tmp = x + y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = -z - (z / (y / x))
    if (y <= (-1.8d+227)) then
        tmp = t_0
    else if (y <= (-1.02d+180)) then
        tmp = y / (1.0d0 - (y / z))
    else if (y <= (-1.05d-61)) then
        tmp = -((z * (x + y)) / y)
    else if (y <= 8200000000.0d0) then
        tmp = x + y
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = -z - (z / (y / x));
	double tmp;
	if (y <= -1.8e+227) {
		tmp = t_0;
	} else if (y <= -1.02e+180) {
		tmp = y / (1.0 - (y / z));
	} else if (y <= -1.05e-61) {
		tmp = -((z * (x + y)) / y);
	} else if (y <= 8200000000.0) {
		tmp = x + y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = -z - (z / (y / x))
	tmp = 0
	if y <= -1.8e+227:
		tmp = t_0
	elif y <= -1.02e+180:
		tmp = y / (1.0 - (y / z))
	elif y <= -1.05e-61:
		tmp = -((z * (x + y)) / y)
	elif y <= 8200000000.0:
		tmp = x + y
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(-z) - Float64(z / Float64(y / x)))
	tmp = 0.0
	if (y <= -1.8e+227)
		tmp = t_0;
	elseif (y <= -1.02e+180)
		tmp = Float64(y / Float64(1.0 - Float64(y / z)));
	elseif (y <= -1.05e-61)
		tmp = Float64(-Float64(Float64(z * Float64(x + y)) / y));
	elseif (y <= 8200000000.0)
		tmp = Float64(x + y);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = -z - (z / (y / x));
	tmp = 0.0;
	if (y <= -1.8e+227)
		tmp = t_0;
	elseif (y <= -1.02e+180)
		tmp = y / (1.0 - (y / z));
	elseif (y <= -1.05e-61)
		tmp = -((z * (x + y)) / y);
	elseif (y <= 8200000000.0)
		tmp = x + y;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.8e+227], t$95$0, If[LessEqual[y, -1.02e+180], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.05e-61], (-N[(N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), If[LessEqual[y, 8200000000.0], N[(x + y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(-z\right) - \frac{z}{\frac{y}{x}}\\
\mathbf{if}\;y \leq -1.8 \cdot 10^{+227}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y \leq -1.02 \cdot 10^{+180}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\

\mathbf{elif}\;y \leq -1.05 \cdot 10^{-61}:\\
\;\;\;\;-\frac{z \cdot \left(x + y\right)}{y}\\

\mathbf{elif}\;y \leq 8200000000:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if y < -1.79999999999999996e227 or 8.2e9 < y

    1. Initial program 75.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 62.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg62.1%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative62.1%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative62.1%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative62.1%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified62.1%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 77.9%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Step-by-step derivation
      1. +-commutative77.9%

        \[\leadsto -\color{blue}{\left(z + \frac{z \cdot x}{y}\right)} \]
      2. associate-/l*86.2%

        \[\leadsto -\left(z + \color{blue}{\frac{z}{\frac{y}{x}}}\right) \]
    7. Simplified86.2%

      \[\leadsto -\color{blue}{\left(z + \frac{z}{\frac{y}{x}}\right)} \]

    if -1.79999999999999996e227 < y < -1.02e180

    1. Initial program 92.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 92.1%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -1.02e180 < y < -1.05e-61

    1. Initial program 87.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 70.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg70.4%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative70.4%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative70.4%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative70.4%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified70.4%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]

    if -1.05e-61 < y < 8.2e9

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 82.7%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification81.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+227}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq -1.02 \cdot 10^{+180}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -1.05 \cdot 10^{-61}:\\ \;\;\;\;-\frac{z \cdot \left(x + y\right)}{y}\\ \mathbf{elif}\;y \leq 8200000000:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \end{array} \]

Alternative 4: 67.1% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.15 \cdot 10^{+80}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -3.4 \cdot 10^{-107}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 7 \cdot 10^{+19}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.15e+80)
   (- z)
   (if (<= y -3.4e-107)
     (/ x (- 1.0 (/ y z)))
     (if (<= y 7e+19) (+ x y) (- z)))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.15e+80) {
		tmp = -z;
	} else if (y <= -3.4e-107) {
		tmp = x / (1.0 - (y / z));
	} else if (y <= 7e+19) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.15d+80)) then
        tmp = -z
    else if (y <= (-3.4d-107)) then
        tmp = x / (1.0d0 - (y / z))
    else if (y <= 7d+19) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.15e+80) {
		tmp = -z;
	} else if (y <= -3.4e-107) {
		tmp = x / (1.0 - (y / z));
	} else if (y <= 7e+19) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.15e+80:
		tmp = -z
	elif y <= -3.4e-107:
		tmp = x / (1.0 - (y / z))
	elif y <= 7e+19:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.15e+80)
		tmp = Float64(-z);
	elseif (y <= -3.4e-107)
		tmp = Float64(x / Float64(1.0 - Float64(y / z)));
	elseif (y <= 7e+19)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.15e+80)
		tmp = -z;
	elseif (y <= -3.4e-107)
		tmp = x / (1.0 - (y / z));
	elseif (y <= 7e+19)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.15e+80], (-z), If[LessEqual[y, -3.4e-107], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7e+19], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+80}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -3.4 \cdot 10^{-107}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\

\mathbf{elif}\;y \leq 7 \cdot 10^{+19}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.15000000000000002e80 or 7e19 < y

    1. Initial program 76.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 70.1%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg70.1%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified70.1%

      \[\leadsto \color{blue}{-z} \]

    if -1.15000000000000002e80 < y < -3.39999999999999994e-107

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 67.4%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if -3.39999999999999994e-107 < y < 7e19

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 85.7%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification75.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.15 \cdot 10^{+80}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -3.4 \cdot 10^{-107}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 7 \cdot 10^{+19}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 5: 67.5% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -4 \cdot 10^{+77}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 8 \cdot 10^{+19}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -4e+77) (- z) (if (<= y 8e+19) (+ x y) (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -4e+77) {
		tmp = -z;
	} else if (y <= 8e+19) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-4d+77)) then
        tmp = -z
    else if (y <= 8d+19) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -4e+77) {
		tmp = -z;
	} else if (y <= 8e+19) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -4e+77:
		tmp = -z
	elif y <= 8e+19:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -4e+77)
		tmp = Float64(-z);
	elseif (y <= 8e+19)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -4e+77)
		tmp = -z;
	elseif (y <= 8e+19)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -4e+77], (-z), If[LessEqual[y, 8e+19], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+77}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 8 \cdot 10^{+19}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -3.99999999999999993e77 or 8e19 < y

    1. Initial program 76.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 69.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg69.4%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified69.4%

      \[\leadsto \color{blue}{-z} \]

    if -3.99999999999999993e77 < y < 8e19

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 72.9%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification71.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4 \cdot 10^{+77}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 8 \cdot 10^{+19}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 6: 58.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -4.5 \cdot 10^{-34}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 58000000000000:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -4.5e-34) (- z) (if (<= y 58000000000000.0) x (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -4.5e-34) {
		tmp = -z;
	} else if (y <= 58000000000000.0) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-4.5d-34)) then
        tmp = -z
    else if (y <= 58000000000000.0d0) then
        tmp = x
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -4.5e-34) {
		tmp = -z;
	} else if (y <= 58000000000000.0) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -4.5e-34:
		tmp = -z
	elif y <= 58000000000000.0:
		tmp = x
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -4.5e-34)
		tmp = Float64(-z);
	elseif (y <= 58000000000000.0)
		tmp = x;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -4.5e-34)
		tmp = -z;
	elseif (y <= 58000000000000.0)
		tmp = x;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -4.5e-34], (-z), If[LessEqual[y, 58000000000000.0], x, (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{-34}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 58000000000000:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -4.50000000000000042e-34 or 5.8e13 < y

    1. Initial program 80.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 61.5%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg61.5%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified61.5%

      \[\leadsto \color{blue}{-z} \]

    if -4.50000000000000042e-34 < y < 5.8e13

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 62.0%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification61.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.5 \cdot 10^{-34}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 58000000000000:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 7: 40.7% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -3 \cdot 10^{-179}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 3.2 \cdot 10^{-124}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= x -3e-179) x (if (<= x 3.2e-124) y x)))
double code(double x, double y, double z) {
	double tmp;
	if (x <= -3e-179) {
		tmp = x;
	} else if (x <= 3.2e-124) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x <= (-3d-179)) then
        tmp = x
    else if (x <= 3.2d-124) then
        tmp = y
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (x <= -3e-179) {
		tmp = x;
	} else if (x <= 3.2e-124) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if x <= -3e-179:
		tmp = x
	elif x <= 3.2e-124:
		tmp = y
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (x <= -3e-179)
		tmp = x;
	elseif (x <= 3.2e-124)
		tmp = y;
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (x <= -3e-179)
		tmp = x;
	elseif (x <= 3.2e-124)
		tmp = y;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[x, -3e-179], x, If[LessEqual[x, 3.2e-124], y, x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{-179}:\\
\;\;\;\;x\\

\mathbf{elif}\;x \leq 3.2 \cdot 10^{-124}:\\
\;\;\;\;y\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -3.00000000000000006e-179 or 3.20000000000000004e-124 < x

    1. Initial program 91.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 43.6%

      \[\leadsto \color{blue}{x} \]

    if -3.00000000000000006e-179 < x < 3.20000000000000004e-124

    1. Initial program 88.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 72.6%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    3. Taylor expanded in y around 0 37.2%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification41.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3 \cdot 10^{-179}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 3.2 \cdot 10^{-124}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 8: 34.3% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 90.3%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Taylor expanded in y around 0 35.7%

    \[\leadsto \color{blue}{x} \]
  3. Final simplification35.7%

    \[\leadsto x \]

Developer target: 93.5% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023222 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :herbie-target
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))