
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-271) (not (<= t_0 0.0))) t_0 (- (- z) (/ z (/ y x))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-271) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z - (z / (y / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-271)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z - (z / (y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-271) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z - (z / (y / x));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-271) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z - (z / (y / x)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-271) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) - Float64(z / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-271) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z - (z / (y / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-271], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-271} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.99999999999999993e-271 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.8%
if -1.99999999999999993e-271 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 5.7%
Taylor expanded in z around 0 99.8%
mul-1-neg99.8%
+-commutative99.8%
*-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (- z) (/ z (/ y x)))))
(if (<= y -2.2e+227)
t_0
(if (<= y -1.95e+191)
(/ y (- 1.0 (/ y z)))
(if (or (<= y -1.05e-61) (not (<= y 4500000000000.0))) t_0 (+ x y))))))
double code(double x, double y, double z) {
double t_0 = -z - (z / (y / x));
double tmp;
if (y <= -2.2e+227) {
tmp = t_0;
} else if (y <= -1.95e+191) {
tmp = y / (1.0 - (y / z));
} else if ((y <= -1.05e-61) || !(y <= 4500000000000.0)) {
tmp = t_0;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z - (z / (y / x))
if (y <= (-2.2d+227)) then
tmp = t_0
else if (y <= (-1.95d+191)) then
tmp = y / (1.0d0 - (y / z))
else if ((y <= (-1.05d-61)) .or. (.not. (y <= 4500000000000.0d0))) then
tmp = t_0
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z - (z / (y / x));
double tmp;
if (y <= -2.2e+227) {
tmp = t_0;
} else if (y <= -1.95e+191) {
tmp = y / (1.0 - (y / z));
} else if ((y <= -1.05e-61) || !(y <= 4500000000000.0)) {
tmp = t_0;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): t_0 = -z - (z / (y / x)) tmp = 0 if y <= -2.2e+227: tmp = t_0 elif y <= -1.95e+191: tmp = y / (1.0 - (y / z)) elif (y <= -1.05e-61) or not (y <= 4500000000000.0): tmp = t_0 else: tmp = x + y return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) - Float64(z / Float64(y / x))) tmp = 0.0 if (y <= -2.2e+227) tmp = t_0; elseif (y <= -1.95e+191) tmp = Float64(y / Float64(1.0 - Float64(y / z))); elseif ((y <= -1.05e-61) || !(y <= 4500000000000.0)) tmp = t_0; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z - (z / (y / x)); tmp = 0.0; if (y <= -2.2e+227) tmp = t_0; elseif (y <= -1.95e+191) tmp = y / (1.0 - (y / z)); elseif ((y <= -1.05e-61) || ~((y <= 4500000000000.0))) tmp = t_0; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.2e+227], t$95$0, If[LessEqual[y, -1.95e+191], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -1.05e-61], N[Not[LessEqual[y, 4500000000000.0]], $MachinePrecision]], t$95$0, N[(x + y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-z\right) - \frac{z}{\frac{y}{x}}\\
\mathbf{if}\;y \leq -2.2 \cdot 10^{+227}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.95 \cdot 10^{+191}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq -1.05 \cdot 10^{-61} \lor \neg \left(y \leq 4500000000000\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -2.2000000000000002e227 or -1.95e191 < y < -1.05e-61 or 4.5e12 < y Initial program 81.1%
Taylor expanded in z around 0 65.2%
mul-1-neg65.2%
+-commutative65.2%
*-commutative65.2%
+-commutative65.2%
Simplified65.2%
Taylor expanded in y around 0 74.9%
+-commutative74.9%
associate-/l*79.4%
Simplified79.4%
if -2.2000000000000002e227 < y < -1.95e191Initial program 91.4%
Taylor expanded in x around 0 91.4%
if -1.05e-61 < y < 4.5e12Initial program 99.9%
Taylor expanded in z around inf 82.7%
Final simplification81.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (- z) (/ z (/ y x)))))
(if (<= y -1.8e+227)
t_0
(if (<= y -1.02e+180)
(/ y (- 1.0 (/ y z)))
(if (<= y -1.05e-61)
(- (/ (* z (+ x y)) y))
(if (<= y 8200000000.0) (+ x y) t_0))))))
double code(double x, double y, double z) {
double t_0 = -z - (z / (y / x));
double tmp;
if (y <= -1.8e+227) {
tmp = t_0;
} else if (y <= -1.02e+180) {
tmp = y / (1.0 - (y / z));
} else if (y <= -1.05e-61) {
tmp = -((z * (x + y)) / y);
} else if (y <= 8200000000.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z - (z / (y / x))
if (y <= (-1.8d+227)) then
tmp = t_0
else if (y <= (-1.02d+180)) then
tmp = y / (1.0d0 - (y / z))
else if (y <= (-1.05d-61)) then
tmp = -((z * (x + y)) / y)
else if (y <= 8200000000.0d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z - (z / (y / x));
double tmp;
if (y <= -1.8e+227) {
tmp = t_0;
} else if (y <= -1.02e+180) {
tmp = y / (1.0 - (y / z));
} else if (y <= -1.05e-61) {
tmp = -((z * (x + y)) / y);
} else if (y <= 8200000000.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -z - (z / (y / x)) tmp = 0 if y <= -1.8e+227: tmp = t_0 elif y <= -1.02e+180: tmp = y / (1.0 - (y / z)) elif y <= -1.05e-61: tmp = -((z * (x + y)) / y) elif y <= 8200000000.0: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) - Float64(z / Float64(y / x))) tmp = 0.0 if (y <= -1.8e+227) tmp = t_0; elseif (y <= -1.02e+180) tmp = Float64(y / Float64(1.0 - Float64(y / z))); elseif (y <= -1.05e-61) tmp = Float64(-Float64(Float64(z * Float64(x + y)) / y)); elseif (y <= 8200000000.0) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z - (z / (y / x)); tmp = 0.0; if (y <= -1.8e+227) tmp = t_0; elseif (y <= -1.02e+180) tmp = y / (1.0 - (y / z)); elseif (y <= -1.05e-61) tmp = -((z * (x + y)) / y); elseif (y <= 8200000000.0) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.8e+227], t$95$0, If[LessEqual[y, -1.02e+180], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.05e-61], (-N[(N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), If[LessEqual[y, 8200000000.0], N[(x + y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-z\right) - \frac{z}{\frac{y}{x}}\\
\mathbf{if}\;y \leq -1.8 \cdot 10^{+227}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.02 \cdot 10^{+180}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq -1.05 \cdot 10^{-61}:\\
\;\;\;\;-\frac{z \cdot \left(x + y\right)}{y}\\
\mathbf{elif}\;y \leq 8200000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1.79999999999999996e227 or 8.2e9 < y Initial program 75.8%
Taylor expanded in z around 0 62.1%
mul-1-neg62.1%
+-commutative62.1%
*-commutative62.1%
+-commutative62.1%
Simplified62.1%
Taylor expanded in y around 0 77.9%
+-commutative77.9%
associate-/l*86.2%
Simplified86.2%
if -1.79999999999999996e227 < y < -1.02e180Initial program 92.1%
Taylor expanded in x around 0 92.1%
if -1.02e180 < y < -1.05e-61Initial program 87.7%
Taylor expanded in z around 0 70.4%
mul-1-neg70.4%
+-commutative70.4%
*-commutative70.4%
+-commutative70.4%
Simplified70.4%
if -1.05e-61 < y < 8.2e9Initial program 99.9%
Taylor expanded in z around inf 82.7%
Final simplification81.5%
(FPCore (x y z)
:precision binary64
(if (<= y -1.15e+80)
(- z)
(if (<= y -3.4e-107)
(/ x (- 1.0 (/ y z)))
(if (<= y 7e+19) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.15e+80) {
tmp = -z;
} else if (y <= -3.4e-107) {
tmp = x / (1.0 - (y / z));
} else if (y <= 7e+19) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.15d+80)) then
tmp = -z
else if (y <= (-3.4d-107)) then
tmp = x / (1.0d0 - (y / z))
else if (y <= 7d+19) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.15e+80) {
tmp = -z;
} else if (y <= -3.4e-107) {
tmp = x / (1.0 - (y / z));
} else if (y <= 7e+19) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.15e+80: tmp = -z elif y <= -3.4e-107: tmp = x / (1.0 - (y / z)) elif y <= 7e+19: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.15e+80) tmp = Float64(-z); elseif (y <= -3.4e-107) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 7e+19) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.15e+80) tmp = -z; elseif (y <= -3.4e-107) tmp = x / (1.0 - (y / z)); elseif (y <= 7e+19) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.15e+80], (-z), If[LessEqual[y, -3.4e-107], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7e+19], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+80}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -3.4 \cdot 10^{-107}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+19}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.15000000000000002e80 or 7e19 < y Initial program 76.0%
Taylor expanded in y around inf 70.1%
mul-1-neg70.1%
Simplified70.1%
if -1.15000000000000002e80 < y < -3.39999999999999994e-107Initial program 99.8%
Taylor expanded in x around inf 67.4%
if -3.39999999999999994e-107 < y < 7e19Initial program 99.9%
Taylor expanded in z around inf 85.7%
Final simplification75.8%
(FPCore (x y z) :precision binary64 (if (<= y -4e+77) (- z) (if (<= y 8e+19) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4e+77) {
tmp = -z;
} else if (y <= 8e+19) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4d+77)) then
tmp = -z
else if (y <= 8d+19) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4e+77) {
tmp = -z;
} else if (y <= 8e+19) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4e+77: tmp = -z elif y <= 8e+19: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4e+77) tmp = Float64(-z); elseif (y <= 8e+19) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4e+77) tmp = -z; elseif (y <= 8e+19) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4e+77], (-z), If[LessEqual[y, 8e+19], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+77}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+19}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.99999999999999993e77 or 8e19 < y Initial program 76.2%
Taylor expanded in y around inf 69.4%
mul-1-neg69.4%
Simplified69.4%
if -3.99999999999999993e77 < y < 8e19Initial program 99.9%
Taylor expanded in z around inf 72.9%
Final simplification71.5%
(FPCore (x y z) :precision binary64 (if (<= y -4.5e-34) (- z) (if (<= y 58000000000000.0) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e-34) {
tmp = -z;
} else if (y <= 58000000000000.0) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.5d-34)) then
tmp = -z
else if (y <= 58000000000000.0d0) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e-34) {
tmp = -z;
} else if (y <= 58000000000000.0) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.5e-34: tmp = -z elif y <= 58000000000000.0: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.5e-34) tmp = Float64(-z); elseif (y <= 58000000000000.0) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.5e-34) tmp = -z; elseif (y <= 58000000000000.0) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.5e-34], (-z), If[LessEqual[y, 58000000000000.0], x, (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{-34}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 58000000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -4.50000000000000042e-34 or 5.8e13 < y Initial program 80.6%
Taylor expanded in y around inf 61.5%
mul-1-neg61.5%
Simplified61.5%
if -4.50000000000000042e-34 < y < 5.8e13Initial program 99.9%
Taylor expanded in y around 0 62.0%
Final simplification61.7%
(FPCore (x y z) :precision binary64 (if (<= x -3e-179) x (if (<= x 3.2e-124) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -3e-179) {
tmp = x;
} else if (x <= 3.2e-124) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3d-179)) then
tmp = x
else if (x <= 3.2d-124) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3e-179) {
tmp = x;
} else if (x <= 3.2e-124) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3e-179: tmp = x elif x <= 3.2e-124: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3e-179) tmp = x; elseif (x <= 3.2e-124) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3e-179) tmp = x; elseif (x <= 3.2e-124) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3e-179], x, If[LessEqual[x, 3.2e-124], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{-179}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.2 \cdot 10^{-124}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.00000000000000006e-179 or 3.20000000000000004e-124 < x Initial program 91.1%
Taylor expanded in y around 0 43.6%
if -3.00000000000000006e-179 < x < 3.20000000000000004e-124Initial program 88.2%
Taylor expanded in x around 0 72.6%
Taylor expanded in y around 0 37.2%
Final simplification41.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 90.3%
Taylor expanded in y around 0 35.7%
Final simplification35.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023222
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))